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Showing results for tags 'rubric'.
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From the album: Untitled Album
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Greetings all! With the release of the new codex and my other army finally starting to really take shape I'm pretty sure that my next army will be the thousand sons. Overall I think this codex is looking fairly strong, and I really like the models and fluff around it. My line of thinking for the army is that it'll be more infantry focused, because I really like the infantry models and because my other army is a lot more vehicle focused. I don't like to play with named characters so the HQ's would consist of exalteds, a daemon prince and a terminator sorcerer. Some people here seem to be somewhat down on the rubricae but in my opinion they seem fine, they might not be the absolute best unit in the game but they're a very solid all-rounder I think. And the models are amazing. The Tzaangors all seem really good and I'm one of those people who quite like the models too so I'll probably end up fielding quite a few of them. Thinking about 2x30 of them, with a shaman and 2 groups of enlightened (one with spears, one with bows) and a Mutalith since it's a good force multiplier. Where I personally struggle with my potential list building is how to handle flyers. I'm not of the opinion that we (I get to say that now, right?) have weak anti tank capabilities, but most of them are hard hitting close combat options. Daemon engines have poor ballistic skill so hitting stuff like alaitoc hemlocks is really difficult and charging them is suicide. So what tips do you guys have for that? I'd prefer to stay completely Thousand sons, non forge world, but I'm open to all suggestions. Also, I'm really digging the little backstory you get on Sect of the Red Echo from the codex but some quick googling didn't really get me any additional info on them, is there a place to read more or are they basically unknown? Thanks in advance guys
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- 1k sons
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