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Dizzyeye01

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    Deciding on a new path...
  1. My impression from this is that some of the easier way to do Avarice agents would be to just take Necromunda Delaque models and paint them orange (maybe with a head swap). And for elite agents use Firstborn or CSM models with some non-SM heads It's a good impression. I do actually have some CSM marines that I am using for some conversions involving Avarice that are based form some old renegades from rogue trader so expect to see them soonish.
  2. Hey mate, I'm the author behind FW Avarice and Firebreak and it's a good assumption to make there. Officially they are seen to use those colours but one thing I'll point out is there more clandestine method's. There's nothing to say that there are groups 'hired' by the world that bear their own colours. I'm happy to answer any questions you may have for them mate What kind of tech are they known for (beside the standard forge world stuff)? Do they have a symbol? Do they have Imperial Knights, and if so can you hire some of them? If you modeled figures from Avarice and was a bit of a converter how would you suggest converting them? If you painted figures from Avarice and was a bit good what would you suggest adding on to truly mark them as from Avarice, beside their main colours?* * If we go with the mentioned Blade Runner inspiration do I suggest that Pris style eye/face paint is very common among the forge worlds people and/or servitors --------------------------------------------------------------------- * Volnoscere is trully a son of the Emperor, but not a Primarch, instead he is one of the whisper-fabled women born children of the Emperor, one of the sensei... Sorry for the late reply mate, it's been a busy couple of days on my end . To answer your questions.... 1. One of the bigger pieces of tech that Avarice has a molopoly on is parts tied to the Throne Mechanicum. It is also said the Forge Tyrant and other officials within the world claim dominance using Logic Thrones which are in essence servers which can be used to direct commands to their subjects. Which leads onto 3. which I'll get to shortly. 2. In terms of symbols, it's similar to your standard bronze skull surrounded by a circle of cogs with one half being white and the other black. There are variations depending on the tech priest but for the most part that's what I've come up with so far. 3. Now, as for Imperial Houses. Due to their unique place with tech, Imperial Knights are connected in one way or the other, whether that's through he life debts they've made or other means. Avarice is the centre of a web of connections that tie the houses together so if one falls out of lie another could take care of them, in a manner of speaking. 4. In terms of converting/painting some Avaracians, the first thing I'd say at least is that you wouldn't expect them to be typical skitarii and such. They would very much keep their implants covered in order to gain the element of surprise. Just as an example, I kitbashed a group of rangers using a mix of the base skitarii (Back torso, helmet, backpack) mixed in with the scions box (Legs, front torso, arms, rifle). I'd use them as general mercs but in short there's a full variety of types in Avarice, you've got your heavy lifters etc. Everyone has a use and can be used. I do like the thought of using the pris paint style to cover the face a little so that could definitely work, especially with a combo of hoods too. Hopefully, that answers your questions mate. Now I'll just need to properly pull my thoughts together, no pressure
  3. Hey mate, I'm the author behind FW Avarice and Firebreak and it's a good assumption to make there. Officially they are seen to use those colours but one thing I'll point out is there more clandestine method's. There's nothing to say that there are groups 'hired' by the world that bear their own colours. I'm happy to answer any questions you may have for them mate
  4. Taking it one step further, why not have it be victims captured by the Word Bearers that have been 'blessed' by Nurgle. Then you really dirty them up with battle damage and rust showing how they've got the scraps of victory. The other approach would be Word Bearers who through fate were infected and their red is getting peeled back to a sickly grey underneath. It could be a different chapter from the WB compared to the main group. I'd name drop a few people who did similar things for their legions but their names escape me.
  5. You'll want to read Ruinstorm by David Annandale. It all but confirms the origins of the Sanguinor.
  6. I know I barely post anything at all nowadays but here's my two cents at least. I see where you're coming from in terms of the journey meaning more than the end however both parts need to be meaningful in order for the Liber to work. Nobody will argue how important the Librarium was, I used to read the articles a lot when I was just starting off 40k and they really inspired me to work on my own stories even if I've been very prone to jump to different ideas. As Argent mentions, we have the Tabula but it's definitely pale in comparison. The Librarium was clear and easy to find with it's own search engine and such. The Tabula? It's a topic. That's pretty much it. Sure it's at the top of the Space Marine section but it isn't even in the Liber. It only covers power armoured units and is outdated in the forces we now allow within the Liber. That's not even mentioning the download section proposed by Tyler in 2018. At the start, there was two entries to show a guideline of what to aim for. Looking at the section for background fluff today? There is now only two additions made not including the Mark of the Liber. Now, we have the Liber Showcase and while it's certainly an improvement on the past examples, it doesn't feel as recognized or as celebrated as before. As Ace mentions, lore has been more of a shifting point with the inclusion of Primaris however that hasn't stopped people from doing their own thing. There's nothing to stop people from writing their chapter before the Fall of Cadia. The galaxy is a big place and whether you want the news to affect your system or story i entirely your choice. Yes, the Silent King has come back from unknown space but how does that affect my chapter from the other side of the galaxy? Yes, we know from our perspective but does x chapter? Would x regiment know or even care if they're embattled by orks? They're the bigger threat after all because they can see them. It could be seen as a bigger threat in the universe that has brought change to the macro view but the micro? I'd argue that's the layer we focus on. In short, yes the game has changed a lot during the years however that doesn't change the ending should be considered worthwhile.
  7. Greetings fellow brothers of Caliban. Recently, I've been looking into any possible indications of what Luthers' heraldry would have looked like before his time as the Dark Oracle. So far, the only notable pieces I've seen is that he's had the dark angels icon on his chest like in the picture below: Outside of this, I've also found this piece here which seems to me like his left shoulder pad was in bone similar to the Deathwing: Has there been anything else which has hinted or shown what he appeared like? I haven't read the HH books in a long time and not having the latest black book from forge world I don't know if there's any new references there. Any thoughts would be greatly appreciated.
  8. So *scratches head* things haven't exactly gone to plan. I see now it's been a month or so when the first challenge ended and my original plans have truly gone out the window. Things have been chaotic outside of the norm let alone touched the warband I had been planning to work on. That is no excuse for the Iron Gauntlet though so I'm submitting myself for penitence in order to make up for my failures. I have recently gone back to an old DIY chapter of mine and begun working on some guys however I leave it up to you guys the sentence so to speak in order to reaffirm my commitment to the Iron Gauntlet.
  9. Just reading over your notes mate and I had a thought come to mind when it comes to the Knight's of Lupus and their demise or should I say, supposed demise. What if Segimer had personally commanded the attack on the Knights of Lupus' base of operations and "exterminated" the order when in actual fact he used the opportunity to smuggle any survivors into his ranks like with Nazi scientists during WWII due to the knowledge they had on the beasts. He would then use the order to secretly further his own projects which would see their fruition when the legion turns traitor. Just some food for thought.
  10. Well, it's been a while but now is as good as time as any to try and get back into the saddle for writing up an article. I will admit I've not got the best track record when it comes to trying to write an idea out from start to end but I suppose I need to try and regain some lost honor (even if I'm going to be writing about filthy 'traitors') but anyway, enough rambling: I, The Pariah, once known as Dizzyeye, of the Ascendant Eyes take up your Challenges. I vow, before my brothers and sisters of the B&C to complete Challenge 1-5 and submit it to the Liber before the deadline. I vow to support my fellow challengers to the best of my ability. May the Changer of Ways curse me with the Flesh-Change if I fail. I'll have an article up and running tomorrow morning with my notes on where I want to take the Cabal of the Ascendant Eyes, exiled sons of Magnus the Red. There's some nice fluff around the Hidden Ones and the Order of Blindness I wanna try and have a stab at. Edit: Link to the article can be found here.
  11. It looks like you're off to a good start mate. The idea of bonding with your suit in a ritual/vision quest sounds like a nice angle to explore and having the local predators tactics sound like an interesting challenge for the locals to deal with; it's definitely something that can be delved into with how the War Hosts work: someone would be the bait to spring the trap (Gravis) while the flankers would deliver the blow (Tacticus) and there would be scouts to find the beasts and hinder their movements (Phobos). One thing I would suggest is perhaps put all your cards in and mesh Librarian, Chaplain, apothacary and Techpriest into one order like what was done with the Emperors' Spears by ADB: Just some food for thought.
  12. Just looking over your notes so far and there's a few ideas/points I thought could help out: Two things here. First off, what allows the orks to pull their crap together in order to become a threat? Is it due to their success and their arrogance? Was there some sort of Sauron-esque figure who pulled the ork remnants together in order to attack the chapter from all sides? The second and related question is could this be a potential reason as to why they overlooked the orks and let them rebuild their strength? Did they send out some forces to help out allied forces only to realize they've overstretched themselves? Is this how the orks managed to launch a surprise attack against their homeworld. Depending on the timeline, you can really play with how the orks pulled it off. As described in the recent ork codex if memory serves right, orks have actually been coming out of the Great Rift and hitting places across the galaxy. Perhaps that is how the orks surprised the Stonebound? One thing to consider now with the galaxy split in half is where about is the sector in? Are they 'safely' within Imperium Sanctus or have the Stonebound found themselves in the Dark Imperium? Both offer up unique opportunities for story flavour which can add to the situation: The Dark Imp[erium means communication is at it's worst and raiders/pirates are having the time of their lives raiding and pillaging, another, if minor, threat that can hit the sector. Supplies are also incredibly rare making the loss of the keeps/recruitment worlds hurt even more. There is even warp storms acting seemingly on their own will meaning supplies from Terra even in Imperium Sanctus meaning there is still trying times whichever way you wanna play this. One thing to consider which I mentioned earlier is how are the orks able to keep a stalemate with the Stonebound? What is it in the orks that make them a formidable foe to the Stonebound? So their wierdboys predict where a good fight will be? Do they use under handed methods that the chapter doesn't bend to? Or perhaps it's something to do with the Stonebound themselves? Do they reclaim land even though in the long term it is actually going to hurt further down the line? Do they refuse to retreat meaning their numbers keep getting sapped away 'needlessly' some would say? Also, how would the Stonebound feel about these new Primaris kids coming into the fold? Sure, they come with better armour guns, etc. but how would those veterans feel? Surely they've been the ones in the tunnels fighting tooth and nail so it is their right to reclaim their homeworld, not some outsiders who wear their colours? Or perhaps they've learned their lessons and with their new perspective realize their own faults? Just another perspective to throw into the mix. Going back to the idea of a third force pulling the strings in the background, perhaps with the new breathing space the Primaris have given, the command of the Stonebound have been trying to figure out how events have unfolded as they have and are seeing some unanswered questions that have come up over the last millennia. Hopefully this has given some food for thought on the chapter. -
  13. The combination of both. Due to the legion splintering after the Horus Heresy, it gives people the room to do whatever kind of cell they want: want loyalists attacking worlds to make them stronger? Go right ahead. Another cell that plays the part so well they are now just a warband? Enjoy yourself. It's all there and it goes even deeper than that. In two of the Black Library books recently published about the AL, one is a cell of purebloods who are just trying to survive at this point while not trying to fall to Chaos while the other deals with a band of traitors where only one of them has AL geneseed while the others are renegades from different chapters/legions who are trying to live up to Alpharius' tenets.
  14. No pictures yet but I'vd mostly just tried Flesh Tearers red on two different layers. First was a grey seer for a blood letter and I'd say it's worked pretty well. The face seems to be a bit hard to pick out but it does its job. The second and, in my own personal opinion, interesting layer was leadbelcher from the can. It does give a really nice shiny feel to the armour for Thousand Sons but it did take going over some areas where the contrast didn't dry. The main bit I want to get at though is the ability to chip at it. I don't have any specific tools for chipping however just by carefully using my nail I put chips in your show damage and the paint going away.
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