Slips Posted May 26, 2016 Author Share Posted May 26, 2016 I used the models as Seekers who are infinitely more useful, imo. I mean, they don't really do anything for us as a unit :\ Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4405655 Share on other sites More sharing options...
Ishagu Posted May 27, 2016 Share Posted May 27, 2016 (edited) I love this Tactica topic, definitely one of the livelier ones... Now, where the heck is Dorn? One of my friends fancies doing Heresy IF, the Primarch would probably sway him! Edited May 27, 2016 by Ishagu Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4405812 Share on other sites More sharing options...
Slips Posted May 27, 2016 Author Share Posted May 27, 2016 Sadly, seems to be coming only once Magnus and Russ are both done BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4405817 Share on other sites More sharing options...
Lachdannan Posted May 27, 2016 Share Posted May 27, 2016 I am looking forward to the Forge World model, I still have my very old one. That said, actually managed to use Dorn, in a Zone Mortalis game with Space Hulk tiles, the other evening. He was awesome running down the corridors killing everything. BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4406514 Share on other sites More sharing options...
Lord Blackwood Posted May 28, 2016 Share Posted May 28, 2016 Were you running primarch a chosen ? Cause otherwise it's impossible to field Dorn in ZM Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4406562 Share on other sites More sharing options...
Slips Posted May 28, 2016 Author Share Posted May 28, 2016 Up to 9 S6 Ap2 Shred Attacks at I4 is nothing to laugh at. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4406563 Share on other sites More sharing options...
Lachdannan Posted May 28, 2016 Share Posted May 28, 2016 Yeah I had to run Primarch's Chosen for this game. I also did manage in one assault getting the 9 S6 attacks. Was quite nice. Have a battle report of it on my blog if your interested. It should be noted that this was a campaign game, as in the last one in a series of 5 games. So I got Dorn for free in my roster. Caillum and Slips 2 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4406653 Share on other sites More sharing options...
Charlo Posted May 28, 2016 Share Posted May 28, 2016 I like your Termies dude. Really nice conversions. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4406756 Share on other sites More sharing options...
Lachdannan Posted May 28, 2016 Share Posted May 28, 2016 Cheers Charlo. I am very happy with how they turned out. They are rather expensive to put together, but I believe they are worth it. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4407089 Share on other sites More sharing options...
MakoBoy88 Posted May 29, 2016 Share Posted May 29, 2016 Hi guys. Right have my event in the Uk today (Call to Arms, Vykaria System) and it was a great success. But my imperial fists were not, they were battered comprehensively. Now I know i have a lot of points wrapped up in using Polux and Sigismund, 2 Breacher teams Spartan and land raider. So I need to make this a little more streamlined. I don't find, in my meta with alot of high quality CC that my T5 does much to help, the best thing about breachers is the defensive grenades. So I'm thinking of either.. Traitorishly ditching for another legion before the next few events, or, trying to make a Sigismund themed army work as best as possible. I'm tempted to redo my terminators with shields in black for Templar themed, as I'm not sold on Templar Brethren because someone throws termies at them and they are stuck. obviously drop the breachers and pick up some Veterans with Sniper, get a pod for my leviathan, and maybe add something with a little kick. Thoughts? Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4407672 Share on other sites More sharing options...
Slips Posted May 29, 2016 Author Share Posted May 29, 2016 (edited) I mean, if you want CC focus I dont really get why you're doing anything with Breachers instead of Templar and Terminators. Especially since you have Sigismund who makes them troops. Templar you dont ever throw at Terminators. Unless its a 2:1 Ratio where they can hopefully punch through them with weight of attacks. The Sarge w/ Sol Glove still has 4 S9 Ap1 attacks on the Charge. I get the feeling that you're looking for something in the same vein as me kinda like: +++ Imperial Fists 3k (3500pts) +++ ++ Legiones Astartes: Crusade Army List (Age of Darkness) (3500pts) ++ + HQ (375pts) + Legion Centurion (145pts) [solarite Power Gauntlet, Tartaros Terminator Armour with Combi-bolter and Power Weapon, Vigil Pattern Storm Shield] ··Consul [Primus Medicae] Sigismund (230pts) + Troops (1290pts) + Templar Brethren (645pts) [9x Combat Shield, Legion Vexilla, 9x Templar Brethren] ··Chapter Champion [Combat Shield, Solarite Power Gauntlet] ··Land Raider Phobos [Armoured Ceramite, Dozer Blade] Templar Brethren (645pts) [9x Combat Shield, Legion Vexilla, 9x Templar Brethren] ··Chapter Champion [Combat Shield, Solarite Power Gauntlet] ··Land Raider Phobos [Armoured Ceramite, Dozer Blade] + Elites (1240pts) + Legion Terminator Squad (620pts) [4x Legion Terminators, 4x Power Fist, Tartaros Terminator Armour with Combi-bolter and Power Weapon, 4x Vigil Pattern Storm Shield] ··Legion Spartan Assault Tank [Armoured Ceramite, Dozer Blade, Flare Shield] ··Legion Terminator Sergeant [Power Fist, Vigil Pattern Storm Shield] Legion Veteran Tactical Squad (310pts) [2x Heavy Bolter and Suspensor Web, Legion Rhino Armoured Carrier, 9x Legion Veteran Space Marines, Nuncio-Vox, Sniper] ··Legion Veteran Sergeant [Artificer Armour, Power Fist] Legion Veteran Tactical Squad (310pts) [2x Heavy Bolter and Suspensor Web, Legion Rhino Armoured Carrier, 9x Legion Veteran Space Marines, Nuncio-Vox, Sniper] ··Legion Veteran Sergeant [Artificer Armour, Power Fist] + Heavy Support (595pts) + Deredeo Pattern Dreadnought (220pts) [Aiolos Missile Launcher] Leviathan Siege Dreadnought Talon (375pts) ··Leviathan Siege Dreadnought [Cyclonic Melta Lance, Legion Dreadnought Drop Pod, Leviathan Siege Drill, Phosphex Discharger] + Legion + Legion Astartes [Loyalist, VII: Imperial Fists] Since everything starts in a tank or is a dreadnought, you're literally immune to any Small Arms fire until you disembark or the tanks get blown up. Afterwards you've got multiple high threat CC Squads that will most likely rip through their intended targets short of a Primarch Deathmobile. Then you have Sniper Shooting to handle any problems you might have (you can precision shot out Special Weapons in squads and such). Alternatively, you can swap out Siggy and the Primus and 10 points for Dorn and roll with Primarchs Chosen instead if you were so inclined. Edited May 29, 2016 by Slipstreams Lachdannan and BLACK BLŒ FLY 2 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4407702 Share on other sites More sharing options...
Lachdannan Posted May 29, 2016 Share Posted May 29, 2016 That is a very solid list. That's the one I kinda want to build towards. Though for me I'd lose the dreads and get a Typhon and perhaps a heavy support squad. Can also concur about the Templar Brethren, after using them recently. Not great against Terminators, better against power armour. That said, champion with solarite power glove will bring the hurt, and enough attacks will wear anything down. Flint13 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4407728 Share on other sites More sharing options...
Flint13 Posted May 29, 2016 Share Posted May 29, 2016 You know what's really good against those terminators you don't want to throw your Templar at though? Typhon :D BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4407740 Share on other sites More sharing options...
Slips Posted May 29, 2016 Author Share Posted May 29, 2016 You know what's really good against those terminators you don't want to throw your Templar at though? Typhon Its a good thing you cant shoot at units locked in CC, only scatter over them. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4407742 Share on other sites More sharing options...
Lord Blackwood Posted May 30, 2016 Share Posted May 30, 2016 You know what's really good against those terminators you don't want to throw your Templar at though? Typhon In my game today I played against Salamanders and My Typhon made more than his points back certainly , but he killed less terminators than everything else ( Granted they were firedrakes , and the eternal warrior preator soaked 5 wounds. He was more useful just erasing everything else after my other tanks worked to pop rhinos and the like. The Typhon just FEELS like a crutch , he feels like hes carrying the list and I guess its only an isolated incident where there was an eternal warrior character to absorb all those wounds. The cost and the power level of the Typhon really puts it head and shoulders over the other superheavy tank options and thats very sad. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4407781 Share on other sites More sharing options...
Flint13 Posted May 30, 2016 Share Posted May 30, 2016 Yeah... that's more a function of the Lo,S! and hit allocation rules being a little jacked. A character shouldn't be able to soak more than a single hit from a template weapon. Like what the hell is he doing, dive tackling the shell out of the air? The Typhon just FEELS like a crutch , he feels like hes carrying the list and I guess its only an isolated incident where there was an eternal warrior character to absorb all those wounds. The cost and the power level of the Typhon really puts it head and shoulders over the other superheavy tank options and thats very sad. I can understand the sentiment but I think a Typhon only feels like that in a pretty narrow set of circumstances. It's a good tank and it's a very good tool in the toolbox, but it isn't the best tank ever, instant win button, omghax. They aren't hard to kill if you know what you're doing and they won't win a game by themselves unless your opponent is asleep at the wheel. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4407800 Share on other sites More sharing options...
MakoBoy88 Posted May 30, 2016 Share Posted May 30, 2016 Yeah it's a great list :) I'll be honest reading It I was like 'this is great but I'm not sold' so maybe I am just done with fists for a while, but I hope that isn't the case. A Typhon would be a good idea though. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4407908 Share on other sites More sharing options...
Slips Posted May 30, 2016 Author Share Posted May 30, 2016 (edited) Yeah it's a great list I'll be honest reading It I was like 'this is great but I'm not sold' so maybe I am just done with fists for a while, but I hope that isn't the case. A Typhon would be a good idea though. Well, thats only really happening at 4k unless you take Dreadclaws/Kharybdis on Everything instead of Land Raiders. Thats the only way you're shaving enough points. But then, you want to maximize your Drop Pod Assault Capabilities too. And even then, its only 6 Av14 Hullpoints So if you're going 2nd it might just die especially vs other Alpha Strike Armies. +++ From The Sky (3500pts) +++ ++ Legiones Astartes: Crusade Army List (Age of Darkness) (3500pts) ++ + HQ (375pts) + Legion Centurion (145pts) [solarite Power Gauntlet, Tartaros Terminator Armour with Combi-bolter and Power Weapon, Vigil Pattern Storm Shield] ··Consul [Primus Medicae] Sigismund (230pts) + Troops (810pts) + Templar Brethren (405pts) [9x Combat Shield, Legion Vexilla, Melta Bombs, Nuncio-vox, 9x Templar Brethren] ··Chapter Champion [Combat Shield, Solarite Power Gauntlet] Templar Brethren (405pts) [9x Combat Shield, Legion Vexilla, Melta Bombs, Nuncio-vox, 9x Templar Brethren] ··Chapter Champion [Combat Shield, Solarite Power Gauntlet] + Elites (990pts) + Contemptor-Cortus Class Dreadnought Talon (240pts) ··Cortus Dreadnought [Chainfist with inbuilt twin-linked Bolter, Dreadnought Close Combat Weapon with inbuilt twin-linked bolter, 2x Graviton Gun, Legion Dreadnought Drop Pod] Legion Terminator Squad (440pts) [2x Chainfist, 7x Legion Terminators, 5x Power Fist, Tartaros Terminator Armour with Combi-bolter and Power Weapon, 7x Vigil Pattern Storm Shield] ··Legion Terminator Sergeant [Thunderhammer, Vigil Pattern Storm Shield] Legion Veteran Tactical Squad (310pts) [2x Heavy Bolter and Suspensor Web, 9x Legion Veteran Space Marines, Legion Vexilla, Melta Bombs, Nuncio-Vox, Sniper] ··Legion Veteran Sergeant [Artificer Armour, Power Fist] + Fast Attack (300pts) + Anvillus Pattern Dreadclaw Drop Pod (100pts) Anvillus Pattern Dreadclaw Drop Pod (100pts) Anvillus Pattern Dreadclaw Drop Pod (100pts) + Heavy Support (655pts) + Legion Kharybdis Assault Claw (260pts) Leviathan Siege Dreadnought Talon (395pts) ··Leviathan Siege Dreadnought [Armoured Ceramite, Cyclonic Melta Lance, Legion Dreadnought Drop Pod, Leviathan Siege Drill, Phosphex Discharger] + Legion + Legion Astartes [Loyalist, VII: Imperial Fists] + Lord of War (370pts) + War Machine Detachment (370pts) ··Legion Typhon Heavy Siege Tank [Armoured Ceramite] Edited May 30, 2016 by Slipstreams Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4407913 Share on other sites More sharing options...
Lachdannan Posted May 30, 2016 Share Posted May 30, 2016 What's the deal with dreadclaws and dreadnought drop pods? I know they are assualt vehicles. Do yuo drop them, wait/soak the fire, then jump out and assault? Very curious as I am planning on building SoH next, and am aiming for a completely different play style/paint scheme. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4408043 Share on other sites More sharing options...
Charlo Posted May 30, 2016 Share Posted May 30, 2016 Dreadclaws and Dread-pods are a little different. Dreadclaws are essentially flying transports that land in a generally safe position, flat out somewhere and then just have to survive a turn of fire before dropping it's payload the next turn. Dreadpods land and open, but the Dreads cannot assault out of it the turn it lands. So instead you stay inside it to have a 3HP AV12 shield with a 5++ that the enemy has to get through before harming your precious walker. The Dread can of course shoot out of it too! Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4408066 Share on other sites More sharing options...
Lachdannan Posted May 30, 2016 Share Posted May 30, 2016 Hmmm, cool. Thanks for the tips. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4408446 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 30, 2016 Share Posted May 30, 2016 If the dread pod lands in a ruin that's a 2+ cover save. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4408486 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 31, 2016 Share Posted May 31, 2016 (edited) Highlights from a 3000 point training mission versus Iron Hands this afternoon: My Contemptor one shotted on Overwatch another Contemptor Sigismund and his Templar Brethren only suffered one unsaved wound after taking a full blast from Grav Flux Bombard Iron Hands terminator command then did the same versus my Levithan My Levithan then pasted the Iron Hands terminator command in melee The mission ended in a draw. All I had left was my Veteran tacticals and mortar team... Brutal ! Edited May 31, 2016 by Black Orange Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4408509 Share on other sites More sharing options...
Lord Blackwood Posted May 31, 2016 Share Posted May 31, 2016 Sometimes you just wanna drop kick Slipstreams in the spine as hard as you ca- Speaking of Imperial Fists anyone else finding that the legion is just insanely versatile while it comes to like the vanilla rights of war. Armored breakthrough with Sigismund or Pollux surrounded by a scary retinue just works really well for me Same thing with pride of the legion , above average terminators both when they have shields and when they have bolt weapons Vets suddenly become considerably more potent. Maybe Im just blinded by how much fun I've been having. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4408519 Share on other sites More sharing options...
Slips Posted May 31, 2016 Author Share Posted May 31, 2016 My thoughts on the IF and how versatile or whatever can be summed up by the 1d4chan summary of the Legion. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/34/#findComment-4408520 Share on other sites More sharing options...
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