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I rolled rather poorly for Ukalegon's dodge test, and even if I had rolled perfectly, he likely would have taken enough damage to he removed from combat. Looks like I'll be burning an Infamy Point to keep the poor blighter alive. Hopefully enough of the party survives to revive his battered corpse. Luckily, since he has Black Blood/Autosanguine, he's always treated as lightly wounded, so there's that.

 

I knew it was a tactically stupid foolish reckless thing to do, but I couldn't help myself. Sorry, boys. Buy the ticket, take the ride.

 

The real question now is did the Blood God take notice of his reckless charge?

Edited by Necronaut

Believe it or not, rolling badly is better than rolling well here, since if you made 4 DoS, your head would have come off = char death.

 

So yes mate, it's Burn Infamy.

 

Yes, that's right - it was to make sure I'd replied accurately.


:unsure: 
While I failed Rakash’s toughness roll in the OOC - I’m not going to look a gift horse in the mouth if our GM decides otherwise :biggrin:

That said and looking at  Xerxes post - we might still get things aligned. I keep forgetting about the ServoSkull being more than just a narrative thing but an actual character - and since we are using the Auspex / Medpack template @Lysimachusear.ier provided might have Bhael-Four bring Rakash around to being conscious this turn? He won’t be doing else than have the mother of headaches and coming up with a cunning plan this turn anyway….

 

 

 

The question is: do you really want a Slaaneshi-daemon tainted chainfist bolted to your arm..?

 

I can’t hear the question over how awesome this piece of kit looks…. And, oh my, that Stormbolter over there has its own ambient lights! :wub:

 

 

 

...I might have Bhael-Four bring Rakash around to being conscious this turn? He won’t be doing else than have the mother of headaches and coming up with a cunning plan this turn anyway….

 

Yes, that's fine.

 

 

I can’t hear the question over how awesome this piece of kit looks…. And, oh my, that Stormbolter over there has its own ambient lights! :wub:

 

You can't hear the quest-

 

*OOH pretty Lights!*

 

- because you count as perpetually Stunned.

 

That said and looking at  Xerxes post - we might still get things aligned.

 

Xerxes lacks any kind of occult lore and the sorcerer is down for the count so he's going to need a show of hands if a ritual is needed here...

Oh dear. So, Ukalegon is out for now? Still it was properly heroic! :woot:

 

So Kraggan, Hagga et al are up next...?

 

@GM: Just confirming; you are saying that Delly is now technically out of action, and this fight will end at the end of Round 2 after the Sirensong act again?

 

If that is the case, it seems logical to ignore Delly and try and lower the Horde's Mag level down to a point so it won't get Horde Dam Bonus when it attacks everyone? (as we've seen, at its current Mag, it's surprisingly deadly!)

 

I'm just trying to decide whether to put more plasma into Delly, or Charge the Sirensong to try and save Eska and maybe protect Ukalegon's body?

 

 

Edit: Sorry, I missed the IC post. Hagga is definitely outside the blast (18m away). Eska Charged the Sirensong (again from 18m away from Delly) but I'm not sure if that means she is now within 8m of Delly/Ukalegon?

 

Edited by Lysimachus
 

Oh dear. So, Ukalegon is out for now? Still it was properly heroic! :woot:

 

So Kraggan, Hagga et al are up next...?

 

Yes.

 

 

@GM: Just confirming; you are saying that Delly is now technically out of action, and this fight will end at the end of Round 2 after the Sirensong act again?

 

Yes and no. She's still up, just hasn't got any Infamy Points to use. She's not Stunned, nor has any Fatigue, and is essentially in play so that she can be properly exorcised by the other non-combatant players. She has no out of turn actions, but still has a Reaction. Whilst she has that, she's still in the game.

 

This is important, because if the other players decide on a ritual - if it fails, all bets are off.

 

 

If that is the case, it seems logical to ignore Delly and try and lower the Horde's Mag level down to a point so it won't get Horde Dam Bonus when it attacks everyone? (as we've seen, at its current Mag, it's surprisingly deadly!)

 

By all means, you can have a pop at the Sirensong. This would be in character for you considering Eska.

 

 

I'm just trying to decide whether to put more plasma into Delly, or Charge the Sirensong to try and save Eska and maybe protect Ukalegon's body?

 

It's up to you.

 

Until she's gone and has Wounds, Delly is still running. Choose wisely.

Fair enough. :thumbsup:

 

And Hagga still can't Charge at Delly herself? Sirensong are still blocking?

 

Also,what are the statuses of Huron and the last Terminator? Huron had a Half-Action in Round 1, did he use it to stand up again (he was knocked Prone but not Stunned, as I understand it?) Just thinking if they and Kraggan are still Engaged with Delly and in a position to put some decent Hits on her, Hagga can concentrate on the Horde?

 

Are the Alphas back on their feet in Round 2 as well?

 

 

Sorry, annoying questions are undoubtedly annoying... :facepalm:

 

 

 

Fair enough. :thumbsup:

 

And Hagga still can't Charge at Delly herself? Sirensong are still blocking?

 

Yes.

 

 

Also,what are the statuses of Huron and the last Terminator? Huron had a Half-Action in Round 1, did he use it to stand up again (he was knocked Prone but not Stunned, as I understand it?) Just thinking if they and Kraggan are still Engaged with Delly and in a position to put some decent Hits on her, Hagga can concentrate on the Horde?

 

Are the Alphas back on their feet in Round 2 as well?

 

You may assume 'yes' to all of that.

 

 

Sorry, annoying questions are undoubtedly annoying... :facepalm:

 

Given I haven't force-fed you a sock yet, I'm sure it's fine! :tongue:

 

Listen, questions like this help me to keep things threaded, so you don't have to apologise. :thumbsup:

 



 

Just in case:

 

Emergency Replacement Sock - Walmart.com

Blimey! Poor Ukalegon has quite the shopping list on his hands now. Hopefully there's enough scrap power armour lying around from any other dead Corsairs that he can rebuild his or otherwise bash together a makeshift suit. Big bummer on losing the helmet too. RIP auto-senses and osmotic gill. Maybe our local Dark Mechanicus representatives will see fit to help make him whole on that front (hint hint). Fingers crossed ol' Huron has a spare jump-pack lying around gathering dust that we can put back into service. ;)

 

If we can banish this daemon (and not prematurely and hilariously cut this campaign short) Ukalegon might one day ride again shiny and chrome.

 

@Mazer Rackham many thanks for not detonating my character's power pack and attached melta pistol. I'm not quite ready to be playing a Huron clone (not opposed to additional cybernetics, however).

Edited by Necronaut

And you wonder why the Smiler leaves all this physical nonsense to others....

 

Anyway, he does have Forbidden Lore: Demonology, so may be able to assist in the banishment ritual. It would probably be a better use of him than trying to attack.

Edited by Lord_Ikka

As something of a method actor, I’ll channel my rules confusion as a result of the stunned condition of my character into some questions:

 

How does “… cannot take actions or reactions, such as Evasion”combine with “stunned character can not take any action in game terms… such as a Move Action ( like crawling)? I suppose actively leading a banishment is still an action?

 

If so, what about “assisting” ( like guiding someone / the remaining circle members ) in the banishment ?

 

Anyway, he does have Forbidden Lore: Demonology, so may be able to assist in the banishment ritual. It would probably be a better use of him than trying to attack.

 

You can assume Xerxes will have recovered the book and will inform him of the ritual the sorcerer named should the Smiler ask anything of the like - to save awkward cross-posting.

 

 

You can assume Xerxes will have recovered the book and will inform him of the ritual the sorcerer named should the Smiler ask anything of the like - to save awkward cross-posting.

 

Appreciated, AT.

 

 

As something of a method actor, I’ll channel my rules confusion as a result of the stunned condition of my character into some questions:

 

If so, what about “assisting” ( like guiding someone / the remaining circle members ) in the banishment ?

 

Basically, don't worry too much about this. You can assume that Bhael administers stimms to negate the stun. Narrate this, though.

 

Edited by Mazer Rackham

Anyone involved with the ritual may consider Structured Time suspended (for them alone). This means you can post without having to wait for a turn. You essentially become a split party for the purposes of this ritual.

 

I will give detailed instructions IC, when we've had a bit of narrative catch-up from those trying not to die.

 

Are we good with that?

 

Edited by Mazer Rackham



 

 

 

Basically, don't worry too much about this. You can assume that Bhael administers stimms to negate the stun. Narrate this,

So I am now going to  write something on how to perform an occult ritual during a warp breach while on a boatload of stimms -just another day on the B&C :wub:

Edited by Xin Ceithan

Book says:

 

Radiant Presence is always on up to 20m.

 

Inspire Wrath lasts until the end of the encounter (so the end of Structured Time) and affects characters 'in the immediate vicinity'.

 

So both are still working, I'd say?

Fascinating, I hadn't seen this but on pg241 it says:

 

The attacker may choose to replace the result on a single Damage die with the number of Degrees of Success from his attack roll. If the attack inflicts more than one die of Damage, the attacker may replace the result on one die of his choice with the Degrees of Success from the attack roll.

 

Is that maybe what you're thinking of, MG?

 

 

Edit @Mazer Rackham it probably doesn't make much difference, but Hagga's Plasma SAB at Delly did 2 extra Wounds thanks to that rule! :woot:

 

 

Edited by Lysimachus

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