Mazer Rackham Posted October 1 Share Posted October 1 2 minutes ago, A.T. said: So... anyone going to take Omoc up on his offer of -1 corruption? I don't think i've ever seen it come up in a Deathwatch game before but you never know... I think it's a good idea, be nice to use it (relatively speaking!) but unfortunately my Character is built to work better Solo. If you pop it off, and Sustain it, we could join at any time. What do you think? Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6134547 Share on other sites More sharing options...
Necronaut Posted October 1 Share Posted October 1 @A.T. Gerhardt supports a firm anti-corruption policy. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6134568 Share on other sites More sharing options...
Lord_Ikka Posted October 2 Share Posted October 2 I swear I can never roll a decent Initiative... Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6134594 Share on other sites More sharing options...
A.T. Posted October 2 Share Posted October 2 11 hours ago, Mazer Rackham said: I think it's a good idea, be nice to use it (relatively speaking!) but unfortunately my Character is built to work better Solo. If you pop it off, and Sustain it, we could join at any time. What do you think? Works for me, though I suspect its main value would be entering combat and then replaced for more offensive formations later on as it would protect against any kind of initial warp shock / gate opening (including a bonus against daemonic fear and any initial psychic attack, albeit only +10 as we are still rank 1) Omoc is happy to pay the fate point to help fund it. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6134595 Share on other sites More sharing options...
Mazer Rackham Posted October 2 Share Posted October 2 Solid call, let's get that going. Against Psychic powers we'll get +20 then, due to the Resistance (Psychic Powers) Trait. That's a good chunk on top of WP. Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6134598 Share on other sites More sharing options...
Lysimachus Posted October 2 Author Share Posted October 2 I'm happy to assume you start in Squad Mode with Corruption Resistance in effect. I think we just need an Initiative roll for Vafri. I've PM'd Urauloth but if we don't hear back tonight, I'll update anyway tomorrow. Mazer Rackham and Machine God 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6134671 Share on other sites More sharing options...
Urauloth Posted October 3 Share Posted October 3 Sorry I'm late! My initiative roll is a 2, which I think puts me dead last. I'd like to write something as catch-up for the fight at the entrance etc, but I can focus on what we're doing right now first. Speaking of the fight, I got a 5 on that D10-3. Mazer Rackham and Lysimachus 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6134732 Share on other sites More sharing options...
Lysimachus Posted October 3 Author Share Posted October 3 7 hours ago, Urauloth said: I'd like to write something as catch-up for the fight at the entrance etc, but I can focus on what we're doing right now first No worries, its all good, whack a placeholder in for whichever part of your post you need, and backfill later? Or describe the fight at the entrance as a flashback, etc? Urauloth 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6134835 Share on other sites More sharing options...
Machine God Posted October 5 Share Posted October 5 https://bolterandchainsword.com/topic/382431-deathwatch-murderers-in-black-ic-thread/page/37/#findComment-6134727 Immobile, Asterius I would wonder that he silently rages, the equivalent of an ED-209 stuck on its back in a stairwell. Lysimachus and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6135107 Share on other sites More sharing options...
Mazer Rackham Posted October 10 Share Posted October 10 (edited) Might have missed it, but what's the grid scale, GM? Edited October 10 by Mazer Rackham Lysimachus 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136036 Share on other sites More sharing options...
Lysimachus Posted October 10 Author Share Posted October 10 Oops, forgot to include that, I guess 1x1m? Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136078 Share on other sites More sharing options...
Mazer Rackham Posted October 10 Share Posted October 10 (edited) I'm just wondering whether or not to crack off a Bolter Assault. What do people think? Edited October 10 by Mazer Rackham Necronaut and Lysimachus 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136091 Share on other sites More sharing options...
Necronaut Posted October 10 Share Posted October 10 When in doubt, heed the words of Brother-Captain Frank Reynoldus... Lysimachus and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136096 Share on other sites More sharing options...
Lysimachus Posted October 10 Author Share Posted October 10 (edited) Just bear in mind someone needs to do the Fear Cohesion Damage test first, as if it is failed you've not got enough for the Bolter Assault? Edit: and obviously if you failed your Wp test to break the brainwashing and act in this Round, you can't take part in Squad Actions this Round either! Edited October 10 by Lysimachus Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136100 Share on other sites More sharing options...
Necronaut Posted October 10 Share Posted October 10 Gerhardt's WP is rather beefy. I'll give 'er a go here. Stay tuned. Lysimachus and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136107 Share on other sites More sharing options...
Machine God Posted October 10 Share Posted October 10 Do the Bloodletters count as Individual monsters or a Horde? Lysimachus 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136128 Share on other sites More sharing options...
Machine God Posted October 10 Share Posted October 10 2 hours ago, Lysimachus said: Just bear in mind someone needs to do the Fear Cohesion Damage test first, as if it is failed you've not got enough for the Bolter Assault? Edit: and obviously if you failed your Wp test to break the brainwashing and act in this Round, you can't take part in Squad Actions this Round either! That someone is the Squad Leader - Vafri. Lysimachus 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136129 Share on other sites More sharing options...
Mazer Rackham Posted October 10 Share Posted October 10 2 hours ago, Lysimachus said: Just bear in mind someone needs to do the Fear Cohesion Damage test first, as if it is failed you've not got enough for the Bolter Assault? IIRC, Váfri's Saga knocks the cost down to 2 CP, so with four CP, even losing 2 from Fear Causing Foes, we could get still get it off, but then once it was resolved we'd drop out of SQDM without that 1CP keeping us glued together. Same for Furious Assault. If the WP is failed, by my reckon, we only really get one pop. Lysimachus 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136132 Share on other sites More sharing options...
Necronaut Posted October 10 Share Posted October 10 Just in case Uraloth is busy, with permission from @Lysimachus, I am happy to punch out a slightly out of turn/late (sorry!) WP snap out test plus tacked-on party boost. Mazer Rackham and Lysimachus 2 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136133 Share on other sites More sharing options...
Lysimachus Posted October 10 Author Share Posted October 10 @Machine God Individual. and yeah, it is up to Vafri ideally but I'm happy to let someone else go for it if it keeps things moving - we've only got a few weeks max to get this game finished! @Necronaut yep, go for it! @Mazer Rackham maybe I'm misunderstanding it... I read it that you immediately drop into Solo i.e. so before the Action can even take effect? Hence for a 2CP Action (as you say including the -1 from the Oath) you'd need at least 3CP in the bank, 2 to activate it and 1 to maintain Squad long enough to actually take the Action? Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136138 Share on other sites More sharing options...
Machine God Posted October 10 Share Posted October 10 On p204: Fate it doesn't say that you can spend a Fate Point to increase Cohesion, only that you can spend one to instantly go into Squad Mode without a Cohesion Test. On p212: Recovering Cohesion it says that one point of Cohesion is regained when any member of the Kill Team spends a Fate Point, but it doesn't explicitly state that you have to Spend that Fate Point to Add Cohesion. Mazer Rackham and Lysimachus 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136139 Share on other sites More sharing options...
Machine God Posted October 10 Share Posted October 10 1 hour ago, Necronaut said: Just in case Uraloth is busy, with permission from @Lysimachus, I am happy to punch out a slightly out of turn/late (sorry!) WP snap out test plus tacked-on party boost. I will wait for you to post something heroic and uplifting! Lysimachus and Necronaut 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136145 Share on other sites More sharing options...
Lysimachus Posted October 10 Author Share Posted October 10 36 minutes ago, Machine God said: On p204: Fate it doesn't say that you can spend a Fate Point to increase Cohesion, only that you can spend one to instantly go into Squad Mode without a Cohesion Test. On p212: Recovering Cohesion it says that one point of Cohesion is regained when any member of the Kill Team spends a Fate Point, but it doesn't explicitly state that you have to Spend that Fate Point to Add Cohesion. That is a fascinating point. I'm absolutely sure the way our group has always done it is basically swap a FP for a CP... but that is a very valid way of reading it! So any time anyone spends a FP, a point of Cohesion is restored? If so, you might as well always pick one of the main benefits of using a FP, and the +1CP is just a bonus? How does everyone else read that? Is that a change we should apply in our games? Mazer Rackham and Machine God 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136148 Share on other sites More sharing options...
Mazer Rackham Posted October 10 Share Posted October 10 (edited) 1 hour ago, Lysimachus said: @Mazer Rackham maybe I'm misunderstanding it... I read it that you immediately drop into Solo i.e. so before the Action can even take effect? Hence for a 2CP Action (as you say including the -1 from the Oath) you'd need at least 3CP in the bank, 2 to activate it and 1 to maintain Squad long enough to actually take the Action? In short, yes and no. I'll go into it below. DW Core: p214 Spoiler MAINTAINING SQUAD MODE Squad Mode can be maintained as long as the Battle-Brother’s Kill-team has at least 1 point of Cohesion. Activating abilities reduces Cohesion, as do some kinds of damage (see Cohesion Damage on page 212). A Battle-Brother drops out of Squad Mode—and returns to Solo Mode—at the start of his Turn* if: • He falls unconscious or dies.• His Kill-team’s Cohesion is reduced to 0. • He is no longer in Support Range of at least one other member of his Kill-team. • He chooses to return to Solo Mode. In certain circumstances he may also lose Squad Mode if he fails a Cohesion Challenge (see page 212). * This is the key operator. So, to the Operations: BA and FA are both Out Of Turn (OOT) actions, both Free Actions, and not sustained, and must be declared at the start of a Players' turn: Azadth is top of the Init Order 2 Cohesion He invokes BA (with reduced cost) BA is Free and OOT The Whole team is already in SQDM They can choose to join the BA Cohesion paid BA goes off. Now: Turn resumes Azadth now has his normal Turn No Cohesion in the biscuit tin The whole Squad drops into Solo on their turn in sequence (essentially they all do immediately). Azadth does Player stuff in Solo Next Player is in Solo, etc etc. But it doesn't just have to be Azadth. Gerhardt could have 2 CP, then call BA, and etc etc as above. For Sustained stuff, 0 Cohesion has far more impact, since a Player can call it, benefit from it, and then his buddy just goes 'huh?' as they suddenly drop into Solo, so Sustained abilities need to have a careful eye on the CP Pool. 1 hour ago, Machine God said: ...Fate Points... That's cleared up in the Errata. You can Spend a FP and add to Cohesion, only if you specifically state you are spending it ON Cohesion. This was done because RAW allowed for Cohesion to be increased by +1 by spending ANY FP for ANY reason. Edited October 10 by Mazer Rackham Machine God, Necronaut and Lysimachus 3 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136153 Share on other sites More sharing options...
Lysimachus Posted October 10 Author Share Posted October 10 Good man, fair enough re Squad/Solo, and thanks for the reminder to check the Errata! (I knew we couldn't have been getting it that wrong for so long! ) Machine God and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382101-deathwatch-murderers-in-black-ooc-thread/page/61/#findComment-6136177 Share on other sites More sharing options...
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