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Warhammer 40,000: Darktide - The Miniature Game


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I am disappointed that it will be priced approx. 130 CAD.:sad:

 

The thing to look forward at this point is what the rules will be. 

 

Definite cash grab by GW.

 

q. So based on what is written on Warcom, is this a GW exclusive?

Edited by Brother Navaer Solaq
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I went to a LGS to see this while I was out. The box/ packaging is high quality, its heavy, feels like quality even the price tag. Its just insane they didn't make bespoke mini's for this. I think they should cut the production run, then make the bespoke, unique mini's and re-release this again. Should also have a beast of nurgle and a possesed for a boss fight situation/ scenario. 

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I dont think the price is terrible by GW standards.  Its more material then that Warcry Crypt of Blood abomination for the same price. But for what it is the price is incredibly disapointing. It could a great gateway product but I think for $110 only us already invested might think about it. 

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As long as I can remember GW had short lived minigames including random pre-existing miniatures like this... they definitely already existed in the 90s. There is probably more in the modern age, but thats likely more to do with the fact they have more usable plastic models.  its easy to see it as a cash grab.. but thats ignoring the extra cost of print material wich has less profit than plastic and personally I think its all coming from a more creative experiments place.. and I think they should do it more.

Though I think from reading the article, this one is just a kill team based mission game.. not a brand new game (gamedesign wise) perse.

 

 

There is some interesting things going on though. If not recut the Kasrkin could also, like the ogryn, be a whole sprue ( or more specifically, half a sprue.)  the top part of this one :

60010199049_KillTeamShadowVaultsSprue1.j

 

At least I think thats where all the parts of the one in darktide are, as well as being the only way it provides only 1 kasrkin. If thats the case though, it has quite some bitz reserves.

 

It could also be a recut ofcourse. After all the zealot must be a recut. I think the zealot might also be some indication that, like the IG primaris psyker and the Techpriest we might see some other recut miniatures as releases besides the new releases for SoB and/or Imperial agents. Though that ofcourse is another topic.

 

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19 hours ago, TheMawr said:

As long as I can remember GW had short lived minigames including random pre-existing miniatures like this... they definitely already existed in the 90s. There is probably more in the modern age, but thats likely more to do with the fact they have more usable plastic models.  its easy to see it as a cash grab.. but thats ignoring the extra cost of print material wich has less profit than plastic and personally I think its all coming from a more creative experiments place.. and I think they should do it more.

Though I think from reading the article, this one is just a kill team based mission game.. not a brand new game (gamedesign wise) perse.

 

 

There is some interesting things going on though. If not recut the Kasrkin could also, like the ogryn, be a whole sprue ( or more specifically, half a sprue.)  the top part of this one :

 

 

At least I think thats where all the parts of the one in darktide are, as well as being the only way it provides only 1 kasrkin. If thats the case though, it has quite some bitz reserves.

 

It could also be a recut ofcourse. After all the zealot must be a recut. I think the zealot might also be some indication that, like the IG primaris psyker and the Techpriest we might see some other recut miniatures as releases besides the new releases for SoB and/or Imperial agents. Though that ofcourse is another topic.

 

Good analysis.

 

Acoording to the ogryn sculpt picture in preview, the required parts are on this sprue:

99120105053_BullgrynsSprue02.jpg?fm=webp

The bullgryn chestarmor and shield parts are in the center area of the sprue, which is difficult to remove when doing spure recut, I don't think GW would pay so much more effort to just achieve "we don't want to give you a bullgryn model in this way", so 99% chance this whole spure would be included in the box.

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Pics are up on the Warhammer site.  Sprues have been cut just for this release.  The traitor Guardsmen have been re-cut to ETB.  The single Ogryn and single Kasrkin have been combined on to a single ETB sprue.  The latter of which is odd as I can't see it having any use beyond this set so why not as you are redesign both models anyway make them look closer to the game charters? 

 

The other models are the same ETB sprues we have seen before.  Exactly the sort of thing they throw into these sets.

 

Darktide Game at GW

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2 hours ago, zarkkarn said:

So they actually went through the effort of recutting sprues which makes the decision to not add anything new even more disapointing.

Probably would have cost more and been more time intensive. We have no idea how long this was in development but I'd wager shorter than the time it takes to design new minis.

 

There's also the probability that they may have weighed up the cost of adding new miniatures to what they would gain and just decided it wasn't worth it and that recutting would be the most they'd do. GW will do GW style business afterall.

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Yeah, probably a question of resource allocation at the end of the day. It seems like they have different guidelines for different types of games (like how the specialist games very clearly have a "1 sprue per faction box" rule, for example).

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1 hour ago, Antarius said:

Yeah, probably a question of resource allocation at the end of the day. It seems like they have different guidelines for different types of games (like how the specialist games very clearly have a "1 sprue per faction box" rule, for example).

Yea im sure theres some cost analysis behind it, but would have been nice if creating a new sprue to add a few armour pieces for the ogryn to look a bit more like in game. Lets hope the game is fun to play. Maybe we will get some addons like blackstone.

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While I can appreciate this for what it is, it does seem a bit like wasted potential. I can't help but imagine what this could've looked like had it been a spiritual successor of sorts to Deathwatch: Overkill.

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On 5/4/2024 at 5:29 PM, Nova-V said:

Pics are up on the Warhammer site.  Sprues have been cut just for this release.  The traitor Guardsmen have been re-cut to ETB.  The single Ogryn and single Kasrkin have been combined on to a single ETB sprue.  The latter of which is odd as I can't see it having any use beyond this set so why not as you are redesign both models anyway make them look closer to the game charters? 

 

The other models are the same ETB sprues we have seen before.  Exactly the sort of thing they throw into these sets.

 

Darktide Game at GW

So, GW created a new mould with totally different layout, but product 100% identical sculpt of existed models? Why? 

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It's cheaper than making a whole new set of sculpts? As I understand it creating a new sprue design is fairly quick and easy these days with CAD whilst making an original still needs that plus all the extra time and money for someone to sculpt new minis.

 

(Obviously the new physical mould is equally costly either way too)

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My personal take on not using new models for the protagonists is firstly design time but also this makes them instantly recognizable as their 40k counterparts which is something that you want for a gateway type game like this for people not familiar to the world of 40k.

 

40k sprues these days seem to be tailor made for inclusion in games like this or combat patrols where they can just chuck in a few sprues of existing models without the need for upgrade sprues and other bits being left over.

 

I would have snapped this up in a heartbeat if they had made original sculpts based on the game. 

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