Mazer Rackham Posted March 26 Share Posted March 26 I'll pop Executioner up asap and then drop Destructor, move and bomb. Mike Zulu 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6162899 Share on other sites More sharing options...
Akylas Posted March 27 Share Posted March 27 Any particular target I should try for? Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6163236 Share on other sites More sharing options...
Mazer Rackham Posted March 27 Share Posted March 27 Er....is 'All of them' an option? Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6163251 Share on other sites More sharing options...
Trokair Posted March 27 Author Share Posted March 27 3 hours ago, Akylas said: Any particular target I should try for? Bottom left in the oval ruin?? Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6163260 Share on other sites More sharing options...
A.T. Posted March 27 Share Posted March 27 6 hours ago, Akylas said: Any particular target I should try for? Â Anything with blasters, dark lances, etc Trokair and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6163289 Share on other sites More sharing options...
Trokair Posted March 27 Author Share Posted March 27 1 hour ago, A.T. said:  Anything with blasters, dark lances, etc I knew I forgot something, let me just reequip some of the Kabalites.    Jokes aside, the only Dark Lances and Splinter Cannons are on the Raiders and Venoms and I will randomly determine which one each vehicle has when the vehicle lifts of and starts moving. (they will also have their own initiative roll at that point.  As for Shredders and Blasters, some of the Red and Orange Kabalites have them, but I am sticking to a 1 in 10 ratio for each of them (so for every 10 Kabalites 8 will have splinter rifles, 1 a blaster and 1 shredder). Will start marking them on the map when they become relevant (and or good line of sight from the team to have discerned the difference in armaments). Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6163322 Share on other sites More sharing options...
Akylas Posted March 30 Share Posted March 30 Tried to understand some rules a bit better this turn. Guy I'm aiming at seems to be 60 - 80 m away looking at the map scale and Reaper Launcher range is 275m so I think I get the close range bonus for plus 10 (subtract one hit if I'm wrong). Mazer Rackham and Trokair 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6163710 Share on other sites More sharing options...
A.T. Posted March 30 Share Posted March 30 7 hours ago, Akylas said: Tried to understand some rules a bit better this turn. Guy I'm aiming at seems to be 60 - 80 m away looking at the map scale and Reaper Launcher range is 275m so I think I get the close range bonus for plus 10 (subtract one hit if I'm wrong).  That is correct   ----------------------------------------  Ialandranth - aiming for the bushes, not going to risk falling short and not getting out of LoS to the bulk of the shooters Roll: 6, 7 - max distance 23m Trokair and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6163738 Share on other sites More sharing options...
Mazer Rackham Posted March 30 Share Posted March 30 8 hours ago, Akylas said: Tried to understand some rules a bit better this turn. Guy I'm aiming at seems to be 60 - 80 m away looking at the map scale and Reaper Launcher range is 275m so I think I get the close range bonus for plus 10 (subtract one hit if I'm wrong).  Good work, nicely done.  58 minutes ago, A.T. said: Ialandranth - aiming for the bushes, not going to risk falling short and not getting out of LoS to the bulk of the shooters Roll: 6, 7 - max distance 23m  Said it elsewhere, say it here - wise! Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6163743 Share on other sites More sharing options...
Trokair Posted March 30 Author Share Posted March 30 (edited) 20 hours ago, Akylas said: Tried to understand some rules a bit better this turn. Guy I'm aiming at seems to be 60 - 80 m away looking at the map scale and Reaper Launcher range is 275m so I think I get the close range bonus for plus 10 (subtract one hit if I'm wrong).  As the others have already said that is indeed correct.  With such a long range getting the +10 is easy on most engagements as any engagement that would require the use of long range (-10) (for targets more than twice the range of the weapon) or even extreme range (-30) (for targets more than three times the range of the weapon) would be very non interactive for the other players.   With a reaper launcher you could shoot at someone a smidgen under 1.1km away as max range is up to 4 times the stated weapon range. Think of the weapon range as listed in profiles more of a good effective range instead of any actual limitation.  13 hours ago, A.T. said: Ialandranth - aiming for the bushes, not going to risk falling short and not getting out of LoS to the bulk of the shooters Roll: 6, 7 - max distance 23m  Noted, and probably a good call.   9 hours ago, Mazer Rackham said: Saoirse: Will try to use turn to snap out of shock, since that -10 is a problem: WP 50 D100: 10. May act normally next turn IIRC.   Page 232 under ‘Shock and snapping out of it’ it says players may attempt to snap out of it with a Willpower test if the entry on the Shock table specifies it.  The result in the 41 to 60 range on the table does not specify it (unlike both the result above and below on the table). So rules as written I don’t think you can snap out of this one.  However I will allow it with the following caveat: The cannot willing approach the source of the Fear still applies, as does the -10 to all test if it directly involves the source of the Fear (i.e. targeting the source of the fear, trying to dodge or parry the source of the fear, exchanging witty banter with the source of the fear  and so on).   I am including the Executioner Doppelganger in this as that is an extension of Saoirse’s mind.  So the general -10 to all tests would be gone, allowing you to act freely in most ways, but the Dracon is still terrifying and affecting you.  Given the limitation, if instead of the Willpower test you want to take different action this turn you are free to change your turn.  Edit: I will do the Ornage Kabalites and autopilots this evening (Tuesday, so in about 20 hours) and the next turn start either then (time permitting) or tomorrow morning.   Edited March 30 by Trokair Akylas and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6163924 Share on other sites More sharing options...
Mazer Rackham Posted March 31 Share Posted March 31 Thanks GM, appreciated. I think I'll change action and do a full move into the nearest cover. Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6163963 Share on other sites More sharing options...
Trokair Posted April 7 Author Share Posted April 7 (edited) I am going to give it a few more days (say till about Fridayish) as I asume that with Easter (and school holiday if aplicable) Mike Zulu (and other plays as well, but it is his turn first) is just busy.  After that I will Autopilot as needed to get the turns flowing again. Edited April 7 by Trokair Mike Zulu, Akylas and Mazer Rackham 3 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6165287 Share on other sites More sharing options...
Mike Zulu Posted April 9 Share Posted April 9 @Trokair My apologies. I will provide an update tonight. Mazer Rackham and Trokair 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6165531 Share on other sites More sharing options...
Trokair Posted April 9 Author Share Posted April 9 No worries, we all have our bussy times. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6165547 Share on other sites More sharing options...
Akylas Posted April 11 Share Posted April 11 Can I see or shoot at any of the groups of guys gathering those trees to our west? Â Anyone have any target I should go for? Seems like we're being closed in on, and there is that vehicle moving to our south... Trokair and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6165899 Share on other sites More sharing options...
Mazer Rackham Posted April 11 Share Posted April 11 23 minutes ago, Akylas said: Anyone have any target I should go for? Seems like we're being closed in on, and there is that vehicle moving to our south... Â Might be an idea - lots of the enemies have run and have hard target, so -40 to hit them. The raider will have powerful guns, but is bigger so a hit is more likely. Â I'm going to try and get a big bomb off into that tree just southwest. Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6165901 Share on other sites More sharing options...
Trokair Posted April 11 Author Share Posted April 11 34 minutes ago, Akylas said: Can I see or shoot at any of the groups of guys gathering those trees to our west? Â Anyone have any target I should go for? Seems like we're being closed in on, and there is that vehicle moving to our south... The Orange in the tree climbed last turn and is acting as lookout, so you can see him just fine in the crown of the tree. Â The two Bodygaurads that are aiming have partial cover but should be just visable. Â The remaining two body guards and one red Kabalite are all on the far side and have Hard Target so are very hard to hit, even with FAB additional hits (as they cannot be allocated to targets that are harder to hit, and they due to Hard Target this turn are). Â Â While the Venom that is approaching is a thread, our Fire Dragon has been itching* for a suitable target for his Fusion Gun. Â * or at least I assume he would be as the previous good targets for him have not worked out (the skirmish with the humans and Sentinel did not happen, and the Raider earlier broke down before being munched by darklight). Â Â Â Akylas and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6165903 Share on other sites More sharing options...
Akylas Posted April 14 Share Posted April 14 Going for the bodyguards since our Fire Dragon might be taking the Viper. is 39 on an 89 check 5 DoS since it's 50, or does it have to be by 51+? If the former it looks like I hit the max ROF for the reaper launcher, in part thanks to finally starting to notice when I should get a close range bonus. Mazer Rackham and Trokair 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6166299 Share on other sites More sharing options...
Mazer Rackham Posted April 14 Share Posted April 14 7 hours ago, Akylas said: Going for the bodyguards since our Fire Dragon might be taking the Viper. is 39 on an 89 check 5 DoS since it's 50, or does it have to be by 51+? If the former it looks like I hit the max ROF for the reaper launcher, in part thanks to finally starting to notice when I should get a close range bonus. Â Not to gazump our GM, but a DoS is on the full 10, so it's 5. Â Nice shooting! Akylas and Trokair 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6166350 Share on other sites More sharing options...
Trokair Posted April 14 Author Share Posted April 14 4 hours ago, Mazer Rackham said: Not to gazump our GM, but a DoS is on the full 10, so it's 5. Â Gazump away. Â Â Â Â 4 hours ago, Mazer Rackham said: OOC: Please forgive, am up to my eyeballs with cold and crazy players! Forgiven... though not sure for what. Â Â Â 4 hours ago, Mazer Rackham said: Cast Executioner in between the two Huscarls closest to our group (NW?) Just to check, the two red Kabalites with Hard target, one touching edge of map and bush and other just bush? Â Â Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6166384 Share on other sites More sharing options...
Mazer Rackham Posted April 14 Share Posted April 14 These playful little rascals here: Â Â Executioner doesn't need LoS IIRC. Could be wrong. Actually, if I can pop the Phantom up here, I might get +10 WS because they ran. No worries if we've moved on. Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6166391 Share on other sites More sharing options...
Trokair Posted April 14 Author Share Posted April 14 Â Â 5 hours ago, Mazer Rackham said: Phantom: Gains +10 WS, Attacks Immediately. Swift Attack Huscarl North WS: 56 Attack 1: D100 Miss Attack 2: D100 Hit Left Arm Dam: 1D10+11, Pen 6 = 12 Â +20WS if hitting runing oponenets in melee acording to DH Core p192 What where you rollss for Attack 1 and 2? then we cna chekc if the +20 WS would have neted you an additional hit. Mike Zulu and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6166392 Share on other sites More sharing options...
Mazer Rackham Posted April 14 Share Posted April 14 17 minutes ago, Trokair said: Â Â Â +20WS if hitting runing oponenets in melee acording to DH Core p192 What where you rollss for Attack 1 and 2? then we cna chekc if the +20 WS would have neted you an additional hit. Â Much obliged GM - the rolls were 65 and 42, which would be a second Hit on the Body: Dam: 1D10+11, Pen 6 = 15 Â Trokair and Mike Zulu 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6166396 Share on other sites More sharing options...
Mike Zulu Posted April 16 Share Posted April 16 What is the exact penalty for shooting at targets obscured by bushes? Particularly the large group In the SW bush? Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6166770 Share on other sites More sharing options...
Trokair Posted April 16 Author Share Posted April 16 (edited) 27 minutes ago, Mike Zulu said: What is the exact penalty for shooting at targets obscured by bushes? Particularly the large group In the SW bush? Bushes (light green) provided some line of sight obscuring. It was most relevant during the more stealthy early turns in determineing what the team could see and what enemy NPC could see the players.  NPC will still prioritise players not in cover over players in (or behind) cover from the NPC point of view. However the Spotter in the Tree negates that for nearby NPC (though as almost everybody is in cover it again makes no difference).  As the player characters would have seen most Dark Eldar move into any bushes they are in or had been shot at by them as far as I am concerned the players can see all enemies in bushes. Any obscuring could be abstracted as narrative on failed hits and/or successful dodges or such.  Trees (Dark Green) are similar in terms of line of sight on outer part, but line of sight going through the centre of a tree clump will still be blocked and any player or NPC under or in a tree will also get partial (4AV) or full (8AV) cover to body and leg hit locations depending on where they are in relation to the origin of attack.  So taking the bush and tree cluster to the SW, from your point of view: The Red Kabalite in the Bush is visible (he shot at you last turn) The Aiming Bodyguard is visible, but benefits from partial cover The orange spotter is visible but has full cover (as he climbed into the crown and is poking out a bit) The Blaster Bodyguard  is visable but has partial cover and and hard target The Shredder Bodyguard is out of line of sight and would have full cover if he were somehow hit form your general direction. Incidentally the Dracon is also roughly there after his move this turn and the same applies to him. The Red Kabalite on the south end of the tree is visable, but will have full cover and has hard target active Edited April 16 by Trokair Mazer Rackham and Mike Zulu 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/16/#findComment-6166778 Share on other sites More sharing options...
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