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Hold the model in hand it will likely change your opinion 

Pretty much.

 

Until I actually held him in my hands and had him in front of me for a good look, I too was a bit disappointed in him. Seeing the sculpt in a proper 360* view gives a lot of perspective to why the pictures make the proportions look so wonky.

 

Hell, even my crappy phone pics dont do it justice.

Could there be merit in skipping Sigismund at 2k points? Just run 2 units of 10 Tacs in Rhinos and a Primus Medicae in a unit of Templar Brethren? Compared to Sigismund and one full Tac Squad with Apothecary I will have a pretty solid net saving on top of better redundancy and far less cost involved in the Templar unit, making them less of a high profile unit and reduces the risk. They lose I5 on the charge and charge re-rolls though. Still, it makes the list less of a 1-trick pony. Worth it?

You'd need another HQ. A Primus, Master of Signal, Praevian and Librarian are all Support Officers.

 

And yes, there is merit to skipping him. 1/10th of your list in a single model is very much a negative when you could spend 230 points on an 18 man Tac Squad instead.

Hm, well if I need to spend points on another HQ, this is not all that good. I was hoping to skip Siggy and just roll with Primus and Signal. Apparently not possible. Hmpf. I either skip the Signal or my net-saving will not be as large to begin with, seeing as I need another HQ.

  • 1 month later...

Has anyone tried sigismund with warders? It would make siggy i6 once his unit has been charged. Which means he would be going first against a lot of primarchs.

Hes I6 if he charges too and if siggy is in Primarch Turf sorry to say but you might have done something wrong.

 

Its jot a bad idea per say, though! Its just that Warders are truly a ZM unit

If you wanna stick someone with warders or breachers it's prolly polux I've had some success with this in blood in the void

 

That being said sigismund has worked really well in squads of Templar brethren and squads of terminators for me in blood in the void. Though if you go that route I suggest combat shields and melts bombs usually.

  • 3 weeks later...

You dont necessarily want to deepstrike an assault unit since it means a turn of doing nothing but catching bullets.

 

Siggy does well going after the enemy warlord who is usually accompanied by TEQ units so that means the best bet would be to give him a unit that can deal with TEQ

No. Spartans are dogmeat for any reasonably capable player with a baseline experience. Deathstars haven't been a thing since the release of Book 2 really.

That is a rather sweeping statement and doesn't actually take into account any local metas. Your particular area may be that way but its not a Global Thing as much as the internet might claim.

 

What with the internet usually being a vocal minority in most things.

 

Let alone the idea that Deathstars aren't a thing since book 2 when, really, things only started really heating up roughly around book 3-4, saying so doesn't hold much water.

Fair point. About as sweeping a statement as expecting a Spartan to be a capable assault transport and not expecting people to try and counter a typical AT immune vehicle with the easiest and cheapest sources possible.

 

Book 2 was when the game got popular outside of the niche market that was already FW players by and large in the first place, and was the period where armies were getting to decent size. Terminators got a brief resurgence early 6th edition, and the community soon followed up on the rule of cool of Pride of the Legion Terminator lists run in a pair of Spartans. Then people wanted to kill Spartans. Game evolved from then on. Might be a sweeping statement - and yet it's an accurate one.

 

In a tactics threat, it pays to talk tactics that aren't reliant on your opponent not taking a particularly common/well known powerful option. It's like expecting to play an Eldar army that doesn't take Wraithknights. 

Having played two games with this Legion now, borrowing a friends 40k army whilst my Projects are all on "Need to sort my life out" hiatus, i have a few questions

 

Namely, Polux and Phalanx Warders are all said to be clearly ZM based, but how can you make them work in a normal regular game, or one without the other, How can you base a list on them and Breachers, (For a real nice Defence theme) Without losing all the time :D

1) Stone Gauntlet

2) 2x10 Man Breachers in Land Raiders (proteus to keep costs down and you dont want to charge anyways) or 2x20 Breachers w/ Apothecaries. Gear as standard. Preferably Graviton/Melta as special weapon.

3.1) Warders are, RaW, Non-compulsory Troops. 1x20man Squad in a Spartan w/ 4 Plasma Guns, TH on Sarge w/ Gear. ~1in3 Axes. 

3.2) Terminators in Cataphractii w/ Shields and 1in5 Special Weapons (preferably Plasma Blasters) in a Spartan. 2+/3++ w/ T5 is a bit harder to displace. Take Ap2 Weapons though! Since they'll be taken in Elites and with the RoW limitations, you're stuck matching the # of FA/Elites slots to the # of Troops you have.

4) Medusa Battery in HS.

5) Derdeo as is near-standard

6) Otherwise, another of the Solid HS Choices. Leviathans might not be a good choice though since you can't deepstrike ie: no Pod. If you do, take Grav.

7) Grav or Thud Rapiers.

8) Choice of Support Consul (Vigilator/Primus/Forgelord/Chaplain all work well)

 

Problem with Stone Gauntlet is that its more or less a Standard Breacher list just a bit tougher and due to the points density of the required units, is going to give you a hard time in lower-points games.

 

This is How I'd do it though so its still up to you as to what you actually want to include. Still have to watch out for S10 though!

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