SillyDreadnought Posted January 17, 2015 Share Posted January 17, 2015 Orth in a Cerberus is what takes it from a capable budget super heavy into something that can punch well above it's weight. Single most useful character in the entire expansion, IMO. Raktra 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3923327 Share on other sites More sharing options...
Molokai Posted January 17, 2015 Share Posted January 17, 2015 I'd love it to be so. But, is "tank" listed in its "type" entry? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3923455 Share on other sites More sharing options...
Memento Of Prospero Posted January 17, 2015 Share Posted January 17, 2015 I'd love it to be so. But, is "tank" listed in its "type" entry? Â I was just pokinf fun ;) I am sure it will be errata'd. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3923756 Share on other sites More sharing options...
Raktra Posted January 17, 2015 Share Posted January 17, 2015 I don't reckon too many'll cause a fuss over it in the meantime anyway. It's the Heresy, who's really doing it so competitively that little things like that'll disrupt the fun stuff like this? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3923869 Share on other sites More sharing options...
Molokai Posted January 18, 2015 Share Posted January 18, 2015 Sorry dudes, didnt mean to be a party pooper. Game on I say! Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3924225 Share on other sites More sharing options...
Raktra Posted January 18, 2015 Share Posted January 18, 2015 Oh nonononono, I didn't mean you were being ass-y, man. I just meant abstract imaginary people, like the Swedish. Memento Of Prospero and Molokai 2 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3924228 Share on other sites More sharing options...
Emperors Teeth Posted January 21, 2015 Share Posted January 21, 2015 I got the reply back from Forgeworld about Orth's Superheavy Tank selecting difficulty. Technically it doesn't solve the problem, but they presumably will add it to the next FAQ whenever that happens.   Hi Thomas,  In all honesty I think this is an error that has arisen due to a changing of the rules. On page 224 of HH book 1 the Fellblade does indeed count as a tank (it's in its description) but this has been omitted from future publications.  I think the rule will be amended so that he can ride in any super heavy vehicle that isn't a flyer or tank.  Thanks  Excusing the hard to make sense of last sentence, the point is clear that Superheavies used to have the 'Tank' type, but no longer do. Thus, he'll get a rules tweak at some point. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3927961 Share on other sites More sharing options...
Molokai Posted January 22, 2015 Share Posted January 22, 2015 (edited) Brilliant..... Edited January 22, 2015 by Molokai Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3928203 Share on other sites More sharing options...
Memento Of Prospero Posted January 23, 2015 Share Posted January 23, 2015 I am working on a piece for our legion specific units next, should be in before the end of the week. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3929260 Share on other sites More sharing options...
Hesh Kadesh Posted January 23, 2015 Share Posted January 23, 2015 'Can ride in any superheavy that isn't a flyer or tank'. Â Well that's useful with all those Super Heavy Skimmers that Iron Hands use. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3929312 Share on other sites More sharing options...
ROBOcaster Posted January 23, 2015 Share Posted January 23, 2015 'Can ride in any superheavy that isn't a flyer or tank'. Â Well that's useful with all those Super Heavy Skimmers that Iron Hands use. Â Does that mean you could put Orth in a QUESTORIS KNIGHT STYRIX? Hesh Kadesh 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3929332 Share on other sites More sharing options...
Raktra Posted January 23, 2015 Share Posted January 23, 2015 'Can ride in any superheavy that isn't a flyer or tank'. Â Well that's useful with all those Super Heavy Skimmers that Iron Hands use. Iron Hands Cobra, anyone? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3929395 Share on other sites More sharing options...
Hesh Kadesh Posted January 23, 2015 Share Posted January 23, 2015 (edited) Â 'Can ride in any superheavy that isn't a flyer or tank'. Â Well that's useful with all those Super Heavy Skimmers that Iron Hands use. Â Does that mean you could put Orth in a QUESTORIS KNIGHT STYRIX? Â It depends whether it still states "his detachment". If it does, then no, as Knights are not yet Legion Lords of War. Â If it doesn't, then that leaves him able to join in with Lords of War from Allies, whether it's Titans (Taghmata Omnissiah/Knights Crusade), or Knights (Knight Crusade/Solar Auxilia). Edited January 23, 2015 by Hesh Kadesh Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3929654 Share on other sites More sharing options...
Memento Of Prospero Posted January 23, 2015 Share Posted January 23, 2015 (edited) I highly doubt that, but one can dream. BS5 tank hunter Warhound with double turbo laser, YES PLEASE! Edited January 23, 2015 by Wolf_Pack Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3929872 Share on other sites More sharing options...
Emperors Teeth Posted January 23, 2015 Share Posted January 23, 2015 Now now. You all know how this will end. Don't get carried away and start converting WarOrth Titans and ThunderOrth Gunships. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3929958 Share on other sites More sharing options...
Slips Posted January 24, 2015 Share Posted January 24, 2015 You miss spelled that, its ThundOrth rolls off the tongue more easily. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3930072 Share on other sites More sharing options...
Raktra Posted January 24, 2015 Share Posted January 24, 2015 Not in good ol' British it don't. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3930082 Share on other sites More sharing options...
depthcharge12 Posted January 24, 2015 Share Posted January 24, 2015 Settle down folks. No need to have Orthgasms. He's just one guy. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3930108 Share on other sites More sharing options...
ROBOcaster Posted February 4, 2015 Share Posted February 4, 2015 So a quick question, do all my Infantry (Tac Marines, Support Squad, Rapier Weapons, ect. )benefit from the Inviolate Armour or just the Immortals and Gorgon Terminators? I thought I read somewhere that all your units with the Legiones Astrates and (Iron Hands) gained the benefit. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3940316 Share on other sites More sharing options...
Hesh Kadesh Posted February 4, 2015 Share Posted February 4, 2015 All models with Legiones Astartes (Iron Hands) special rule gain the benedits of that rule, which includes Inviolate Armour. So yes, all infantry. ROBOcaster 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3940340 Share on other sites More sharing options...
Iron Hands Fanatic Posted February 4, 2015 Share Posted February 4, 2015 All this talk of Orth piloting a Titan really makes me wanna see some kind of Mechanicum Princeps character that gives whatever titan she / he's put in some kinda awesome boost. Like a Reaver+ Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3940344 Share on other sites More sharing options...
Memento Of Prospero Posted February 4, 2015 Share Posted February 4, 2015 The Stormlord from the Mecanicum novel comes to mind... Â And I just notice my post on Gorgons never posted.... will do it again tonight, ah! Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3940773 Share on other sites More sharing options...
Memento Of Prospero Posted February 5, 2015 Share Posted February 5, 2015 Gorgon Terminators : Robots without disguise, still more than meets the eye.  Upon their release, Gorgons received quite a bit of flak for their perceived lack of "wow" factor. However, the more you look into them, the more you will find that they have great value as a stapple in any Iron Hands force. As stated before by Raktra, their point cost is very deceptive. Once you factor out the cost of a primus medicae, and the free thunderhammer they are a bargain over vanilla cataphract terminators. They are also more durable against the most common terminator remove means, the plasmagun. 5++/5+ trumps 4++ any day. Another very important feature is their access to graviton weapons. On a relentless platform, gravitons are fearsome and turn a unit that is usually powerless against AV 14 at range into a hullpoint stripping machine - making them a great anti transport support unit. Add in a chainfist or two and you have yourself a tough wrecking crew.  Moreover, they help you build an apothecary-less force, freeing up elite slots and paving the way for a Ferrus list that will not need to shelf models.  Even though blind had only 1/3rd chance to trigger against marines, it can still turn a favourable engagement into a rout. It also applies to hits received from enemy overwatch.  Pros -FnP -Grav Weapons -Relentless -Hottest miniatures in the range. -Cost Efficient  Cons -No access to combi weapons -no as killy as other legion termies Slips 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3941594 Share on other sites More sharing options...
Raktra Posted February 5, 2015 Share Posted February 5, 2015 The combi-weapons thing is my only dislike of them. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3941620 Share on other sites More sharing options...
Memento Of Prospero Posted February 5, 2015 Share Posted February 5, 2015 The combi-weapons thing is my only dislike of them. Â Yeah, that really hurts them when it comes to flexibility, but I think they already do so much more than regular termies for us with gravs that it would probably make them a little too strong. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/10/#findComment-3941657 Share on other sites More sharing options...
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