Olis Posted March 26, 2016 Author Share Posted March 26, 2016 Red or yellow coils? For now, I'd advocate red. However if you find blue works better, then don't let our conventions hold you back. Link to comment Share on other sites More sharing options...
Charlo Posted March 26, 2016 Share Posted March 26, 2016 In Retribution the first few pages have a load of Volkite with blue interior. Could just be "white hot' though Link to comment Share on other sites More sharing options...
Knight of the Raven Posted March 26, 2016 Share Posted March 26, 2016 Red every time, I feel like that's the perfect color for volkite. For now, I'd advocate red. However if you find blue works better, then don't let our conventions hold you back. In Retribution the first few pages have a load of Volkite with blue interior. Could just be "white hot' though The thing with red coils is that I feel that'll make the model too dark and 'monochrome' for lack of a better term. And I can't use blue since I want the same color for volkite for my Solar Auxilia and my War Hounds and since the latter are already blue... yeah. Thanks for the help. I'm also adding orange to the conundrum now that I remember that color exists. Link to comment Share on other sites More sharing options...
Doctor Perils Posted March 26, 2016 Share Posted March 26, 2016 Red every time, I feel like that's the perfect color for volkite. For now, I'd advocate red. However if you find blue works better, then don't let our conventions hold you back. In Retribution the first few pages have a load of Volkite with blue interior. Could just be "white hot' though The thing with red coils is that I feel that'll make the model too dark and 'monochrome' for lack of a better term. And I can't use blue since I want the same color for volkite for my Solar Auxilia and my War Hounds and since the latter are already blue... yeah. Thanks for the help. I'm also adding orange to the conundrum now that I remember that color exists. Yeah, I'd say split down the middle and go with Orange. I always feel that Volkite should be red or orange, and plasma is a cold blue or turquoise Link to comment Share on other sites More sharing options...
God-Potato of Mankind Posted March 26, 2016 Share Posted March 26, 2016 Despite the fact only natural, sane people use red choom; if your models don't work with red the glowy love of choom will just be lost. Better to use a completely different colour, better to have the models pop imo. Link to comment Share on other sites More sharing options...
Knight of the Raven Posted March 26, 2016 Share Posted March 26, 2016 Thanks for the answers. I plan to paint my plasmaguns' coils yellow for what it's worth. Link to comment Share on other sites More sharing options...
DuskRaider Posted March 26, 2016 Share Posted March 26, 2016 I do my Volkite coils in a few different colors, depending on how they're modeled on the Marine. If it's slung on their shoulder and not being used, the coils are copper, as it's a conductive metal and I feel this would be the material used to make them. If it's in operational mode but not being charged / fire, the coils are a dark red to show they're heated up and the weapon can be fired if desired... If the weapon is being fired, the coils are bright red with a yellow highlight to show they're super heated and discharging energy. Brother Dallo, marine7312000, Forward Assist and 3 others 6 Back to top Link to comment Share on other sites More sharing options...
Doctor Perils Posted March 26, 2016 Share Posted March 26, 2016 I do my Volkite coils in a few different colors, depending on how they're modeled on the Marine. If it's slung on their shoulder and not being used, the coils are copper, as it's a conductive metal and I feel this would be the material used to make them. If it's in operational mode but not being charged / fire, the coils are a dark red to show they're heated up and the weapon can be fired if desired... If the weapon is being fired, the coils are bright red with a yellow highlight to show they're super heated and discharging energy. Nice idea :) Link to comment Share on other sites More sharing options...
geordie Posted March 26, 2016 Share Posted March 26, 2016 Can you tell what it is yet? GhostMalone, Loquille, Vogon and 3 others 6 Back to top Link to comment Share on other sites More sharing options...
Olis Posted March 26, 2016 Author Share Posted March 26, 2016 Can you tell what it is yet? A Sicaran Demi-Culverin? Because if it is: geordie, GhostMalone, Doctor Perils and 1 other 4 Back to top Link to comment Share on other sites More sharing options...
geordie Posted March 26, 2016 Share Posted March 26, 2016 It is indeed a Demi Culverin from the Solar Auxilia Leman Russ Incinerator. I wanted the Chieorovile from the Questoris Styrix Knight but couldn't get hold of just the weapon. I like to call it the Sicaran Choominator Parweke 1 Back to top Link to comment Share on other sites More sharing options...
Charlo Posted March 26, 2016 Share Posted March 26, 2016 That image is my new favourite Olis. I hope to earn it someday... :') Link to comment Share on other sites More sharing options...
Olis Posted March 26, 2016 Author Share Posted March 26, 2016 That image is my new favourite Olis. I hope to earn it someday... :') Thank you. I look forward to that day coming. :D Link to comment Share on other sites More sharing options...
Slips Posted March 26, 2016 Share Posted March 26, 2016 I'm honestly still curious as to why FW havent made any legit Titan-Grade Volkite Doom Lasers. Link to comment Share on other sites More sharing options...
Charlo Posted March 26, 2016 Share Posted March 26, 2016 I'm honestly still curious as to why FW havent made any legit Titan-Grade Volkite Doom Lasers. Because they want to sell enough of the other guns before it comes along and wipes the others off the sales chart :D Link to comment Share on other sites More sharing options...
Slips Posted March 26, 2016 Share Posted March 26, 2016 I guess so... Link to comment Share on other sites More sharing options...
Olis Posted March 26, 2016 Author Share Posted March 26, 2016 Mmm. Titan grade Volkites... I feel like a brainstorming session is coming on. Anyone fancy drawing up some concepts? ;) Link to comment Share on other sites More sharing options...
Sabadin Posted March 26, 2016 Share Posted March 26, 2016 Mmm. Titan grade Volkites... I feel like a brainstorming session is coming on. Anyone fancy drawing up some concepts? ;) And now I have a mental image of a Warlord holding a volkite ordinatus like a rifle. And what a glorious image it is. Link to comment Share on other sites More sharing options...
Slips Posted March 27, 2016 Share Posted March 27, 2016 If we're just spitballing ideas as to what type of weapons we'd like to see... Warhound: Volkite Scourge (PH): 65" S9, Ap2, Deflagrate, Ignores Cover, Haywire, Primary Weapon 3, Heavy BeamYes, this means targets hit by the Beam Marker are hit 3 Times. And due to Heavy Beam hitting Buildings, Gargantuans and Super-Heavies D3+1 times, thats does mean 3D3+3 hits total for a Maximum of 12 hits. Visually, think 2 Carronades strapped together. Reaver: Cyclical Volkite Annihilator (PH): 85" S10 Ap2, Deflagrate, Ignores Cover, Primary Weapon 10, Apocalyptic BarrageThink of it as being too tall to effectively sweep beams and instead go for a shotgun-like spread aiming downwards with 1 Beam = Marker. Think...Gatling Laser from Fallout 4 but titan sized Less hits on vehicles overall, much potential infantry mulching in concentrated location though! Kinda like IHF's Volkite Sicaran Concept Gun. But Reaver sized. Warlord: Extinction-Class Volkite Devastator (PH): 100" S10 Ap1, Deflagrate, Ignores Cover, Armourbane, Fleshbane, Primary Weapon 5, Apocalyptic Mega Blast (10")Kinda wanted to make this a D weapon...but felt that might be too much. Think of this a not multiple beams like the Warhound and Reaver version. Think of this a single beam just turning a localized point into dust and ash. Might a bit much with Fleshbane, Armourbane, S10, Deflagrate and everything under the template being hit 5 times. Then again, its a Warlord Weapon. Think 3 of the above Reaver-Grade Volkites that, during firing, spin around the Primary Volkite Weapon which is a Volcano Cannon Sized Volkite Cannon. Or something. Wishlisting, I know :P Charlo, marine7312000, Parweke and 2 others 5 Back to top Link to comment Share on other sites More sharing options...
Vogon Posted March 27, 2016 Share Posted March 27, 2016 Can you tell what it is yet? I was thinking of doing just that, I was concerned that the Demi-Culverin would be too wide for the slot. good to know it will work :-) Cheers Vogon Link to comment Share on other sites More sharing options...
Olis Posted March 27, 2016 Author Share Posted March 27, 2016 If we're just spitballing ideas as to what type of weapons we'd like to see... Warhound: Volkite Scourge (PH): 65" S9, Ap2, Deflagrate, Ignores Cover, Haywire, Primary Weapon 3, Heavy BeamYes, this means targets hit by the Beam Marker are hit 3 Times. And due to Heavy Beam hitting Buildings, Gargantuans and Super-Heavies D3+1 times, thats does mean 3D3+3 hits total for a Maximum of 12 hits. Visually, think 2 Carronades strapped together. Reaver:Cyclical Volkite Annihilator (PH): 85" S10 Ap2, Deflagrate, Ignores Cover, Primary Weapon 10, Apocalyptic BarrageThink of it as being too tall to effectively sweep beams and instead go for a shotgun-like spread aiming downwards with 1 Beam = Marker. Think...Gatling Laser from Fallout 4 but titan sized Less hits on vehicles overall, much potential infantry mulching in concentrated location though! Kinda like IHF's Volkite Sicaran Concept Gun. But Reaver sized. Warlord:Extinction-Class Volkite Devastator (PH): 100" S10 Ap1, Deflagrate, Ignores Cover, Armourbane, Fleshbane, Primary Weapon 5, Apocalyptic Mega Blast (10")Kinda wanted to make this a D weapon...but felt that might be too much. Think of this a not multiple beams like the Warhound and Reaver version. Think of this a single beam just turning a localized point into dust and ash. Might a bit much with Fleshbane, Armourbane, S10, Deflagrate and everything under the template being hit 5 times. Then again, its a Warlord Weapon. Think 3 of the above Reaver-Grade Volkites that, during firing, spin around the Primary Volkite Weapon which is a Volcano Cannon Sized Volkite Cannon. Or something. Wishlisting, I know I think, the Warhound would be best served with just the Carronade (or maybe some version of the Cascade). The crossover between super-heavy tank weaponry and Warhounds already happens so cut and pasting the Carronade to the Warhound makes sense to me. Interested in the concept of the Cyclical Reaver Volkite, however, as that seems to be a running theme between the Columbiad and (possibly) IHF's Sicaran tank weaponry. And I'd like to produce a counter to it - I call it the Magna-Cascade. Magna-Cascade: Range: 60" Strength: 8 AP: 3 Type: Primary Weapon 12, Deflagrate, Pinning, Haywire, Ignores Cover I like the idea of this weapon being an absolute monster to MEQs and light vehicles but not quite enough for heavier foes (unless you get lucky). -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I'd also like to provide a competing Warlord titan sized weapon, too. Now, we've had the Columbiad (tip of the hat to Hesh for the rules), so I propose this: Demi-Carronade: Range: 84" Strength: D AP: 1 Type: Primary Weapon 1, Deflagrate, Haywire, Ignores Cover, Ultra Heavy Beam Ultra Heavy Beam; This works exactly like Heavy Beam, with the exception that the beam is 2" wide, and when striking against Super-heavy vehicles, Gargantuan Creatures, or large intact building/fortifications (bastion sized or larger), the attack is only blocked should the model not be destroyed, killed, or otherwise removed from the table. Super-heavy Vehicles, Gargantuan Creatures and large intact building/fortifications (bastion sized or larger) take D3+1 hits in such an event, but suffer -1 to the roll on the Destroyer Weapon Attack table on these hits) In addition, the damage done to transported models is increased to 2d6 S7 AP3 hits with the deflagrate special per unit carried within (units with 31 or more models count as 2 units for this purpose). Against buildings or models with notably different troop transport areas, only those transport areas in the line of the beams effect are hit; those in other sections do not count. The advantage that the Demi-Carronade has over the Columbiad is that it can fire every turn. And it's AP1. That's it, though. I'm still pondering on other potential differences (and upgrades to the regular Carronade) without going overboard. Link to comment Share on other sites More sharing options...
Athrawes Posted March 27, 2016 Share Posted March 27, 2016 (edited) If you guys come up with awesome CHOOM rules for a warlord. I will convert it and install it on The Red Comet. I was actually just gifted with an Ordinatus Ulator by my GF for easter, and was considering making the sonic destructor mountable on the Warlord Chassis. I think the rules for the Sonic destructor might be a good starting point for titan sized choom. It basically functions like the Glaive Volkite Carronade, but with a 7 inch wide line of death, and no deflegrate of course. Edited March 27, 2016 by Athrawes Brother Dallo and ThatOneMarshal 2 Back to top Link to comment Share on other sites More sharing options...
Olis Posted March 27, 2016 Author Share Posted March 27, 2016 You heard him, brothers and sisters! Get brainstorming! :P If you guys come up with awesome CHOOM rules for a warlord. I will convert it and install it on The Red Comet. I was actually just gifted with an Ordinatus Ulator by my GF for easter, and was considering making the sonic destructor mountable on the Warlord Chassis. I think the rules for the Sonic destructor might be a good starting point for titan sized choom. It basically functions like the Glaive Volkite Carronade, but with a 7 inch wise line of death, and no deflegrate. Does anything catch your fancy yet? Both me and Slips have something up in the last few posts and, of course, there is the Columbiad in the OP. Link to comment Share on other sites More sharing options...
captainblow Posted March 27, 2016 Share Posted March 27, 2016 Oh boy, warlord CHOOM! Link to comment Share on other sites More sharing options...
Athrawes Posted March 27, 2016 Share Posted March 27, 2016 Well, I'm a bit more partial to the heavy beam type rule, as opposed to a mega template blast. It's one of the reasons that I love the Glaive so much. Both the Columbiad and Demi-Carronaid seem to be going in that direction. At the end of the day, if the MDRC can come to a consensus over a "balanced" rule set for a Warlord titan grade Volkite weapon, It will exist. I sear it! That being said I am increasingly excited to see this discussion progress! Brother Dallo 1 Back to top Link to comment Share on other sites More sharing options...
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