Lord Marshal Posted Monday at 12:56 PM Author Share Posted Monday at 12:56 PM First of the rules previews for the Kill Team. Interrogator Stobz 1 Back to top Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6179994 Share on other sites More sharing options...
kabaakaba Posted Monday at 10:01 PM Share Posted Monday at 10:01 PM That's an interesting way to play. 14" move is too much IMHO. On other hand pretty fluffy and all. Need to see full rules to understand how's it would plays on table Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180054 Share on other sites More sharing options...
Interrogator Stobz Posted Tuesday at 01:19 AM Share Posted Tuesday at 01:19 AM Very cool, thanks for bringing it to out attention brother Lord Marshal 1 Back to top Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180060 Share on other sites More sharing options...
Lord Marshal Posted yesterday at 01:57 PM Author Share Posted yesterday at 01:57 PM (edited) 40k rules for the Exodites. Influencers have also gotten permission to show off the full KT rules for them: Edited yesterday at 01:58 PM by Lord Marshal Gamiel, LSM and Interrogator Stobz 3 Back to top Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180219 Share on other sites More sharing options...
Indy Techwisp Posted yesterday at 02:35 PM Share Posted yesterday at 02:35 PM 40k Stats on those look decently strong. Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180226 Share on other sites More sharing options...
Dr. Clock Posted yesterday at 03:35 PM Share Posted yesterday at 03:35 PM Yeah - good enough - my plan of 6 Knights and 1 of each character is unchanged. The Knights seem about on par with Shining Spears; slightly slower/squishier but slightly more flexible with the extra attacks and disengage. So 100-110pts? The Clanblade looks great, and a Scouting Lone Op is always welcome for action economy... and while I have a hard time putting much value on Ensnarement, the Singer attack profiles alone look like fun for some shooting kick. With luck the characters will be resonably priced given their lack of improved defence vs regular knights, but I expect they'll be 60-75 apiece in any case. Guys... Exodites. On my Birthday. The Fates have spoke. Cheers, The Good Doctor Lazarine, Magos Takatus, Casual Heresy and 3 others 5 1 Back to top Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180238 Share on other sites More sharing options...
Casual Heresy Posted yesterday at 03:51 PM Share Posted yesterday at 03:51 PM I'm sold! The 40k rules are exactly what I hoped they'd be in terns of speed and offence. I do wish the shields granted some defensive buff though as a 4+ save will make me sweat (I've been a power armour fan boy for a long time). I have to be sensible so will only have the kill team characters to begin with but as soon as possible I will be trying to get a full three squads of 6 knights plus support characters. Add in a few rangers, corsairs and something to melt monsters and vehicles and I think I'll have my first ever xenos army! Interrogator Stobz and Inquisitor_Lensoven 2 Back to top Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180240 Share on other sites More sharing options...
Bouargh Posted yesterday at 04:31 PM Share Posted yesterday at 04:31 PM I must admit that this is a very interresting set of rules. Split of characters as individual units is what was missing in many KT transpositions such as corsaire not to pin any specific boxed set and these dragoons will be punchy enough to make some HtH aspect warriors looping full. Just have to wait for the points. But I guess these rules nail it Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180248 Share on other sites More sharing options...
Inquisitor_Lensoven Posted yesterday at 05:59 PM Share Posted yesterday at 05:59 PM So leystalker gets its own dragon puppies? Thats cool. 2 hours ago, Dr. Clock said: Yeah - good enough - my plan of 6 Knights and 1 of each character is unchanged. The Knights seem about on par with Shining Spears; slightly slower/squishier but slightly more flexible with the extra attacks and disengage. So 100-110pts? The Clanblade looks great, and a Scouting Lone Op is always welcome for action economy... and while I have a hard time putting much value on Ensnarement, the Singer attack profiles alone look like fun for some shooting kick. With luck the characters will be resonably priced given their lack of improved defence vs regular knights, but I expect they'll be 60-75 apiece in any case. Guys... Exodites. On my Birthday. The Fates have spoke. Cheers, The Good Doctor I mean people are constantly saying mobility wins games. So -2” to movement is a pretty significant mobility debuff. Especially for units with only 5” moves. Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180268 Share on other sites More sharing options...
Dr. Clock Posted yesterday at 06:23 PM Share Posted yesterday at 06:23 PM 14 minutes ago, Inquisitor_Lensoven said: So -2” to movement is a pretty significant mobility debuff. Sure... it might do something, but as it only affects monster/vehicle, most likely it's making a 10" into an 8", and given you need to be 18" away to use it in the first place it's not enough to reliably keep you safe. From time to time it's going to keep a big gribbly out of your face, but it's a pretty niche ability. If it's just a 40/50 point guy I'll be happy to take him, but any more is questionable. Cheers, The Good Doctor. Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180273 Share on other sites More sharing options...
The Yncarne Posted yesterday at 10:06 PM Share Posted yesterday at 10:06 PM Enjoy your birthday Dr C. This just makes me want to build the two spears boxes I already have. Dr. Clock 1 Back to top Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180307 Share on other sites More sharing options...
Inquisitor_Lensoven Posted 23 hours ago Share Posted 23 hours ago 4 hours ago, Dr. Clock said: Sure... it might do something, but as it only affects monster/vehicle, most likely it's making a 10" into an 8", and given you need to be 18" away to use it in the first place it's not enough to reliably keep you safe. From time to time it's going to keep a big gribbly out of your face, but it's a pretty niche ability. If it's just a 40/50 point guy I'll be happy to take him, but any more is questionable. Cheers, The Good Doctor. I read it as non-monster/vehicle like most of their other stuff Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180312 Share on other sites More sharing options...
Lord Marshal Posted 9 hours ago Author Share Posted 9 hours ago (edited) Fluff article with some neat art. Just ignore the leader having a screaming face on their crotch. Edited 9 hours ago by Lord Marshal Casual Heresy 1 Back to top Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180365 Share on other sites More sharing options...
Karhedron Posted 9 hours ago Share Posted 9 hours ago I am really liking the look of the Leystalker as a utility piece. Lone Op, Infiltrate 9", Stealth and a decently potent sniper rifle makes him look very useful. T5 also means he is tough enough to not die instantly to a single volley of bolter fire if the enemy gets fed up of him. Price will determine whether he is playable. If he comes in at under 100 points, I think he can find a place in plenty of lists. Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180367 Share on other sites More sharing options...
Casual Heresy Posted 9 hours ago Share Posted 9 hours ago Fluff article is interesting and that artwork is gorgeous. Looking forward to getting my copy of the book to see what else is in there. Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180368 Share on other sites More sharing options...
Dr. Clock Posted 9 hours ago Share Posted 9 hours ago 14 hours ago, Inquisitor_Lensoven said: I read it as non-monster/vehicle like most of their other stuff Yea it's just the poison breath that gives him a role into anything not monster/vehicle... I don't know I've ever seen a data-sheet with both anti-monster/vehicle AND anti-non-monster/vehicle... and I don't know if I've ever seen a non-random Torrent weapon either! It's a scattered data-sheet to be sure... Cheers, The Good Doctor. Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180370 Share on other sites More sharing options...
Lord Marshal Posted 8 hours ago Author Share Posted 8 hours ago (edited) Huh, this is cool. Templates for building your own Exodite Terrain. More of this, James. Edited 8 hours ago by Lord Marshal Gamiel, Crimson Longinus, Interrogator Stobz and 3 others 3 3 Back to top Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180374 Share on other sites More sharing options...
Nephaston Posted 8 hours ago Share Posted 8 hours ago Unexpected. But very welcome. Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180378 Share on other sites More sharing options...
Tichinde Posted 7 hours ago Share Posted 7 hours ago Holy second edition cardboard bunkers batman! that's cool. Lord Marshal, Sardreth and Interrogator Stobz 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180395 Share on other sites More sharing options...
MoriyaSchism Posted 6 hours ago Share Posted 6 hours ago 2 hours ago, Lord Marshal said: Huh, this is cool. Templates for building your own Exodite Terrain. More of this, James. This sort of thing should be a weekly release. Lord Marshal and GenerationTerrorist 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/388169-kill-team-exodites-dragon-masters-dragon-knights/page/6/#findComment-6180399 Share on other sites More sharing options...
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