Jump to content

Recommended Posts

2 hours ago, 01RTB01 said:

 

We haven't. There'll presumably be a preview event for both orks and marines in August?

I'm sort of expecting orks to get a surprise reveal on Sunday, as I think the codex is probably due out early August as a gut feeling.

1 hour ago, Mogger351 said:

I'm sort of expecting orks to get a surprise reveal on Sunday, as I think the codex is probably due out early August as a gut feeling.

 

Respectfully I disagree. They've not shown the full stuff of what's coming yet. The starters drop at the end of July (25th). 

 

As per last ed, I'd expect to see them in September as tradition. They generally don't do big releases in August. Ogors are the first August release with the army box. 

On 7/15/2026 at 11:07 PM, gideon stargreave said:

Amazing miniatures, the proportions (especially of the weapons) is a massive improvement. The  multipart design is very clever and the bionic arm on the nob is excellent 

 

also, I need this guy 

IMG_7100.jpeg

 

I collected all the extra Squigs and Squig vat from a spare Buggy a few years ago with the long-term intent of eventually creating a Squig Taco Stand, and this guy plus all the various Squigs from the Armageddon box are dangerously close to making me pull the trigger on that extremely dumb idea.

2 hours ago, andes said:

The current Nob kit just came back in stock -- it'd be a weird decision for GW to do that if a brand new Nob box is coming, right?

Not if it's a Kill Team and locked in a box with other stuff for who knows how long. Probably until whatever kill team box comes after.

In other news this means Red Terror and stealth cadians will be standalone once the Nob team is first available.

5 minutes ago, Nephaston said:

Not if it's a Kill Team and locked in a box with other stuff for who knows how long. Probably until whatever kill team box comes after.

In other news this means Red Terror and stealth cadians will be standalone once the Nob team is first available.

 

Valrak has backtracked on the nobz killteam. If they're definitely coming it'll be as part of the release 

18 minutes ago, GenerationTerrorist said:

Man, I absolutely love them Boyz. What with Wazdakka being released, and upcoming new Bikerz, I am really going to struggle to not start a Speed Freaks army....

The Armageddon battalion box is solid for that too. 6 koptas, wartrike and a squig buggy. Hope this helps lol

On 7/16/2026 at 5:17 PM, 01RTB01 said:

Nazdreg - unconfirmed

Oh please give us Nazdreg! I've never cared enough about Ghaz beyond an big bad in the lore, but I love bad moons, definitely unique amongst all 40k armies in just being the richest of their species and able to afford the snazziest dakka.

4 minutes ago, Xenith said:

Oh please give us Nazdreg! I've never cared enough about Ghaz beyond an big bad in the lore, but I love bad moons, definitely unique amongst all 40k armies in just being the richest of their species and able to afford the snazziest dakka.

Not to mention it's about time he got a model for the first time since, what, RT? 2E? He's been active in the fluff for ages and even had rules as "recently" as the 3E book (delightful tome that it was, blessings of Gork- or possibly Mork- be to Andy Chambers) and even has a Contrast paint named after him; give him a new model, GW!

6 hours ago, 01RTB01 said:

 

Respectfully I disagree. They've not shown the full stuff of what's coming yet. The starters drop at the end of July (25th). 

 

As per last ed, I'd expect to see them in September as tradition. They generally don't do big releases in August. Ogors are the first August release with the army box. 

Well, look at what they previewed the other day, that's what will be coming up over the next 2 months. If none of them are big releases, what is:

 

- very large ogor refresh

- brand new edition of necromunda with a starter box

- new blood bowl game format and start box

- relaunch of old world with a refreshed chaos range and new starter box

- exodites

- round 2 of cuatodes with their special branding

 

Some of that has to land in August and I'd argue half it is more of a big deal than a codex release.

 

Edited by Mogger351
54 minutes ago, Evil Eye said:

Not to mention it's about time he got a model for the first time since, what, RT? 2E? He's been active in the fluff for ages and even had rules as "recently" as the 3E book (delightful tome that it was, blessings of Gork- or possibly Mork- be to Andy Chambers) and even has a Contrast paint named after him; give him a new model, GW!

He was given a (terrible) model in 2nd edition. However, here's hoping he resembles the John Blanche art from 2nd Ed.

29 minutes ago, Mogger351 said:

Well, look at what they previewed the other day, that's what will be coming up over the next 2 months. If none of them are big releases, what is:

 

- very large ogor refresh

- brand new edition of necromunda with a starter box

- new blood bowl game format and start box

- relaunch of old world with a refreshed chaos range and new starter box

- exodites

- round 2 of cuatodes with their special branding

 

Some of that has to land in August and I'd argue half it is more of a big deal than a codex release.

 

 

First codex of 11th is a big deal. However, you do prove the point that there's plenty to drop in August. Ogor box goes up this weekend so presumably the rest will drop late August/ September. That leaves space for kill team and blood bowl which could conclude the August release.

14 minutes ago, marspeople said:

The old Nobz looks like they are from a completely different game now.

It would be weird if they didn't replace them. They looks very wrong now.

I wouldn't go quite that far, and in fact one thing I really like about the new Ork stuff is how well it meshes with the older models (helped admittedly by the natural variation in Ork physiology), but new Nobz will be interesting.

On 7/17/2026 at 4:38 PM, Lexington said:

I collected all the extra Squigs and Squig vat from a spare Buggy a few years ago with the long-term intent of eventually creating a Squig Taco Stand

Definitely do this. I remember them saying thats effectively what the rukkatrukk was anyway, portable canteen and artillery!

I wasn't super happy narratively to see shoota and slugga boyz going away, but sort of understand it. I wasnt super happy to see they now magically get all 3 specials for every 10 in a lovely regimented manner, but its a plague for most kits now so meh. But 2 nobz in a unit might be a bridge too far for me now I've realised its a thing.

6 minutes ago, Mogger351 said:

I wasn't super happy narratively to see shoota and slugga boyz going away, but sort of understand it. I wasnt super happy to see they now magically get all 3 specials for every 10 in a lovely regimented manner, but its a plague for most kits now so meh. But 2 nobz in a unit might be a bridge too far for me now I've realised its a thing.

You can always run under strength if you'd rather. 

 

Not sure it's a hill I'd be willing to die on. It can represent groups that have mobbed up. There's ways of explaining it. 

 

Unless of course you were happy running a mix of sluggas and shootas? As a death skulls player then my boyz have clearly looted well and carry well. 

 

I'm not sure that running 1 heavy weapon per ten boyz vs 3 per ten boyz is any more or less regimented. However, the special weapons may lead to seeing more boyz on the table which isn't a bad thing as they should be at the core of forces.

8 hours ago, 01RTB01 said:

You can always run under strength if you'd rather. 

 

Not sure it's a hill I'd be willing to die on. It can represent groups that have mobbed up. There's ways of explaining it. 

 

Unless of course you were happy running a mix of sluggas and shootas? As a death skulls player then my boyz have clearly looted well and carry well. 

 

I'm not sure that running 1 heavy weapon per ten boyz vs 3 per ten boyz is any more or less regimented. However, the special weapons may lead to seeing more boyz on the table which isn't a bad thing as they should be at the core of forces.

To me it's like having intercessors getting 1 sergeant per 5 etc.

 

Fluff wise a unit of boyz has always been led by a singular nob as the biggest boy to be in charge. Having to bend the fluff to work round the fact 1 model in the box is too big for an alt build is not a good sign. I can let the rest slip, it's just if you applied the same logic to more units it gets really dumb really fast.

I feel the guardsmen thing makes a lot of sense in terms of you would actually structure army infantry, but two Nobz doesn't really seem in line with ork nature. one of the things lost due to the changes in how points work is the fun of oddly sized units for things that would be so in the lore

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.