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Woooow... Truly amazing work, this. Some of the best-looking space marine models I've seen in a while, and I love the lore you're giving them. Also love the names and titles. 

 

Looking forward to seeing more of this project. Cheers!

Great work so far! You've created a really evocative colour scheme, simple but very effective!

I remember your "A Lesser Son of Greater Fathers" blog quite fondly, by the way! Any chances of you ever returning to the XIIIth?

  • 2 weeks later...
On 10/29/2025 at 8:39 PM, Kommisar_K said:

Woooow... Truly amazing work, this. Some of the best-looking space marine models I've seen in a while, and I love the lore you're giving them. Also love the names and titles. 

 

Looking forward to seeing more of this project. Cheers!

 

That's hugely humbling praise, thank you! Really enjoying the project, still, so it's nice to hear others do too. :) 

 

On 10/30/2025 at 7:41 AM, Firedrake Cordova said:

The gribblies look great, too :biggrin: 

 

Cheers Cordova! They're a lot of fun to paint :)

 

On 10/30/2025 at 8:35 PM, Brother Ezra said:

Great work so far! You've created a really evocative colour scheme, simple but very effective!

I remember your "A Lesser Son of Greater Fathers" blog quite fondly, by the way! Any chances of you ever returning to the XIIIth?

 

Thanks very much! Touched anyone remembers. I wonder if I will - it's far enough in the past that if I were to return I'd probably do quite a lot of it very differently. But we'll see. There are some odd ideas blowing around in my local group, like trying out Horus Heresy Chain of Command (a reskinned WW2 game) which sounds quite fun. We'll see. HH 3rd ed didn't grab me at all (in fact quite the opposite) so maybe with a fanmade ruleset.

 

In the meantime - quite a lot of recent completions to share, just haven't had the time to come post here:

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Warrior Prime 1.png

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And to show the Condors themselves have been getting some love...my first ever game of Kill Team, and first GW game in about eight years!

 

The stage is set - Thunder Cadre take to the field to clear out a key sector of enemy contacts.

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The contacts in question wear Imperial garb, and use comms-channels on Imperial frequencies - are these traitors, renegades or a case of friendly fire...?

(My opponent ran Imperial Navy Breachers. They were so nicely painted I had to steal a few shots and show them)

 

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Other shots of the battle follow. Most of Thunder Cadre held the left flank while Ma'ingan, the Young Wolf (an Assault Intercessor) and Sergeant Mauriac stormed up the right flank, carving through mortal infantry like the proverbial scythe through wheat.

It's around now that I realised that Kill Team seems to show the feeling of Astartes facing mortal infantry rather better than I remember older editions of 40k doing so. I had the Astartes short flash before my eyes a few times when one of the battle-brothers used chainsword, fist and bolter to rip through a couple of armsmen - very cinematic stuff.

 

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Naawas takes aim and blows apart a couple of Breachers sneaking down the left flank. Stalker bolters are nasty!
 

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Ma'ingan cuts through the Navy's infantry...

 

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And on a similar note about Kill Team feeling 'true to the lore' - on the last turning point of the game one of the Navy armsmen leaned out of cover with a sodding meltagun and absolutely vaporised Da'rok. Meltas have always been powerful, but I guess the sheer display of power by the Astartes thus far - whether shrugging off shotgun blasts or carving apart mortal infantry in hand-to-hand - made me overconfident. It was really cool to see melta weaponry be as scary on tabletop as it's meant to be in the lore. Admittedly, Da'rok might not have been so enthusiastic about it, but if you will rush out into the open without cover...

 

My opponent graciously conceded at this point. He'd been going very easy on me anyway as he was teaching me the rules, but it was a fun game nonetheless and made me curious to see what can be done narratively with Kill Team. I'm now checking out the Typhon Joint Ops and NPOs. More to come.

 

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Space marines really are brutal in kill team.  I played two games with my son. He used phobos strike team (mainly with infiltrators and their lethal 5+ boltguns). I used last chancers as death korps vétérans. 

 

He just vaporized every guardsman he pointed his guns at...

 

Regarding your game, I think the cinematic poses of your marines (especially Ma'ingan) lend themselves very well to these action shots !

Was that a standard Kill Team map? 

I've not run this version of Kill Team yet and thought you were playing Volkus until I saw the rectangular thingie with the antenna on top that I think was in the old Moroch set.

 

Glad you enjoyed it, I've had a lot of fun with KT and agree that it does feel quite dramatic at times.

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