DarkGuard Posted September 8, 2013 Share Posted September 8, 2013 Originally posted by Seahawk in Amicus Aedes: Rulebook Blood Angels Grey Knights Imperial guard Space Wolves The only update is the following: Page 58 – Wargear, Servo-armReplace the entry with the following:A servo-arm is a Melee weapon with the following profile.Range S AP Type- x2 1 Melee,Specialist Weapon,Unwieldy Have at them people! Link to comment https://bolterandchainsword.com/topic/279717-new-faqs/ Share on other sites More sharing options...
Gentlemanloser Posted September 8, 2013 Share Posted September 8, 2013 Sx2 and not a fixed S8 now. LoL. Bad move GW. Now I can Hammerhand my GK Techmarine and give him a S10 Servo Arm... It was a fixed 8 for a reason. Link to comment https://bolterandchainsword.com/topic/279717-new-faqs/#findComment-3452114 Share on other sites More sharing options...
Seahawk Posted September 8, 2013 Share Posted September 8, 2013 It's also treated as just another close combat weapon. So, you can attack with either the techmarine's weapons or the servo-arm(s), but not both. It's also a specialist weapon, so blegh... Link to comment https://bolterandchainsword.com/topic/279717-new-faqs/#findComment-3452176 Share on other sites More sharing options...
Gentlemanloser Posted September 8, 2013 Share Posted September 8, 2013 Not so, it's only the profile that changes and not (in the case of GK) the Servo-arm rule that mentions; Each servo-arm grants a single extra close combat attack Ah, crap. You're right. The FAQ replaces the page 32 rule entry in entirety. Stupid FAQ is more Stupid. /sigh Link to comment https://bolterandchainsword.com/topic/279717-new-faqs/#findComment-3452182 Share on other sites More sharing options...
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