TrawlingCleaner Posted March 14 Author Share Posted March 14 10 minutes ago, Handsome Fred said: Lukly the sunforge have 2 fusion rifle instead 1 twin linked. Twin-Linked would've been super weird on a unit that rerolls it's wounds vs Monsters and Vehicles but I'm glad those fears have been put to rest! If I'm not mistaken, Crisis Suits can only be taken in sqauds of 3 now. I've still not sussed how you get 6 Fusion Blasters out of the current kit either, even duplicating one of the sprues won't give you 6 Blasters MithrilForge 1 Back to top Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6027987 Share on other sites More sharing options...
VanDutch Posted March 14 Share Posted March 14 Yeah, I read that as units are limited to 3 models too. I’m a bit less interested in that battlesuit detachment now unfortunately. Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6027991 Share on other sites More sharing options...
Handsome Fred Posted March 14 Share Posted March 14 There is the full scan on the web. Tldr aunva, sniperdrones, aunshi, longstrike and crisis commander gone Stupid tidewall still in. Farsight lost the one per game reroll in melee for a free strat each turn Only 4 detach, kauyon (changed a enanchement and 3 strats), Mont'ka, Kroot and Enclave (only one battletactic, sustined hit 1 against 6+ models and sustined hit 2 against 11+ models and betweeen enanchment and farsight you can have two damn free battletactics strat) Little buff on stealth now as observer reroll 1 both hit and wound Marker drons can observe even if advanced Commander can still duplicate drones but can take only 1 Cib Emperor Ming, Lord Marshal, LSM and 3 others 2 4 Back to top Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6027993 Share on other sites More sharing options...
TheArtilleryman Posted March 14 Share Posted March 14 I think like someone else said earlier, they will need to change the sprues available. There is one sprue that would do all three loadouts if you just got 3 of that one. Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6027994 Share on other sites More sharing options...
Deffrekka Posted March 14 Share Posted March 14 14 minutes ago, Handsome Fred said: There is the full scan on the web. Tldr aunva, sniperdrones, aunshi, longstrike and crisis commander gone Stupid tidewall still in. Farsight lost the one per game reroll in melee for a free strat each turn Only 4 detach, kauyon (changed a enanchement and 3 strats), Mont'ka, Kroot and Enclave (only one battletactic, sustined hit 1 against 6+ models and sustined hit 2 against 11+ models and betweeen enanchment and farsight you can have two damn free battletactics strat) Little buff on stealth now as observer reroll 1 both hit and wound Marker drons can observe even if advanced Commander can still duplicate drones but can take only 1 Cib Any clue on the last 3 strats in Hunting Party? The 2 last enhancements? Do shapers have secondary abilities? Lone Spear? Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6027995 Share on other sites More sharing options...
TrawlingCleaner Posted March 14 Author Share Posted March 14 10 minutes ago, TheArtilleryman said: I think like someone else said earlier, they will need to change the sprues available. There is one sprue that would do all three loadouts if you just got 3 of that one. This one has the 2 fusion blasters which is great for that loadout but then only has 1 flamer, 1 burst cannon, 1 Plasma and 1 Missile Launcher so it doesn't work for the other 2 loadouts Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6027997 Share on other sites More sharing options...
TrawlingCleaner Posted March 14 Author Share Posted March 14 (edited) Aaaand there's most of the codex Didn't take long! Spoiler All of the Finecast units have been removed, including Vespids which is interesting. Assumably they'll be back with their killteam release with whatever extra weapons and rules they gain with their update Edited March 14 by TrawlingCleaner MithrilForge, Lord Marshal and skylerboodie 3 Back to top Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6027998 Share on other sites More sharing options...
TheMawr Posted March 14 Share Posted March 14 (edited) 29 minutes ago, TrawlingCleaner said: Aaaand there's most of the codex Didn't take long! All of the Finecast units have been removed, including Vespids which is interesting. Assumably they'll be back with their killteam release with whatever extra weapons and rules they gain with their update Sure they are not on the missing page with Pathfinders and this is an act of a "noble" leaker who doesnt want to spoil the suprise of new models showing there ? ( sadly probably not as when counting there is only 1 datasheet missing.) Actually no, there is a double kroot page in there.. gonna do some proper counting Edited March 14 by TheMawr Wormwoods and MithrilForge 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028001 Share on other sites More sharing options...
Wormwoods Posted March 14 Share Posted March 14 Welp, didn't get that generic pathfinder character, which was expected. And both of my upcoming conversions are now in legends! Good thing I play Crusade. aznviking 1 Back to top Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028002 Share on other sites More sharing options...
TheArtilleryman Posted March 14 Share Posted March 14 (edited) 44 minutes ago, TrawlingCleaner said: This one has the 2 fusion blasters which is great for that loadout but then only has 1 flamer, 1 burst cannon, 1 Plasma and 1 Missile Launcher so it doesn't work for the other 2 loadouts The other loadouts are one of each weapon, so it would work. 1 plasma and one missile pod or 1 flamer and 1 burst cannon. Basically it’s making it so people can buy and include more suits but at the same time nerfing the unit because you can’t have 3 weapons anymore and the flexibility is gone. Ah well. Edited March 14 by TheArtilleryman Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028003 Share on other sites More sharing options...
Handsome Fred Posted March 14 Share Posted March 14 27 minutes ago, TrawlingCleaner said: Aaaand there's most of the codex Didn't take long! Hide contents All of the Finecast units have been removed, including Vespids which is interesting. Assumably they'll be back with their killteam release with whatever extra weapons and rules they gain with their update Vespid are on the devifish limitations, looks like the scans misses 2 pages with them and pathfinder (in the darkstrider opzions). With the next kill team with them all of old resin stuff in tau codex will be dead. Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028004 Share on other sites More sharing options...
Remain_Indoors Posted March 14 Share Posted March 14 Kroot still aren’t Battleline? Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028008 Share on other sites More sharing options...
Matrindur Posted March 14 Share Posted March 14 (edited) 1 hour ago, TheArtilleryman said: I think like someone else said earlier, they will need to change the sprues available. There is one sprue that would do all three loadouts if you just got 3 of that one. Thats not really how plastic injection sprues work. They won't just throw away two thirds of every kit they produce and put three of the last sprue in a single box. Since the Sunforge version is the only one who gets a 4+ invul I would probably just ignore WYSIWYG here and throw one of the shield generators on the second arm instead of a second fusion blaster. That way everything on it still makes sense. Edited March 14 by Matrindur MithrilForge and Arbedark 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028009 Share on other sites More sharing options...
Redcomet Posted March 14 Share Posted March 14 God 10th is just incredibly boring. Nothing about it gives me the fizz Emperor Ming, Magos Takatus and brother_b 3 Back to top Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028010 Share on other sites More sharing options...
Indy Techwisp Posted March 14 Share Posted March 14 5 minutes ago, Remain_Indoors said: Kroot still aren’t Battleline? Kroot Carnivores gain Battleline in the Kroot Detachment. 24 minutes ago, Handsome Fred said: Vespid are on the devifish limitations, looks like the scans misses 2 pages with them and pathfinder (in the darkstrider opzions). It is a bit suspicious that someone's scanned through the while codex, but just so happens to leave out the Vespid page when there's a reveal stream right around the corner. Almost like the Vespids have been updated and to show the datasheet would spoil the surprise (like what happened with the Scouts) skylerboodie, TheMawr and MithrilForge 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028011 Share on other sites More sharing options...
TheArtilleryman Posted March 14 Share Posted March 14 5 minutes ago, Matrindur said: Thats not really how plastic injection sprues work. They won't just throw away two thirds of every kit they produce and put three of the last sprue in a single box. Since the Sunforge version is the only one who gets a 4+ invul I would probably just ignore WYSIWYG here and throw one of the shield generators on the second arm instead of a second fusion blaster. That way everything on it still makes sense. The fact they are the only suits with the invun is also bizarre. Unless there’s a big points difference surely everyone will just want the sunforge team? Emperor Ming and Karhedron 2 Back to top Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028013 Share on other sites More sharing options...
TheMawr Posted March 14 Share Posted March 14 7 minutes ago, Remain_Indoors said: Kroot still aren’t Battleline? They are in the kroot detachment. There are only 35 datasheets there, so 3 missing; Pathfinders, Vespids (as fred noticed, they are mentioned on the devilfish, so are probably still there) and a third one, personal guess its the sniper drones. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028014 Share on other sites More sharing options...
Remain_Indoors Posted March 14 Share Posted March 14 (edited) 7 minutes ago, Indy Techwisp said: Kroot Carnivores gain Battleline in the Kroot Detachment. Thank Pech for that and thanks for correcting/clarifying Edited March 14 by Remain_Indoors Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028015 Share on other sites More sharing options...
LSM Posted March 14 Share Posted March 14 6 minutes ago, Indy Techwisp said: It is a bit suspicious that someone's scanned through the while codex, but just so happens to leave out the Vespid page when there's a reveal stream right around the corner. Almost like the Vespids have been updated and to show the datasheet would spoil the surprise (like what happened with the Scouts) Rumours are that the next KT is Votann vs GSC (and CMValrak has been pretty on target lately about that sort of thing), so if Vespids are coming they're still a bit of a ways away. Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028016 Share on other sites More sharing options...
TheArtilleryman Posted March 14 Share Posted March 14 20 minutes ago, Remain_Indoors said: Kroot still aren’t Battleline? If you choose the Kroot hunting pack detachment they do. Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028019 Share on other sites More sharing options...
TheMawr Posted March 14 Share Posted March 14 8 minutes ago, LSM said: Rumours are that the next KT is Votann vs GSC (and CMValrak has been pretty on target lately about that sort of thing), so if Vespids are coming they're still a bit of a ways away. Vespids coming through kill team predate those rumors by a few months though ( also from CMValrak ).. they even predate the rumored contents of the Nightmare box. The theory has been for a long time that it is a side product, not a main release... so it can drop before or at the same time of the Votann vs GSC matchup, the same way how Gallowfall and Ashes of Faith have been released pretty close to each other, with the latter not being a roadmapped seasonal KT product. Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028022 Share on other sites More sharing options...
Emperor Ming Posted March 14 Share Posted March 14 24 minutes ago, TheArtilleryman said: The fact they are the only suits with the invun is also bizarre. Unless there’s a big points difference surely everyone will just want the sunforge team? Depends on points, a fully kitted out crisis suit with support and drones, used to be something like 80. So if these new loadouts, that look like crap to me, are like 20/30pts each, then thats maybe ok I say that, ogryns get cheaper every edition and they still don't get used TheArtilleryman 1 Back to top Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028024 Share on other sites More sharing options...
Alternis Posted March 14 Share Posted March 14 That silent ninja change to strike team they lost their 4+ hits on Overwatch but gained a suppression rule to suppress a targeted enemy unit that’s been hit with -1 to their hit rolls. Also, Crisis suits lost range on their plasma rifles, going from 24 > 18 Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028029 Share on other sites More sharing options...
DemonGSides Posted March 14 Share Posted March 14 18 minutes ago, Emperor Ming said: Depends on points, a fully kitted out crisis suit with support and drones, used to be something like 80. So if these new loadouts, that look like crap to me, are like 20/30pts each, then thats maybe ok I say that, ogryns get cheaper every edition and they still don't get used Ogryns are a meta pick right now in the IG army. They're just ugly. skylerboodie 1 Back to top Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028030 Share on other sites More sharing options...
Tokugawa Posted March 14 Share Posted March 14 25 minutes ago, Emperor Ming said: Depends on points, a fully kitted out crisis suit with support and drones, used to be something like 80. So if these new loadouts, that look like crap to me, are like 20/30pts each, then thats maybe ok I say that, ogryns get cheaper every edition and they still don't get used In 2024 some tournament winning IG list taken max 18 bullgryns. Link to comment https://bolterandchainsword.com/topic/382498-tau-codex-rules-preview/page/9/#findComment-6028032 Share on other sites More sharing options...
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