Widowmaker82 Posted July 15 Share Posted July 15 1 hour ago, Antarius said: I kinda like the Ork detachment, but the "hidden mob gets lethal hits" stratagem seems very situational, unless I'm missing something. I mean, Shootas are range 18" and you have to be more than 15" away to be hidden, so chances seem a bit slim that you'll get much use out of it? Hidden status is granted by being an infantry/beast/swarm unit in a terrain area that includes a dense feature and not having made a ranged attack in the current or previous turn. It doesn't have any range requirement; the main purpose of being hidden is to confer a detection range (usually 15"), outside of which you're not visible to an enemy unit. So you can be hidden even if an enemy unit is 3" away from you. They would be able to shoot you, but you'd still have the hidden condition and be able to trigger that stratagem. It wouldn't really work for hidden to have a range requirement because if it did you'd lose it completely if someone got a model within that range (15") of your unit. So people would just throw out a sacrificial model/unit to tag as many enemy units as possible and then light them all up. Dr_Ruminahui, de Selby and Antarius 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179618 Share on other sites More sharing options...
DeadFingers Posted July 15 Share Posted July 15 I love that the Orks are getting with their Boyz a treatment close to what the Death Guard got with Plague Marines. They get the Armageddon Boyz, which for an EtB kit are surprisingly versatile, the Starter Set Boyz for an extra bit of variety and more unique sculpts, and then the multipart Boyz, which if done correctly this time, should be a very nice kit to play around with. The versatility and variety of this kit remains to be seen, but the little they've shown of the Nobz options seems promising. Speaking of the Nob, this guy's expression greatly amuses me. Just the malevolent joy of it all. Gamiel, Alby the Slayer, Shinespider and 6 others 9 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179627 Share on other sites More sharing options...
No Foes Remain Posted July 15 Share Posted July 15 Damn, the orks are looking good this edition. Hope everyone gets a glow up of this level Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179630 Share on other sites More sharing options...
Marshal Loss Posted July 15 Share Posted July 15 The sculptors have really knocked it out of the park with every Ork kit. Terrific stuff 01RTB01, No Foes Remain, Zoatibix and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179638 Share on other sites More sharing options...
Tastyfish Posted July 15 Share Posted July 15 1 hour ago, DeadFingers said: I love that the Orks are getting with their Boyz a treatment close to what the Death Guard got with Plague Marines. They get the Armageddon Boyz, which for an EtB kit are surprisingly versatile, the Starter Set Boyz for an extra bit of variety and more unique sculpts, and then the multipart Boyz, which if done correctly this time, should be a very nice kit to play around with. The versatility and variety of this kit remains to be seen, but the little they've shown of the Nobz options seems promising. Speaking of the Nob, this guy's expression greatly amuses me. Just the malevolent joy of it all. I'd be honestly surprised if the Armageddon/Starter set, the trial set and the stand alone box of boys aren't all somewhat compatible with the shared cross section. Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179640 Share on other sites More sharing options...
Lexington Posted July 15 Share Posted July 15 Wow. Maybe a bit of bias here, but this Ork release is, so far, my favorite thing from GW in probably a decade or more. Every single thing gets me giddy. Zoatibix, Marshal Loss, mel_danes and 3 others 2 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179643 Share on other sites More sharing options...
01RTB01 Posted July 15 Share Posted July 15 5 minutes ago, Lexington said: Wow. Maybe a bit of bias here, but this Ork release is, so far, my favorite thing from GW in probably a decade or more. Every single thing gets me giddy. This and the emperor's children release is costing me a fortune lol. The boyz, bikes and trukk are genuinely amazing. I'm intrigued to see if/ when the new nobz drop along with hopefully lootas/ Burnas. Dr_Ruminahui, Lexington, Lord Marshal and 1 other 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179644 Share on other sites More sharing options...
sitnam Posted July 16 Share Posted July 16 1 hour ago, Lexington said: Wow. Maybe a bit of bias here, but this Ork release is, so far, my favorite thing from GW in probably a decade or more. Every single thing gets me giddy. I can't say it's that high up there for me, but it does definitely get me wanting to restart that Dread Mob army I attempted in 2009. If we get new Meganobz I might have to dive in Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179655 Share on other sites More sharing options...
gideon stargreave Posted July 16 Share Posted July 16 Amazing miniatures, the proportions (especially of the weapons) is a massive improvement. The multipart design is very clever and the bionic arm on the nob is excellent also, I need this guy de Selby, Lexington, CyderPirate and 5 others 4 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179664 Share on other sites More sharing options...
Antarius Posted July 16 Share Posted July 16 9 hours ago, Widowmaker82 said: Hidden status is granted by being an infantry/beast/swarm unit in a terrain area that includes a dense feature and not having made a ranged attack in the current or previous turn. It doesn't have any range requirement; the main purpose of being hidden is to confer a detection range (usually 15"), outside of which you're not visible to an enemy unit. So you can be hidden even if an enemy unit is 3" away from you. They would be able to shoot you, but you'd still have the hidden condition and be able to trigger that stratagem. It wouldn't really work for hidden to have a range requirement because if it did you'd lose it completely if someone got a model within that range (15") of your unit. So people would just throw out a sacrificial model/unit to tag as many enemy units as possible and then light them all up. Ah, I see, thanks! I'd gotten it into my head that you actually lost "hidden" status when one or more units where able to target you. Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179666 Share on other sites More sharing options...
Uprising Posted July 16 Share Posted July 16 Nice update to the boyz kit. So what is coming in the ork wave again? What I remember is: New boyz, new warboss, new trukk, and new bikers. Am I forgetting anything or has something been rumored? Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179667 Share on other sites More sharing options...
Paturabo Posted July 16 Share Posted July 16 12 hours ago, Jings said: "Infantry Warboss" eh? While this subject to change with the imminent codex, the Deffkilla Wartrike currently has the WARBOSS keyword. 43 minutes ago, Uprising said: Nice update to the boyz kit. So what is coming in the ork wave again? What I remember is: New boyz, new warboss, new trukk, and new bikers. Am I forgetting anything or has something been rumored? Don't forget the new mekboy! There is also rumor of new Nobz (the unit). Brother Carpenter, Gamiel, Uprising and 1 other 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179669 Share on other sites More sharing options...
Frogian Posted July 16 Share Posted July 16 The deffdread has been online only for ages which makes me wonder if they might redo it, though that and the killakans could make the basis of a good 2nd wave later on/in a future edition. i definitely need to pick one up just in case it gets replaced though. Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179676 Share on other sites More sharing options...
Marshal Reinhard Posted July 16 Share Posted July 16 Orks continue eating good. Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179677 Share on other sites More sharing options...
lhg033 Posted July 16 Share Posted July 16 The new boyz are lovely. I am in the same boat as many, I dont need more boyz but I will definately be getting some and I fell that they will probably fit alongside the older models quite happily. What I would love for them to do is an equivalent ork upgrade kit like the various marine chapters and Cadians have to give some gubbins - lots of back mounted shootas for older collections (!), various glyphs etc and maybe a few more of those small squigs for bases etc. Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179681 Share on other sites More sharing options...
Son of Rawl Posted July 16 Share Posted July 16 37 minutes ago, lhg033 said: The new boyz are lovely. I am in the same boat as many, I dont need more boyz but I will definately be getting some and I fell that they will probably fit alongside the older models quite happily. What I would love for them to do is an equivalent ork upgrade kit like the various marine chapters and Cadians have to give some gubbins - lots of back mounted shootas for older collections (!), various glyphs etc and maybe a few more of those small squigs for bases etc. I would love a Blood Axe box filled with Orky versions of Guard items. My wallet wouldn't though. Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179687 Share on other sites More sharing options...
de Selby Posted July 16 Share Posted July 16 (edited) 6 hours ago, Paturabo said: There is also rumor of new Nobz (the unit). I don't know if we're allowed to link out to reddit threads but a user there extracted some very blurry pics of the nobz unit from a shot of the new codex in the GW Q&A. Hope they look as good as everything else so far. Edited July 16 by de Selby Paturabo and Lexington 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179690 Share on other sites More sharing options...
brother_b Posted July 16 Share Posted July 16 In the ramp up to 10th edition GW posted a little blurb regarding oath of moment: ”Re-rolls are significantly less common in the new edition, so the ability to single out one target per round for complete annihilation reinforces the Space Marines’ reputation for disciplined, targeted hammerstrikes. ” Ive noticed that throughout 10th and now into 11th re-rolls are the go to game mechanic for 40K and I’m not sure it’s a good mechanic. I just refocused on it with the review of the space marine detachment and the rerolls of 1 rule. The orcs look amazing! Antarius 1 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179703 Share on other sites More sharing options...
Emperor Ming Posted July 16 Share Posted July 16 Rreolls are less common Xenith 1 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179708 Share on other sites More sharing options...
01RTB01 Posted July 16 Share Posted July 16 50 minutes ago, Emperor Ming said: Rreolls are less common Indeed! I genuinely wish they'd just totally axe them. Orks already have default re roll advances. I'd rather see none at all. Especially for things like the marines with the prevalence of 2s to hit, 2s to wound it feels. Zoatibix, LSM and Emperor Ming 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179714 Share on other sites More sharing options...
01RTB01 Posted July 16 Share Posted July 16 11 hours ago, Uprising said: Nice update to the boyz kit. So what is coming in the ork wave again? What I remember is: New boyz, new warboss, new trukk, and new bikers. Am I forgetting anything or has something been rumored? Nazdreg - unconfirmed Warboss Mek Nobz Boyz Warbikes Trukk Grots - if the current box is being replaced. The new ones are locked into the boyz sprues from the starters/ Armageddon/ combat patrol Then there's the separate kits from Armageddon: Dakkarig Wartrakk Command sprue - big boss, painboy, bannernob Lootas/ burnas - rumoured ish There was a battlewagon rumour but valrak quashed his own rumour. It's going to be an expensive September. Dr_Ruminahui and Uprising 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179717 Share on other sites More sharing options...
Dr_Ruminahui Posted July 16 Share Posted July 16 I've split several posts off this thread discussing the virtues of using d12s instead of d6s - an interesting discussion, but rather off topic here. Please focus this discussion on the new ork kits. You can find the split of topic here. Dr. R. Tawnis and Paturabo 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179742 Share on other sites More sharing options...
Tastyfish Posted July 16 Share Posted July 16 Don't think we'll see new grots, you can see the current set in the codex as they are flicking through it in the recent Qanda video. Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179751 Share on other sites More sharing options...
Mogger351 Posted July 17 Share Posted July 17 7 hours ago, Tastyfish said: Don't think we'll see new grots, you can see the current set in the codex as they are flicking through it in the recent Qanda video. In the last q&a they referenced a new grots box Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179762 Share on other sites More sharing options...
TheWarmaster Posted July 17 Share Posted July 17 Other than the reveal when they showed us the painted terrain, have we seen an article with the new bikes properly yet? Link to comment https://bolterandchainsword.com/topic/388249-multi-part-ork-boyz-death-mire-detachments/page/2/#findComment-6179769 Share on other sites More sharing options...
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