Olmstedtr Posted September 28, 2008 Share Posted September 28, 2008 enjoy it while you can we got one more year tell our new codex. im starting to get scared about it our old codex is great Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1708520 Share on other sites More sharing options...
Spacefrisian Posted September 28, 2008 Author Share Posted September 28, 2008 I'll enjoy it and my 13th co part as well cause i'am allowed to use it in tourneys over here. Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1708599 Share on other sites More sharing options...
Feanwulf Posted September 30, 2008 Share Posted September 30, 2008 How to be played now the specialrule from the ancient dread "old&wise"? regards Feanwulf Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1710767 Share on other sites More sharing options...
Wolf89 Posted September 30, 2008 Share Posted September 30, 2008 How to be played now the specialrule from the ancient dread "old&wise"? regards Feanwulf refer just as is in C:SW... why? Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1710875 Share on other sites More sharing options...
Bobman Posted September 30, 2008 Share Posted September 30, 2008 Where does it officially say BC's get their +2 on the counter attack? If you assume they do then GH with bolters will not get a counter attack bonus as they don't get +1 on the charge. Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1711354 Share on other sites More sharing options...
Wolf89 Posted September 30, 2008 Share Posted September 30, 2008 Where does it officially say BC's get their +2 on the counter attack? If you assume they do then GH with bolters will not get a counter attack bonus as they don't get +1 on the charge. If you look in the rule book for "defenders react", it says after making a Ld test the unit gets the extra attack "as if they had charged" and since BC's get +2 on the charge that would mean they get +2 on the counter as well. GH's always get, and have gotten, +1 attack on the charge, they just never get +1 attack for having 2 CCW's during the turn that they charged. Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1711442 Share on other sites More sharing options...
barek Posted September 30, 2008 Share Posted September 30, 2008 GH's always get, and have gotten, +1 attack on the charge, they just never get +1 attack for having 2 CCW's during the turn that they charged. Trust me. He's right! :P See the 'true grit and counter attack' - threat.. thread. Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1711574 Share on other sites More sharing options...
Bran Scalphunter Posted September 30, 2008 Share Posted September 30, 2008 GH's always get, and have gotten, +1 attack on the charge, they just never get +1 attack for having 2 CCW's during the turn that they charged. Trust me. He's right! :P See the 'true grit and counter attack' - threat.. thread. Actually it was we got a +1A for Two CCW but never one for charging when wielding a bolter, but then 5th Edition came in and mucked it all up. Ah well, not that it matters for me, as I get few chances to game and I'm working on my Orkz, so it won't come up much. <_< Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1711609 Share on other sites More sharing options...
WolfLordLars Posted September 30, 2008 Share Posted September 30, 2008 Yea.. GH get +1 for 2 CCWs, but not the +1 for counter-attack. So, in essence, GH will always get +1 attack, leadership test or not. BUT, be sure to roll for any BP or PF troops in your GH pack, as they will benefit from the +1 counter-attack. Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1711705 Share on other sites More sharing options...
Wolf89 Posted October 1, 2008 Share Posted October 1, 2008 BUT, be sure to roll for any BP or PF troops in your GH pack, as they will benefit from the +1 counter-attack. Precisely! Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1711762 Share on other sites More sharing options...
kyle==mouse Posted October 1, 2008 Share Posted October 1, 2008 hey im just start space wolves and me and a friend were wondering if you would use the armory from the space wolves codex or from the new space marine cause half of it gone with the new space codex? Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1711948 Share on other sites More sharing options...
WolfLordLars Posted October 1, 2008 Share Posted October 1, 2008 This is my opinion.. so your mileage may vary: For non-Vehicle wargear - Use Space Wolf For Vehicles covered in C:SW - Use Space Wolf For Vehicles covered in C:Space Marine - Use Space Marine Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1712067 Share on other sites More sharing options...
Grey Mage Posted October 1, 2008 Share Posted October 1, 2008 Well heres a question... a Vendreads first turn reroll... can you use that to reroll the first time you try to get first turn/table edge, or for getting it via stealing the iniative, or both? Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1712079 Share on other sites More sharing options...
Wolf89 Posted October 1, 2008 Share Posted October 1, 2008 Well heres a question... a Vendreads first turn reroll... can you use that to reroll the first time you try to get first turn/table edge, or for getting it via stealing the iniative, or both? I remember this exact question about a month before the 5th ed. book came out, I want to say it was beef or someone... not sure. I don't remember what we said then, but the way I use it now is as such. You get to roll for turn table (as that leads to who gets first turn) as well as the initiative. The reason why, I can't explain in full detail since I'm at a class, but I remember there being no limit to the turn roll for a ven. dread. Only one re-roll, but nothing saying there can't be more than one roll to be re-rolled. Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1712207 Share on other sites More sharing options...
Grey Mage Posted October 2, 2008 Share Posted October 2, 2008 Well thats how Ive been playing it... you get to reroll deployment, and then reroll seize the iniative if youve been deploying second. This seems a bit... much... though. Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1713483 Share on other sites More sharing options...
Wolf89 Posted October 2, 2008 Share Posted October 2, 2008 Well thats how Ive been playing it... you get to reroll deployment, and then reroll seize the iniative if youve been deploying second. This seems a bit... much... though. I'm still debating whether to get to re-roll both, or you get to re-roll either depending on which you failed, because it originally in the sentence says you may re-roll the DICE, not DIE, but then later in the sentence it says has A dice roll, not dice rolls. I think the best thing is to never play a venerable dread again so you don't run into this kind of thing... On a side note, I suggest the only unit we do field is long fangs, since there seems to be no confusion with using them... :P - Don't take this as whining, in by no means I am GW, so don't smite me :D , I'm simply trying to make what's called "a funny" but have failed miserably and now must take the walk of shame out into the frozen abyss that is Fenris. - Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1713491 Share on other sites More sharing options...
Grey Mage Posted October 2, 2008 Share Posted October 2, 2008 Its ok, I started laughing when you said not to use a Ven Dread. Got that it was a joke by the time you said long fangs ;). Were not all AR here. Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1713501 Share on other sites More sharing options...
Spacefrisian Posted October 5, 2008 Author Share Posted October 5, 2008 bump Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1716812 Share on other sites More sharing options...
Long Fang Posted October 9, 2008 Share Posted October 9, 2008 How to be played now the specialrule from the ancient dread "old&wise"? regards Feanwulf refer just as is in C:SW... why? Greetings brothers, Long have i listened, but it is the time to make my voice heard in the halls of the fang. This seems to be a good place to start posting as i have had this issue as well. The new scenarios in the rulebook have a roll that determines deployment which determines who gets the first turn as we all know. However as this is no longer a roll just for the first turn there are those who act on behalf of the ruinous powers at my gaming club that say that the 'old & wise' rule no longer applies, as a roll for the first turn no longer exists in the old form. Are the ruinous powers merely seeking to deceive me or is there truth in his traitorous tongue. Thank you brothers, as this is my first post the ale is on me!! Fang Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1723454 Share on other sites More sharing options...
Marek Grimfang Posted October 9, 2008 Share Posted October 9, 2008 I have to chuckle a bit. Good thread but there is some stuff that is just plain and simple and there are those that for some reason choose to complicate things. Granted that we have to use two books for the time being, but there are things that at face value just make sense. It must be my years of playing and accepting of rules as they are stated or what they are meant to mean in spirit. This will be a good FAQ. Kudos. Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1723472 Share on other sites More sharing options...
OnlyInDeath Posted October 9, 2008 Share Posted October 9, 2008 How to be played now the specialrule from the ancient dread "old&wise"? regards Feanwulf refer just as is in C:SW... why? Greetings brothers, Long have i listened, but it is the time to make my voice heard in the halls of the fang. This seems to be a good place to start posting as i have had this issue as well. The new scenarios in the rulebook have a roll that determines deployment which determines who gets the first turn as we all know. However as this is no longer a roll just for the first turn there are those who act on behalf of the ruinous powers at my gaming club that say that the 'old & wise' rule no longer applies, as a roll for the first turn no longer exists in the old form. Are the ruinous powers merely seeking to deceive me or is there truth in his traitorous tongue. Thank you brothers, as this is my first post the ale is on me!! Fang Ok, first off: The rule most definately is still in effect as it states "(a space wolf army containing a vendred) may re-roll the dice if the mission being played has a dice roll to see who gets the first turn." Pretty straight forward, as all missions have a dice roll to determine that. If a player wins the roll off, he chooses first or second and then you know who also deploys first. This is much the same as it was in 4th, so dont let anyone tell you it doesnt apply. As for sieze the initiative...well, RAW, yeah, you can reroll that one too. Personally, I dont. I am sticking with the RAI here, and it was intended to only be used once, when rolling for 1st turn/deployment. the whole sieze the initiative is a new thing that I personally dont see as applying to the rule. Again, this is my opinion, and, again, RAW does give you the freedom to take advantage of it. Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1723525 Share on other sites More sharing options...
Long Fang Posted October 9, 2008 Share Posted October 9, 2008 Thats the same way that i had read it/was planning to play it under the new rules. It was a dubious question at the time so thought I'd get some Wolfy expert opinions on the subject. As it turns out not getting the re-roll didn't help him win so no harm done this time. Thanx Fang Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1723617 Share on other sites More sharing options...
Wolf89 Posted October 9, 2008 Share Posted October 9, 2008 As OID explained Old and Wise is still very much in use in 5th ed. I've explained this god knows how many times, and if I recall a few of them (not just once, it's been a few times now) feanwulf asked the same question and I answered... Just use the search function, it's there for a reason, I promise you, if you can't find it in the search then by all means post, and there are some of us who will respond, but try to use the search function first. for example, when I type in Old and Wise I get like 50+ topics to choose from, it's all there! :sweat: Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1723619 Share on other sites More sharing options...
Long Fang Posted October 9, 2008 Share Posted October 9, 2008 I had had a look back through 2/3 pages of threads and into the 3 or so FAQ threads but found mentions rather than a clear and concise, tho i will double check next time. Thanx for the answers tho Fang Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1723641 Share on other sites More sharing options...
WolfLordLars Posted October 9, 2008 Share Posted October 9, 2008 I was still busy waking up.. what did I miss? Can someone summarize what I need to put into the FAQ? Link to comment https://bolterandchainsword.com/topic/147059-spacewolves-qa/page/3/#findComment-1723652 Share on other sites More sharing options...
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