Lysimachus Posted Wednesday at 11:19 AM Author Share Posted Wednesday at 11:19 AM 1 hour ago, Machine God said: Not to play Devil's Advocate (please excuse the pun) but Ang'Kal has Fear(3), does this mean another attack against Squad Cohesion? If he manages to fully materialise, then yes. At the moment, he's not quite through yet... Machine God 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6137933 Share on other sites More sharing options...
Trokair Posted Wednesday at 02:03 PM Share Posted Wednesday at 02:03 PM 2 hours ago, Lysimachus said: If he manages to fully materialise, then yes. At the moment, he's not quite through yet... At which point a little bit of choesion damage is probably hte least of our worries. FabiusV4lcoran, Machine God, Lysimachus and 2 others 4 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6137966 Share on other sites More sharing options...
Lysimachus Posted Thursday at 04:52 PM Author Share Posted Thursday at 04:52 PM Firstly, derp I completely forgot to include the rolled Wounds from the fight at the main gate, I'll go back through and add that in. Thanks @Necronaut! Secondly, am I understanding the use of the Manoeuvre Action properly? I wasn't sure when Ikka used it, so I just let it go, but is that a viable way to use it? Engagement range is 2m, so if you can push the enemy 1m you can move them out to 3m, and therefore end engagement and free yourself to fire ranged weapons. But if you were only 1m away from your opponent (or even in base-to-base contact, to use a 40k term), you wouldn't be able to move them far enough away to be outside 2m engagement. So how do you know how far you are from an opponent? My gut feeling is that when you Charge, you get into base-to-base if you can and therefore the standard distance for CC is 0m, but if you can't quite reach you're allowed as long as you are within 2m? (But possibly that is regular 40k thinking rather than FFG?) One for our errata, perhaps? Necronaut and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138152 Share on other sites More sharing options...
Necronaut Posted Thursday at 05:12 PM Share Posted Thursday at 05:12 PM (edited) Honestly I needed something to do with my other half action and a shove/manoeuvre action into the churning blood pool seemed as useful as anything to do (plus it was somewhat cinematic, at least in my head; YMMV). Any chance of the pool being considered difficult terrain? Edited Thursday at 05:27 PM by Necronaut Lysimachus 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138153 Share on other sites More sharing options...
Mazer Rackham Posted Thursday at 05:28 PM Share Posted Thursday at 05:28 PM (edited) Manoeuvre is an Opposed WS Test, not just a successful Test. The Bloodletter gets a chance to resist you. Further, you can't push it into a solid object or other character - I am assuming dropping them off a ledge is different - but I was looking at Grapple, and it has 'push' which is different. For discussions on melee engagement, there's an argumant to be had that within 2m is a threat control range, and actual melee happens within 3 feet (1m). A good example of Manoeuvre as I understand it is this: Observe at 1:02 - 1:05, where Luke menaces Vader with his saber. He moves Darth backwards, pushing him out to extreme threat range for his weapon and giving himself space. An interesting observation: if you play 1m = Melee it could potentially mean pushing interest into close-combat attacks and making more tactical, technical play viable - for example - if you menace someone to outside of 1m, you don't end the combat (you're in threat range but not 'in measure' which is a HEMA term meaning your sword can hit your opponent) but they then have to spend Half an Action to get toe-to-toe and use their attack. This also means Manoeuvre can be an antidote to Multiple Attacks, and would favour the swordsman with high WS who is technically competent, especially combined with Feint, and Counter-Attack. Attacks Of Opportunity, Charge, and other standard attacks that are allowed at 2m would be unaffected, as in the first instance, you're fleeing, secondly, you're closing, and thirdly, the weapon or rule is Flexible or some such. Edited Thursday at 05:32 PM by Mazer Rackham Lysimachus and Necronaut 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138155 Share on other sites More sharing options...
Lysimachus Posted Thursday at 06:09 PM Author Share Posted Thursday at 06:09 PM Hmm, interesting… @Necronaut of course, in this situation it's much more important, as if you can't manoeuvre the BL away to a distance of more than 2m, Gerhardt is still engaged with it, and therefore can't make ranged attacks (except with a Pistol) so can't shoot the UBGL…? Ha, even if it was Difficult Terrain, I'm sure all Khornate daemons get a rule where they don't slip on blood? @Mazer Rackham Good point on it being Opposed. It's a very interesting idea of specifying 1m as in CC, 2m as Engaged. Again, I'm not sure what that would mean for the current situation as far as being able to use it to escape combat and then fire a ranged weapon at another target? It slightly feels like a way to use Disengage, but only having to use a Half Action to do it, which just doesn't sit quite right with me? Machine God and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138163 Share on other sites More sharing options...
Mazer Rackham Posted Thursday at 06:26 PM Share Posted Thursday at 06:26 PM 5 minutes ago, Lysimachus said: @Mazer Rackham Good point on it being Opposed. It's a very interesting idea of specifying 1m as in CC, 2m as Engaged. Again, I'm not sure what that would mean for the current situation as far as being able to use it to escape combat and then fire a ranged weapon at another target? It slightly feels like a way to use Disengage, but only having to use a Half Action to do it, which just doesn't sit quite right with me? Disengage as a half-action is allowed by a successful Acrobatics Test, but the rules for combat state that only Disengage can actually 'disengage' without incurring an AOO, (anything else is counted as 'fleeing') - even if your Opponent is Stunned, they still get an AOO in melee if you bug out. Although, considering I'm ninja-flipping everywhere, and the situation is kinda crazy, it is kind of a no-holds-barred end scene of desperation and nervous sweating . I'll sling the ideas into the FAQ thread, and we can refine them there further. Necronaut and Lysimachus 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138165 Share on other sites More sharing options...
Machine God Posted Thursday at 06:39 PM Share Posted Thursday at 06:39 PM 1 hour ago, Necronaut said: Honestly I needed something to do with my other half action and a shove/manoeuvre action into the churning blood pool seemed as useful as anything to do (plus it was somewhat cinematic, at least in my head; YMMV). Any chance of the pool being considered difficult terrain? How would a pool of blood be difficult terrain to a Bloodletter? Necronaut 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138170 Share on other sites More sharing options...
Necronaut Posted Thursday at 06:51 PM Share Posted Thursday at 06:51 PM (edited) @Machine God It shouldn't/wouldn't be, but it never hurts to ask. @Lysimachus would an (untrained) acrobatics test coupled with firing off the old jump pack prior to blasting away with the grenade launcher be more palatable to you as the GM, per what @Mazer Rackham alluded to above? Happy to edit my post to do something that falls more in line with the RAW/RAI, and/or is easier to adjudicate. Edited Thursday at 06:53 PM by Necronaut Lysimachus 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138171 Share on other sites More sharing options...
Mazer Rackham Posted Thursday at 07:15 PM Share Posted Thursday at 07:15 PM 34 minutes ago, Machine God said: How would a pool of blood be difficult terrain to a Bloodletter? It's B Negative. Necronaut, FabiusV4lcoran, Machine God and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138174 Share on other sites More sharing options...
Lysimachus Posted Thursday at 07:18 PM Author Share Posted Thursday at 07:18 PM (edited) 27 minutes ago, Necronaut said: @Lysimachus would an (untrained) acrobatics test coupled with firing off the old jump pack prior to blasting away with the grenade launcher be more palatable to you as the GM, per what @Mazer Rackham alluded to above? Happy to edit my post to do something that falls more in line with the RAW/RAI, and/or is easier to adjudicate. Ok, for simplicity roll us an Acrobatics test. If it's failed, the BL gets to make an opportunity Attack (which can be dodged/parried as normal). If it's passed, no Attack. Either way you still get to fire your launcher. Fair enough? Edited Thursday at 07:22 PM by Lysimachus Machine God 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138175 Share on other sites More sharing options...
Necronaut Posted Thursday at 08:04 PM Share Posted Thursday at 08:04 PM 45 minutes ago, Lysimachus said: Ok, for simplicity roll us an Acrobatics test. If it's failed, the BL gets to make an opportunity Attack (which can be dodged/parried as normal). If it's passed, no Attack. Either way you still get to fire your launcher. Fair enough? By your will, my liege! So shall it be! Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138180 Share on other sites More sharing options...
Necronaut Posted Friday at 12:45 AM Share Posted Friday at 12:45 AM Okay post updated. I hope that is satisfactory. Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138204 Share on other sites More sharing options...
Lord_Ikka Posted Friday at 01:29 AM Share Posted Friday at 01:29 AM Question- what blood cisterns/braziers are still undamaged? Necronaut 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138206 Share on other sites More sharing options...
Necronaut Posted Friday at 03:53 AM Share Posted Friday at 03:53 AM 2 hours ago, Lord_Ikka said: Question- what blood cisterns/braziers are still undamaged? NW cistern is undamaged NW, NE, SE braziers are undamaged I think. Lord_Ikka and Lysimachus 2 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138211 Share on other sites More sharing options...
Lysimachus Posted Friday at 07:41 AM Author Share Posted Friday at 07:41 AM Thats right. NE Cistern is destroyed SW Brazier is destroyed SE and SW Cisterns are damaged, but not destroyed yet Rest haven't been hit yet (though Alda is in place to start cutting the chains for the NW Brazier) Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138222 Share on other sites More sharing options...
Lord_Ikka Posted Friday at 08:56 AM Share Posted Friday at 08:56 AM How high above the cisterns are the braziers? I'm basically asking if a two-weapon shot can hit both brazier and cistern, as it would need to be within 2m of each other. Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138233 Share on other sites More sharing options...
Lysimachus Posted Friday at 09:00 AM Author Share Posted Friday at 09:00 AM It's a fairly cavernous space so even though the braziers are hanging down, it's got to be more than 2m between them - probably more like 4 or 5m? Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138234 Share on other sites More sharing options...
Lord_Ikka Posted Friday at 09:23 AM Share Posted Friday at 09:23 AM Darn. Ok. Time to pew pew. Mazer Rackham and Mike Zulu 2 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138238 Share on other sites More sharing options...
Mike Zulu Posted Friday at 10:05 AM Share Posted Friday at 10:05 AM Should Vafri call a Bolter Assault to get some more damage in on the loci? Necronaut, Lysimachus and Mazer Rackham 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138246 Share on other sites More sharing options...
Lysimachus Posted Friday at 12:48 PM Author Share Posted Friday at 12:48 PM @Mike Zulu I don't see any reason you can't roll RF? Obvs you need to roll to Hit again to confirm (as it's not Xenos) but otherwise no issue? Mike Zulu 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138284 Share on other sites More sharing options...
Lord_Ikka Posted yesterday at 09:44 AM Share Posted yesterday at 09:44 AM Well, this isn't getting better... Mazer Rackham and Lysimachus 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138454 Share on other sites More sharing options...
Lysimachus Posted yesterday at 09:53 AM Author Share Posted yesterday at 09:53 AM Well, it is the big finale, after all...? Hang on, I'm just going to do something that should technically make your task a little easier... Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138456 Share on other sites More sharing options...
Mazer Rackham Posted yesterday at 10:05 AM Share Posted yesterday at 10:05 AM I had such plans for him...such explosive plans... Anyhoo, we return to our normal programming with 'Plink-My-Brazier'. ....Get your minds out of the gutter. Lysimachus 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138462 Share on other sites More sharing options...
Trokair Posted yesterday at 10:05 AM Share Posted yesterday at 10:05 AM (edited) @Lysimachus, are there any buffs or penalties to hitting the chain now that Alda is standign right next to one? So there is a our sequal hook, The Hunt for Orochi, coming sometime ... maybe. Also Alda is at [18/21] instead of [17/20] Edited yesterday at 10:19 AM by Trokair Lysimachus and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/65/#findComment-6138463 Share on other sites More sharing options...
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