Lord Blackwood Posted June 1, 2016 Share Posted June 1, 2016 (edited) I'm looking to expand on my existing collection and I was wondering if you guys could give me some pointers or advice? I've been leaning more towards adding some armour but I honestly haven't got a particularly good idea what would be the direction to set my mind on next. Right now I'm sitting on: A wide range of HQ choices (Kyr Vhalen and/or Siege Breaker with the option for a Praevian w/1-3 Castellax primarily) Two Powerfist/Lascannon Contemptors A lone Quad Mortar Two ten-man Tactical Squads with Rhinos A five-man Tactical Support Squad with Volkite Calivers Five Tyrants 10 Havocs (5 w/Missiles, 5 w/Autocannons) A lone Whirlwind A lone Vindicator An Imperial Bunker Generally I've been thinking about Medusas/Vindicators/Plasma Predators, but there's also the thought that it might be good to get more Terminators (Tyrants or otherwise), add to the Mortars or go for something like a Leviathan or even Destroyers to accompany my Moritat. I'm all ears to any suggestions or recommendations you guys might be able to give me. assuming brightstar wants to even run hammer of olympia 10 more tacs would be a thing , though my two cents is that you should probably fill out the mortar battery and add 5 more tyrants to yer force , but considering the two of us speak every day you know this already D: Edited June 1, 2016 by Bladewolf Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4409379 Share on other sites More sharing options...
Commander Dawnstar Posted June 1, 2016 Share Posted June 1, 2016 So after some consideration my plan for 3k is currently looking something like this: HQ: Kyr Vhalen Siege Breaker w/Cataphractii Armour and Thunder Hammer Elites: Two Contemptor-Cortus Dreadnoughts w/Power Fist and Lascannon Three Quad Mortars w/Phosphex Canister Shot Troops: Ten-Man Tactical Squad w/Artificer Armour on Sergeant and Rhino Transport Ten-Man Tactical Squad w/Artificer Armour on Sergeant and Rhino Transport Heavy Support: Eight-Man Iron Havoc Squad w/Four Autocannons and Four Missile Launchers Ten-Man Tyrant Siege Terminator Squad Three-Tank Vindicator Squadron Lords of War: Cerberus Heavy Tank Destroyer w/Lascannons and Armoured Ceramite Fortification: Imperial Bunker w/Ammo Store Lord Blackwood 1 Back to top Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4409742 Share on other sites More sharing options...
Emperor's Furor Posted June 1, 2016 Share Posted June 1, 2016 What would be a good way to employ 10 terminators with 6 power fists 2 power swords and 2 chain fists with combi bolters, in a 2000 point list? I can't decide how to grow from what I have and use effective tactics. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4409850 Share on other sites More sharing options...
Caillum Posted June 2, 2016 Share Posted June 2, 2016 @Brightstar, I assume the Siege Breaker goes with the Tyrants to give them Tank Hunters? Will they stay backfield and get Kyr Vhalen's Warlord Trait re-roll? Havocs go in the Bunker, hitting on a re-rollable 2+, and taking down tanks with a re-roll too? :) I love that you're going with a Cerberus! Not a power choice, but so cool! Lord Blackwood 1 Back to top Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4410054 Share on other sites More sharing options...
Commander Dawnstar Posted June 2, 2016 Share Posted June 2, 2016 That's exactly the idea, yes, and the Cerberus is rather nice both to compensate for my lack of real heavy anti-tank and to provide giant lasers Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4410153 Share on other sites More sharing options...
Galron Posted June 2, 2016 Share Posted June 2, 2016 Playing a large 9k game next week. I have limited points to play with at the end. Looking at roughly 350 points to spend on consuls. In a nut shell its an apoc game, force org is kind of out the window, I am bringing a Falchion, Glaive, typhon, and Perturabo for example and roughly 30 terminators with Golg and such a mishmash of units and troops its not funny. 60 tac marines, 20 sniper vets, 10 seekers, recon guys, havoc squad, heavy support squad, Ram, Spartan, deredeo, 3 contemptors, sicarian, scorpius, fire raptor, lightning, 2 melta and 1 plasma tac support squad all in dread claws, Deathstorm drop pod, mortis contemptor, lada alada lada. -Tyrants- bring two units of 5 or a unit of ten? -Consuls- here is what I am trying to figure out. Two Siege breakers and add them to the tyrants. -Primus Medicae and add them to Pertie's 10 man termy squad. -Librarian either in cata or power armor. To be honest I have never even looked at a librarian in 30k so I am not sure what role they play outside of stopping enemy psykers. I assume my opponent will be playing DA and will have a psyker or two, the named one at a minimum. -Master of signals and stick him with the culverin squad. -Moritat- the only one I actually currently have built out of all this. lol. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4410304 Share on other sites More sharing options...
Newtoncain Posted June 6, 2016 Share Posted June 6, 2016 -Primus Medicae and add them to Pertie's 10 man termy squad. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4412815 Share on other sites More sharing options...
Galron Posted June 6, 2016 Share Posted June 6, 2016 (edited) SOOOO TIRED of painting leadbelcher. My fingers are stained with nuln and earthshade. built 55 power armor guys, 10 terminators(had to convert every single one because of weapon options, 3 contemptors, 2 apothecaries, a MoS, a chaplain, and a Typhon since Friday. I ended up going with easy after doing all the terminator conversions because I just wanted them done and went with a MoS, a chappie and I already had a moritat built and painted, even if he is in AL colors. I hate grey or black legions so I am trying to get everything to 3 color standard. 20 Tacs andf a typhon to go to do tonight. I don't think my wife would appreciate me painting models all evening tomorrow before I head out of town. Hopefully will remember to get pics of the battle. I think the plan is to have the IW assaulting a DA/IG fortress. Edited June 6, 2016 by Galron Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4413011 Share on other sites More sharing options...
Doctor Perils Posted June 6, 2016 Share Posted June 6, 2016 SOOOO TIRED of painting leadbelcher. My fingers are stained with nuln and earthshade. built 55 power armor guys, 10 terminators(had to convert every single one because of weapon options, 3 contemptors, 2 apothecaries, a MoS, a chaplain, and a Typhon since Friday. I ended up going with easy after doing all the terminator conversions because I just wanted them done and went with a MoS, a chappie and I already had a moritat built and painted, even if he is in AL colors. I hate grey or black legions so I am trying to get everything to 3 color standard. 20 Tacs andf a typhon to go to do tonight. I don't think my wife would appreciate me painting models all evening tomorrow before I head out of town. Hopefully will remember to get pics of the battle. I think the plan is to have the IW assaulting a DA/IG fortress. From Iron cometh Strength my friend, from Iron Cometh Strength ! Gorgoff 1 Back to top Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4413342 Share on other sites More sharing options...
Gorgoff Posted June 11, 2016 Share Posted June 11, 2016 I feel you, brother. ;) Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4417070 Share on other sites More sharing options...
major higgins Posted June 22, 2016 Share Posted June 22, 2016 Hi battle brothers, I'm recently start to play with this wonderful set of game, I'm an old 40K player who have played since the 3rd edition. I was sudden struck by the accurate background of Horus heresy and how balanced are the lists. All in all lot, lot better than 40k with its silly D weapons, gargantuan monsters ecc ecc. After few try I get back to my beloved Iron Warriors. I read a lot about tactics and list ecc, luckily me and my friend play very friendly and with list that follow the legions BG, more than list studied for performance. I read that IW rules are a mixed bag with no shining points... let me say that they reflect stubborn and bitter fluff of Perturabo' sons. A rules I love very much is "Iron Fire" first because I love artillery, and a rule which help in scattering sounds good. Second because is exactly how I had imagined the style of fighting of the IW. Anyway, I'd like to ask you any possible advice about my 2000 Pts list. We play IW, NL and Traitor Guard for the traitor side against Loyalist DG, BA, Solar Auxilia and Loyal Guard. AS I said we play for fun, so not uber list here... HQ Warsmith + Catafract Armor + Chainfist + Digi-Laser + Combiplasma Master of Signal + Art Armor . ELITE 5 Tyrant Siege Terminator Squad 3 Rapier Quad Mortar TROOPS 10 Iron Warriors Tactical Rhino 10 Iron Warriors Tactical Rhino 10 Support + 9 Volkite Charger + A. Scanner + P. Weapon + Art Armor FAST Drop Pod HEAVY 8 Havocs + Augury Scanner 1 Vindicator + Laser Array 2 Basilisk 280 Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4425936 Share on other sites More sharing options...
Charlo Posted June 22, 2016 Share Posted June 22, 2016 Nice, I like it! Just a few points: Where is the Master of Signal going? I assume the Volkite as he'd be a little wasted on the Havocs, with them being BS5 anyway. Siege Tyrants are no longer an elites choice, at least - it doesn't seem that way. The most recent book has them as heavy support on thier datasheet, but the legion rules list them as elites (but no mention of heavy support). The consensus is that the mention of elite is an accident as it would have been copied over from the previous version of the rules. What weapons do the havoc have? At a suggestion I'd say give them auto cannons, with a Lascannon or two mixed in :) What's the drop pod for? Basilisks are good, but at I find the ap3 and minimum range a little limiting at this points level. Medusas are potentially a better option. Ate you running Iron fire? If so list should work nicely. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4426030 Share on other sites More sharing options...
major higgins Posted June 22, 2016 Share Posted June 22, 2016 Nice, I like it! Just a few points: Where is the Master of Signal going? I assume the Volkite as he'd be a little wasted on the Havocs, with them being BS5 anyway. The Havoc have plain 4 so the iron havoc, do I miss anything? Where did you read that Havocs have BS5? Siege Tyrants are no longer an elites choice, at least - it doesn't seem that way. The most recent book has them as heavy support on thier datasheet, but the legion rules list them as elites (but no mention of heavy support). The consensus is that the mention of elite is an accident as it would have been copied over from the previous version of the rules. We've got the Black Book where they are listed as Elite, we cannot find anywhere a change in them , maybe the new book will bring change. For now we are ok rating them as Elite... And here I'm more happy then my friends , anyway if we find out something different I will change their position What weapons do the havoc have? At a suggestion I'd say give them auto cannons, with a Lascannon or two mixed in They have HB, lot of fire and pinning test against opponents. I have enough AT with Tyrant, Rapier and Vindicator with array. What's the drop pod for? It's depend on my opponents: when I face heavy vehicles list I drop the Tyrant in the middle of his predator and try to spread havoc... Otherwise I drop Volkite on an objective, or to hit hard enemy havocs, or strategical unit which my hurt me the most. They're there to hit and die, casualties don't matters if we achive our missions... Basilisks are good, but at I find the ap3 and minimum range a little limiting at this points level. Medusas are potentially a better option. This is my worst concern... I agree with you, Medusas are better with their AP2, but basilisks have better range and allow me to hit distant units in three deployment on 6... Arteficer armor and generally speaking 2+ armor save are a problem, but with a lot of dakka they will succumb anyway... NOt so sure on this point anyway, I need more tests match. Ate you running Iron fire? If so list should work nicely. I'm running Iron fire and, yes, it works nicely. Drop pod unit allow me a surgical bombardment with Basilisks or Medusas, and Rapiers give me a wonderful option here: 12 AT 8 sunder direct bullets, or 12 Blast which may benefit from a close IW unit to be sure to hit exactly where I want. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4426063 Share on other sites More sharing options...
Charlo Posted June 22, 2016 Share Posted June 22, 2016 Ah - yeah. It would seem you are missing the new Age of Darkness Legions book. Havocs are BS5 Tyrants are Heavy Support etc I'd implore you to use Autocannons on the Havocs, as you'll get roughly the same output as heavy bolters against most other things (less but more powerful shots vs more weaker shots) and can still force pinning, but because of the built in tank hunter and S7 you can also threaten AV13 and below. Is the Drop Pod a Dreadclaw? If not, I'm afraid you cannot actually just buy a plain legion drop pod as a Fast Attack choice. Unlike 40k they don't have a Force Org slot, they show as troops but are listed simply as "dedicated transport". A Dreadclaw is 100 points and works differently to a normal pod, as it is a flyer. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4426082 Share on other sites More sharing options...
major higgins Posted June 22, 2016 Share Posted June 22, 2016 Yes, we haven't the last book. I'm not using Iron Havoc anyway, so no Tank hunter on them... Anyway we need the new book ouch... :D Thank you for the precisation Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4426088 Share on other sites More sharing options...
Slips Posted June 22, 2016 Share Posted June 22, 2016 Drop Pods are not a Fast Attack choice, only Dreadclaws are. So unless thats what you meant, its a no-go. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4426390 Share on other sites More sharing options...
Lord Blackwood Posted June 22, 2016 Share Posted June 22, 2016 What choices would you reckon someone would take in Zone Mortalis with Iron Warriors at say 1250 points ? Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4426600 Share on other sites More sharing options...
Brofist Posted June 23, 2016 Share Posted June 23, 2016 Golg, terminators, havocs, maybe admech allies. If you're running the Attacker/Defender FOCs then you might also see hammer of olympia thanks to rapid firing before assault. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4426652 Share on other sites More sharing options...
Lord Blackwood Posted June 23, 2016 Share Posted June 23, 2016 would havoks really be a thing? I would imagine the fact that they would snapfire if they moved to be detrimental no ? Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4426677 Share on other sites More sharing options...
Hellrender Posted June 23, 2016 Share Posted June 23, 2016 Are vexillas needed for iron warriors considering the bonus to morale vs shooting? Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4426825 Share on other sites More sharing options...
Doctor Perils Posted June 23, 2016 Share Posted June 23, 2016 Yes, we haven't the last book. I'm not using Iron Havoc anyway, so no Tank hunter on them... Anyway we need the new book ouch... Thank you for the precisation Welcome to the best and bitterest legion Major Higgins :) Now I've got a quick question, since I don't play that much, but isn't Iron Fire limited to within 12" of the gun ? that's a massive drawback of Iron Fire, and it would mean that only the Rapier Quad Mortars could benefit from the rule. Another question is about the Basilisks: how large are the tables you typically play on, because it's rare for me and my friends to play on something much bigger then 50", and it's therefore difficult to get the Basilisk to shoot short enough. Not only that but they've got lots of assault elements (Orks and Tyranids would do that), so the shorter range of the medusa is better for my needs generally. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4426874 Share on other sites More sharing options...
Charlo Posted June 23, 2016 Share Posted June 23, 2016 Yes, we haven't the last book. I'm not using Iron Havoc anyway, so no Tank hunter on them... Anyway we need the new book ouch... Thank you for the precisation Welcome to the best and bitterest legion Major Higgins Now I've got a quick question, since I don't play that much, but isn't Iron Fire limited to within 12" of the gun ? that's a massive drawback of Iron Fire, and it would mean that only the Rapier Quad Mortars could benefit from the rule. Another question is about the Basilisks: how large are the tables you typically play on, because it's rare for me and my friends to play on something much bigger then 50", and it's therefore difficult to get the Basilisk to shoot short enough. Not only that but they've got lots of assault elements (Orks and Tyranids would do that), so the shorter range of the medusa is better for my needs generally. Ironfire isn't limited to within 12" of the gun at all.... It would suck so much if it was You just need to shoot an enemy unit within 12" of a friendly unit and then you only scatter D6". Then you leave a counter behind after this attack is resolved. Further shots within 18" of counter AND 6" of a friednly unit do then NOT scatter. Also IW units within 6" of an Ironfire token are fearless. As for basilisks - eh, not for me. Especially when a Scorpius can do the same but better - at least in my opinion! Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4426959 Share on other sites More sharing options...
Doctor Perils Posted June 23, 2016 Share Posted June 23, 2016 Yes, we haven't the last book. I'm not using Iron Havoc anyway, so no Tank hunter on them... Anyway we need the new book ouch... Thank you for the precisation Welcome to the best and bitterest legion Major Higgins Now I've got a quick question, since I don't play that much, but isn't Iron Fire limited to within 12" of the gun ? that's a massive drawback of Iron Fire, and it would mean that only the Rapier Quad Mortars could benefit from the rule. Another question is about the Basilisks: how large are the tables you typically play on, because it's rare for me and my friends to play on something much bigger then 50", and it's therefore difficult to get the Basilisk to shoot short enough. Not only that but they've got lots of assault elements (Orks and Tyranids would do that), so the shorter range of the medusa is better for my needs generally. Ironfire isn't limited to within 12" of the gun at all.... It would suck so much if it was You just need to shoot an enemy unit within 12" of a friendly unit and then you only scatter D6". Then you leave a counter behind after this attack is resolved. Further shots within 18" of counter AND 6" of a friednly unit do then NOT scatter. Also IW units within 6" of an Ironfire token are fearless. As for basilisks - eh, not for me. Especially when a Scorpius can do the same but better - at least in my opinion! Oh that changes EEVVERRRYTTHHING yes yes yes yes yes :) Thanks for the clarification. As for the Medusa/Basilisk/Scorpius, obiously the Scorpius is better, and as I said I don't play that much :) Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4427112 Share on other sites More sharing options...
major higgins Posted June 23, 2016 Share Posted June 23, 2016 Yes, we haven't the last book. I'm not using Iron Havoc anyway, so no Tank hunter on them... Anyway we need the new book ouch... Thank you for the precisation Welcome to the best and bitterest legion Major Higgins Now I've got a quick question, since I don't play that much, but isn't Iron Fire limited to within 12" of the gun ? that's a massive drawback of Iron Fire, and it would mean that only the Rapier Quad Mortars could benefit from the rule. Another question is about the Basilisks: how large are the tables you typically play on, because it's rare for me and my friends to play on something much bigger then 50", and it's therefore difficult to get the Basilisk to shoot short enough. Not only that but they've got lots of assault elements (Orks and Tyranids would do that), so the shorter range of the medusa is better for my needs generally. The aiming point of the barrage, not the weapon firing, must be 12" within any Iron Warriors units. This is why I use Rhino and Drop Pod (now a dreadclaw). For the Basilisk the answer is double: First of all, as you can see, there are at least 3 kind of deployment where you have to fire from shorter edge to shorter edge, and in that mission Basilisks are far better than Medusas which have only 36" of range. That is not the end of the world, but most havocs weapons have 45"/48" of range which usually put them safe from barrage and allow them to threat my units thought. More than this I can always put down the barrel and fire in direct fire mode if someone dare to enter in the 36". Second point is that we play purely Horus Heresy, so no Tyranids, nor Orks. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4427153 Share on other sites More sharing options...
major higgins Posted June 23, 2016 Share Posted June 23, 2016 What I don't like of the Scorpius is that is not Ordenance, and this reduce possibility to penetrate Vehicles. Not to speaking that I have 2 I.W. Medusa, 2 I.W. Basilisk and no Scorpius at all ;) Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/29/#findComment-4427156 Share on other sites More sharing options...
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