Mazer Rackham Posted 17 hours ago Share Posted 17 hours ago THE MAZER RACKHAM DESIGN STUDIO, IN ASSOCIATION WITH THE CABAL OF DEAD INK, AND THE RPG NOOK - PRESENTS: + DEATHWATCH: SOLO PLAY CAMPAIGN + ++ OPERATION HELLSTRIKE ++ 'Don't you be fooled, boy. Here on Selucia, the beast is out there, beyond the lights - and he's hungry every night.' - Lance Sergeant Antillo Mjolaa, Brimlock Dragoons. OPERATIONAL TASKING: Location: Selucia, Jungle World, Feudal, Tithe-grade Optio Minimis. Local PDF and stationed Imperial Guard Assets. =][= REDACTED =][= Situation: The Imperial Guard and special Ordo Xenos assets holding this world have become fragmented, with contact lost to many of their installations, autosalvation beacons have been activated, including Transponder [REDACTED]. Enemy strength evaluation: [Failure] Mission: Extract Personnel, Secure Assets, Terminate Hostiles. PREJUDICIA MAXIMA. Execution: Planetary bombardment commences 0230 - 0250Hrs Zulu to cover infiltration forces Orbital drop via Adeptus Astartes deployment pods to Insertion Point Alpha, Beta and Gamma. 0300Hrs Zulu. Ground Forces to attack Objectives in Mission plan. Extraction vessel inserts 0500hrs Zulu Planetary bombardment to cover exfil, 0530hrs Zulu Logistics: Mission Perameters require the issue of special equipment. A trans-interlock noospheric augur (TINA) will be installed into the harness of a Kill Team Operative. This will allow remote Technical Interface where required. (Operative gains Tech Use as a Trained, Advanced Skill, and may use this Skill at a range of 10m, +1m per DoS). Equipment caches will deployed in Support Pods as necessary. Strategic Significance: =][= ABSOLUTIO =][= DEATHWATCH KILL-TEAM SHRIKE DEPLOYED ++ PLACEHOLDER: DO NOT POST ++ Xin Ceithan, Necronaut and LameBeard 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/385803-dw-solo-play-operation-hellstrike-ic/ Share on other sites More sharing options...
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