appiah4 Posted December 9, 2014 Share Posted December 9, 2014 Yeah, Codex is alot stronger now. Appiah5: Yes, it was confirmed on Warseer. Though only a rumor. Ahh great! Heavy Flamer turret Razorback with Heavy Flamer, Combi-Flamer, Power Fist Tac Squad, here I come! Link to comment Share on other sites More sharing options...
Midnightmare Posted December 9, 2014 Share Posted December 9, 2014 Well I certainly missed a bit there!! Mixed back from me, but that is mainly due to how I run my dudes and not on the Codex itself as that looks great - I usually run RAS as troops y'see - so I will defo have to build/paint another Tac squad. In a way this could possibly be a blessing as I find RAS very lackluster nowadays in a shooty edition. Got to decide whether pods or Rhinos is for me, and the fact that Raiders are back to heavy means I may as well break out my Spartan.... Good Relics, good psychic powers, lower points costs. Overall fairly pleased and no big surprises really - except the whole +I formation!! Can't wait to try that!! Link to comment Share on other sites More sharing options...
Luca Pacioli Posted December 9, 2014 Share Posted December 9, 2014 I know these are just rumours, but has there been any word regarding arti armour for vet sergeants? Or is the new ascetic for the tac squad Sarg just an asthetic? If they do get arti armour would that mean the same for all veterans? Link to comment Share on other sites More sharing options...
Blindhamster Posted December 9, 2014 Share Posted December 9, 2014 things I'd like to know: -what exactly are the changes to Tycho? points drop? i read he lost dead mans hand and special ammo, so I'm hoping he's about 100 points now frankly... -Is Dante still Init 6? And what are his other rules? Deathmask, perdition pistol etc -Stats and rules for sanguinary guard? -glaive encarmine rules? -Captains - do they get artificer armour and glaives? -Do sergeants have access to artificer? I doubt it but still. -Do comman squads have an option for jump packs? Link to comment Share on other sites More sharing options...
sockwithaticket Posted December 9, 2014 Share Posted December 9, 2014 Anyone think of a reason for why they gave Tycho a couple of hits with the nerfbat? It's not like he was rolling up armies single-handed. Link to comment Share on other sites More sharing options...
SamaNagol Posted December 9, 2014 Share Posted December 9, 2014 Anyone think of a reason for why they gave *INSERT UNIT NAME HERE* a couple of hits with the nerfbat? It's not like he was rolling up armies single-handed. Fixed so it can be applied to the other 8 or 9 units they did this to. Link to comment Share on other sites More sharing options...
Morticon Posted December 9, 2014 Share Posted December 9, 2014 Damnit!!! Dude has to wake up already and get posting more stuff! :P Link to comment Share on other sites More sharing options...
MadMek83 Posted December 9, 2014 Share Posted December 9, 2014 As I have been past few weeks re-painting my poorly painted Blood Angels from years ago into Flesh Tearers, new rumors have made me think if I should make Hybrid BA / FT force if Seth and Dante both are LoW. I'll still take this with grain of salt, but looks like I need to get DC Jump troops again (after I sold mine few years back) and Get new Tactical box for bits and fun... and Finally maybe 2nd Baal. Well, I cement decision when I have codex at my hands next week... I am tad sad if we don't get Storm Talons... Just tad... I had dream running 2 baals with 2 Storm Talons... Still looks like bit that BA's are becomming what they should be: Premier assault force of the Emperor. Link to comment Share on other sites More sharing options...
Angelus Mortifer Posted December 9, 2014 Share Posted December 9, 2014 Damnit!!! Dude has to wake up already and get posting more stuff! If he's gone to work, he should be fired (just for a day), so that he can come back home and post more stuff!!! Link to comment Share on other sites More sharing options...
Parcival Posted December 9, 2014 Share Posted December 9, 2014 On the first day of Sanguinalia my chaplain gave to me... A BLOOD ANGEL CODEX WITH ALL THE SEXY ANGELS BITS TO MASSACRE THE VILE FILH FROM THE GALAXY OF MAN. Three Hydralisks, two Terran Wraiths, and a brand new SUV. Link to comment Share on other sites More sharing options...
Remtek Posted December 9, 2014 Share Posted December 9, 2014 Any rumors about Fragioso changes? Link to comment Share on other sites More sharing options...
Morticon Posted December 9, 2014 Share Posted December 9, 2014 Any rumors about Fragioso changes? I'm following this like a creepy stalker does an ex, dude!! Nothing yet. BA has all the info that was posted on warseer reposted here! Link to comment Share on other sites More sharing options...
Shaezus Posted December 9, 2014 Share Posted December 9, 2014 The way this is going I can see Dante being an auto-include with SG and jump libby, or going with ASM who seem most likely to be candidates for grav anti-MC. I'll need to email GW about an alternative for reclusiarch regarding FW relic units. Got a major tourny 5 weeks away and that one thing alone could totally ruin it for me :( Link to comment Share on other sites More sharing options...
Pathstrider Posted December 9, 2014 Share Posted December 9, 2014 The question for me now is if I'm using tacticals as troops and priests are more restricted are we gonna pay through the nose for fast rhinos that don't really help? Link to comment Share on other sites More sharing options...
knife&fork Posted December 9, 2014 Share Posted December 9, 2014 Rumors said 10 pt upgrade so hopefully we'll get a discount on the rhino hulls compared to our old codex. Link to comment Share on other sites More sharing options...
Rafen IX Posted December 9, 2014 Share Posted December 9, 2014 Rumors said 10 pt upgrade so hopefully we'll get a discount on the rhino hulls compared to our old codex. Almost certainly, can't see people paying 60pts for a rhino ;) Link to comment Share on other sites More sharing options...
SamaNagol Posted December 9, 2014 Share Posted December 9, 2014 You have to pay for Fast Rhinos too? Lmao. GGs Link to comment Share on other sites More sharing options...
appiah4 Posted December 9, 2014 Share Posted December 9, 2014 My money's on 35pt Rhinos and 45 pt Razorbacks. Fast TL Heavy Flamer Razorbacks will be awesome with HF Tacticals in them. Move, disembark, kill them with fire. Link to comment Share on other sites More sharing options...
knife&fork Posted December 9, 2014 Share Posted December 9, 2014 If this is a straight upgrade from the vehicle armory it could even mean fast land raiders.... probably not, but there's a chance. Link to comment Share on other sites More sharing options...
Angelus Mortifer Posted December 9, 2014 Share Posted December 9, 2014 I'll need to email GW about an alternative for reclusiarch regarding FW relic units. Got a major tourny 5 weeks away and that one thing alone could totally ruin it for me Exactly my thought a couple of pages back. It's a strange omission given how recent the FW SM book was released, but the only reasoning I can think of is that the HQ section is looking pretty beefy for choices now (allegedly), and if Astorath does what a Reclusiarch used to do regarding DC, then the Rec probably had to go. FW aren't eactly swift with their FAQs even though they do get them done, and you'd need to e-mail FW rather than G-dub. Let me know what they say Link to comment Share on other sites More sharing options...
Angelus Mortifer Posted December 9, 2014 Share Posted December 9, 2014 If this is a straight upgrade from the vehicle armory it could even mean fast land raiders.... probably not, but there's a chance. I was wondering whether in this edition the Techmarines would have cracked the whole reverse engineering Fast Raiders problem. I'd definitely take it over losing them as Dedi-Trans for most units and no DS (not that I did that very often but, cheques and balances ). Link to comment Share on other sites More sharing options...
knife&fork Posted December 9, 2014 Share Posted December 9, 2014 You have to pay for Fast Rhinos too? Lmao. GGs In the 5th ed codex we paid 20 pts for it. Rumors have it that razors and rhinos comes standard with fast, avaliable as an upgrade for other vehicles for 10 pts. So it's unlikely that we still have an extra 20 pts added on the base cost. Link to comment Share on other sites More sharing options...
Morticon Posted December 9, 2014 Share Posted December 9, 2014 From what i could make out, the preds have optional upgrades at 10 points. The rhino, razors and baals are auto fast - so, if 10 is the default, then we're looking at 45pnt Rhinos. And 80 point heavy (fast) razors Link to comment Share on other sites More sharing options...
SamaNagol Posted December 9, 2014 Share Posted December 9, 2014 This just gets worse and worse.... Link to comment Share on other sites More sharing options...
bigted Posted December 9, 2014 Share Posted December 9, 2014 Most of these rumours look awesome! I'm a little disappointed about mephy being nerfed, but the other changes make up for it (Dante on initiative and 3 point DC jumpacks? Yes please!!!!) Picking up my codex on Saturday, can't wait! For Sanguinius! Link to comment Share on other sites More sharing options...
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