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Hello and welcome to the Neurode Crusade's Keep! This is my second attempt at a WIP thread in this section of the forum. I pronounce the first one dead - all of the images were hosted by Photobucket and many of us know how this turned out. However, technical issues are not the only reason why a fresh thread is justified. My approach to the hobby has changed and I have started doing things with my models. Before that, with few exceptions, the only thing I did was to hoard more models to meet a crusade composition I imagined, but did not control. That is why matters got out of hand quickly and the number of models swelled considerably. The miniatures were tucked into countless scattered boxes. This is no longer! Over the last month and a half, I appointed my Power Armour Marines to squads and/or "functions" and organised my bits. The way ahead of me is long, but I am finally able to see progress and hope. For a good start, I'll leave share this photo of the larger part of my PA Crusaders. In addition to 205 Marines (including 30 jump packs), I have 25 models in scout armour, 49 in TDA,17 bikers, over two dozen vehicles and a Freeblade Imperial Knight. Disclaimer: for the foreseeable future, no Primaris are allowed! And here is a sample of my painting skills. These models represent my current table-top standard (or I should probably add "overall standard," since I'm not able to produce better quality painting factoring in time-per-painted-miniature that I find acceptable). I am going to update this thread as regularly as possible - i.e. every time I manage to do something meaningful, like a completed kitbash/conversion, painted model, finished squad or reasonable progress in a larger project. All and any questions, comments or requests are mostly welcome!
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A brotherhood of knights known today as the Neurode Crusade, over the last few decades, underwent a series of changes leading to its present day composition. The changes centre on the figure of Marshall Arthur, the current Marshall of the Crusade. At present, the Neurode crusade's forces are divided. While a pursuit force lead by Marshall Arthur and an accompanying Inquisitor is after a traitor governor who left the Neurode forge world in ruin, the bulk of the Crusade rebuilds its strength in a newly established chapter keep after sustaining considerable loses in a series of violent war campaigns. This thread, as many others of this kind, is a mess. You'll find here successful, suspended and abandoned attempts at converting models and scratch building. You'll find WIP shots and images of painted miniatures. There is also some fluff out there, which hopefully will one day be expanded to form a chronicle of the Neurode Crusade's feats. In order to do something with the mess, I'll be links to important posts here. My approach to painting black - a tutorial; part 1 - general stuff Marshall Arthur, conversion work Black Templars Marshal, Arthur - painted miniature Neurode mechanised Scratchbuilt Neurode-pattern Vindicator Lady Inquisitor WIP and finished model Venerable Dreadnought Neurode Crusaders +++ Below you will find a detailed overview of the Neurode crusade's notable battles. +++PART 1+++ The Otmar Intervention Still a Sword Brother, Arthur was appointed command of a minor, 35-man strong (including a Dreadnought and a 5 TDA Sword Brethren), Black Templar strike force. They were ordered to support Imperial forces on Otmar. Thereon, the safety of a sacred shrine of the Emperor was threatened by an Ork raiding party of unknown size. Planetary radars located an incoming Ork vessel and the local officials sent distress signals. Because of its location and insignificance, Otmar did not have a military force and had little chances of defending against the incoming Orks. The defenders of the planet were but a small, underequipped militia, mustered from the more zealous civilians and local priests. The plea for help was answered by a nearby Black Templar vessel. Arthur’s force landed in time to bolster local defences and, most importantly, secure the safety of the shrine located on a rise in Walhaim, the biggest city of the planet. The Ork shuttle crashed on the surface of Otmar on the outskirts of Walgaim just a few hours after the Black Templars landed. Arthur assigned 10 Initiates, a Dreadnought and some of the local forces to defend the immediate proximity of the shrine. Meanwhile, he lead a pre-emptive attack. Unfortunately, as the Orks need no time to organize, they already managed to brake the militia’s defences of Walhaim. Fighting the scattered Ork forces was tiresome. The greenskins posed no threat, nor were they a worthy challenge for the fearsome Crusaders. However, the crashed vessel was not the only inbound Orkish craft. Somehow two other, larger vessels remained undetected until it was too late. The cumbersome, mutilated chunks of metal entered Otmar’s atmosphere. This time the greenskins were lead by a Warboss. Seeing what was left of the first wave of attackers, the brute became furious. He lead a swift strike on the city, much more organized than the previous formless assault. Orks used their numbers to their advantage and were pushing the defenders back, deeper into the city. Even the might of the Astartes, stretched thin among the kilometres of breaking defence lines, proved to be insufficient. Arthur ordered all his man back to the shrine to prevent desecration of the holy place. The remaining forces of the human militia, at first hesitant to leave their homes to be ravaged by the scattered parties of the green horde, joined the Marines. Eager to fight the finest of the Imperium, the Warboss gathered a significant force of Orks and ordered a brutal onslaught on the defenders’ donjon. The joint Black Templars’ and militia’s forces repelled the initial push and two consecutive ones; yet, the defenders, especially the militia, suffered great losses. However, the Ork’s numbers were greatly diminished. In the third attack on the shrine, the Warbass was slain. The rest of his kin, leaderless, discouraged and broken, scattered. The shrine was secured. Walhaim was ruined, though. The remains of the defenders, assisted by fresh units of militia from other settlements, dealt with the scattered Ork survivors. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ORIGINAL POST: The thread description says it all: this will be my WIP thread in which I'll be posting (hopefully regularly) pictures of my endeavours to expand my Crusade and convert different pieces in my collection. Unfortunately I can't do anything for the ETL competition, because my pledged units aren't where I am. But I can devote myself to my new-found passion: making plasticard models. For the time being, I'm suspending my Thunderhawk project: I just want to make a smaller plasticard model to see whether I'm capable of making a decent looking craft. For starters, my cheap Vindicator (which I'll vow in ETL when I'm done with my rhinos & razorback). Here is a raw overwiew of what I have so far. http://img337.imageshack.us/img337/9049/p1050937zs.jpg And the cannon: http://img705.imageshack.us/img705/1724/p1050933c.jpg How do you like the look of the cannon? I did it according to the templates which I've found, but it is not as wide as in the original model. Does it look okay, or would you advise me to make it wider, more like in the original?
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I've been a long time lurker on here (since 2007 I believe) and finally grew some stones and signed up properly. I'm using this thread to document my return to 40k after not touching anything for 17 years. What will follow is my slow progress on my own Astartes chapter; the Ardent Swords. First up will be the chapter master and honour. The chapter master is still waiting for some bits to arrive so he'll probably be postponed to January at this rate. Hope you all enjoy watching my journey back into the grim darkness. First up; the honour guard. These chaps are built on the reiver base with extra bits stuck on. First time doing hand transplants with these guys and was more fiddly than expected.
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Hi all So I started a WIP thread on my Mordians in the Forge section because it was being swamped by those over zealous pompous astartes. http://www.bolterandchainsword.com/topic/317558-mordian-painting-project/ Someone suggested I post here too. To avoid double posting I thought I would focus more on the tourament I will be entering with it with just the occasion shout out when I've updated the original thread. Quick background started with Mordians back in 3rd before taking a long (15yr) break. Had about 30 odd mordians and some praetorians. Since then I have picked up another 30-40 odd. I've stripped off my 3rd ed paints and the paint from the models I bought and will be updating their scheme to fit with 7th ed. The tournament is only 750pt single allied detachment FOC (no formations). So I am using it as an excuse to get all my mordians done even though I wont use them all. The tournament will be 3 games and scoring consists of primary marker objectives, secondary [bRB] malestrom and tertiary points based on kill point differential as well as the usual 3 suspects from the main rule book. The list I have in mind is Lord Commissar w/ m. bombs Primaris Psyker ML2 1 PCS w/ heavy flamer 3x Infantry squad w/ lascannons and GL (1x sgt w/ m. bombs, 2x dedicated taruox) Vendetta Wyvren That puts me at 750pts on the nose. The tournament is meant to be somewhat friendly. The TO has already stated they will turn down any cheesy/OP lists (scatterbike spam, 2++/2++, 2+ FNP deathstars etc). My goal with the list was to try and exploit IGs ability to spam somewhat useful troops at low points, whilst still having some mobility. I'm hoping for a 4+ on the IG/AM WL trait list to either gain orders or relentless. Also of note as allied detachment was designed not to be a primary detachment you do not receive the ideal mission commander rule. I'm also hoping will ML2 I have a better chance of picking up that 4++ on the divination table. 30 relentless guardsmen w/ lascannons and 4++ sounds like fun :-) Ill most likely be blobbing the guard unless I can see a reason not to do that for any particular game. The taurox with their built in dozer blades and obsec will be running around grabbing objectives until they meet their demise (quite promptly I imagine). The pcs will chill in the vendetta to grab end of game objectives and the vendetta line breaker. I'm sure the wyvren needs no explanation ;-) The tournament is end of January so I have a couple more weeks to get my models painted. Hopefully I'll be able to get a couple of practice games in too before then.
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So, since 8th came out I've been working on a Necron dynasty as a side project, but growing to like it more and more over time. Initially I just wanted to shake things up and work on something non-Imperial. I have played a few games but will be able to play a lot more soon as I finally have enough warriors built to form a solid core and enough other stuff to be able to build a few 2000 point lists with a little variety. The fluff behind the dynasty: I wanted to model my Phaeron after all the worst qualities of Roman Emperors in the way they treated their subjects (but still being a capable military leader). So, I'm saying he has somehow convinced himself that he is the rightful ruler of all Necrons and is hell-bent on proving this. He probably had some tenuous link to the Silent King before biotransference (like a nephew or an in-law or something, like many Roman heirs) and is convinced Szarekh abdicated by not joining the rest in hibernation. I'm in a bit of a dilemma with my color scheme. What I'm going for is the default scheme (for the most part) with purple instead of green. This Doom Scythe is the most complete model I have worked on, though it's still a WIP. It's black with Xereus Purple and Genestealer Pink highlights. The problem I'm encountering is with stuff like computer screens, crystals, resurrection orbs, stuff like that. I tried painting them Nagaroth Night with the same highlights but the Nagaroth is so dark it looks the same as the black under most lighting from across the table. I'm considering changing one or the other to Nagaroth Night / Daemonette Hide highlights instead, but that might turn out a bit less rich than what I want. Any thoughts? Currently, I have about half a box of warriors who need their guns built (I seem to have misplaced my Gauss sprues so I am waiting on replacements to come in), and then just a ton to paint. My to-do list: Priming: 36 warriors 3 tomb blades canoptek spyder Vargard Obyron scarabs everywhere Command barge Primed but unpainted:5 destroyers converted Destroyer Lord 5 lychguard 5 deathmarks Night Scythe Monolith Orikan Nemesor Zandrekh Triarch Stalker Somewhat painted/not done yetLord Overlord Doom Scythe 12 warriors ghost ark 3 wraiths I need to buy at least one more box of immortals (I've been using the death marks as a stand in to fill out the squad) and probably another box or two of everything else just for more options, but I'm feeling pretty good about the lists I can make with this. I'm really excited for our codex to drop, because some point decreases would be very nice.
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Septembers Vow. I Elmo vow to complete 1 Vindicator with Siege Shield, extra armour and pintle mounted Storm Bolter (150 pts.) in the month of September 2012 as redemption for not vowing as much as I had hoped for in the ETL. Or words to this effect.... http://i814.photobucket.com/albums/zz66/jonbrooks_photo/B%20and%20S%20WIP/P9060001.jpg This will be a new build for my line breaker Squadron The Vindi so far. The magnetisation has been completed The model has been primed in Matt Black External surfaces primed in Angels Green http://i814.photobucket.com/albums/zz66/jonbrooks_photo/B%20and%20S%20WIP/P9100013.jpg This weeks plan is to paint the internals and to assemble the main chassis and start work on the Siege Shield icon. More on Friday
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A brand new 1st Post! if the first replies dont make sense, well its because the whole entirety of this post has changed. This post will now reflect the most current and up to date chapter fluff. lots has changed in these last 3.5 years. thanks for stopping by and please contribute to the conversation! Index Astartes http://bolterandchainsword.com/uploads/gallery/album_11085/med_gallery_86595_11085_107117.jpg http://bolterandchainsword.com/uploads/gallery/album_11085/gallery_86595_11085_178195.jpg Origins The War of the Beats brought large amounts of destruction to the Imperium. Lord Commander of the Imperium Maximus Thane had decreed that the Imperium would raise as many new Chapters as they had gene-seed in the great vaults of Terra to sustain. A Fourth Founding chapter, the Legion of the Iron Lion was created with one goal in mind, to engage with the orks. Invictumos, a world that prides itself in its martial ability, and one that has been fighting the orks since the days before the Imperium, would be the homeworld to such a chapter. As to which of the successors of the First Legion provided its veterans to raise the new chapter, it is not known. Only a legend told to initiates remains, "Just as the red halo engulfed the Flame of Consecration, the consecrated Iron engulfs the Sword of the Lion. And as the wings gave flight to the sword of the Angels, the Angels gave flight to the Legion of the Iron Lion" Homeworld: Invictumos To be fleshed out in the future. The Legion and the Unforgiven http://bolterandchainsword.com/uploads/gallery/album_11085/med_gallery_86595_11085_476195.jpg Circles within circles. Truth within lies. Lies within truth. Each cog has its role to play. Only one Legionnaire is ever truly aware of the treacherous acts of Luther and the Fallen, the Grand Arbiter. Personally trained by the Interrogator Chaplains of the Dark Angels, the Grand Arbiter's purpose is to be an extension of the will of the Unforgiven, and guide his Master of the Legion in the Hunt. Fully indoctrinated into the higher levels of the Inner Circle, more so than the Master of the Legion, the Grand Arbiter is the sole Legionnaire to perform interrogations and deliver Judgement and Redemption. As with the other Unforgiven, many lies exist within the truth that is told to those who have been indoctrinated into the Hunt, but how much is truth, and how much is a lie? Rework in progress. Going for a more traditional relationship. The Wings of Judgement and Redemption The Hunt is omnipresent. In honor of the I Legion, the veterans of the first and second century carry the moniker of Wing. The Lion Wing of Cohort Leonus, their pauldron painted bronze underneath the Sword and Cog of the Legion signifying judgment for traitors of the I Legion, they are the Old Guard of the Hunt. The Iron Wing of Cohort Ferrum, their pauldron painted silver underneath the Sword and Cog of the Legion signifying redemption for the loyalist of the I Legion, they are the New Blood of the Hunt. At inception, the Iron Wing and Lion Wing were mirrors of each other. Every space marine had a suit of terminator plate, cataphractii, tartaros, or indomius, and a bike, speeder, or Unforgiven aircraft assigned to him. The veterans would deploy as the mission dictated. Experts in all aspects of war, the coordination achievable by the Iron and Lion Wings was without peer. Of the 100 Legionnaires assigned the century, 30 are selected to be Iron Guard or Lion Guard. These legionnaires would be issued special equipment, a storm shield and Mace of Absolution (Flail of the Unforgiven for sergeants) for use in terminator armor, and a Corvus Hammer and Plasma Talon for use on their bikes. It is from the Iron Guard and Lion Guard that lieutenants were chosen from. All this changed after the devastation of the Legion. After the much needed primaris reinforcements arrived, it was only a decade before the first primaris legionnaire made it into the severely undermanned Iron Wing. He fought alongside the other legionnaires in gravis armor when they were in terminator armor, and in tacticus armor in a land speeder when part of the fast attack detachment. Soon after, one became two, two became ten, and after decades of attrition, ¾ of a century worth of primaris had been inducted into Iron or Lion Wing. After the reorganization of the Legion, all primaris were consolidated into the Cohort Ferrum, and all space marines into Cohort Leonus. From this point on, the Lion Wing became known as the Old Guard of the Hunt and the Iron Wing as the New Blood of the Hunt. The Lion Wing still fights as it has since its inception, but the Iron Wing deploys almost exclusively in gravis armor, mission dictating aggressor or inceptor pattern. Three squadrons of Nephilim and one of Dark Talons sit in their armory for use when needed. The Iron Guard deploy in gravis armor with specially fitted storm shields, Maces of Absolution (Flails of the Unforgiven for sergeants) and fragstorm grenade launchers or jump pack. As is tradition, all Cohort Ferrum lieutenants are drawn from the Iron Guard. The Iron and the Lion http://www.bolterandchainsword.com/topic/357137-the-iron-and-the-lion-prologue/ In current development. this story is very important to me. its this concept that really set the DIY into motion. Only In Death Does Duty End Under repair rename characters with new established naming conventions check for continuity of lore (its a 3 year old story, much has changed since) http://www.bolterandchainsword.com/topic/353770-legion-of-the-iron-lions/?p=5253154 Siege of Liamane Planned for the future
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I want to give my Horus Heresy Magus Dominus a calibanite background. Just for my records now, perhaps for a story later. Ephary grew up as child of a noble family of Caliban. The attack of a raptor destroyed much of her face. Scarred and disfigured she rarely spoke and was shunned by fellow children of her age. Preferring the company of blacksmith and armorer of the fortress, she had an intuitive understanding of machines. When the Terrans arrived on Caliban, her family petitioned that her face to be restored. Close examination from the Mechanicum showed her potential. They shipped her to Mars to learn and serve. She returned years later as a Magos Dominus to Caliban to assist in the building of the aegis wall of the fortress of Aldurukh. The power of her family had dwindled. Her parents long dead. Her brothers gone to earn glories in the Emperors Great Crusade. She sized leadership of her family lands and people and transformed the old fortress into forge for the First Legion. She is bearing tools made of trophies from a great beast that Knights of her Family had slain. A scythe and instruments made of bone claws. Used as weapons they will cut through every armor with ease. She has the trust of the master of Caliban and is loyal to the first Legion. (...maybe not complete trust) Next on my list is my First Legion Support Squad. They act as part of a force to keep her forge save. I had the idea to create a symbol of her forge and add it to the armor of this squad. They would act as honor guard/ bodyguard. Any flaws that speak against these ideas?
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From the album: Works in progess
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From the album: Space Marines
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From the album: Black Templars
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