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++ ROUND 1 ++

 

Initiative Order:

 

Delphynie: 22 (Spends Inf to roll 10)

Ukalegon: 15

Kraggan: 14

Hagga: 13

Tarh: 12 (AG 4)

Crux'As: 12 (AG3)

Xerxes: 11 (PC takes priority)

Huron Blackheart: 11

Alpha Legionnaires: 11 (Act as group)

Cowering Rabble: 11

Terminators: 10 (Act as group)

Eska: 5

Sirensong: 4
 

 

 

Delphynie:

Seeing the sport she so desperately craves arrayed against her, and *slithering* back from Kraggan's headstrong attack, Delphynie laughs, the air around her shuddering - not physically, but dreadful with ripples of untowards light. Deck plates mar and shift, flexing as though made of putty as a massive vibration pounds through everything.

 

She looks like she takes a deep breath - a draught of something other than mortal air, for she certainly is beyond the point of requiring mortal lungs. He head cranes back and a terrible sound batters through a larynx not constrained by bonds of reality or the frailty of mere flesh, this a siren call from the depths of whatever mercurial gutter Delphynie spawned from, or at least wallowed within. She turns on the noise, and it is an echo of the horrific, sternum-cracking scream that reverberated down the corridors of the Avenger as you approached.

 

Actions:

Half-Action: Psychic Power Hellshriek.

Corruption-based, Stat: 60 Psychic Blast, Rending.

D100: 057. Manifested.

Effects: 2D10+6 (PR) = 10, (ZH Roll D100: 015, CONF, 1D5 = 4) 7, +6 (PR) = 23 Damage (Crit Dam Result 4)

Warp Weapon, Concussive (1), Armour is Ignored, TB functions as Normal.

Half-Action: Guarded Attack +10 to Dodges this turn.

 

GM Note: Hellshriek is a Psychic Blast with radius 3 x PR, so 18m. It does NOT affect the caster. Characters may Dodge, but must Dodge (AG:B) to the edge of this zone to avoid damage. TDA Cannot dodge, but has PR, so these will be rolled for all NPC's now. Concussive requires a Toughness Test at -10 or be Stunned. If you Dodge the damage, you avoid the Concussive. To save time, any hits are resolved against the Right Leg (she basically kneecaps everyone who does get out of the way).

 

GM: Xerxes and Rakash are currently out of the blast zone, and do not require a Dodge.

 

GM: Crit Dam (Rending Leg, 4)

The attack rips the kneecap free from the target’s leg, causing it to collapse out from under him. The target’s Movement is reduced by 1/2 (rounding up) until medical attention is received. In addition, he is knocked Prone and suffers 1d10 Agility Damage (I rolled 3).

 

Targets:

 

Huron (Can't Dodge far enough) PR Test 50: D100 97. 11 Wounds Concussion Test: T60 Pass (Prone, Half Move)
Terminator 1: (Can't Dodge) PR Test 35: D100 57. 15 Wounds Concussion Test: T50, 77 Fail, Stunned (Prone, Half Move)
Terminator 2: (Can't Dodge) PR Test 35: D100 012 Pass. Wounds Concussion Test: T50, 69 Fail, Stunned (I'll be back?)
Terminator 3: (Can't Dodge) PR Test 35: D100 100. Yay. 15 Wounds Concussion Test: T50, 62 Fail, Stunned (Prone, Half Move)

Alpha Legionnaires (Dodge Attempt, 15m from Target)

 

  • Commander: Fail, 86. 15 Wounds, Not Stunned (Prone, Half Move)
  • Legionary 1: Fail, 72. 15 Wounds, Stunned (Prone, Half Move)
  • Legionary 2: 008, Pass 0 Wounds
  • Legionary 3: 31, Pass 0 Wounds
  • Legionary 4: Fail, 52. 15 Wounds, Stunned (Prone, Half Move)

Sirensong:

  • Lose 20 Magnitude

 

GM: Players may roll their own outcomes. Note that Armour or Cover is completely bypassed, which includes any Armour values generated by Machine Trait.

Edited by Mazer Rackham
Clarification

The Smiler

 

The daemon's song washed over him. It was interesting, but not quite to the Smiler's tastes. He preferred the roads less decadent and more subtle. A bow and sidestep removed him from the majority of the sonic attack.

 

 

 

 


Dodge Test

Target - 38 (really glad I got Dodge during creation!)

Roll - 21

Result = Pass, 1 DoS

 

Edited by Lord_Ikka

Hagga:

 


Dodge Rolls:
Hagga: Ag42, roll: 88, Fail (unless it has Khorne's approval? :laugh:)
:sigh: I think I'll have to try spending an Inf Point to reroll that?
Reroll: 29, Pass, Inf Points now 1/2

Eska: 20, roll: 14, Pass

 

Edited by Lysimachus

Tarh

Dodge: Ag:42 +10 (Dodge +10)= 52

D100: 36, Pass

I take it that Tarh has therefore moved to just outside the effect range.

 

The Mask’s flash a warning, barley in time to react at all, Tarh manages to half stumble away from the manifestation, catching himself with the third step into a dash away from the worst of the upheaval.   

Kraggan:

 

 

 

 

 

AGL44 +0 (Dodge) = 44. Result: 25, Pass 1DoS

 

 

 

 

Acting on the higher impulses, interpretations of the unnaturalness manifested or warned by a whisper of doom?

 

Such calculations would be analysed in his data log at a later time.

 

Kraggan leapt, nay it was not retreat, it was a Tactical Withdrawal.

 

 

 

 

Edited by Machine God
Notes had old AGL stat

GM Note: I think I wasn't very clear about Delphynie's Psychic Power attack in the description of her Actions, so I've gone to the Book.

 

(Core, p.209): A Psychic Blast detonates to cover a wide area, affecting multiple targets simultaneously. The psyker must nominate a single point in space anywhere within range and line of sight. If the Focus Power Test is successful, then every target within the radius of the Psychic Blast is hit by the power. Psychic Bolts of all kinds may be dodged as if they were any other kind of ranged attack. A successful Dodge Test is sufficient to avoid a normal Psychic Bolt.

 

Dodging a Psychic Storm or Psychic Blast is resolved in the same way as dodging Auto-Fire or Area Effect Attacks (see page 235 Core).

 

(Core, p.235): Evading Auto-Fire, Multiple Attacks, and Area Effect Attacks Some attacks—such as those made with grenades, flamers, or guns fi ring semi-automatic or fully-automatic bursts, are especially difficult to avoid. When Dodging an area effect weapon (such as a flamer), a successful Dodge Test moves the character to the edge of the area of effect, as long as it is no further away than the character’s Agility Bonus in metres. If the character would need to move further than this to avoid the attack, then the Dodge Test automatically fails. When Evading Full Auto or Semi-Auto Bursts, each Degree of Success on the Dodge Test negates one additional hit. When Evading Swift or Lightning Attacks, each Degree of Success on the Dodge or Parry Test negates one additional hit.

 

Essentially, then, if the Blast Radius is 18 metres, and your AG Bonus will not allow you to clear 18 metres (because you're at Ground Zero) then your Dodge fails, and the Damage is inflicted. This was my intention in the description I gave.

 

Since perhaps this clarity was lacking, I will let any Dodge Rolls stand, but from now on this is how we go forward.

GM: Because Necro is busy, and his actions won't affect the order of play too much, we'll put him in the Bag of Holding for a second.

 

Ukalegon [ ] (Paused)

 

Kraggan [ ]

 

Edited by Mazer Rackham

Kraggan:

 

Maybe the fates had leant a hand, for it seemed that he had trusted somewhat to luck with his Tactical Withdrawal. When he got his bearings he saw that he had landed next to a Blister Door that led to the flight deck controls, at least that was what the sign on the door warned.

 

Unfortunately the door was closed and locked. He set about the controls with his skills.

 

He hummed a Tech Mantra as he worked to calm his nerves and not listen to any of the sirens dirge.

 

 

Somehow he had dodged the wave of unnatural noise uttered by the Harridan.

 

He steeled himself to attack the woman and claim her skull, to get past her stunning beauty.

 

 

 

 

Willpower Check to resist being Stunned.

 


WILL32 +20 (Easy) +10 (Radiant Present - Smiler) -5 (The Maddening Chorus = 57. Result: 17, Pass 4DoS

 

 

 

 

 

He charged at her across the sticky and slimy floor, trying not to skid.

 

 

 

 

 

AGL44 +20 (Easy) = 64. Result: 26, Pass 3DoS

 

 

 

 

He managed not to slide on the gizzards, the loose bodily fluids and not to trip over the hellish children. For he had only one target.

 

 

 

 

(Full Action) Charge.

WS36 +10 (Charge) +20 (Enormous)= 66. Result: 12, Pass 5DoS

12 = 21 Left Arm. Fallen Magos Power Axe: 2d10+4, Pen 6, Cursed Metal, Power.

Damage: 10 (ZH) +6 +4 +3 (STR) = 23

 

Pen 6 Vs AR 4 = 0.

23 -14 (TGH) = 9 Damage. Zealous Hatred critical (1d5:  Roll of 4 on 1d10 = 2 Critical Damage) Rending Critical - Arm #2, IIRC

 

Cursed Metal Toughness Check: TGH42 = 42. Result: 24, Pass 1DoS

  

 

 

A side effect of his weapons construction, he would have to rectify it at some point although it worked within reasonable tolerances. He was used to it by now.

 

 

 

 

 

Edited by Machine God
Rending Critical and Cursed Metal

Ukalegon

 

Ukalegon turned to Hagga and roared over the cacophony, “Concentrate firepower into the abomination, Executioner! I will try to draw her ire!”

 

He canted his helm downward, focusing his hatred upon the enormous daemon, his eyes narrowed to furious slits. Twin jets of aerosolized promethium hissed forth from the immense exhaust nozzles of the assault marine’s jump-pack, igniting with a deafening roar, and the Lamenter rocketed upwards, arcing over the cavorting gathering of impish neverborn. At the apex of his trajectory, he angled his thrust vectors back down and plunged into the open arms of his doom with a savage howl to match the handmaiden of She Who Thirsts, the teeth of his chainsword whirring hungrily.

 

 

 

Willpower Test: WP46 + 20 (Easy) - 5 (daemons) = 61

D100: 48; success with 2 DoS

 

Ukalegon attempts an heroic stunt per GM offer in OOC thread...

 

Operate (Aeronautica) Test (Opposed): Ag51 + 10 (spending 1 Infamy Point) = 61

D100: 01; 7 DoS total

 

Declaration: Flying to maximum plunge height of 10m (too close to the sun)

 

If the opposed Operate (Aeronautica) test is successful…

 

Charge Attack: WS41 + 20 (charge) + 20 (size) = 81

D100: 25; success with 6 DoS (Raptor: 2d10 max added to charge damage)

Hit Location: 52 (body)

 

If the attack is instead redirected into the horde, we're looking at probably 6 or more magnitude damage, not including the bonus damage from the Raptor talent (I'm unclear on whether that only gets applied once?).

 

Legion Chainsword Damage: 1d10+3R+SB, Pen 3, Tearing, Balanced

8 7 (d10, Tearing) + (6 + 8) (2d10, Raptor) + 3 + 10 (SB) + 10 (plunge attack) = 45 damage, Pen 3

 

No Zealous Hatred :(

 

Zealous Hatred (Bonus): WS41 = 4d5

4d10 = 9, 7, 8, 5

1d5 #1 = 5 (Rending, Body)

1d5 #2 = 4 (Rending, Body)

1d5 #3 = 4 (Rending, Arm)

1d5 # 4 = 3 (Rending, Head)

 

 

Ukalegon has 1 Infamy Point remaining.

 

OOC: WITNESS ME, HURON! I RIDE ETERNAL, SHINY AND CHROME!

Edited by Necronaut
Added hit location and plunge damage (we're adding Dark Souls mechanics, baby!). Added ZH rolls.

Delphynie:

 

As Kraggan's axe buries in the shank of her arm, the perfect beauty of the Daemonic Princess is marred by a sneer and dirty look.

 

'You boys just can't help yourselves can you?' she grunts, Daemonic ichor spurting and spluttering.

 

Then the scream of Ukalegon's jump pack catches her attention, as the battered mongrel of yellow plate and blackened soot descends on wings of fire.

 

Opposed Dodge Roll:



AG: 81 + 10 (Dodge) + 10 (Guarded Attack) = 101

D100: [OFFSCREEN] [HARD PASS. Delly chooses to add DoS with Infamy]

Ukalegon wins Opposed Roll by 2...

 

Roll ZH D5's for Locations as per the Auto-Fire rules from your first impact onwards.

 

Her face changes from superior condescension to outright disbelief. 'Oh, you cheeky little sh-'

 

Impact.

Hagga:

 


The psychic scream tore through the hangar with all the force of a Demolisher shell. Huron and several of his bodyguards were blasted from their feet, hurled prone before the daemon, like worshippers doing obeisance. The shockwave rippled onwards and outwards, an almost visible thing, catching several more of the renegades and knocking them down.

 

Hagga managed to yank Eska back into the airlock and avoid the worst of it, though he could feel his ears ringing. Then the furiously barking hound managed to wriggle free of his grip and leapt forward. Too late to stop her, Rykaz cursed loudly, but made the most of his suddenly freed hand by drawing his sidearm.

 

In the space of one warp-twisted moment, their little company had been divided, compromised and battered. The odds of any of them surviving this mess had been seriously harmed. Certainly Huron was in trouble. Maybe a tactical withdrawal might be wisest… and maybe it could solve all Hagga's problems? After all, if the Blood Reaver died, didn't any oaths sworn to serve him die too?

 

The Executioner sighed bitterly. Impossible! Such cowardice would ruin his honour beyond repair - far worse than any task, however foul, that the Corsairs might ask of him. Grimly he flicked the tiny switch built into the back of his pistol's grip, and almost immediately the plasma weapon began to whine angrily.

 

Ukalegon shouted, obviously having had the same thought as him, and rocketed into the air towards the monster. Hagga could not fault the Lamenter's bravery or his honour, and felt a moment of envy over the equipment that allowed him to get into the thick of the fighting so quickly.

 

He watched as the mortal Adept buried his axe into the huge daemon's arm. Then the Lamenter's diving charge hammered into her, power armoured bulk snapping warp-forged bones and chainblade tearing into inhuman flesh. In one heroic moment, the Lamenter seemed to have turned this battle back in their favour.

 

A moment of pure glory.

 

“Clear a path to the Blackheart!” he snarled angrily at the Alpha Legionnaires, nodding towards the filthy little warp-mimics that cavorted around Delphynie and blocked his way. “Grenades and bolters!”

 

Hagga chose a different target. He took careful aim, waiting for just the right opening in the swirling melee, his pistol's plasma coils already shining brilliant white with maximum power build-up.

 

“I'll have my bloody share in bringing you down, witch,” he muttered hatefully, and fired.

 


Wp Test to act vs Painful Majesty:
Wp42 +20(Easy) +10(Radiant Presence) -5(Sirensong) = 67, Roll: 54, Success

 

Half: Aim
Half: SAB with Plasma Pistol on Maximal (Range +10m = 40m, so Short Range = 20m)
BS41 +10(Short Range) +10(Aim) +20(Enormous) -20(Engaged) = 61
Roll: 30, Hit with 4DoS = 1+1 Hits on (30=03) Head
Reaction used
Maximal Damage = 2d10 +10 E, Pen10 negates AV4
1: 3+6+10 = 19 - TB14 = 5 Wounds caused
2: 2(replace with 4 from DoS)+10(!)+10 = 24 - TB14 = 10 Wounds caused


ZH: Crit Effects Head E, d5 = 4: inflicts 2 levels of Fatigue and victim is Blinded for d5(2) Rounds.

 

6/12 shots (2 x3 for Maximal) used and Recharging next Round

 


Hagga had tried to aim high - their enemy was far taller than any of her attendants or her opponents, even the Terminators - and was rewarded as two impossibly bright orbs of plasma fire impacted full in the daemon-witch's perfect face, exploding with enough force and heat to snap her head back, skin and eyes smoking and steaming.

 

He suddenly wondered… how uncomfortable, how painful, how distressing would it be for a creature so addicted to external stimuli to lose, even briefly, one of her primary senses?

 

Though it would be hard to see under his thick, black beard, a grin of savage joy crept across Hagga's face.

 


 

Edited by Lysimachus

Tarh 

 

 

The Painful Majesty of The Perfect Form: Willpower Test
WP: 28 +20 (Easy)= 48 (does Jaded help here?)
D100: 25, Pass

Half Action, Aim
Half Action, Standard Attack, Called Shot Head

BS: 44 – 20 (In Combat) – 10 (Deadeye Shot reduces Called Shot from -20 to -10) + 20 (Enormous)  +10 (Aim) +10 (Accurate) +10 (Short Range) = 64
D100: 36, Pass, 4DoS (1 Form Pass, 2 for every full 10, 1 from Adroit)
Damage: 1d10 + 3 + 2d10 (Accurate + 4 DoS)
D10s: 8 + 3, 3, 10 = 24 at Pen 1 and Felling (4)
Which I think results as:
24 – 10 (TB6 + 3 Demonic + 1 Unnatural Toughness (as Felling 4 reduces this from 5 to 1) – 3 (4 Armour – 1 Pen) =  11 Damage to the Head    
 

 

 

He had called it an honour duel, but in truth this was a brawl, and confined into the arena as he now was there would be no escape if the Utukku reigned free.

 

Muttering a prayer under his breath as he raised the Long-Las he felt the unnatural tuck at his senses, but ignored it. With friendlies, well... not enemies, engaged at her feet he aimed high. Perhaps an eye, for even if he failed to damage the Utukku’s inmaterium infused form, a las shot to the eye would surely blind her for a moment or three.  

Edited by Trokair
Typo, and more typos... and some other small corrections.

The Smiler

 

As nothing was near enough to fight, the Smiler began to chant. He could help in other ways.

 



Full Action: Inspire Wrath (Charm Test)

Target - 62

Roll - 56

Result = Pass, no DoS. All listeners (technically can effect 50) in the combat gain Hatred: Daemons Talent (+10 to WS, can't retreat unless outmatched/outnumbered). If target wishes to resist, opposed WP test.

 

"Slave of the Dark Prince, hate, hate. Lost to the pleasure, hate, hate. Deny your charms, kill, kill!"

Xerxes:

 

The things of the warp were not matters on which he wished to dwell, but many devices had been created to attack them and if any were to be carried then perhaps it would be the sorcerer who had first been struck.

 

Head down and staying as far as practical from the daemon he made his way quickly to the fallen marine to assess the armament and armour he carried while his servitor picked at the wounds to see if he still lived.

 

Move to the sorcerer that was thrown across the room - depending on distance this may take more action, particularly when staying away from the fighting

 

If he is reached the minion will attempt medicae :

 

Roll: 23 vs target 35 - pass... I should probably get the little guy a medpack

Edited by A.T.

Xerxes:

 

Th fallen Sorcerer is partially revived by the ministrations of your minion. He slurs his words under the helm.

 

'Grimoire. Unrelenting Tides.'

 

He taps his waist, then tries to point to something, grips an empty palm, before fading back to unconsciousness. In the direction of his wayward gesture is a staff implanted into the deck at the centre of a convoluted arc and wheel of several different Chaos glyphs.

 

GM: Whilst he's now stabilised, he is still badly wounded and badly concussed. You will find a book of blasphemous rituals on his person.

 

GM (ALL): I'll sort Delly's condition out at the end of the Round.

 

 

Edited by Mazer Rackham
Expanded

Eska:

 


The Legionnaires opened fire into the puny daemonlings, and bolts exploded in their ranks with devastating effect.

 

Before they could recover, Eska tore into them, her wild fury enhanced by the whispers of the smiling heretic. Her powerful jaws snapped left and right with crazed abandon, crushing limbs or heads, tossing little bodies into the air or shaking them savagely.

 


Eska: Charge Sirensong.
WS10 +10(Frenzy) +10(Inspire Wrath) +20(Charge) +30(Mag Bonus) -20(Size:Puny) = 60, roll: 25, Hit!
4DoS = 2 additional Hits vs Horde.
3 Hits in total.
All hits cause Damage, 3 Mag Dam suffered.

 


 

Edited by Lysimachus

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