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Thanks GM, post edited to show proper number of Hits, etc.

 

Swift Attack is definitely my next pick! (Disappointing not to have Eska there too, quite a bit of Hagga's xp so far is sunk into stuff that benefits from fighting next to her, but alas she would have struggled with the environment!)

 

2 hours ago, Lysimachus said:

(Disappointing not to have Eska there too, quite a bit of Hagga's xp so far is sunk into stuff that benefits from fighting next to her, but alas she would have struggled with the environment!)

 

Maybe with more augmentation, the Machine trait. 

 

"Yes, yes we could Davros!" 

 

"We could turn Eska into an Attack Daggit! Would you like that Boxey?" 

 

 

 

 

 

2 hours ago, Machine God said:

Did Hagga and the Marines hear Kraggan's announcement? 

 

Only the ones with comms. The shipwide vox would be useless in the hangar bay.

Placeholder filled

 

I was unsure about the state of Rakash’s vox, so I  deliberately left it out :whistling:

 

Is there still rabble to mop up among our first target group when Hagga and Ukalegon are finished with them? 
 

oh, and is there anything like a flight control  room/ bay over watch ? 
 

 

24 minutes ago, Mazer Rackham said:

Instructions unclear: Klingon stuck on Port bow. Please advise.

 

Nothing to worry about….

 

Spoiler

 

 

11 minutes ago, Xin Ceithan said:

Placeholder filled

 

And nicely done, too. :thumbsup:

 

11 minutes ago, Xin Ceithan said:

I was unsure about the state of Rakash’s vox, so I  deliberately left it out :whistling:

 

Good thinking.

 

11 minutes ago, Xin Ceithan said:

Is there still rabble to mop up among our first target group when Hagga and Ukalegon are finished with them? 

 

Always more where that came from. I'll drop an update for the Landing Bay after the next poster, since we're trying to keep it "fairly" crunch-light.

 

11 minutes ago, Xin Ceithan said:

oh, and is there anything like a flight control  room/ bay over watch ?

 

Yes, above you on tier 3.

@Mazer Rackham I added a damage roll for Ukalegon. I presume he is still locked in combat with a horde of purple bros, right?

 

Edit: oops I forgot the flesh render roll; I'll remember for the next one (not that it really matters much against this trash as I'm pretty sure Ukalegon auto-wounds through his strength bonus alone).

 

More rolls incoming...

Edited by Necronaut

Correct. Basically anything over 5 points results in Mag Dam.

 

I'll have to look up if extra DoS on the Attack provokes another hit on Hordes. I can't recall immediately.

 

Edited by Mazer Rackham
6 minutes ago, Xin Ceithan said:

Am I reading this right that Rakash just took 23 Damage to the chest ( over 19 HP total)  - is that after Armor?! :eek:

 

Nah, you've got armour and TB to come off that. I was eating a sandwich whilst trying to land a 747.

1 hour ago, Mazer Rackham said:

I'll have to look up if extra DoS on the Attack provokes another hit on Hordes.

 

Pretty sure it's 1 for the initial Hit, plus 1 for every 2 DoS, so Ukalegon's 4DoS means 3 Hits?

 

So with Hagga's 3, that squad is down from 15 to 9?

 

I know we aren't really doing proper 'Rounds' in this fight, but did Rakash get to act? Should we hold off and let him do stuff before we take our next turns?

 

 

10 hours ago, Machine God said:

Maybe with more augmentation, the Machine trait. 

 

"Yes, yes we could Davros!" 

 

"We could turn Eska into an Attack Daggit! Would you like that Boxey?"

 

 

Derp, Eska does have Machine 2, so no need to breathe... does that mean she could have come along? :facepalm:

57 minutes ago, Mazer Rackham said:

 

Nah, you've got armour and TB to come off that. I was eating a sandwich whilst trying to land a 747.


There is probably a rule against that… or at least, there should be…:tongue:
 

So, that’s 23 - 13 [8 (Legion + 5 (TB)] =  10 HP damage ( 9 remaining ) ?

 

Edit @Lysimachus - No, we were explicitly told not bring any pets by our omnipotent GM :wink:

Edited by Xin Ceithan
1 minute ago, Xin Ceithan said:

So, that’s 23 - 13 [8 (Legion + 5 (TB)] =  10 HP damage ( 9 remaining ) ?

 

Astartes also have Unnatural Toughness 4, so your overall TB is 9

 

 

34 minutes ago, Lysimachus said:

Pretty sure it's 1 for the initial Hit, plus 1 for every 2 DoS, so Ukalegon's 4DoS means 3 Hits?

 

Sounds right.

 

34 minutes ago, Lysimachus said:

So with Hagga's 3, that squad is down from 15 to 9?

 

Sounds right.

 

34 minutes ago, Lysimachus said:

I know we aren't really doing proper 'Rounds' in this fight, but did Rakash get to act? Should we hold off and let him do stuff before we take our next turns?

 

Yep, Xin can break some noses.

 

32 minutes ago, Lysimachus said:

Derp, Eska does have Machine 2, so no need to breathe... does that mean she could have come along? :facepalm:

 

How much AG she got? Might have trouble with the gravity, hence my no pets rule since if she got the Scatter dice, she could be shot out into the deep dark, and that's game over, man.

 

30 minutes ago, Xin Ceithan said:

There is probably a rule against that… or at least, there should be…:tongue:

 

Hey, I'll have you know I flew over 1,300 sandwiches in my career, and never crashed one of them!

 

Edited by Mazer Rackham

@Mazer Rackham sorry boss, wasn't sure, you didn't ask for an Ag roll for Hagga as well, was he far enough out of the blast?

 

Also, very minor point, but will Cyrandras get one extra Hit+Dam because the bolter is X?

 

 

 

20 minutes ago, Lysimachus said:

@Mazer Rackham sorry boss, wasn't sure, you didn't ask for an Ag roll for Hagga as well, was he far enough out of the blast?

 

No, just Ukalegon, he's fighting a different complement, hence he was the sole target - I'll specifically try to kill er, apply it to you as appropriate. :thumbsup:

 

20 minutes ago, Lysimachus said:

Also, very minor point, but will Cyrandras get one extra Hit+Dam because the bolter is X?

 

Yes he will, we can assume an extra Mag Dam. I'm autopiloting though, so if I forget things and we move on...big boy trousers, yes? :wink:

50 minutes ago, Xin Ceithan said:

Any chance/ opportunity to TK sling something unpleasantly heavy and or explosive in the way of the descending mobs?

 

You can do it narratively before initiative 'cuts in', if that makes sense?

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