ROBOcaster Posted October 30, 2014 Share Posted October 30, 2014 I have a question for all the Iron fathers, for troops is it better to use smaller squads all with dedicated transports when using Head of the Gorgon and have them outflank or is it best to keep them in maxed out squads sweeping across the board? Currently I have 1 20 man tactical squad and 1 20 man Breacher Siege squad. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3848650 Share on other sites More sharing options...
Raktra Posted October 31, 2014 Share Posted October 31, 2014 Personally I prefer the large amounts of men. It's 30k, feels wrong to me not using huge units of Marines when that's the whole schtick for half the army. Especially when we've got good guy Plague Marines to hand. Leonite 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3848982 Share on other sites More sharing options...
Memento Of Prospero Posted October 31, 2014 Share Posted October 31, 2014 I like infantry very much, but tanks rule in 7th edition heresy. Head of the Gorgon tailors to that fact very well. Spartans and Proteus Land raiders just dominate the field, as they are very hard to remove effectively with ceramite armour. I've played 5 games yet (some 40k cross over) and my spartan as yet to fall. I am going to cut my tactical squad in half so I can mount 10 man units into landraiders, and have a 20 man breacher squad and 10 man gorgons in 2 spartans. Â Contemptors are great support pieces too. That armour and shielding is just top notch. Â Graviton guns are just sooo awful. Why they are heavy just bloggles my mind, even at 18 inches... Â will post my list tonight for the campaign Slips 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3849251 Share on other sites More sharing options...
ROBOcaster Posted October 31, 2014 Share Posted October 31, 2014 Â Graviton guns are just sooo awful. Why they are heavy just bloggles my mind, even at 18 inches... Â Â Thanks for mentioning that I was going to load out the breachers with gravitons but forgot they are heavy, I would think melta guns would be the next best yes? I figure 20 melta bombs, and 4 melta guns should take out just about any heavy support ill face. I play 30k but at my local store no one else does so I don't have to worry too much about ceramite armour. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3849360 Share on other sites More sharing options...
Memento Of Prospero Posted October 31, 2014 Share Posted October 31, 2014 Plasmas, meltas or volkites are all great options. Unless you want to use your breachers as a static melee deterrent, stay away from grav guns. Â Sicarans are amazing in 40k, especially with their ability to ignore jinks. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3849768 Share on other sites More sharing options...
Slips Posted October 31, 2014 Share Posted October 31, 2014 They are the Bane of Eldar and Dark Eldar Alike. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3849775 Share on other sites More sharing options...
Memento Of Prospero Posted November 1, 2014 Share Posted November 1, 2014 They are the Bane of Eldar and Dark Eldar Alike. Â But it just so happens that bolters are also equally effective against eldar ;) Volkites even more so! Slips 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3850251 Share on other sites More sharing options...
Raktra Posted November 1, 2014 Share Posted November 1, 2014 They are the Bane of Eldar and Dark Eldar Alike. EVERYTHING. A more accurate description. And with Orth... *irongasm* Slips 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3850298 Share on other sites More sharing options...
d@n Posted November 4, 2014 Share Posted November 4, 2014 Has anyone tried a character in cataphractii armour with a graviton gun tactical support squad? That would mean they can move and fire. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3852810 Share on other sites More sharing options...
Raktra Posted November 4, 2014 Share Posted November 4, 2014 Fairly certain Cataphractii don't confer the S&P benefits to their unit. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3852975 Share on other sites More sharing options...
Slips Posted November 4, 2014 Share Posted November 4, 2014 It doesn't. It just slows down the unit to moving at S&P speeds, iirc. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3852993 Share on other sites More sharing options...
ROBOcaster Posted November 4, 2014 Share Posted November 4, 2014 As I read it it, only transfers the negative aspects of the armor. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3853025 Share on other sites More sharing options...
Memento Of Prospero Posted November 4, 2014 Share Posted November 4, 2014 It was clearly FAQ'd that Cataphractii armour does not confer slow and purposeful to the unit he joins Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3853149 Share on other sites More sharing options...
Memento Of Prospero Posted November 13, 2014 Share Posted November 13, 2014 I've done this in the past in other sections of the forums, would there be interest in a Tactical rundown of units, with optimal setups and options comparisons? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3861387 Share on other sites More sharing options...
Raktra Posted November 13, 2014 Share Posted November 13, 2014 I'd twerk for that. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3861865 Share on other sites More sharing options...
Memento Of Prospero Posted November 14, 2014 Share Posted November 14, 2014 I'd twerk for that. Alright then, I'll be expecting a video shortly ;) Raktra 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3862276 Share on other sites More sharing options...
Slips Posted November 14, 2014 Share Posted November 14, 2014 GET A ROOM YOU TWO! Â But, on topic, I think that having a Comprehensive Iron Hands breakdown would be beneficial for those thinking of joining the Clans of Medusa and swearing their Loyalty to the Gorgon. slipknotzim 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3862277 Share on other sites More sharing options...
Leonite Posted November 15, 2014 Share Posted November 15, 2014 Seconded. I've considered joining the Iron Tenth and I was curious. Especially as my plans involve either a Jetbiker list or a Dreadnought heavy list. (Because the term "Squad of Dreadnoughts" got into my head and refused to leave) slipknotzim 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3863178 Share on other sites More sharing options...
Slips Posted November 15, 2014 Share Posted November 15, 2014 Well, Leonite... Â Having a Dread Heavy Army is doable with any Legion since you can take up to 3(4?) Elites Slots and Dreadnought talons are 1-3 per. So that alone gives you either 9 or 12 Dreadnoughts in a single force. Â Granted that limits anything else you could take in the Elites slot but hey, you can do it. Also since their AV13 Vehicles, they benefit from anything that boosts units with those stats. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3863183 Share on other sites More sharing options...
Leonite Posted November 15, 2014 Share Posted November 15, 2014 (edited) Well yes, all that is true, but if the case comes to be that I want to take a Praetor, I'd much prefer to be able to pick an Iron Father than anything else, if that makes sense.  A shame about the elites slots though, limits me to a "Squad" of 6-9 as I am still taking Apothecaries.  Also, I thought it'd be a little more fluffy for the "Iron Within, Iron Without" (EDIT: Woops, mixing my Irons there with catchphrases)Tenth to have a large concentration of Dreadnoughts at lower levels of points. Them or Peturbo's Legion Edited November 20, 2014 by Leonite Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3863187 Share on other sites More sharing options...
Slips Posted November 15, 2014 Share Posted November 15, 2014 Or the Salamanders since they have a Dreadnought HQ.... Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3863188 Share on other sites More sharing options...
Memento Of Prospero Posted November 15, 2014 Share Posted November 15, 2014 I've begun writting up up my first piece, which will be HQ choice comparisons, and discussing our very own rite of war! Stay tunned for an update during the weekend ;) Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3863190 Share on other sites More sharing options...
Leonite Posted November 15, 2014 Share Posted November 15, 2014 You see this is what I get for not having the books yet. Still, it's all things for me to keep in mind. Is there any benefits between, say, the Salamanders when compared to the Iron Hands in a Legion force? I already understand that the Iron Hands have the advantage of the Iron Father and the fact that their Troop Choices are going to be tougher than most, given that you guys know the Hands (and other legions), is there anything I'm missing? Â Actually, you know what? I'm opening this as a separate topic in the main thread. Leave the Iron Hands thread to the Iron Hands. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3863191 Share on other sites More sharing options...
ROBOcaster Posted November 18, 2014 Share Posted November 18, 2014 (edited) Â Also, I thought it'd be a little more fluffy for the "Iron Within, Iron Without" Tenth ... Â What is this traitor on about? "The Flesh is Weak!" Edited November 18, 2014 by ROBOcaster Raktra 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3865215 Share on other sites More sharing options...
Memento Of Prospero Posted November 18, 2014 Share Posted November 18, 2014 sorry for the delay, I decided to expand and include all the available rites of war, and how they can play to our strengths. should be able to post this before the week is out with the expanded content ;) Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/5/#findComment-3865393 Share on other sites More sharing options...
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