Charlo Posted March 18, 2016 Share Posted March 18, 2016 Or... Deepstrike them with no Scatter alongside the Warmaster! Perfect plasma bomb hoooooo! Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4339211 Share on other sites More sharing options...
Ishagu Posted March 18, 2016 Share Posted March 18, 2016 Yeah. They can take significant fire now, and the Warmaster can tank str8+ shots. Add FNP from a Primus Medicae to make a tough unit that will reliability appear in the enemy deployment. Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4339213 Share on other sites More sharing options...
thamier Posted March 18, 2016 Share Posted March 18, 2016 They are slow and purposeful in everything but name. It is to stop them messing with certain Rites of War but more importantly so you cannot confer the rule to an attached heavy weapon squad. hmm was it slow and purposeful that makes them unable to sweep? Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4339240 Share on other sites More sharing options...
thamier Posted March 18, 2016 Share Posted March 18, 2016 Yeah. They can take significant fire now, and the Warmaster can tank str8+ shots. Add FNP from a Primus Medicae to make a tough unit that will reliability appear in the enemy deployment. I so want to try and deepstrike on 12 justarin with horus and medicae Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4339243 Share on other sites More sharing options...
Charlo Posted March 18, 2016 Share Posted March 18, 2016 They are slow and purposeful in everything but name. It is to stop them messing with certain Rites of War but more importantly so you cannot confer the rule to an attached heavy weapon squad. hmm was it slow and purposeful that makes them unable to sweep? AFAIK it was just inbuilt into the Terminator rules. Only Tartaros can now sweep, not Cataphracti. Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4339248 Share on other sites More sharing options...
thamier Posted March 18, 2016 Share Posted March 18, 2016 They are slow and purposeful in everything but name. It is to stop them messing with certain Rites of War but more importantly so you cannot confer the rule to an attached heavy weapon squad. hmm was it slow and purposeful that makes them unable to sweep? AFAIK it was just inbuilt into the Terminator rules. Only Tartaros can now sweep, not Cataphracti. damm :( Charlo 1 Back to top Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4339250 Share on other sites More sharing options...
Slips Posted March 18, 2016 Share Posted March 18, 2016 They are slow and purposeful in everything but name. It is to stop them messing with certain Rites of War but more importantly so you cannot confer the rule to an attached heavy weapon squad. hmm was it slow and purposeful that makes them unable to sweep? AFAIK it was just inbuilt into the Terminator rules. Only Tartaros can now sweep, not Cataphracti. damm Even Indomitus (40k suit) cant sweep. And since its a viable suit to be taken in 30k, its pretty damn worthless when compared to Tartaros (Same stats but can sweep) or Cataphractii (4++) for the same cost. blackoption 1 Back to top Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4339299 Share on other sites More sharing options...
Charlo Posted March 18, 2016 Share Posted March 18, 2016 Yeah, if my opponent had indomitus I'd let them just count it as one or the other, especially if they're just saving money / new. Though I'd lean towards making then count it as Tartaros. Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4339319 Share on other sites More sharing options...
Slips Posted March 18, 2016 Share Posted March 18, 2016 Yeah, I'd count it as Tartaros too in that instance. Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4339380 Share on other sites More sharing options...
Flint13 Posted March 18, 2016 Share Posted March 18, 2016 what would you say is best to go with, chainfists on terminators or thunderhammers? Chainfists. The armour bane could save your life for sure. I would agree in every single circumstance except as a body guard for a Primarch. In which case, I would totally mix a few thunder hammers in there. Primarch on Primarch combats tend to devolve into game-long pillow fights. I think the possibility of concussing an enemy primarch to give yours an advantage is worth looking into. Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4339578 Share on other sites More sharing options...
thamier Posted March 19, 2016 Share Posted March 19, 2016 so anyone tested the new stuff yet? if so what list did you use? how did it go? what worked well and what worked not so well? Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4340031 Share on other sites More sharing options...
Enigami Posted March 19, 2016 Share Posted March 19, 2016 I've gotten a little experience with death dealers. (+1BS w/in 12") It is devastating with my tactical support squads in my OA list. They are much more reliable and they now almost always poof things they are intended to poof. Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4340369 Share on other sites More sharing options...
ANGRYMARINE Posted March 20, 2016 Share Posted March 20, 2016 Would you guys say Sons of Horus work well as allies? I'm torn between them, World Eaters, or Alpha Legion to augment my Death Guard. Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4341321 Share on other sites More sharing options...
Ishagu Posted March 20, 2016 Share Posted March 20, 2016 I don't think any Legion works particularly well as allies because of the high initial point requirements to even include the force. I'm more partial to cults/militia/solar Auxilia... Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4341326 Share on other sites More sharing options...
Charlo Posted March 20, 2016 Share Posted March 20, 2016 I think a SoH allied drop force could work, purely because of death dealers. Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4341375 Share on other sites More sharing options...
Sheesh Mode Posted March 24, 2016 Share Posted March 24, 2016 I think a SoH allied drop force could work, purely because of death dealers. Death Dealer and re-rolling reserves on 1s. At high point levels you'll have a number of Legion Astartes in reserve, their special rule almost ensures a turn 1 and 2 drop. Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4344786 Share on other sites More sharing options...
Ion Posted March 24, 2016 Share Posted March 24, 2016 So with Justaerin actually being worth taking now, what's the best loadout/way to run them? Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4344962 Share on other sites More sharing options...
thamier Posted March 24, 2016 Share Posted March 24, 2016 with the new rite of war and no droppods hiw would you use reavers? jump packs? or not? and how many squads how big and what gear? Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4344963 Share on other sites More sharing options...
Charlo Posted March 24, 2016 Share Posted March 24, 2016 So with Justaerin actually being worth taking now, what's the best loadout/way to run them? Full Combi Plas. A couple of chain Fists. Enjoy. with the new rite of war and no droppods hiw would you use reavers? jump packs? or not? and how many squads how big and what gear? Combis work quite well with them, as do chargers. A few power weapons are good. Jump packs will work fine but you'll be a prime shooting target early on. Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4344966 Share on other sites More sharing options...
Ishagu Posted March 24, 2016 Share Posted March 24, 2016 Justaerins with Horus should seriously be considered as a Lynchpin unit in any SoH force at 2k+ You can use ranged firepower like Deredeos or Sicarans to punch through the various transports your opponent has, then Deepstrike Horus and the Justaerins on the following turn, no scatter, in the midst of your opponent's army. Horus can tank any Str8 hits, the Justaerins take the rest of your opponent's firepower if you end up getting shot at. Combi Plasmas for everyone to completely wipe out a unit on the turn you arrive, following turn you can charge. Once Horus is actually in Assault, nothing can stand up to him. You can make the unit tougher with FnP. A few other drop pod units to overwhelm an opponent would also work. This is how I'll be gearing my SoH force from now on :-D ...just gotta find a bunch of Cataphractii combi plasmas from somewhere... God-Potato of Mankind and thamier 2 Back to top Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4344972 Share on other sites More sharing options...
God-Potato of Mankind Posted March 24, 2016 Share Posted March 24, 2016 Justaerins with Horus should seriously be considered as a Lynchpin unit in any SoH force at 2k+ You can use ranged firepower like Deredeos or Sicarans to punch through the various transports your opponent has, then Deepstrike Horus and the Justaerins on the following turn, no scatter, in the midst of your opponent's army. Horus can tank any Str8 hits, the Justaerins take the rest of your opponent's firepower if you end up getting shot at. Combi Plasmas for everyone to completely wipe out a unit on the turn you arrive, following turn you can charge. Once Horus is actually in Assault, nothing can stand up to him. You can make the unit tougher with FnP. A few other drop pod units to overwhelm an opponent would also work. This is how I'll be gearing my SoH force from now on :-D ...just gotta find a bunch of Cataphractii combi plasmas from somewhere... I plot on doing this. It's just too cool and powerful to not. My only hesistation is the painting of things. I hate the Sea Green colour. I can get away with black for the infantry but not the vehicles. Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4345025 Share on other sites More sharing options...
Ishagu Posted March 24, 2016 Share Posted March 24, 2016 Yeah, the sea-green has always been an issue for me too. I paint it using a wash, and it works a treat on infantry but might look muddy and crap on vehicles... I'm not sure what to do either! I've considered getting a professional to do my vehicles, or maybe painting everything black and running them as a force of veterans? Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4345047 Share on other sites More sharing options...
Sanct Posted March 24, 2016 Share Posted March 24, 2016 paint them like luna wolves? Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4345062 Share on other sites More sharing options...
Ishagu Posted March 24, 2016 Share Posted March 24, 2016 (edited) Naaah, I already have Horus and a bunch of models in full SoH colours. It looks much better than the Luna Wolf scheme, imo. Edited March 24, 2016 by Ishagu Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4345067 Share on other sites More sharing options...
depthcharge12 Posted March 24, 2016 Share Posted March 24, 2016 Instead of sea green, I did more of a dark jade green :) http://i911.photobucket.com/albums/ac316/treacyjohn2/E5E6795F-C424-40B2-834B-A2FF0D5FA44C_zpsms1nktby.jpg Has anyone tried out Tybalt Mar in a game? Link to comment https://bolterandchainsword.com/topic/292786-hh10-sons-of-horus-tactica/page/34/#findComment-4345068 Share on other sites More sharing options...
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