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Hello all. I guessed it was about time I put some pics up of my Chapter. I am going to say this now: updates will be infrequent and random (unless a painting challenge appears). I have a escalation tournament coming up so hopefully that will get me motivated. Also going to use my gallery here for a change. I know I am no 'Eavy Metal painter and some of my paintjobs are a little old now but any comments and criticisms you can give will be greatly appreciated. Part 1 of my almost Complete battle Company with some 1st Company Part 2 Interrogator-Chaplain Limited Edition Sergeant
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- Dark Angels
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The Halls of the Liber Astartes were abuzz with the arrival of many new Adepta Sororitas Orders. Getting them all catalogued was a tiring, but rewarding task, but the Moderati had another task to complete. "The Administratum has decreed that our focus should now turn to recording the Adeptus Mechanicus," Ly read the vellum out aloud for the benefit of his fellows. "And not just our Martian allies either." Olis turned to Aquilanus, who was staring into space. Ly noticed too and was going to rouse him, but Conn shook his head. "Our Brother is currently distracted. Best not to disturb him for now..." It's happening again. No kidding the second voice retorted. I would never have guessed... Seriously, who or what is coming now?! Brothers and Sisters, the third voice replied noticing the two Sisters had started to seethe.Let us welcome this new arrival warmly. Graaaaah! I don't know what he said, but I agree. Leave the 'Reaver alone, replied the seventh voice. 01001001 00100000 01100001 01101101 00100000 01000100 01100001 01110010 01101011 00100000 01001101 01100001 01100111 01101111 01110011 00100000 01001101 01101001 01110010 01101111 01110011 01100001 00100000 01101111 01100110 00100000 01110100 01101000 01100101 00100000 01001010 01100001 01100111 01100111 01100101 01100100 00100000 01100101 01100100 01100111 01100101 00100000 01000101 01111000 01110000 01101100 01101111 01110010 01100001 01110100 01101111 01110010 01111001 00100000 01000011 01101100 01100001 01101110 00101110 00100000 01000110 01101111 01110010 00100000 01110100 01101000 01100101 00100000 01000100 01100001 01110010 01101011 00100000 01000111 01101111 01100100 01110011 00100001 Eww! Scrap Code! Ignore the others. Warned the ninth voice. Welcome! Welcome to Part II of the Liber Challenge!. The aim is to create a DIY force of Adeptus Mechanicus, Dark Mechanicus or Knight House. A Skittari only force is most welcome too! To enter vow using the following statement: Adeptus Mechanicus vow: 01001001 [enter Forum name], 01110110 01101111 01110111 00100000 01110100 01101111 00100000 01100011 01110010 01100101 01100001 01110100 01100101 00100000 01100001 01101110 00100000 01000001 01100100 01100101 01110000 01110100 01110101 01110011 00100000 01001101 01100101 01100011 01101000 01100001 01101110 01101001 01100011 01110101 01110011 00100000 01000101 01111000 01110000 01101100 01101111 01110010 01100001 01110100 01101111 01110010 01111001 00100000 01100110 01101100 01100101 01100101 01110100 00100000 01101001 01101110 00100000 01101000 01101111 01101110 01101111 01110101 01110010 00100000 01101111 01100110 00100000 01110100 01101000 01100101 00100000 01001111 01101101 01101110 01101001 01110011 01110011 01101001 01100001 01101000 00100001 00100000 01100010 01111001 00100000 00110110 01110000 01101101 00100000 01000111 01001101 01010100 00101011 00110001 00100000 01101111 01101110 00100000 01110100 01101000 01100101 00100000 00110001 00110111 01110100 01101000 00100000 01001101 01100001 01111001 00101110 Dark Mechanicus vow: 01001001 [enter Forum name], 01110110 01101111 01110111 00100000 01110100 01101111 00100000 01100011 01110010 01100101 01100001 01110100 01100101 00100000 01100001 00100000 01000100 01100001 01110010 01101011 00100000 01001101 01100101 01100011 01101000 01100001 01101110 01101001 01100011 01110101 01110011 00100000 01000011 01100001 01100010 01100001 01101100 00100000 01101001 01101110 00100000 01101000 01101111 01101110 01101111 01110101 01110010 00100000 01101111 01100110 00100000 01110100 01101000 01100101 00100000 01000100 01100001 01110010 01101011 00100000 01000111 01101111 01100100 01110011 00100001 00100000 01100010 01111001 00100000 00110110 01110000 01101101 00100000 01000111 01001101 01010100 00101011 00110001 00100000 01101111 01101110 00100000 01110100 01101000 01100101 00100000 00110001 00110111 01110100 01101000 00100000 01001101 01100001 01111001 00101110 Knight Houses vow: I, [insert name] vow to create one of the noble Knights Houses, by 6pm GMT+1 on the 17th May. For Him on Earth! Those who wish to create a Titan Legion can do so too! Those that vow can proudly display the following in their signature to show their participation (as long as the signature follows the guidelines set in this topic ) : The specific medallions to go with the banner: Skitarii: Dark Mechanicum: AdMech: Imperial Knights: Medallions created by Grotsmasha! Each topic made by members should have at least the following: Name of Exploratory Fleet/Forgeworld/Cabal/Battle Group/Knight House/Titan Legion Home planet/planet army is based upon Name of its Founder(s) Notable characters (including names of Titans, Knights etc) History Significant battles joined Hope to see your participation soon!
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- Liber Astartes
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The ceremony was an unusual one. It was serious for a start and way over due. There was many Orders to induct into The Apocrypha of Lourker and to merely enter them upon the pages in the manner of a common scribe was both mundane and demeaning. The book was old. It was known that Kurgan the Lurker himself had entered the first entries himself. The relic always seemed to be nearly full, but despite the Liber Moderati best attempts, none of them ever got the the last page. "And on the date of 441.M40 the Order of the Dauntless Spirit was created." Intoned Aquilanus, his voice sounding different than was typical. Olis and Conn looked at Ly warily. It was badly kept secret that their Brothers' mind was fractured. Some personalities of his were relatively easy to deal with. The one that was speaking now was usually full of fervour and barely contained holy rage. "It has been entered, Brot...Sister! Er, yes. Sister." Olis rolled his eyes at Conn's verbal slip. Aquilanus didn't seem to notice. "And on the date of..." Welcome to the first of many Liber Challenges! To mark this day, the Liber Mods have decided to start a challenge where by Forum members create armies appropriate to the B+C. Each month will mark the beginning of a different faction. To start with, the first challenge will be to create a DIY Adepta Soroitas Order. To enter, post your Oath and it will be entered in the post below. "I, [name], vow to create an Adepta Sororitas Order and post the results in the name of the martyred Sisters and to Him on Earth. Your will be done." To show your participation in this event, you can display this in your sig proudly: Once you have completed this challenge your reward is this: Courtesy of Grotsmasha! The finished article should include the following: Order name Home planet Name of its Founder Notable Sisters History Significant battles joined An example of its colours and heraldry markings. This can be done using models, the Sisters painter here, or a combination. The ultimate aim is to encourage members to be creative and have fun. That doesn't mean that friendly rivalry isn't excluded The first challenge ends on 17th April 2015 at 00:00 GMT. Good luck Sisters!
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+Input Authorisation+ >****************************** +Grand Inquisitor/Atia level and above authority recognised+ +Commence Exload topic: Forces of/originating from Augustinaa Y/N?+ >Y +no recent files+ +Commence Exload topic: Great Crusade Forces/Knight Questoris/House Caesona Y/N?+ >Y +Exload commencing..... File 1+ HOUSE CAESONA Title: Ancient and Resolute Order of the Imperial Knight House of Caesona Household Grade: Secundus Patent: Autonomous, Warrant of Ancient Domain and Arms (recognised 889.M30, ratified 900.M30) Warden Domain: Knight World of Augustinaa, Segmentum Ultima Cognomen: "Dire Lions" (informal, pre-unification) Allied Legions/Forgeworlds: No formal bonds, blood-debt bound to the Legio Fureans, reciprocal ties established with the Forge World of Incaladion. Allegiance: Traitoris Perdita (mostly) +searching for more files Y/N?+ >Y + ... searching ... +
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The Liber Cluster Early in the 35th Millennium, the High Lords of Terra issued an inordinate number of decrees to expand the Imperium and settle upon uninhabited worlds. The exact reason for this is unclear, though many Imperial scholars point to the Ur-Council of Nova Terra in opposition of the High Lords of Terra as a potential cause. With so much territory lost in such a short time, bitterly fought over in a bloody civil war, the High Lords perhaps looked to untapped locales for much needed resources. In 328.M35, hundreds of settler fleets gathered to depart for a region of space that Imperial records state never had a human presence. Existing below the galactic plane, separated from the galaxy yet close enough to make Warp travel to it theoretically possible, was a cluster of stars, like a dense, miniature galaxy orbiting our own, akin to a satellite moon. Some thought its distance from the horrors of the galaxy would see it free of its worries and troubles, free for humanity to flourish unopposed. With such thoughts in mind, this galactic satellite was dubbed the Liber Cluster. 16 million settlers left for the Liber Cluster in over a dozen waves through a period of two centuries. 16 million human souls, to map hundreds of millions of suns, to catalog billions of worlds, but most importantly to settle upon the 350 worlds theorized by Mechanicum logic-tenders to be habitable within the Cluster. The sheer number of ships needed dwarfed any other fleet of such singular purpose, a size not seen since the heady days of the Great Crusade. Reports came with slowing regularity, as the dispersal and distance made it difficult to keep in contact. The reports painted a grim picture, for the Liber Cluster was not all that the Imperials had hoped it to be. Though accompanied by Imperial Guard regiments escorted by the battleships of the Imperial Navy, military resources the High Lords found difficult to part with, initial contact with the Cluster encountered a strong Ork presence, which stunted the first few waves of settlers. It took sixty years of grievous losses before the human forces could consolidate their beachhead into the Cluster, declare territory for settlement and conduct deeper explorations. It was discovered that where they had entered the Cluster, deemed the best location for its closest proximity to the nearest Imperial muster world, was dead center in a budding Ork kingdom. Though its back was broken, the Ork menace remained at large throughout the Cluster, making progress difficult. They were also not the only xenos threat within the Cluster. Mysterious disappearances and crippling attacks as if from ghosts forced the human settlers to shift their paths of progression on more than one occasion. Though very little evidence of these attacks was left by the aliens, the patterns fit with known Eldar engagements. Other xeno breeds plagued the Cluster, many of which new and unknown to the greater Imperium. Not all were advanced enough to pose an existential threat to the human settlers, but enough were to prevent them from expanding into all corners of the Cluster. The Warp was unusually calm within the Cluster, with no known Warp-borne aberrations witnessed after an entire century, a level of calm not seen in any other Imperial Sector of comparable size. While initially seen as a blessing, a sign that the corrupting touch of the Warp was too weak here to threaten them, it proved instead only to be the calm before the storm. The last known report was received 527.M35. After nearly a decade of silence, the next scheduled settlement fleet had much of its civilian population replaced with Guard personnel. Embarking for the Liber Cluster in 514.M35, it kept in regular contact with the Imperium in its decade-long journey. With the Terminus Crux station missing, its first stop was at Liber Primus, the first settled word of the Liber Cluster and headquarters to its human population. Their hails went unanswered, and radiation readings showed the world was too hot for even an unmanned probe. This finding, along with a declaration of intent to explore unknown readings from the uninhabited gas giant of Liber Septimus, was the last transmission received by the Imperium. The High Lords who reigned at that time were not the same who had so fervently endorsed the settlement of the Liber Cluster. When no further transmissions were received, all details of the Liber Cluster and humanity’s ill-fated attempt at conquering it were swept under the rug and forgotten. For four centuries, the Liber Cluster was dark. No further attempts were made to enter its depths, and nothing from those already lost to it was heard from again. But the Imperium has ever been a mercurial beast, led by High Lords of distinction and infamy. So it was that when a particularly ambitious, daring Council reigned in the final century of the 35th Millennium a great many changes would occur, and old, failed projects dusted off and renewed. The most ambitious of these projects was a Founding of Space Marines. The twenty-first of its kind, and greater in size than any before it save the legendary 2nd Founding. In large part due to its size, a great many other projects were included in this Founding, namely experimentations based upon uncovered relics of gene-tech. Thanks to the inquisitive and studious High Lord Jahleirr Sultin, master of the Administratum and obsessive collector of ancient documents, a small portion of the Founding was earmarked for a return to the Liber Cluster. Over a dozen newborn Chapters of the Adeptus Astartes would not be subjected to the genetic experimentations common to this particular Founding, but would instead be tasked with more effectively taking the distant Cluster in the name of the Emperor. Another grand wave of settlers will depart the known galaxy, accompanied once more by storied regiments of the Imperial Guard and escorted by some of the Imperial Navy’s finest ships of the line. However, with over a dozen Chapters of the Adeptus Astartes spearheading what was being dubbed the Second Liberite Invasion, tasked with remaining behind in the Cluster as a standing force even if successful in bringing the Liber Cluster to the Imperial fold, their success is now deemed assured… But its fate is up to you… Ground Rules Hello, and welcome to the Liber Cluster community project. This project is about building from scratch an entire Imperial Sector, with the twist being that it is a distant, isolated globular cluster of densely packed stars orbiting the Milky Way galaxy. Anything can go into here, from Chapters of the Adeptus Astartes, to regiments of the Emperor’s stoic Imperial Guard, from Sisterhoods to Knight Houses, from Forge Worlds to Death Worlds. Anyone can contribute on anything within the Liber Cluster. Whether it's lore, artwork or creative writing. Multiple people can even contribute on the same specific matters. Remember to be considerate if, for instance, you and another are working on something at the same time, whether it be an Imperial world or a Warband of Traitor Marines. First, the Golden Rules: All normal board rules still apply. We can speak of, and create, Xenos breeds, but only as antagonists to Humanity. Nothing, for instance, from the Xenos perspective or focus. Anyone can contribute to anything, so long as it is new material. No volunteering old work, no making cosmetic changes to fit it in. Anyone can provide comments or criticism, so long as it is constructive and considerate. Everyone is an equal contributor. Any contribution provided to the Liber Cluster community project is the community’s and not the individual’s. Please bear this in mind before contributing. I, Cormac Airt, will for some bloody insane reason be heading this project, at least for the time being. But, I am only here to guide and not to dictate. You don’t need my approval to be a part of anything, nor does any contribution have to go through me before it can be considered truly a part of the project. I will provide the structure and the goal posts to help the project be further fleshed out. I will step in and settle disputes where necessary. However, I will also be contributing myself, as time and inspiration permits. To make sure that there is no mix-up between myself contributing as an equal to the rest of you, and to myself acting to safeguard this project and keep it moving, I will change my font accordingly. If you see something of mine in this font, then you know that whatever it is, goes. Whether it is putting down a disagreement or putting the thread back on track. If anyone feels that I have become tyrannical with this power, they can to turn to the Moderati of this subforum (Aquilanus, Messor and Olisredan), who are the true law in these here parts, whatever my choice of font color. If somebody else takes over in heading the project, then the same thing here goes for them as well. To get the ball rolling, I have laid something of a framework around which others can add onto, or affect and change around a bit, in the second post, which will be edited extensively over time to include newer developments. Remember the golden rule of being considerate, so if there is something that you wish to change, whether it is something I provided or another contributor, start a discussion on it rather than simply making that change. Perhaps some thoughts can be swayed, or a happy middle reached. This isn’t Minecraft, so no going around planting TNT in other people’s houses.
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THE LIBER ASTARTES SWAP CHALLENGE 2019 - PHASE 1 First off, my apologies for the delay in posting these, peeps. Unfortunately I was called into work on my day off today so I have had to construct this after getting home. Greetings Brothers and Sisters of the LIBER! Here we stand, the time has come for the first event of the newly refurbished and fine tuned Liber Astartes Swap Challenge (or LASC for short, because yay acronyms!)! Welcome to Phase 1. This event is designed to display some comradely fun and a little bit different from the Swap events of old, if you are venerable enough to remember them. The LASC event will champion new writing of fresh Chapters of Space Marines, or alternatively, updating and refining/completing Chapter articles you have made here on the B&C. Jonny: So, Brother Cambrius, how does Phase 1 work? Well, Jonny, here's the answer: PHASE 1 (September 3rd - October 31st) In Phase 1, starting today, participants must submit a 'complete' DIY Chapter article by November 1st. Jonny: So what counts as Complete? By complete, I want to see an article that covers the basics on your Chapter to define who they are, what they do and what are they like to really help the person who will be creating a miniature from your Chapter in Phase 2. If any articles are not up to the bare minimum standard, their participation may be removed from the event to be fair for whoever would have been given their Chapter in the Miniature Swap. If you want to get a scope on what is needed at the bare minimum, you could look up some examples from Forge World entries on Chapters, which aren't a full codex or article entry, but really define the Chapter succinctly. Another good example are the mini IAs I have constructed over the years like the Avenging Fists and Demolishers. In a nutshell, what I want to see in your submission at a bare minimum is the following: Who are your Chapter What do they look like What is their personality What is their identity in the world of 40K? (eg are they heroic knights of honour, shadowy assassins, cold and logical soldiers) With the inclusion of Chapter Tactics in the new Codex, I would love to see what your submitted Chapter(s) would utilise as per their character and well. More detailed articles are most certainly encouraged as Phase 1 is all about creating and improving your Chapter with input from everyone else. If your Chapter's history is listed in a Painting Log in the Hall of Honour or Works in Progress, you are more than welcome to participate as well, but it would be recommended you collate your written bits into a thread/article/IA in Liber Astartes so whoever has your Chapter in Phase 2 can find the details they need. Jonny: Can Renegades and Chaos Marine Warbands participate? Yes, you can submit a Chaos/Renegade IA article in Index Traitoris if you wish to, but be aware that there will need to be a least 1 corresponding participant who is able to build and paint Chaos Marines to do so. If you do intend to submit a Warband, it'll be worth drumming up participation amongst your fellow Chaos Marine collectors to ensure you'll have a variety of CSMs to possibly get in Phase 2. Jonny: Can someone submit more than one Chapter into this event? Absolutely! The absolute maximum for this event will be 3, to ensure you do not burn out in trying to write more than 3 Chapter entries over the next two months and in painting your miniatures. If you fail to complete an extra entry or entries by November 1st, then you will only be required to create 1 miniature in Phase 2. If you submit more than one Chapter entry and it is completed by November 1st, you will be expected to honour as many miniatures as well (eg you submitted 3 Chapter entries, you will need to build and paint a miniature form 3 Chapters swapped to you in Phase 2). Jonny: Can older articles be submitted into this event? Yes they can! For crustier Liberites like myself who have written multiple articles and entries over the years, with the release of the new Codex and the whole Primaris addition and progression of the 40k Universe, this opens up a fantastic opportunity for older hands to revive articles and update them to the current timeline. Are they destroyed, reborn with a large amount of Primaris, still the same but with newer responsibilities or moments of triumph/despair that have defined the Chapter's psyche and doctrines? All of this is fresh meat and fluff to chew and play around with. Jonny: Can we submit Xenos and non Space Marine entries (eg Astra Militarum etc)? Xenos and Non-Powered Armoured Factions will not be included in this event. This event is solely focusing on the Space Marines of whichever flavour you desire. Sorry my gribbly and vanilla-human friends, but this event as mentioned in the title is the Liber Astartes Swap Challenge, otherwise it'll get a little too complicated trying to get correct swaps for factions and races etc. Articles must include an image of the chapter's heraldry and symbol (this can be done by including an image or images using a miniature you have painted, or the Space Marine Painters here on the B&C, or the GW Primaris variant). The pledge to participate in this event is as follows: "I <INSERT NAME HERE>, VOW UPON THE HONOUR OF MY CHAPTER, THE <INSERT CHAPTER NAME HERE>, TO WRITE ABOUT A DIY CHAPTER IN THE LIBER ASTARTES BY NOVEMBER 1ST TO A COMPLETE STANDARD. I VOW TO ALSO COMPLETE 1 MINIATURE OF A CHAPTER RANDOMLY ASSIGNED TO ME BEFORE JANUARY 1ST 2020. SHOULD I FAIL, I SHALL WEAR THE SIGNATURE OF SHAME UNTIL I HAVE REDEEMED MYSELF IN THE EYES OF THE LIBER." Participants must also include which Space Marine models they are able to build and paint for Phase 2, to ensure those who may not have Primaris marines don't get an Ultima Founding Chapter in the Swap. For your article entries in the Liber Astartes/Traitoris, please include "LASC 19" in the title of your Thread so participants know that the entry you are writing is involved in this challenge. Here's an example of a vow: If you are participating, you can put one of these Banners into your signature (it's worth checking that the addition won't break the Forum's rules on Signature sizes in case you need to re-jig your Signature in full): If you complete this event with an article and miniature of the chapter swapped to you, you can proudly wear this signature: And if you should fail to complete a miniature or article in time of the deadline for Phase 1 or Phase 2, you will be required to carry this banner of shame: There will also be other banners made for particular participants of note in this challenge, whether it is through very active feedback and help for their fellow Liberites in constructing their Chapter entries, or were insane enough to submit up to 3 entries. I will also be constructing a Redemption banner for those who may have fallen to the wayside in this event, but manage to complete a miniature within the month of January 2020. More on that as we get closer to Phase 2. +++++ This event is all about participation and aiding your fellow Liberites in the creation of their Chapters and encouraging camaraderie. Be polite and constructive with each other when adding opinions/suggestions/questions to entries submitted to help improve or refine them. And well, that is it. Good luck everyone and here's to a great event! Cambrius
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UPCOMING EVENT: SEPT - DEC 2019 "THE LIBER ASTARTES SWAP CHALLENGE" Greetings Brothers and Sisters of the LIBER! So for those of the Adeptus Astartes persuasion, it has been a very busy month with the release of a new Codex and Supplements, including the return of Chapter Tactics to really allow us Liberites to really go and have fun creating our unique Chapters of Space Marines. As a result and to help drum up further activity here and display some comradely fun, I am resurrecting an old event first championed in my old days by "Captain_Shrike" before "Ferrus Manus" took up the responsibility of the DIY Chapter Swap. Now this event will be a little bit different from that event of old if you are venerable enough to remember. This event will champion new writing of fresh Chapters of Space Marines, or alternatively, updating Chapter articles you have made here on the B&C (for older hands like myself I will likely follow this route. Jimmy: So, Brother Cambrius, how will this work? I am so glad that you asked me, Jimmy! So here is the planned breakdown of what will happen in 2 phases: PHASE 1 (September 3rd - October 31st) Participants must submit a complete DIY Chapter article by November 1st. By complete, I want to see an article that covers the basics on your Chapter to define who they are, what they do and what are they like to really help the person who will be creating a miniature from your Chapter in Phase 2. If you want to get a scope on what is needed at the bare minimum, you could look up some examples from Forge World entries on Chapters, which aren't a full codex or article entry, but really define the Chapter succinctly. Another good example are the mini IAs I have constructed over the years like the Avenging Fists and Demolishers. More detailed articles are most certainly encouraged as Phase 1 is all about creating and improving your Chapter with input from everyone else. Jimmy: But, Brother Cambrius, what about those Liberites who have submitted articles or have made an army of one of their numerous Chapters over the years and may not want to start afresh with a new Chapter? Jimmy you really are asking so many pertinent questions, aren't you? Well fret not Liberites! With the release of the new Codex and the whole Primaris addition and progression of the 40k Universe a while back, this opens up a fantastic opportunity for older hands to revive older articles if they desire and update them to the current timeline. Are they destroyed, reborn with a large amount of Primaris, still the same but with newer responsibilities or moments of triumph/despair that have defined the Chapter's psyche and doctrines? All of this is fresh meat and fluff to chew and play around with. I'll be doing this myself with some of my older Chapter(s), depending on participation. Jimmy: What about those who make Index Traitoris articles on Chaos Marines and Renegades? Can they take part? Well Jimmy, yes they can! But numbers will be vital in ensuring they will have a partner who we can swap their Warband/Chapter with and can produce an appropriate model. If numbers are insufficient, the Moderati team will look into a work around. Now then Jimmy, it is clear you have been influenced by the foul notions of the Warp to even ask such a question, so off to Servitor indoctrination for you... Jimmy: Wait, what?! Moderati, no! Nooooo! -Ahem- Now, where were we? Articles must include an image of the chapter's heraldry and symbol (this can be done by including an image or images using a miniature you have painted, or the Space Marine Painters here on the B&C, or the GW Primaris variant). Participants must also include which Space Marine models they are willing and able to build and construct in the Vow they will submit when the event begins on September 3rd, as not everyone has Primaris marines yet, which would be a little awkward if they got an Ultima Founding Chapter. PHASE 2 (November 1st) It is at this point Chapter IA/Articles/IT submissions for this events are cut off and each participant is randomly assigned a chapter through a PM to build and paint a model of.You will have up to January 1st 2020 to complete their model(s). Participants will need to submit an image of their WIPs and Completed miniatures in the respective threads created at the start of Phase 2 in WIPs and the Hall of Honour, with direct links in the LIBER to these in the opening post of the Chapter Swap event thread. Further details on this phase will emerge as we get closer to the date when I construct the Phase 2 Master Post for participants. +++++ And that is it as an introduction! Plenty of details there for you to chew over and start planning possibly. But if you are making a fresh IA for this event, remember this does not start until September 3rd when the post to make your vows is uploaded to the Liber. For now, review your creations and armies and plastic, and see what you can possibly submit for this fine event. Oh, and there will be Banners for this event as well, and possibly some unique titles for specifically active participants as well. That's all for now! See you soon. Cambrius
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Hey there, as the results of the latest poll are not definite, I want to make a flash poll, which will be evaluated on this Saturday. By using those results with the highest votes, we should be able to narrow down the outlines of our new world. We've seen discussions about an ocean hive world, an agri world and so on but haven't seen that interest represented in the respective votes. On the other hand, Knight worlds, etc. had quite a lot votes but were almost not discussed. We assume that others were intrigued by suggestions made by other participants, after they themselves have voted. Thus, we want to give you a chance to reconsider your vote and finalize this poll in one take. Hopefully, we'll have a clear outline on which we can build upon. :) Cheers, Kel
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You know the drill, another week, another topic to vote! Sorry for the delay. Yesterday, I wanted to upload this one but had some issues with my connectivity. Nonetheless, this time, it's about where and when we want or little project to set in the 40K universe! As of now, these are the results of the previous polls: - 1: we want to create a new realm of our own, starting off with a single world - 2: we want to start with smaller campaign stuff like WDs Flashpoints and want to gather them in anthologies which will be our equivalent of a Warzone book - 3: we decided that the Imperium has to face off against a Xenos threat, which shall include Astartes, the Guard, AdMech and Necrons We already have some great thoughts and ideas for themes and how things might turn out! Whichs is great, we were hoping to inspire you guys right away. Back to this poll now: Where in the galaxy do we want to settle? When do we want to settle? On what kind of world do we want to settle? We've decided to limite the timeline with the Indomitus Crusade as GW themselves are currently developing this era and it's also the one covering todays Codices and further releases. That's it for now. Happy voting! Cheers, Kel
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THE VANQUISHERS Chapter: Vanquishers Founding: 4th Homeworld: Caeron Geneseed: Imperial Fists (Crimson Fists) Organisation: Codex Chapter Master: Coras Brenen Chapter Symbol: Silver Clenched Fist Brother Veneo of the Fourth ‘Resilient’ Company, Fifth Tactical Squad ‘Against All, We Endure’ The Vanquishers are a chapter that live and fight under the sacred tenets of endurance and vigilance, taking the trait of stubbornness and purity from their Primarch’s legacy. Renowned across the southern regions of the Segmentum Solar as masters of urban warfare, fighting in the treacherous conditions of densely built battlezones are their true forte in combat. Zones Mortalis, such as Hive Cities, industrial facilities and to a smaller degree, in the cramped conditions of void warfare are the Vanquishers’ true home of combat, forged through intensive training upon their homeworld of Caeron, itself a planet filled with crumbling Hive Cities destroyed during the Horus Heresy. Renowned for rarely retreating until the last glimmer of hope for victory is lost, the Vanquishers always seek to find an enemy’s weakness to exploit and turn the tide of a battle. Endurance is the trait above all else the Vanquishers strive for; ensuring that they outlast their foes through superior firepower and combat skills, no matter how long or protracted the campaign. This has sometimes led to the chapter receiving shocking losses in ill-fated campaigns, including their near annihilation in 398.M35 to WAAAGH! Gullzag on the Hiveworld of Azura Secundus, with only two hundred and twenty Vanquishers emerging from the apocalyptic clash, ending the Orks’ systemwide rampage. But the amount of victories snatched from the jaws of defeat by this tenacity has also provided the Chapter's greatest victories, such as the sundering of the Red Surge in 501.M38 in the Bryhod System. The battle brothers of the Vanquishers maintain a supremely high level of discipline both on and off the battlefield, it is remarked by some that their level of discipline is only matched and surpassed by their primogenitors, the Imperial Fists. Legacy and History Founding and Homeworld ‘This is the one true crucible where our vow and credo as a Vanquisher is tested and proven. As we break through the walls and buildings of this labyrinth; we must weather whatever craven trap and ambush awaits us, then execute our target. Against all, we endure!’ - Chapter Master Adilo Deinas at the Siege of Rimewall Hive, 370.M35 The Vanquishers were forged from the Crimson Fists in the latter years of 32nd Millennium, replacing the heavily depleted forces from the galactic wide rampage of the Orks after the War of the Beast. The chapter were dispatched to the Southern fringes of the Segmentum Solar to defend and eradicate the lingering Ork presence still left from the brutal warfare centuries prior. Captain Vasperon of the 5th Company was blessed with the honour and responsibility of building the new chapter, ready to scour away the Greenskin threat that was making its presence more felt through the Fidel Sector. Vasperon was a warrior who prided himself and his Company on pure will and unyielding vigilance for incoming threats when on and off the battlefield. This would be a major part in the creation of the Vanquishers personality and combat doctrine, as they grew in number and capability over the early years of the 33rd Millennium. Having successfully ended the threat of the Ork presence and building Waaagh! within the systems of the Fidel sector, the Vanquishers sought to find a planet on which to settle and build their forces to become a fully grown Astartes chapter. Located in the heart of the sector, the chapter settled upon the planet of Caeron, which was once a vibrant Hiveworld that served as a mustering point for the Expeditionary Fleets during the Great Crusade. When the Horus Heresy and subsequent events of the Scouring took place, the planet fell to the hands of the traitor Legions, until the Imperial Fists retook the planet in a cataclysmic campaign that rendered the planet a husk of its former habitability. A single Hive named Blackring, built after the Scouring now circles completely around Caeron’s equator, which remains the only viable area for humanity to survive with relative ease upon its surface; as to the north and south of Blackring, vast irradiated tundra wasteland spreads to Caeron’s poles, with long abandoned and crumbling hive cities, shattered orbital platforms and other infrastructure scattered across the hemispheres, which are almost impossible to reach by conventional means due to the violent storms and lethal environment created from the apocalyptic fighting during and after the Heresy. It is from these crumbling metropolises that the Vanquishers train their recruits to become the masters of combat in claustrophobic urban environments. Astartes of the Vanquishers often exceed the standard level of marksmanship with their firearms as a result of the rigorous, unrelenting drills performed within the ruins and environment beyond Blackring as reconnaissance and breaching teams. The Vanquishers’ vast Fortress Monastery, named ‘The Perpetual Sentinel' is based upon Caeron’s singular moon at its northern pole, Derev. The moon also serves as Caeron’s shipyard for trade alongside military repairs and deployment across its equator and southern hemisphere. The Fidel Sector and surrounding space has been an active region for the Vanquishers to constantly protect from xenos incursions, notably from Ork empires attempting to rebuild in a perpetual echo from the War of the Beast. The constantly elusive threat of the Agony’s Lash kabal of Drukhari have also persisted across the edges of the sector, where the twisted Xenos have conducted repeated raids over the millennia on the Imperial worlds and vessels within the region, despite the ferocious counter-attacks led by the Vanquishers when they receive their distress calls. The Fidel Sector is populated by a number of key worlds and systems on the southern edge of the Segemtum Solar, including a handful of Forgeworlds that the Vanquishers hold pacts of honour to protect when called for. As a result, the chapter holds a cordial relationship with the regional Martian forces, including the Titans of Demi-Legio Fluctus. The Fidel Sector also contains vital shipping lanes, including the relatively calm crossing of the Cinder Gap, located in between the colossal asteroid fields of two shattered planetary systems, created millions of years prior from an unknown force. The Gap provides a stable thoroughfare for resources to be transported towards Terra and the inner planets of the Imperium and it has been the Vanquishers’ duty to protect it ever since their founding. The Price of Endurance and Victory The numerous Campaigns, Crusades and battles the Vanquishers have fought in their eight-thousand year history is one that could fill entire Libraria across a single system. But as ever, their single-minded trait and credo of obstinate discipline to outlast the enemy and exploit their weak point in any theatre of war has been the root source of the fate of these thousands of engagements across the Fidel Sector and Imperium at large. Due to the after-effects of the War of the Beast, the Vanquishers have often focused their efforts on preserving order and thwarting any Ork Empires from growing into a sector-wide threat that could bleed out into the heart of the Segmentum Solar. The Ork strongholds of the Nallor System and the labyrinthine Keeve asteroid belt have remained a permanent stain of concern within the Fidel Sector. This waxing and waning xenos threat has been contained relatively effectively in the millennia following the War of the Beast. But this constant monitoring and resulting action has often been a source of whittling down the Vanquishers’ numbers from countering the greenskin threat, alongside the myriad other enemies of the Fidel Sector such as the Drukhari pirates plaguing the shipping lanes towards Terra. As a result, when a greater threat would strike the Fidel Sector, such as the Brass Skulls’ ‘Rampage of Gore’ through the region’s southern fringes during 081.M35, the Vanquishers’ would face serious losses to their reserves to end the threat. But as befitting their stubborn nature towards retreat and acting as walking icons of endurance, the Vanquishers have always rebuilt their number in an expeditious manner, recruiting from the various Hive Gangs and sundry upon Caeron and the various other worlds tithed to the Chapter within the Fidel Sector. A New Legacy When the 14th Founding of Astartes was declared, following the shrouded in secret events of the ‘Dark Founding’, the Vanquishers were honoured with the creation of a new Chapter from their geneseed and a retinue of Vanquishers would build this Chapter. Captain Talan Heru of the Second ‘Perpetual’ Company was chosen by the Emperor's Tarot to be its founding Chapter Master. Given the name ‘The Heralds of Dorn’ and clad in armour of gold and green, the Heralds of Dorn inherited the tenets of discipline and endurance from their parent Chapter, but after the redacted histories of the mysterious 13th Founding’s Chapters, the Heralds developed a zealous focus on purity above all else. This dogma extended not only to their doctrines of aspirant selection, but also to a stringent, unwavering adherence to the Codex Astartes. Being stationed in the eastern region of Segmentum Obscurus, it was a rare event that saw parent and successor fighting together on the same battlefield. But the Chapters’ annals do contain a number of key events where they fought as one. Notable examples include the Traxian Purges, as the brother Chapters broke the back of the ‘Goretoof’ Ork Empire, saving a dozen Sectors from what the Ordos Xenos predicted would be an unstoppable Imperial massacre within decades if the xenos were left unchecked. Their most recent event where Vanquisher and Herald fought alongside each other was the agonising Evacuation of Verdaur IV in 911.M41, Where the former homeworld of the Heralds of Dorn was subjected to Exterminatus, after the dormant Necron Tombs deep beneath the crust awakened and systematically purged all life present until the planet was reduced to a lifeless husk. After the dust settled and the Heralds of Dorn were reduced to half their number, they became a fleet-based Chapter, consumed in righteous vengeance against the awakening Necrons across the Segmentum Obscurus. To support their descendants as they sought to rebuild, the Vanquishers vowed to deploy one of their Battle Companies to aid the Heralds of Dorn in their duties until they had rebuilt to a viable number. The Third ‘Tenacious’ Company were the first to undertake this vow, their knowledge at dealing with the awakening Necron menace becoming invaluable upon their return in 942.M41. Similar followed with the deployments of the Fourth ‘Resilient’ Company to replace the Third, then afterward elements of the Fifth ‘Dauntless’ and Seventh ‘Resolute’ Companies in 993.M41. The fate of these sons of Caeron marooned beyond the Cicatrix Maledictum in Imperium Nihilus, after the 13th Black Crusade’s grave effects has remained an unknown mystery to the dismayed Vanquishers. They await their brothers’ return with hope, with the beacons of the Fifth and Seventh ‘Lanterna Vigilum’ towers of their Fortress Monastery remaining eternally lit, until their blades are returned to the Armorium. Brothers in Blood and Fist In the 39th Millennium, a new chapter of Astartes dedicated to void warfare was founded to reinforce the Vanquishers in protecting the Cinder Gap from raiding pirates of Drukhari and other threats. This stemmed directly from the ill-preparations of the Fidel Sector as a whole, caused by the colossal bureaucracy of the Imperium, leading to ‘WAAAGH! Snazklaw’ rampaging across various systems. In the subsequent decades, territory reclamation and Ork cleansing became a primary focus for the Vanquishers’ forces alongside rebuilding their numbers, which allowed ample opportunity for pirates to reap terror and claim their treasure with relative ease. Forged from Sanguinius’ sons, the fleet-based ‘Emerald Tears’ became a closely bonded Brother-Chapter to the Vanquishers over the following millennia. This grew in-part from an excellent interlocking of the Tears’ fierce and aggressive oriented void-warfare with the methodical, brutal practices of the sons of Caeron when fighting together in numerous campaigns. Declaring a bonded pact, known as the ‘Seraph-Gauntlet Alliance’, the two Chapters would work near perfectly in paired concert on campaigns in retaking or breaking the siege of worlds and systems, with the Emerald Tears’ mastery of ship-to-ship void warfare annihilating enemy vessels to allow the Vanquishers to deploy their forces within the fortresses or cities that required breaching planetside. One notable acclaimed event was the destruction of the Drukhari Pirate, K’hryth Vexaris and her distinctive Ebon-Glass fleet, where the Emerald Tears baited the corsairs to attacking a spurious fleet of merchant vessels, which in reality were empty, bar the ships’ Servitors. Once the trap had been sprung, the Tears’ harried Vexaris’ ships into the Anthracus Web asteroid field. Within the vast detritus of shattered worlds, the fleet of the Vanquishers lay in wait until they struck a mortal blow, annihilating the Drukhari vessels in a pincer of unrelenting firepower and the shattering of nearby asteroids rigged with charges. None of the Drukhari Pirates, or their vessels escaped the righteous justice of fury from both Chapters. The Galactic Schism As the final years of the 41st Millennium waned and the Astronomican grew weaker, the Vanquishers found themselves severely hard pressed as Ork empires grew in power within and beyond the Fidel Sector, notably WAAAGH! BlakkHamma, requiring a major splitting of their forces to multiple war zones, including the deployment of their Tactical Reserve Companies to stem the growing green tide. The Cicatrix Maledictum's tear across the galaxy added a nuclear payload into the fires of conflict across the sector, as uprisings, dangerous psychic awakenings and Chaotic incursions sowed the seeds of outright warfare and anarchy across the many systems the Vanquishers protected. As the attrition of these campaigns began to wear the Fidel Sector’s Imperial forces numbers down, rebellions and more uprisings began to appear, grown from the desperation of the citizens’ being forgotten and Xenos incursions became increasingly prevalent. Requests for reinforcement fell upon deaf ears on Terra as the madness of the Warp’s new tear split the Imperium in half. When the Blood Angels had called for aid at Baal, the Emerald Tears sought to answer; but as the tides of the Greenskin overwhelmed the Vanquishers forces, leading to dire casualty numbers, the Tears chose to send only two squads to Baal. Seeing the value of keeping the Fidel Sector safeguarded due to its proximity to Terra and the supplies travelling through, the rest of the Emerald Tears remained to reinforce and aid the Vanquishers. Fall of the Emerald Tears In spite of their heroic and selfless decision to remain and protect the Fidel Sector alongside their beleaguered brother Chapter, the fate of the Emerald Tears ended in tragedy. A cataclysmic scenario formed, where a dangerously weaponised Ork Space Hulk, dubbed ‘Da Krump Krooza’ was heading for the vast population centre of the Hurst Cluster. The Tears fought to the last aboard the hulk, preventing its true power from bringing catastrophic ruin to the region. Their efforts in breaking the back of the Ork forces aboard Da Krump Krooza allowed for the Vanquishers to purge any greenskin remnants present and recover what wargear and geneseed they could of their fallen cousins. Following this noble task, the Imperial Navy and Vanquisher ships reduced the Space Hulk into a colossal debris cloud at the edge of the Tybarn System. It became a bitter irony that the Indomitus Crusade would arrive scant years later, too late to reinforce the honoured fallen sons of Sanguinius, but the Vanquishers honoured their passing in carrying marks of the emerald teardrop upon their armour for those who had fought beside them, carrying their name in memory and in the wargear recovered in the wreckage of Da Krump Krooza. When elements of the Indomitus Crusade finally arrived to relieve the beleaguered forces of the Vanquishers, the introduction of the Primaris marines as reinforcements, alongside their new wargear was initially seen as an affront to the proud chapter that emphasised and held strong on the tenets of endurance. The Primaris were perceived by many Vanquishers as their replacements, and First-Born Astartes were now to be forgotten and considered no longer worthy to carry out their duties. But over time and through counsel with the Primaris that were tasked with reinforcing the Vanquishers, it became abundantly clear that this was an enhancement to the chapter and the displays of fortitude and sheer will of their new brethren proved they were true sons of Dorn and the Vanquishers. Over time the numerous threats began to reduce in the Fidel Sector and a fresh chapter of Primaris marines, the Viridian Angels took up the burden of the fallen Emerald Tears. To help forge the new bonds of brotherhood and duty between the two Chapters, the most sacred of relics recovered from the fallen Emerald Tears, including the ‘Lance of the Seraph’, once wielded by their Chapter Champion were gifted to the Viridian Angels alongside inheriting the former homeworld of the Tears, Lacrivia III. In the current era, the Fidel Sector has much left to cleanse and purify from the Great Rift’s formation and Noctis Aeternam, but the Vanquishers continue to look ahead to face the challenges and endure all that the enemies of the Imperium can muster. Combat Doctrine and Organisation "Urban warfare is the ultimate test of a warrior's skills. To fight in the claustrophobia of ruined buildings, where danger waits around every passage, every corner, from above your head and beneath your feet. An Astartes must be as vigilant as his spirit can muster. His weapons must be gripped tighter, always ready to strike. His reaction times must reach a point rivalling the preternatural. We have been raised to fight in this environment. In the ruins of Ashenhive, Skyreach and Tridenthaven, every son of Caeron has honed their skills against each other and the cruel monsters within the shadows of the once almighty buildings. The battles of legends may be imagined upon open fields, but we fight the reality of the ultimate test of combat." - Veteran Sergeant Alato Karvan of the Resilient Company to a White Talons veteran, during the defence of the Felwinter Hive Complex. Command Retinue Chapter Master Coras Brenen - Lord Protector of Caeron Captain Marek Tarren - 1st ‘Praetorian’ Company Master of the Crusade Captain Sontor Arral - 2nd ‘Perpetual’ Company Master of the Fortress Captain Fernann Cohr - 3rd ‘Tenacious’ Company Master of Arms Captain Elias Draeg - 4th ‘Resilient’ Company Master of the Fleet Captain Valdor Antana - 5th ‘Dauntless’ Company Master of the Marches Captain Synas Castor - 6th ‘Steadfast’ Company Master of the Rites Captain Deinar Orhon - 7th ‘Resolute’ Company Master of the Trials Captain Kaspar Gehr - 8th ‘Relentless’ Company Master of the Breach Captain Argus Salazar - 9th ‘Perennial’ Company Master of Bombardment Captain Martel Kydio - 10th ‘Hidden’ Company Master of Recruits A staunchly Codex chapter, the Vanquishers loyally follow its tenets and rarely divert wildly from its teachings, with exceptions to the name of certain ranks and Captains’ titles in some of the Companies to fit their style of warfare. Chapter Master Vasperon decreed that each Battle Company should also carry a title that describes endurance and defiance to remind the Vanquishers of the tenets and traits laid down since their founding millennia ago. The only exceptions to this naming were the First ‘Praetorian’ and Tenth ‘Hidden’ Companies, befitting their own role within the Chapter. The Vanquishers’ prime talents in prosecuting urban warfare or combat in similar confined Zones Mortalis will often see them deploying to wars and crusades that desperately require their expertise. In more protracted campaigns, the chapter will often seek to ensure that the enemy is forced or directed into combat within such environments to increase the Vanquishers advantage over them. But when called for, the chapter are more than capable of fighting in the open battlefields beyond their favoured urban confines, some of their finest victories in combat have been executed in these moments, such as the Second Sunrise Assault during the Lauss Rift Campaign of 982.M41. With the advent of the Ultima founding, the Vanquishers adapted to their newer armour and armaments quickly. The Chapter now ensures that within their Company structure, the Lieutenants are one Primaris and one First-Born Astartes to keep stability and balance and share the capabilities of both styles. 'Wallbreaker' Formation The Vanquishers utilise a number of unique formations to breach well-fortified enemies in urban campaigns. One that has become synonymous with the chapter is the Wallbreaker Formation to breach bunkers and buildings. Company Veterans carry vast storm shields, first used in ship to ship boarding assaults during the Great Crusade and wield storm bolters or special weapons to clear out the enemy, after having been breached an entrance from a heavy weapons squad or vehicle. In recent decades, Hellblasters and Eradicators have been a very popular option for breaching, with their veteran brothers leading them in to clear the enemy out, with their Hellbasters or Eradicators ensuring that no heavier resistance stems the oncoming wall of ceramite. In the tight confines of these urban environments, none can escape the Vanquishers’ wrath. Having moulded their combat style to capitalise on fighting in the cramped and unpredictable nature of urban and industrial environments, alongside dealing with the Ork menace that constantly threatens the Fidel sector as it rebuilds; the Vanquishers often deploy wargear designed for this purpose, including the heavy use of flamers and meltas for breaching buildings and their combi variants there-in. The chapter boasts a higher number of heavy vehicles than considered the norm for a Codex chapter as well, designed to aid them in their campaigns in combat on industrial and hive worlds, this includes a plethora of Vindicators and Land Raider Redeemers. The newer Phobos pattern of power armour has been greatly accepted and utilised strongly by the Vanquishers’ to befit the tight confines of urban warfare they typically prosecute. The use of Infiltrators and Incursors has become commonplace for the newer Primaris sons of Caeron alongside the chapter’s Scout squads to gather intelligence and commit more covert operations before attacking in full force with their armoured might. Whilst the chapter does possess an ample amount plasma weaponry, it is not fielded as often by regular units of Astartes, due to the nature of the Vanquishers’ more prevalent combat campaigns in the tight confines of urban conflict, where plasma weaponry can pose a danger to the wielder and his brethren should it overheat. But Astartes that do carry the responsibility or choice to wield plasma weaponry into combat, notably in the Vanquishers’ famed ‘Wallbreaker Formation’ squads, are viewed with a wary respect by their kindred. With the addition of the Hellblasters, the view on Plasma weaponry remains relatively unchanged, but the level of respect for their newer brethren to wage war with such powerful and dangerous weaponry continues to be very high. To utilise such destructive power at your own risk, to ensure that the enemies of the Vanquishers are eradicated is a sacrifice worthy of Dorn’s legacy. Astartes of the Vanquishers typically eschew adorning their armour with overly ornate decorations, viewing them as hindrances in the tight confines of urban warfare. Some exceptions are however included, such as the Iron Halo and cloaks of Office for Command. Typically, a battle-brothers honours are laser-etched and painted into their armour as an honour shield, which can be placed wherever they deem fit. Veterans who wield Storm and Combat Shields place the honours onto their weapons instead, displaying their honours without hindering their armours movement. Having been founded in the earlier millennia of the Imperium after the Horus Heresy and Scouring, the Vanquishers still hold a large amount of older marks of arms, armour and vehicles that were gifted to them by their primogenitors and the Mechanicum. Some very rare, near singular examples of the ancient super-heavy battle tanks from the Heresy and Scouring, such as the Sicaran and Fellblade also reside within the armoury deep beneath the soil of Derev. These sacred armaments and relics are suitably revered by the Techmarines and chapter at large and the choice to deploy them into campaigns is only sanctioned by the Chapter Master or Master of the Forge. The Vanquishers possess a fair amount of the newer firstborn Mark VIII ‘Errant’ power armour from the Adeptus Mechanicus Forges, with their other armour, including the Mark X variants worn by their Primaris brethren often including up-armoured additions in vulnerable areas to aid them in combat. It is a common practice to also add additional sensors and scanners to their armour’s systems where possible, to ensure that a Vanquisher holds the upper-hand in urban combat. The Mechanicus sometimes rankle at the adjustments made to the sacred suits, but the Vanquishers’ history in saving Forgeworlds from destruction and the reverence they hold for their older relics from their founding era have stayed the Mechanicus’ abhorrence to such changes. Recruitment The Vanquishers have a number of sources for replenishing their ranks, which has been more prevalent than ever following the events at the end of the 41st Millennium. Their homeworld is their greatest reservoir of recruitment, but they also claim tithes to a number of other worlds in the Fidel Sector, enacting Recruitment Orders as they see fit. Upon Caeron itself, the chapter primarily source their novitiates to undergo the deadly process of becoming an Astartes from the numerous Hive Gangs that reside in the depths of the equatorial Blackring Hive upon their Homeworld of Caeron. Although the world is very much under control and loyal to the Imperium, its sheer size and the inhospitable conditions beyond the edges of the equator means that there is plenty of criminal and violent activity where new, young recruits can be sourced. Oftentimes these new recruits are press-ganged directly from arrests made the the planetary Arbites and Planetary Defence Forces, given the choice to serve and find redemption and purpose as a Vanquisher, or be executed. This source of recruits is an ideal start for the Vanquishers to build upon their speciality of Urban ‘Zone Mortalis’ Warfare as they ascend through the ‘Trials of the Gauntlet’. A smaller number of recruits are also sourced from the extremely deadly wastelands surrounding the ruined Hives and eroding settlements, where nomadic caravans eke out a living beyond the harsh strictures and control of Blackring Hive. Many of these recruits are volunteers who wish to escape the harsh, short lives of the wastelands. These neophytes prove to be a hardy stock, able to withstand the gruelling training and augmentations required to ascend to an Astartes. Once the various tests of purity in a novitiate’s biology, psychology and psychic capability, the Vanquishers follow a similar style of advancement through the stages of becoming fully fledged Astartes as other sons of Dorn who follow the Codex Astartes. Training these novitiates, alongside regular live-fire exercises the Chapter performs occurs primarily in three of the ruined, eroding Hive Cities that exist upon the shattered surface of Caeron. These are the now dangerous ruins of Tridenthaven, Skyreach and Ashenhive, which were all subjected to punishing bombardments during the events of the Scouring. Within these ruined Habs, Manufactora and Barracks, the Vanquishers train their recruits ruthlessly in the arts of close-quarters combat and tightly-disciplined firearm drills. But this is only done once these young recruits prove their worth through trials of endurance, be it long runs through the lethal walkways and passages of the ruined Hive Cities, or in prolonged duels against other recruits and combat servitors. The tenets and credo of endurance in all things is indoctrinated into the neophytes from the very beginning of their training. This increases as the recruits advance further along their training and as augmentations are inserted into their bodies. By the time they graduate from the 10th ‘Hidden’ Company, each and every one, alongside being blessed with the Black Carapace, maintain a fervent outlook and embodiment of the Vanquishers’ motto, ‘Against all, we endure.’ Once the Black Carapace has been fully integrated with the newly ascended Vanquisher, they participate in a sacred ceremony within the halls of their Fortress Monastery’s Reclusiam. In the Cathedral of the Honoured Souls, these new Vanquishers have their names engraved upon the hundreds of pillars upholding the gargantuan halls. To mark their eternal service and vow of being true to the creed of the Vanquishers, Rogal Dorn and the Emperor, these new Astartes cut their hands and fill the recesses of their engraved names with their own blood, sealing their honour-bound vow. +++++++ Well it has been a while but I've been quietly refining some old IAs in these new-fangled Google Documents (transferring them from the old style of the board to this iteration's a good challenge) and I've been lightly refining my second army which has seen a few iterations here, the Vanquishers chapter. I've added some new editions on them having a successor chapter (finally fulfilling a vow to Heru Talon in using the Heralds of Dorn) and adding Recruitment. It's definitely getting close to full completion, but I'd welcome any and all input on how it looks and also as to what else do you feel needs to be included. Thanks for having a look see! Cambrius
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The Liber Moderatii faced the enemy spectres along side their equally ghostly allies with grim determination. They were used to unusual or downright weird phenomena in their day to day lives but this, well this was a first. Marines on both sides sported insignia that were either vaguely familiar to completely unknown. Olis had noticed that more than a few had the same symbols but were attacking each other. Some had an early example of the Aquila emblazoned on their chest armour, others had a Thunderbolt motif, others still had an eye, one that gave the viewer a headache if stared at for too long. "Aqs! To the left!" His colleague faced a Marine that loomed over him by a clear foot and entirely maddened by rage, his form showing signs of corruption. Mark III plate twisted into shapes that should not be possible. Spittle flying from his maw, the teeth were sharp, bestial. Barely raising a chainsword in time to parry the blow, Aquilanus sidestepped to allow the foe to sweep past him, his Melta pistol aimed squarely at his head. The discharge should have incinerated everything over his shoulders, but the Marines form seemed to turn to an echo. Not having time to ponder on this, he looked over to Olis, who had experienced a similar outcome. In fact, all of the combatants were fading and disappeared. "What the hell is going on?!" Conn snarled, his usual calm demeanour rattled by what he experienced. "Not a clue..." Ly saw an object on the floor away from them. Stooping to inspect it, he glanced at the others and blinked in surprise. Their faces seemed to change and twist, making faces of anger, hate, avarice and bitter betrayal. Ly blinked again and their faces were...normal. The look of confusion on his face was shared by the others. "Did...did you see that?" "Yes, Olis." Aquilanus spoke slowly, his weapon pointed to the floor, but his form was poised, ready to attack. Attack? he thought, but...why? The others' faces had changed over and over, mocking and taunting him. The Many Man shook his head, trying to clear his own thoughts, but try as he did, he could feel them clouded, befuddled. Thoughts of honour, fraternity warred with anger, betrayal and lust for power. Could he really trust the others? Well, could he? All at once, four weapons were raised at another. The whine of Melta and Volkite pistols cut the silence, deafening the four as each struggled to clear their minds. Fingers slowly pulling back a trigger. Before firing. Welcome to the Liber Challenge, part EIGHT! This is the last part of the challenges, save next months' "mop up" round allowing members to revisit failed challenges. This month focuses on the Age of Darkness, so members are encouraged to sign up and create a force appropriate to the latter part of the Great Crusade, Horus Heresy and the Scouring! This could take the form of: A Company, Chapter (or appropriately named group) of one of the eighteen Legiones Astartes A Mechanicum or Dark Mechanicum force An Imperial Army force A Knights House A "Shattered Legions" force Or any mixture of the above. The main stipulation is that any force created for the challenge should not contradict with existing fluff that is current. Certain areas of the setting which could be considered a "grey area" (i.e. something that either has contradictory evidence, or something we don't know about, but could be viewed as "true" or "possible" are admissible at discretion). Valid Example: Member 1 decides to create a force based around the survivors of the Isstvan massacre that arrived on Macragge that doesn't include known characters. Some interaction with known characters is okay, but the force itself should not have them included. Invalid Example: Member 2 decides to create a force of Vlka Fenryka that arrive on Calth to assist the XIII Legion survivors exterminate XVII Legion remnants. To enter members must make the following vow in this topic: "I [insert forum name], vow to create [insert name of force], in the name of [insert Primarch or commanding head of said force], by 6pm GMT on the Twenty-fifth of November 2015. This I swear in the name of [insert name of Horus, Him on Earth or other]!" Each entry must have as a minimum, the following: Name of Primarch/Mechanicum faction/Imperial Army name, etc (or a suitable collective name) Faction side (Horus or the Emperor) Colour scheme (either a representation using the B+C painters, pictures of models, or a detailed description if it's not possible to use images) General Background Notable campaigns/battles Notable characters Battle cry/catechism Any other pertinent information To show your participation in this event Grotsmasha has created the following for members to place in their signatures. Members are asked to bear in mind the rules regarding signatures when adding the graphics below The rewards for completion: I hope to see your participation in this! The Vows: Archidamus - 9th Company, 1st Fellowship,XVth Legion, "Thousand Sons" Aquilanus - LXXV Chapter - Invidos Umbram, "the Hateful Shadow", VIII Legion "The Night Lords" Athrawes - The 97th Company Lightning Bearers, II Legion Audemus - 1905th Solar Auxilia, Rust Scorpions (Quick off the mark "award"! ) Barabbas Sogalon - 26th Company "the Noctis Infernae", VIII Legion "The Night Lords" Conn Eremon - To be decided. Dizzyeye - Strike Force Artemis of the Knights Errant EesiOh - The Silent Laughter Iron Hands Fanatic - Clan Brannsar of the Xth Legion, "Iron Hands" Helterskelter - The 123rd company, VIII Legion, "Night Lords" Kelborn - The exiled and forgotten XI Legion Astartes Lord Thørn - XCIIIrd Grand Battalion of the IV Legion, "Iron Warriors" marine7312000 - The 206th Company of the IX Legion, "Blood Angels" Marshal Rohr - Full order of battle of the Kali-Gandaki District MikhalLeNoir - the 53th Company of the Wardens of Light, XI Legion MindOfMetal - 17th Chapter of Clan Sorrgol, X Legion "Iron Hands" Ninjasuperspy - XLII Special Task Battalion 'Striking Serpents' XX Legion, "Alpha Legion" Nevindar - Mechanicum Force: Charon (Sol Fleet) Olis - Patrol Group Arachne, VII Legion, "Imperial Fists" Perth - The Lernaean Brotherhood, XX Legion, "Alpha Legion" "The Boater - Followers of the Iron Disciple, X Legion "Iron Hands" Wolf_Pack - Ikarion's 27th Battle Company (World Eaters)
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- Liber Challenges
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The...strategic withdrawal had not gone well. Ly had found Conn and whilst he was not harmed, he was shaken and reluctant to speak of what he had seen. Olis' Volkite had been smashed, the precious weapon was beyond he ability to repair it. Hopefully, someone will be able to. Aquilanus was still speaking in the singular, which unnerved them all the most. "Aqs, which way?" Olis had taken a Bolter from a fallen Renegade. He didn't know which Warband the traitor belonged to, and it didn't matter. The body was evaporating before his eyes. "I think we need to go down this corridor..." he had already disappeared, the gloom swallowing his form. "Come on Conn. Ly take the rear!" Ly hefted a Heavy Bolter, also taken from the fallen. Their pursuers had not given up the chase and there was no certain way of knowing how much further they had to travel. A fully five minutes run had led them to another ante room, one with only one other door. "Blast!" Aqs snarled, spinning on his heel to face his enemies. The others fell in step. "We're outnumbered, at least ten to one!" Olis shouted. "And now they know that too!" Ly retorted. "Weapons free, Brothers!" Conn cut in. "If we go down, they will have to pay dear for it!" "That won't be necessary, Brothers." the voice came from behind them. All four Liber Moderati turned, startled by the noise. Vestigial forms were forming, seemingly from nothing, coalescing, their figures becoming more and more solid. The owner of the voice was not known to any of them, but they wore the Aquila proudly, his armour denoting many honours. The other forms were too many to count, but all were Loyal to Him on Earth. "Attack, my Brothers! Let them know what day this is!" The new found allies charged, leaving the Moderati confused. "What day is it?" asked Aquilanus "Another day that we still breathe." Olis slapped him on the shoulder. "And that is enough! "Charge!" Welcome to the Liber Challenge part Seven! This month, the challenge is to create a Loyal Space Marine Chapter, Black Templar Crusade or Space Wolf Great Company! As ever, there are some minimum requirements to complete this task: Chapter name Descended from if known Founding number if known Descendants if known Chapter origins Chapter History (notable battles etc) Battle Cry Notable Characters Colour scheme and Chapter symbol To declare your interest, post the following vow in this topic: I [insert name], vow to create a [space Marine Chapter, Black Templar Crusade or Space Wolf Great Company], by the Twentieth of October 2015, this I vow in the name of Him on Earth and [insert Primarch]! The finished topic can be posted in the Liber, or in the appropriate subforum (eg - an Imperial Fists successor would go in the Fists subforum) The rewards! The above were done by the talented Grotsmasha! Good luck to everyone who enters! The Vows: Ace Debonair - The White Hawks, Champions of Athlum, Warminds and Brotherhood of Crows - better known as the Circle of Iron Akuro Adennyciia - The Steel Errants Aquilanus - Amber Dragons COMPLETE! Barabbas Sogalon - Grey Wardens Chapter Bloodspeaker - TheEmperor's Vengeance and GoldenRavens Chapters Brother SP - Interdictor Brother Tyler - Nova Hawks Chapter COMPLETE! Castellan Snaeper - Eternal Fists Charlo - Sanguine Visions COMPLETE! Conn Eremon - Storm Bearers (+18 mini DIYs) COMPLETE! EesiOh - Imperial Taipans Excubitor - Tempest Sentinels Grand Master Belial - Flowing Blades Iron_Aquilifer - Inculpators jad4400 - Steel Dragons Kassill - Lost CompanyCOMPLETE! Kelborn - The Dark Knights Storm Riders COMPLETE! Lord Thørn - The Griffin Knights Markham82 - The Doom Reapers COMPLETE! Mehman - Clerics Olis - Red Sentinels pauljam -Death Forge COMPLETE! Redmapa - Tormentors Sir Perfluous - The Knights RevenantCOMPLETE! Stercus - Gatekeepers Harvesters Sons of Aetius COMPLETE! The Burt - The Sable Hawks COMPLETE! Warriorfish - Legio Venator Chapter
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Hey there, with the coming release of the 8th edition and the new setting of the Dark Imperium and all of its manifold opportunities, we already see some attempts of creating Primaris only chapters. While sitting in traffic, I thought about the different possibilities of creating such chapters and how they would interact with their brothers and the wider Imperium itself. Therefore, this is my attempt of writing down some things and questions, which we could / should consider while working on Primaris chapters. With some feedback and discussion, this might evolve into a guideline or a template, who knows? :) What do we know thus far about the Primaris? made from the geneseed of every loyal Legion it seems that Cawl took recruits from the respective homeworlds they were put to stasis for 10K, thus they might not know anything of what happened in the meantime there might be great differences between the Primaris (who are somehow the 30K equivalent of their 40K brothers in terms of ideology and way of thinking) and the Astartes Marines about 30% "better" than the average Marine equipped with better and more advanced wargear still likely to getting corrupted by Chaos, though they are said to be more resilient to such powers after the Indomitus Crusade: 10 chapters joined RG, rest was either formed into separate chapters or reviving lost ones or allocated to depleted Astartes chapters there is the slight chance of Cawl using even traitor and Lost Legion geneseed (if he haven't done it already in secret) Things to consider about the interaction between Astartes and Primaris marines: I - Dark Angels Would the Inner Circle accept Primaris into their ranks? Will they inform them about the Fallen or would they distrust them because of their relationship with RG and Cawl? Would a Primaris chapter even participate in the hunt for the Fallen? How would a Primaris chapter deal with all the secrecy and distrust within the Legion of the Unforgiven? Would a Primaris chapter adapt the Unforgiven's structures or would they stick to the Codex? V - White Scars No real idea except the usual: How will they interact with each other? Relying on other ideas :) VI - Space Wolves Will the Primaris suffer and turn into Wulfen as well? Will the independent loving Space Wolves accept their new brothers? Bjorn once said that the Hardening (attempt of creating SW successors) was a major mistake, which would not be approved by Russ. Furthermore, Harald Deathwolf and others were suspicious about their Wulfen brothers priory. Will the Primaris be any different? Will they recruit from Fenris as well? Will we maybe see a more Viking-ish, crusading, fleet-based chapter? Who approved taking Fenrisians to turn into Primaris? Did Cawl that in secret or did he had a bargain with Russ or one of his Jarls? VII - Imperial Fists same with the White Scars Only question I got would be: Will the Primaris be as masochistic as their brothers? IX - Blood Angels 4 words: Black Rage & Red Thirst How do the Primaris deal with them? Executions? Locking their affected brothers up? Will they be helpless? Did Cawl inform them about it? Will the Primaris be the Blood Angels' salvation? X - Iron Hands "Flesh is weak" - Does this count for the Primaris as well? How will they react when meeting their cyborg-ish brothers? Seeing their new, improved brothers, will the Iron Hands get even more obsessed with improving themselves? Or will they maybe abandon their path of steeling themselves? XIII - Ultramarines How do the Ultramarines feel when looking at their new brothers? Do they feel obsolete? Thunder Warriors 2.0? Calgar doesn't feel good since RG awoke. Will they still follow his (somehow) radical word? RG got 10 Primaris chapters right away. Will he tread them better than his "old" sons? XVIII - Salamanders Will the Primaris join their brothers quest of obtaining Vulkan's artifacts? Or will they rather concentrate on real threats? Will they be caring as well? Do they react to certain radiation? Will the Salamanders augment their own ranks with Primaris Marines or will they form a successor chapter? XIX - Raven Guard As far as we know, is the Primaris genessed fixed and stable. Does that mean, we got Raptor-ish Raven Guard Primaris? Will they be pale as well? Corax was known to be very caring for mankind. Will his Primaris sons follow this route? Things to consider about traitor and Lost Legion Primaris: Traitor Legions Do the Primaris know of their heritage? Where did the recruits came from? Did Cawl took some of the Legion's homeworlds or a different stock of people? Will they follow the same path as their corrupted brothers? Will they make use of the same combat doctrine? We've seen the Minotaurs being very close to the 30K Iron Warriors or the Red Scorpions being obsessed with purity like the 30K Emperor's Children Will certain flaws affect them like the flesh change? Cawl did not got rid of the Blood Angels' and Space Wolves' flaws. How would they react if they found out about their heritage? Would a Night Lord traitor recognize his Primaris brother via warp shenanigans? How do the Dark Gods see the Primaris? Another tool for their eternal war? A serious threat to themselves? Lost Legions Do the Primaris know of their heritage? Would anyone except Cawl know about their geneseed's source? Lost Legion Primaris might be a wildcard but still, they could turn out into a good basement for individual, innovative chapter concepts. That's all for now. Hope this will help some in creating their new, 8th edition chapters. :) Don't hesitate to share your thoughts. There are (most likely) a lot of other questions and things which need to be considered as well. :) cheers, Kelborn
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"And so it was that after everything, we were no wiser than we were when the whole thing started. The entries gathered allowed our knowledge of both Loyalist and Traitorous factions to be expanded, but as always, the search for knowledge is without end. "For the four of us, our journey will go on..." Welcome to the final month of the Liber Challenge! Apologies for the delay in posting, but things in real life have prevented me from being able to give the required amount of time Anyway, here's the low down: This month will give members who have failed in their Challenge(s) a final chance at redemption: The rules and criteria apply as they had done in the rest of the Challenges. Should the resubmitted topics be completed this time, then the member will be more than welcome to take the banner relevant to that Challenge Here are the links to the previous Challenges: Adepta Sororitas Adeptus Mechanicus/Dark Mechanicus (Including Knight Houses) Astra Militarum/The Lost and the Damned Grey Knights/Inquisition/Agents of the Imperium Daemon Warbands Chaos Space Marines Space Marines Age of Darkness The final month is also open to those who missed out on entering the last time. The member must complete the challenge in the appointed time with a link to their completed work just as the other members have done in the previous eight challenges. To (re)apply for any of the above challenges, post the vow from the relevant challenge in this topic. The FINAL close date for this Challenge is the FIRST (01) January 2016 at 22:00 hours (TEN PM) GMT the extra time is to allow for the Christmas period. Good Luck to everyone who enters! The Challengers: Acemund Debonair - The Circle of Iron COMPLETE! Aquilanus - Bahltimyr Reavers, Night Lords 75th Chapter Archidamus - 9th Company, 1st Fellowship, the XVth Legion COMPLETE! Barabbas Sogalon, vow to create the VIII Legion 26th Company "the Noctis Infernae" CommodusXIII - Agent of the Officio Assassinorum COMPLETE! Conn Eremon - Astra Militarum muster world, Inquisitorial Cohort, The Highborn and a Legiones Astartes force Demus Ragnok - The Etehoma Rifles 27th Rifles Imperial Guard Regiment as well as Ordo Hereticus Inquisitor Kon Tormelion and his merry band of misfits EesiOh - The Silent Laughter Iron Hands Fanatic - Clan Brannsar of the Xth Legion Lysimachus - Blackhammers Chapter Lord Thørn - XCIIIrd Grand Battalion of the Iron Warriors, Raven Guard Experimental Company X19 marine7312000 - 206th Company of the IX Legion Sitnam - Fiends of the Apocalypse COMPLETE!
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- The Liber
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The Liber Thought Experiments return for the 8th Edition! Many of us are wondering about the lore this edition introduces, and how it will affect our DIYs. The purpose of these experiments will be to think of these additions in a positive light, to find that element in the new lore that you can enjoy and incorporate. Now, for those of you who are unfamiliar with these Thought Experiments, the intent here is not for you to force a change upon your DIY. These experiments exist in their own little bubble, for you to play around with your DIY and perhaps come to an understanding you might not have originally had. How much of these experiments you take outside of the bubble and apply to your “official” DIY is entirely up to you. How you tackle these experiments is also entirely up to you. You can post rewritten sections of your DIY article, a short story with a related narrative, or even just a stream of consciousness as you ponder the experiment and your DIY. For ideas and examples, check out the previous Thought Experiments thread. Each experiment will last two weeks, and will be divided into three broad sections that will tackle the new lore and other changes to the B&C. List of Experiments Primaris 1: Look to the East Primaris 2: Is Blood Enough? Primaris 3: Coexistence Ultima 1: The 27th Founding Ultima 2: The Unnumbered Sons Xenos 1: Aeldari of Ynnead Xenos 2: Necron Tombworlds & Dynasties Xenos 3: Asuyrani of the Craftworlds Xenos 4: Greenskins
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Hey there, it has been some days since the last poll. Just wanted to assure you that we are currently deliberating about the next step and that you can expect a timetable for the next phase sooner than later. In the meantime, we can use this thread for further discussing and exchanging some ideas and thoughts. The old polls will be closed as of now as they've served their purpose. I'll sum up the polls we had in order to have one cohesive overview of what we decided thus far. Furthermore, will we use this one for future announcements, as well. Previous poll results: Poll 1: Setting - create a new one Poll 2: Format - Start off with Flashpoint articles and sum them up into Warzone books Poll 3: Factions - Main factions; Imperium, Xenos, Chaos - Sub-factions: Astartes, Necrons, Heretic Astartes, Astra Militarum - do a mix of canon and homebrew factions Poll 4: Space & Time - Segmentum Obscurus; During the Indomitus Crusade; Hive-, Ocean-, Knight-. (Agri-)world Cheers, Kel
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The Violent Gods Identity unknown Date:999.M41 Ref:................LBC//BLO Re:.................Adeptus Astartes; Renegatus- The Violent Gods "The love of wisdom walks a mere step in front of its eternal cohorts: blissful ignorance and wanton temptation. Fate would, of course, not deign to have them run in opposite directions, but, rather, they run in the same." -(Ancient Terran Philosopher, Unknown) +++TRANSMISSION INCOMING+++ +++TRANSMISSION RECEIVING+++ + + + 999.M41 Our Gracious Lords, In what follows we share new developments within our ongoing investigation into the renegade Astartes faction known as Saevus Dei, the Violent Gods. We are imminently grateful for the opportunity to provide assistance and hope you will find our work helpful to the ongoing progress of your invaluable research. May the Emperor protect. + + + We argue here that the available evidence suggests, specifically, that the rogue Astartes warband we will hereafter refer to as the Violent Gods is led by the Prognosticator assigned to the missing Silver Skulls Strike Cruiser Aevum immediately prior to its disappearance. + + + The facts of Aevum's otherwise-unremarkable disappearance return to the fore of our project given the involvement of the rogue Astartes warband known as Saevus Dei, the Violent Gods, in a number of conflicts preceding the specific grouping of events composing what has been called "The Night of a Thousand Rebellions". [The involvement of the Violent Gods in this specific grouping of events- and the events that now can be seen as leading up to them- constitute the reason(s) for this report.] It is not only, however, the mere existence of structural similarities between two extant Strike Cruisers that we think constitutes good reason to give credence to the thesis advanced at the start. It is, furthermore, the striking similarities among belief systems to which we point to further our case. We have long keep at merely an arms distance the Silver Skulls Chapter due to their deviation in the form of the use of the so-called Prognosticators instead of Librarians. As you well know, Prognosticators are assigned to each company and are highly revered in a manner unique to the Silver Skulls. In addition, the belief among the Silver Skulls in the power of the divination methods of the Prognosticators makes them spiritual advisors, taking on some of the duties assigned to Chaplains in Codex-compliant chapters. As such, we consider that (ceteris paribus) a detachment of Silver Skulls is more likely to fall under the sway of an influential rogue Prognosticator than a typical detachment falling to a rogue psyker in the average chapter, given a culture of distrust of psykers (given that the psykers in question command such reverence) is conspicuously absent among the culture of the Silver Skulls. If the aforementioned two reasons justify continued investigation, one would expect to see two types of evidence: first, a case in concreto of a deviant Prognosticator, and, second, a case in concreto that substantiates an explanatory route from a somewhat overenthusiastic belief in divination to full-blown heretical cult of personality via the manipulation of an otherwise benign trust of the approved forms of divination. Here we submit that we have instances of both, with the former causing the latter. We now move to a demonstration of both points, taken in turn, interspersed with arguments for their connection. Origins 584.M41 The Disappearance A simple archival search shows the rather abrupt cessation of transmissions from Silver Skulls Strike Cruiser Aevum while on a mission of unknown (classified) specification near the Minisotira sector within Segmentum Pacificus. Internal reports disclosed by the Silver Skulls note increasingly erratic transmissions from Aevum, which contained a task force drawn from the 5th and 8th companies (in toto significantly less than a full company), with the entire detachment falling under the command of an 8th Company Captain Kehan. Correspondence mentions mild unrest among the battle-brothers, including increasing paranoia from the some of the assigned specialists, in particular from the assigned Prognosticator. After reports involving steadily increasing intensity in the aforementioned ways, transmissions (as noted previously) ceased altogether. Aevum is officially listed as lost in the warp anomaly known as "the Gate of Fire" and the erratic reports preceding its disappearance have (in our estimation) so far been justifiably dismissed as unrelated to the direct causal circumstances of Aevum's disappearance. +++TRANSMISSION INTERRUPTED+++ +++DOCUMENTS INCOMING+++ LOG: 140.583.M41 We have arrived at [redacted], as per Jaruk's guidance. Though I confess that I am puzzled as to why our mission has taken us this far from Varsavia- and with relatively small numbers and limited resources- I am not one to question the readings of the Prognosticators. Time will tell- as it always does- the precise nature of our business here. LOG: 200.583.M41 Jaruk has been unable to read the runes. Protocol demands that we wait to move on until Jaruk no longer suffers what from what the other Prognosticators call the Deep Dark, an inability to understand the will of the Emperor using the runes or the Tarot. Periods within this closed window of communication are said to only ever be temporary, momentary lapses in access that fade with time such that the ability eventually fully returns. Jaruk, however, does not seem encouraged by this apparently common piece of knowledge and has become increasingly isolated. He is, as is well known, normally a well-liked and inspiring figure, both charismatic and wise. He has been in his chambers for over two months as of the time of this log and has spoken to no one. Even as Captain, I fear to ask of his well-being as to not disturb his attempts to successfully use his gift of sight again. May the Emperor protect. LOG: 289.583.M41 The Prognosticators continued silence has engendered a number of violent episodes in the fighting cages, with loyalties often divided along regional affiliations. Brothers from the southern tribes of Varsavia have most often been the aggressors. Disciplinary actions have been taken but the number of incidents continues to rise. I worry that my ability to properly adjudicate between the two factions will erode if Jaruk's silence forces us to remain in limbo. The indefinite nature of the halting of our progress has clearly made members of our detachment restless. Whatever its true cause, it nonetheless remains that I cannot afford to have continued erosion of trust between us due to infighting. LOG 293.583.M41 I sense whispering. I know not of what, or how, but I am beginning to expect that some of the brothers are unified against my command. I am convinced the southerners do not trust me. Or, rather, perhaps they do not trust me nearly as much as they trust Ovis, the southern-born Techmarine, or his twin brother Kelsus, our Apothecary, who are the highest ranking of those born of the southern tribes, and seem to speak for them. More than half of my command is southern-born, including my chaplain. Only with the first sergeant, my delegatus and confidant, am I willing to share these thoughts. Jaruk has been around far longer than I, and will prevail if we do not end up on the same side and the situation escalates. I have no direct evidence of Jaruk's machinations, but I have long suspected that there was far more to his silence than mere penitence or even the semblance of genuine faith. Indeed, paranoid as I feel for even entertaining the thought, I know his silence has been quite productive for his aims. Warp storms continue to make outside communication difficult for days on end, all the more reason to suspect that he sees far more than I. It is only now that I can see that he has only tolerated my command, and it now seems that I am not in charge in anything more than name. If Jaruk speaks, we are bound to it. If I question his judgment, I question the word of the Emperor himself. When he finally speaks the word as given him by the runes, perhaps only then will I know if I am betrayed or not. Until then, I dare not utter such thoughts to anyone, save the first sergeant, whom I have asked to investigate the matter by any means necessary. I speak these thoughts only to give voice to them in case such ominous events do come to pass. I pray they do not, and if my suspicions are wrong, then I ask forgiveness for ever harboring them at all. LOG 297.583.M41 Nothing has substantiated my previous delusions, and I expect nothing will, as the first sergeant has found nothing out of the ordinary to report. I am embarrassed by my lack of faith. The Emperor has finally made our fate clear to Jaruk, the bickering has ceased, and we are set to return home when the warp storms subside. With the burden of the Deep Dark relieved, I suspect my doubts will subside as well. I remain alert regarding the fissures in our detachment that has been born out of this regional rivalry, but for now, I am happy to report that it seems as if my worries were in vain. May the Emperor protect. +++DOCUMENTS RECEIVED+++ +++TRANSMISSION RESUMING+++ First Encounter 866.M41 Imperial forces arrive to the dying throes of rebellion on Enneardia, a feudal world in the Sabbat Worlds in the galactic northwest region of Segmentum Pacificus. Upon further investigation, authorities also find evidence of past activity in the forms of unauthorized (assumed to be excommunicate) Astartes presence (including extensive vehicle activity) as well as evidence of several forms of outright butchering by the locals of human and animal bodies in conjunction with forms of ritual divination. Drawing and inscriptions at the various sites show what seemed to be rough versions of Astartes figures- clad in dark metallic armor, and almost always labelled with what translates from the local lingua franca as Violent Gods. Though at the time it was unclear as to which Astartes faction might be responsible for such depictions, a pattern emerges with later discoveries elsewhere within Segmentum Pacificus. Reavers of the West c. 940.M41-951.M41 Imperial Navy escorts throughout Segmentum Pacificus begin compiling reports of sightings of several Astartes vessels of unknown designation, largely unadorned and colored dark metallic. Boarding actions by then-unknown Astartes result in significant casualties and pillaging, in several cases leaving the vessels functionally immobile. Elsewhere, Astartes (presumably of the same faction) make planetfall and are thought to be responsible for several cases of abductions of a number of adolescent males, often leaving significant casualties in their wake and quickly disappearing with little more than a few eyewitnesses. Reports from those eyewitnesses speak of the same dark metallic armor, adorned with totems, severed skulls, runes, etc., and subsequent investigation corroborates mentions of increased psyker activity. In 951.M41, a Dark Sons Gladius Class Frigate is the subject of a boarding action by same dark-ironclad warriors, with all but a few being killed or captured. It is from this incident that we have most of our knowledge of the actual tactical tendencies of the Violent Gods. Consistent with reports elsewhere, they are reported to have arrived quickly and with little warning, were equipped for maximum versatility, and were thought to have access to resources beyond those possible from simple piracy, a point to which we shall later return. Confirmation 960.M41 The discovery of a ruined and abandoned Astartes-class Strike Cruiser on a sparsely-inhabited moon known as Taru in the Adrantis system (also northwest Segmentum Pacifus) marks what we consider to be the primary piece of direct evidence for our claim(s). Within the ruins of the vessel are quarters clearly marked off for what seems to have been the commander of the vessel, filled with objects of a similar sort to those found during the investigation of the aftermath of the events on Enneardia. They are speculated to have been used for heretical forms of divination, specifically haruspicy. Furthermore, the vessel has been refinished in a dark metallic color, consistent with the depictions at Enneardia. Though most of the insignia that would otherwise show the original Imperial owners of the vessel is defaced, the investigation returned with a pair of Mk VII pauldrons, obviously repurposed and refinished, but still bearing the outline of Silver Skulls insignia, prompting the investigation undertaken here- though their mere existence in this context need not imply anything further. Contact was initiated with the Silver Skulls, who quickly provided necessary ship specifications for comparison. As thought, analysis reveals this ship to have no significant structural differences between the ruined Cruiser found on the Adrantis moon and Aevum. Mysteriously, however, little was found in the way of bodies, wargear, vehicles, etc., leaving authorities to assume that the ship was successfully unloaded and its contents salvaged before it was abandoned prior to its eventual descent to the surface of Taru. Thus the evidence here is admittedly circumstantial. + + + For further context, we offer the following (tentative) profile of what we currently know of the so-called Violent Gods: Homeworld It is so far unclear where the faction is based, and so it is equally likely that they are simply nomadic and fleet-based. At least the one relatively uncorrupted aformnentioned Strike Cruiser- otherwise indistinguishable at a distance from a loyal Astartes Strike Cruiser- is confirmed to have once been under the control of the Violent Gods, though it seems as if they are capable of drawing upon resources of unknown origin. In particular, there exist confirmed evidence the activity (from the Enneardia site) of relatively extensive vehicle use, including both Predators, Land Raiders, dreadnought(s), drop pods, and Thunderhawk-class gunships, suggesting either the existence of alliances with other renegade factions, or even perhaps a larger fleet than what has been thus far observed. Organization They do not seem to lack access to more fundamental resources generally, however, and we suspect they have a number of competent Techmarines and Apothecaries, given the evidence of the activity of vehicles at their disposal and the seeming influx of new gene-seed, though we can only speculate as to how the new geneseed is acquired. How they are formally organized (and if at all), however, is as yet unclear. Combat Doctrine Despite limited contact, generalizations can be reasonably made regarding a coherent fighting style. Seeming to favor lightning assaults using drop pods and close quarters fighting, the average member of the Violent Gods is nonetheless equipped for maximum versatility, and have even been observed to be quite adept at effectively operating the boltgun one-handed, a feature responsible for leading earlier researchers to speculate a VI Legion lineage, though that theory, we argue, ought to be discarded and replaced with the one we defend here. Geneseed Though it is now suspected that many of the Violent Gods are indeed of Silver Skulls lineage, it cannot be the case that all members now are, given the size of Aevum's originally assigned detachment and what we know of the current fighting strength of the Violent Gods. If, as suspected due to their fairly robust access to resources, they are in collusion with other more established renegade factions, we maintain that it is likely that their ranks may include other traitors, perhaps even those allied with Huron or otherwise involved in the Badab conflict, though we dare not speculate here. Further, this explanatory gap means that we cannot rule out the existence of new rebel Astartes of their own creation with genetic material and/or aspirants acquired from unknown sources. This being the case, some of the Violent Gods may very well have geneseed of chimeric heredity. Beliefs The Violent Gods- given what was found at the site at Enneardia and at the site on Taru- are thought to practice trophy-taking, haruspicy, and likely even ritual forms cannibalism, perhaps focusing on consumption of the liver and the brain, presumably for the benefits they have been known to impart via the function of the omophagea. We have attempted to reconstruct a possible belief-system that may serve as a profile that may add to the resources of those who may come into contact with the Violent Gods, given what we now believe are the facts regarding their origin. It is likely that the average member of the the group in question is-if it is even helpful to speculate that they have any reasons beyond pure treason for their compliance with the agenda of traitors- explicitly or implicitly adheres to some sort of pantheistic/animistic mysticism, characterized by the belief in the efficacy of omens, tokens (such as the skulls/teeth of a number of different megafauna), runes, and other primitive practices of divination. Consistent with our thesis, similar beliefs are present among the brutal, southern tribes of Varsavia, the source of aspirants and homeworld of the Silver Skulls. Though great care is taken in the psycho-conditioning of aspirants to analyze and eliminate beliefs that are inimical to orthodoxy, the chapter cult of the Silver Skulls (in particular- their abnormal reverence for their Prognosticators) we think all but ensures that the eventual attraction to unorthodox forms of divination would not arise as spontaneously as it might otherwise be expected to in chapters with fundamentally different chapter cults. The same general caution we have emphasized for those who investigate or otherwise monitor the Silver Skulls has (at least in this case) been urged for the sake of cases like this one, where such beliefs are now thought to have manifested themselves here in the case of the Violent Gods. Battle Cry From an inscription at Enneardia: "Astra inclinant, sed non obligant." + + + We leave the decision on whether or not to notify the Silver Skulls of this hypothesis and the evidence that we have amassed in its defense to your discretion. The composition of the Violent Gods that are of Silver Skulls lineage could turn out range anywhere between just a single member and the entirety, as we believe Jaruk to continue to be alive. Whether it is made up of many or even just one would likely be of little import to the Silver Skulls, and we have scant direct evidence that could further demonstrate our hypothesis in any way other than in the (admittedly) circumstantial way in which we have been proceeding. Nonetheless, the similarities between the profiles of the renegatus Astartes faction known as the Violent Gods and the unquestionably loyal Silver Skulls is one that suggests reason for caution in our dealings with the Silver Skulls, present or future, and provides some reason to continue to keep a watchful eye of the Chapter, particularly now given the existence of a plausible scheme for how such beliefs may yield a particular kind of traitorous Astartes, particularly the case a of a rogue Astartes psyker. To continue with this line of investigation would be to develop a richer schemata for how and why a special sort of deference to divination in the case of the Prognosticators might make such a case as this one possible, but such a task has not yet been attempted, though we suggest that it ought to be. We hope to have succeeded in supplying useful information for the aid of those who may come into contact with the Violent Gods when the current unrest in Segmentum Pacificus can be addressed. May the Emperor protect. M. D. C., A. X. N.; Ordo Hereticus + + +
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"What the bloody hell happened there?!" demanded Olis, his own foray into parts unknown even for a Liber Mod had shaken him to his very core. "I don't know." Aquilanus had re-materialised a little away from the others. Conn was nowhere to be seen. "He should return soon enough." Aquilanus answered the question before it was asked. "Your question, Olis, should be - Where are we now?" Olis and Ly scanned the area briefly. As Astartes of the Liber, is was a survival instinct to know exactly where you were at all times. Not just where but when. "Isn't that IP over there?" asked Ly, moving to close in on their fellow Moderatii, but Aquilanus waved him down. "We don't know for certain. For all we know, we could still be...elsewhere." "Hang on a minute. You said 'I just now. How do we know that you're you?!" Olis recoiled, his weapon seemingly appearing in his hands instantly. "You don't. I don't. We need to see where we are..." The figure who appeared to be Insane Psychopath, noticed them. "Well met, Brothers. I can tell you have experienced the Empyrean." The subtle sound of amusement was not that subtle actually. "How would you know?" "Because I am a true believer, Aqui. You could be too, if you would but accept it. You have at least one foot in shadow already..." "Perhaps another time." "As you wish, brother. The list you asked for, however, is complete and ready for your perusal." The Iron Warrior gave Aquilanus a dataslate. The storage capacity was full. "Beware of a few entries. Some of our denizens are...fanatical to say the least." The amusement was back, but the smile on IP's face was genuine, or enough for a follower of the Pantheon. "Let's get out of here." Olis said slowly. "We need to find Conn, and get back to where we belong." Aquilanus wasn't listening, at least not to his Brother. After hearing the others' voices for so long, the silence was deafening, the emptiness he felt at his core was almost too much to bear. "I don't know what's wrong, Aqui, but we'll find out. Okay?" Following his Brothers, he didn't notice that many pairs of eyes were locked upon them, looking for the merest hint of an attack... Welcome to part SIX of the Liber Challenge! This month focuses on Chaos Space Marines. As usual, a vow is required to enter: I [insert name], Vow to create a Warband or group of Chaos Space Marines by Thursday 17th September 2015 at 1800 hours GMT. This I vow in the name of the Dark Gods! Your Warband can be one already in canon, but has no background, or one that you have come up with yourself. Pictures of models or a paint scheme using the B+C painter is required to complete the vow. Whilst there is no upper limit to what you can write about, the following are minimum requirements: Warband name Geneseed descent (if known) Background (how they fell to Chaos) Notable Characters (leader etc) Notable conflicts And the pictures Now, on to the rewards! Banners denoting your participation in this Challenge: Banners etc to those who have vowed to a specific God: The completed vow rewards will be forthcoming All of the above are courtesy of Grotsmasha! Will you answer your Gods call? List of Entrants: Arkangilos - The Warriors of Cain COMPLETE! Aquilanus Brother SP - White Talon renegades Conn Eremon - Highborn Cpt_Tiberius - EesiOh - The Bloody Harvest COMPLETE! Grand Master Beliel - Silent Swords COMPLETE! GrimApostle - Warband name as yet unknown heralds of excess - The Heralds of Excess COMPLETE! Jad4400 - The Lords of Rust COMPLETE! Iron_Aquilifer - The Braying Cull COMPLETE! Kelborn - The Black Hands COMPLETE! Kierdale - The Psychopomps COMPLETE! Knurd - The Watchers of Prophecy MadSkoll - Brotherhood of Iron COMPLETE! Olis - Vassal warband of the Sorceror Lord Set'Leth paulJam - Kraits Divergent and Psychotic Sons of Henry Pink Both COMPLETE! Reyner - Scourged - Stercus - The Sons of Spite COMPLETE! TDF - Lepers of Barbarus COMPLETE! Teetengee - The Hoardkeepers Venomlust - Penumbris Shadows COMPLETE! Viridia - WarriorFish - The Sundering Call COMPLETE!
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Liberum Cogitatio Experimenta Hello, and welcome to the Liber Astartes' Thought Experiments! In this thread, we will explore our DIYs in ways designed to challenge and invigorate us. We will explore the concept of a DIY, including its inception, its conclusion, and everything in-between or outside, using periodic exercises that will ask you to think of things you otherwise might not have. You will travel along the infinite lines of 'what if?' and perhaps uncover something new, something hidden, something wonderful. How far you go with these experiments is up to you. Anyone and everyone is invited to participate, whether you already have a DIY, of any kind acceptable under the B&C's rules, if you are interested in creating one, or even if you just feel inspired to let your creative juices flow! I will present various, weekly experiments that we will all tackle. Each of us will select one of our own DIYs with which to answer these experiments. You will post your responses, your thoughts and findings, in this thread, receiving support and C&C from others and collaborating in kind. What you create in this thread does not need to be anything you keep or hold onto. The purpose of these exercises is simply to get you to think along lines you might not otherwise have done so. To visualize your DIY differently than you already have, and perhaps to find something new of worth or value in it. Hopefully, what we do here will provide you with inspiration, either in what you create or because of what you have created. As such, you are encouraged to explore ideas and concepts deliberately contrary to the very basics of what you will have already decided for your DIY. I hope you will have as much fun exploring these concepts as I know I will. If you do update your own articles or other creations with something that arose from within this thread, whether by being inspired by a particular exercise or by enjoying a particular creation of yours, anything at all that originated from this thread really, let us know! We would love to hear a success story, and it lets those in charge see what kind of an impact our threads are having. Now that you've been introduced to what this thread is all about, let's get down to it! ExperimentA Narrative Shift A Hero's Fall A Progenitor's Judgement The Final Days A Breaking Point A Red Alliance A Bond Of Blood A Derivative Original An Unshaken Faith A House Divided A World Burns Of Different Blood A Different Time An Unexpected Battlefield A Sudden Change Where Were You Re-Evaluating Interests A Galaxy of Possibilities New Blood Up to Chance Sharing the Limelight
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