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Codex: Adepta Sororitas is out!


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Seriously? Is it not possible to go a single thread about the future of Sisters without someone bringing up that insipid Raging Heroes kickstarter?

 

Men playing with women on a table... oops did I just say that?

Anyway, I also like the TGG miniature range even though I don't see them among my sisters - never ever.

Carried by OP Crudd rules , not sisters. 6 minimax alone peril my screamer star to death in 1 turn. they will just run 4-6 razobacks for grounding tests and ground fateweaver and do the same to him and then no re-rolls on table or grimore . At the same time runing 3 cheap as solo exos on a landing pad to counter all those armies av13+builds and dominions with their ignore cover melta guns to destroy serpents and tau suits and fire warriors. Clearly a flavor of the month army and considering the cost of a full metal army , it is just as pay to win as FW stuff. GW should have made SoB FW , so people could veto playing against them in tournaments.

 

So you cry "FOTM! Unfair! Pay to win!" immediately when someone gets a counter to your flavor of ridiculous and widespread FOTM? It'd be funny if it wasn't so silly.

The condenmor boltgun was in the last codex in the same way Rage was in the last edition of 40K.

 

Old: if it caused an unsaved wound on a psyker then that psyker took a PotW.

 

New: If it hits a unit with a psyker, the unit takes PotW.

 

From unsaved wound to a hit to trigger.  From model to a unit for effect.  And 5 points cheaper.

 

Opponent kills your canoness?  Suddenly an army wide waargh triggers.  Next time they will think twice about killing your canoness, giving you more flexibility in her use.

 

http://i918.photobucket.com/albums/ad27/Raging-Heroes/TGG/IE-H-TR-tr-base_acc_zps96251cc7.jpg

That won't happen if you a priest attached to any of your squads since he does not have the Act of Faith rule. He actually stops Martyrdom from working on any squad he is attached to.

I was really excited to get the new dex. Disappointed by a few things, initially.
my repentia will miss fnp by default, but hell, now they can go 18" guaranteed on turn 1 instead of standing around naked and MAYBE getting 12". They're not charging til turn 3 still, doesn't matter. the 3+fnp AoF is probably more useful for surviving tank explosions, (even if less than half of your unit survives to reach the tank you're GOING to pen, I mean 4 still put out 16 armorbane attacks, come on) and in that instance it's MUCH improved. If they're termie killers they're probably going simo anyway so who cares if they get either the one guaranteed hit (going simo with fists) or fnp, because it won't work on s8 hits regardless. Overall, much improved, imho.

I was sad to see celestians STILL not get ANY cc upgrades. I mean, come on, what good are they, seriously? 

I hoped against hope the pen engines would get the dreadknight treatment and become MC... Overall though I don't mind. Cheaper, more reliable in combat. Sad to see the bonus attacks for wounds caused go away, but I'll take 6 guaranteed on a charge over possibly only getting 3 any day. Plus, really, what's going to survive that many s10 ap2 hits?

I was initially disappointed with "ignores cover" for doms, but then I faced an eldar tank. TROLOLO. Flamer already ignores cover, sure, but if you roll 10 deep in a repressor, you know what doesn't? The other 6 or 7 weapons in the squad. BONUS. Better. 

I like the fact that Battle Sisters now have proper Preferred Enemy instead of just rerolling 1's to hit. I will probably miss the auto rally ability from 5th though. 

golly PRIESTS. WHAT.

I dunno, I really like it, overall. Gonna be building myself a canoness and command squad full of goodness loaded in an immolator real soon, for realz. 

The repentia act of faith won't help survive tank explosions as you can only use it in the assault phase.

 

I miss their ability to hit after death the most. They used to be the perfect unit to keep your oppenents nastiest gribbly in check, whether it was mephiston or some other nasty monstrous creature, you opponent would always be thinking that they would lose a few wounds to them. Now I'm not exactly sure where they fit in. They just seem to be terminator killers and that's it. I'm going to have to figure out a new way of using them.

 

I think the repentia are probably the only unit forcwhich I am genuinely disappointed with the changes. On the whole I really like the new codex.

The repentia act of faith won't help survive tank explosions as you can only use it in the assault phase.

I miss their ability to hit after death the most. They used to be the perfect unit to keep your oppenents nastiest gribbly in check, whether it was mephiston or some other nasty monstrous creature, you opponent would always be thinking that they would lose a few wounds to them. Now I'm not exactly sure where they fit in. They just seem to be terminator killers and that's it. I'm going to have to figure out a new way of using them.

I think the repentia are probably the only unit forcwhich I am genuinely disappointed with the changes. On the whole I really like the new codex.

I think derpa means surviving a tank exploding in your assault phase after you put those twentyish canopener hits on it.

 

 

The repentia act of faith won't help survive tank explosions as you can only use it in the assault phase.

I miss their ability to hit after death the most. They used to be the perfect unit to keep your oppenents nastiest gribbly in check, whether it was mephiston or some other nasty monstrous creature, you opponent would always be thinking that they would lose a few wounds to them. Now I'm not exactly sure where they fit in. They just seem to be terminator killers and that's it. I'm going to have to figure out a new way of using them.

I think the repentia are probably the only unit forcwhich I am genuinely disappointed with the changes. On the whole I really like the new codex.

I think derpa means surviving a tank exploding in your assault phase after you put those twentyish canopener hits on it.

Ah gotcha. Sorry derpa.

I've always looked at repentia as anti-armor and anti-termi, honestly. Nothing else is even worth slogging across the board for. I mean you can drown infantry in rocket-bullets and prometheum-fueled fire from every other unit in your army, and the melta gun is The God Emperor's gift to man. (Or woman, in this case, lol)

What I HAVE done with them general melee-related was really hard to do, but is amazing when it works. If you pile them in just right behind another unit of something already stuck in combat, they're more than 2 inches outside of base and can't be killed before their initiative 1 pile-in because of the other bodies in base contact, and then BAM. I always just chase tanks or use them as a terminator deterrent, but every now and then a nice counter assault presents itself.

What I'm really curious about is the canoness. I have an idea for a psycher hunter/cc monster squad, haven't decided which to go for. Either give the command sqad all condemnors and just nuke psykers or do 4 heavy flamers and a Hospitaler. Either way make the Canoness a super tank. Definitely using the eternal warrior mantle, but I'm still torn between the sword or the cloak. I feel like putting all 3 would be overkill, but she'd be a beast and a half. lol

Has anyone had a chance to test any Canoness/command squad builds?

I was dueling Belial with my Eviscerator+Mantle Canoness yesterday. Both had taken two wounds when I intervened with Yarrick to try and make sure she doesn't die. It's nice to be able to go up against some of the big boys... but still, you can only do that to a point. You'll lose to a TH+SS SM captain for example.

One of each relic per army, so far as I recall.

 

EDIT: You're right, apparently. Under the relics section it says "A model can take one of the following."

Partly why many of us feel the best weapon choice for a Canoness is an Eviscerator if you intend for close combat. We simply accept that the Canoness isn't going to hit faster than anyone, and though you lose the extra attack from a pistol, each attack is more meaningful. Then of course, you free up not just her relic slot for something else (probably the mantle), and a weapon slot for something other than a pistol (like a Condemnor). It's what I feel I would do if I were looking for an optimal death Canoness: Eviscerator + Condemnor Boltgun + Rosarius + Mantle of Ophelia.

I was dueling Belial with my Eviscerator+Mantle Canoness yesterday. Both had taken two wounds when I intervened with Yarrick to try and make sure she doesn't die. It's nice to be able to go up against some of the big boys... but still, you can only do that to a point. You'll lose to a TH+SS SM captain for example.

try that same scenerio with a 25 point priest in tow and laugh at the tank ability....just laugh!!

 

That's what I was leaning towards, yeah. I figured the mace would make her s5 but ap4, the axe would make her s4 i1, so might as well go whole hog and do the eviscerator for s6 i1 if I were going combat focused.

yeah i run almost this exact loadout, mantle/evic/rose/combi.... though shes been such a tank that she tears outta combat to sally forth. i might lean towards inferno pistol for the repeat shot ability, idk though

 

I was dueling Belial with my Eviscerator+Mantle Canoness yesterday. Both had taken two wounds when I intervened with Yarrick to try and make sure she doesn't die. It's nice to be able to go up against some of the big boys... but still, you can only do that to a point. You'll lose to a TH+SS SM captain for example.

try that same scenerio with a 25 point priest in tow and laugh at the tank ability....just laugh!!

 

I did have one priest, but the gnarly booger couldn't pass a Ld 7 check to save his life... well, in the first two phases at least, forgot the other times I think.

It is just a Leadership test.  Nothing special about the test other than what you get if it passes.  To make a Leadership test, compare 2d6 with highest Ld in the unit.  Page 7 of the BRB

 

If the unit is within 12" of Saint Celestine, you use her Ld instead.

Well, originally I figured it uses the highest in the unit or any such Ld bubbles. But it doesn't seem that clear cut. The BRB mentions models and units separately as taking the test - as in a model of a unit taking the test, not the unit. So I'm not sure if one has to use the model's leadership after all. It would seem like a reasonable balancing method. In any case since it wasn't clear-cut we agreed to use Ld 7 for that match. It wouldn't have made a huge difference in the end anyway though, as I got one "Get 'im boss" reroll per phase (after the first phase in which Belial's last escorts died) anyway and used that for failed saves.

While the rules as written are as clear cut as Mymirl says, I had a hard time imagining this from a fluff standpoint. Which is why I asked a friend of mine for his oppinion.

He had a very good explanation, which works for me.

Ld is, of course, a units discipline and focus on a field of battle. And while Ministorum priests are very dedicated to their jobs, they may not be all that used to open battlefield conditions. A well-disciplined and steady unit around them may help calm their own nerves and boost their own confidence, allowing them to better perform their rituals and hymns.

 

I liked that idea

 

Having a voice quavering with fear when all the guardsmen around you cower and hide from incoming shells might not be as good at calling upon the Emperors favor as the priest singing it loudly and full of fervor, bolstered by the disciplined sisters being led by a veteran superior standing firm around him and never relenting in their own faith in the Emperor.

While the rules as written are as clear cut as Mymirl says, I had a hard time imagining this from a fluff standpoint. Which is why I asked a friend of mine for his oppinion.

He had a very good explanation, which works for me.

Ld is, of course, a units discipline and focus on a field of battle. And while Ministorum priests are very dedicated to their jobs, they may not be all that used to open battlefield conditions. A well-disciplined and steady unit around them may help calm their own nerves and boost their own confidence, allowing them to better perform their rituals and hymns.

 

I liked that idea

 

Having a voice quavering with fear when all the guardsmen around you cower and hide from incoming shells might not be as good at calling upon the Emperors favor as the priest singing it loudly and full of fervor, bolstered by the disciplined sisters being led by a veteran superior standing firm around him and never relenting in their own faith in the Emperor.

That

And the test is more for "does that bable stick" having a superior let alone a canoness there inpires the squad in the heat of the battle

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