Jump to content

Insurrection Pattern Power Armor


MikhalLeNoir

Recommended Posts

Ola,

 

I had an epiphany. Hoe about an armor pattern exlusively for the insurrection? Mark 6 "Insurrection Pattern" ( say goodbye to the beakies)

 

Hkw does this ring? In AlphariusOmegon108 we have a talented sculptor who could make some masters and then we might be able to make them from resin. Or maybe kitbash them.

 

So how should it look? Well that is for you to decide. Let us brainstorm a bit and maybe we come up with something cool.

 

I personally like the face protection from the mk8 errant armor. That would be really cool if we could implement that. Then I like it to be more bulky than the sleek mk4.

 

So, gimme Ideas

Link to comment
Share on other sites

You mean something like THAT?

 

http://images.dakkadakka.com/gallery/2015/11/4/755506_sm-.jpeg

 

http://images.dakkadakka.com/gallery/2015/11/4/755507_sm-.jpeg

 

AO108 was so kind to sculpt them for me as replacement for sanguinary guard masks and I want especially use them as Comheadair masks.

 

Or do you mean some kind of round helmet maybe like dark eldar wrecks have them?

Edited by MikhalLeNoir
Link to comment
Share on other sites

Well regardless of what it becomes, Mark VI wouldn't be "Insurrection Pattern". That would be the designation of Mark V, which in cannonverse is "Heresy-Pattern".

Now, with that out of the way, it would make sense for it to be something else. The cannonverse Mark VI program was strongly opposed by Perturabo and Vulkan, who would have replaced it with a modernised Mark 3 had the Raven Guard not been successful in test phase (originally they were deployed to prove how much the idea sucked, but it had the opposite result).

Here, different primarchs, different legions, different expectations. Also way for several different subpatterns. Like Ultramar-Prætor Mk4, I can see a Han-designed Mk6 being used by Revolutionary forces, or the Mark 3.5 from early in Athrawes' thread. Just so many possibilities. Void-enhanced suits for the Eagles, Drowned, and Scions. Good old beakies for the Dune Serpents and Stygian Jackals. Creativity juices flowing through my brain at the moment. Sub-par suits to fullfil the demand of cloned Eagle Warriors and newly-inducted Warriors of Peace. Blank antipsych-hoods with faceless helms.

Link to comment
Share on other sites

Hmmm. I thought some here want to rely on mark 5 armor so i just jumped to mark VI skipping the beakies ;)

 

I think every Legion has its style of armor but maybe we can really come up with something new. I like the ANTI PSYCHIC hood

Edited by MikhalLeNoir
Link to comment
Share on other sites

Why?

 

Each legion has their own stylistic embellishments, but MkV renamed to insurrection doesn't need the fluff changing, MkVI can still be called Corvus pattern, just changing the fluff reasoning why to just being as simple as being in reference to the distinctive beak, as it seemed more appropriate to the legions it was primarily issued to being more reminiscent of birds of death rather than symbols of glory like the Eagle.

 

For example, there are Praetor helms available to the Ultrmarines, and sarum pattern world eaters, but not new armour types. Just because it is an alternative heresy (or especially because it is), we shouldn't arbitrarily change things which don't need changing in an attempt to provide some rather forced feelings of different for the sake of being different.

 

In the case of MkV, calling it Insurrection Pattern is right, as there is no 'Heresy'. The Leman Russ Battle tank being changed to the Crusade-Solar Pattern Battle Tank (I mean, what was the LR's name before Primarch VI was found and was giving the name on Fenris?) makes sense as Russ is removed from Imperial records.

Edited by Hesh Kadesh
Link to comment
Share on other sites

Ohhh, Death Space Helmets are great.

 

@Hesh: To offer more? Be creative, give people something to work on? phantasize? expanding the lore?  why not making things differently? i don' think it is forced if we can up with something. good thing is, it is a fanproject and we have talented modelers here so why restricting them? if it is in the end a bad idea, we don' need to take anything, but the process of putting something like a new pattern togheter could also work as a katalysator.

maybe niklaas had the idea for the armor? or it was daer'dd last gift to his brothers. or it was simply an pattern found on the abyssii homeworld. we have a whole galaxy to explore and shouldn't restrict ourselves.

 

Update: Just had a look on the Dornian Heresy: They have an alternate armor mark. would that then be a ripp off of their idea?

Edited by MikhalLeNoir
Link to comment
Share on other sites

Technically no since the moment you deviate from the Canonverse you can safely assume that things like the Mk V and Potentially Mk VI and Beyond would at least change somewhat in one manner or another.

 

However, the Path of Least Resistance / Simplest solution can usually turn out to be the best. If AO108 is comfortable sculpting, then go ahead full steam! But, if we're remaking a  whole mark of generic Power armor 'just cuz' you dont really need to change absolutely everything.

 

A Simple Fluff swap would be enough to justify Mk VI Corvus' Inclusion or, simply a slight Modification of the Helm to, say, that of a Serpent (since our Stealth Legions are based on them apparently) would be all that was needed.

 

 

...And yes, the Dead Space Suits are pretty dang awesome.

Link to comment
Share on other sites

correct me if I'm wrong but the dornian heresy pattern belonged to the separate ultramar. They evolved seperatly for 10k years, creating their own patterns, etc. and not during the heresy.

 

I think renaming Mk V would be enough. Every legion customized their armour. Should be enough. :)

Link to comment
Share on other sites

Okay, okay, tleast resistance then. just switch the hemlet and give them serpent heads? that could look cool.

 

Hmm...i could need more helmets AO...best in Dead Space design, you hear me?

 

@Kelborn: Oh reallly? Haven't read through the whole thread. Would consume all my free time^^

Link to comment
Share on other sites

I know the jackals were supposed to be the original field testers MK 6, so I'd rather not have it be a serpent helm, and if it is then maybe just give minimal modifications to the original design

 

EDIT: spelling

Edited by Praefectus Invictus
Link to comment
Share on other sites

It's a fun thought exercise but I don't see any serious need to create a whole new armor mark. I'm with Hesh in that I think there should be different Legion patterns (Sarum, Praetor, ect.) But I honestly like Mk VI Armor and would be sad to see it go.

 

As far as I'm concerned, in the BotL universe, Insurrection pattern Armor would be synonymous with MK V or heresy Armor.

Link to comment
Share on other sites

Perhaps we could try meeting half way? We coupd re name the mkVI the "Jackal" pattern and say that some of its imternal workings changed but not change much on the armour itself(perhaps put things in like more studs as the Jackals said the protection it gave wasn't good enough amd we have a lot of void oriented legions so that woupd be an important aspect of the armour) and perhaps nerge more features with the mkIV as the Imperium would want to be able to produce lots of mkVI quickly in order to try and outclass the traitors Edited by Sigismund229
Link to comment
Share on other sites

I'm cool with that. I just don't want no Jackal heads lol :tongue.: . GW can keep their ott "wolfy wolf wolf" ideas :wink: . With regards to the MK6, adding some studs or up-armoured plating would be nice and would tie into our more brutal and void preferring legions, is sigismund said. 

Link to comment
Share on other sites

So how about:

More heavily armored Mk6, with some design cues to both Mk3 and Mk7 (To show both void warfare and the step to MK7) and then a blank like helmet for our excessive pariah legions?

 

Then call Mk5 armor the insurection pattern MK1, Mk6 the Jackal pattern, and the Broverse only Mk the Insurection Mk2 (mk1 and Mk2 insurection pattern is to show that both would have been excecively used during the insurection itself and the following scouring)

Edited by AlphariusOmegon108
Link to comment
Share on other sites

Fkr the record, I see no problem woth creating individual variants of particular armour tyoes; ie Sarum pattern helm, Praetor pattern etc.

 

Renaming Heresy to Insurrection is fine, as that doesn't break the suspension of disbelief, by removing something of a setting clash. Corvus pattern armour, rather than renaming 'Jackal' pattern could still be kept as Corvus; it is after all 'beaky'. Perhaos given the Jackals nature, it could get a common name of 'Vulture' pattern, but its official designation being MkVI Corvus.

 

Introducing a new or changing an armour mark simply on the strength of 'it's alternative' doesn't mean it is any more unique. For example, we know that Kelbor Hal is the fabricator general, we know that the Sigillite is the right hand man. What we have done is come up woth alternative legions and a storyline for the reason of their turning.

 

Creating a mew Sigillite or Fabricator General is unnecessary, and cheapens what we are trying to do. Calling a rabbit a smeerp to use a trope.

 

We are at a stage where the story is beginning to be overtaken by extraneous little things and diluting it. Taking something as iconographic as the Beaky and changing everything about on the argument that "we need to be different" is poor.

 

After all, uparmoured mkVI is either artificer crafted, or generically MkVII.

 

Niklaas could have a hand in helping the 'Pariah' helmet, but that could be something like a Magennon pattern helm (think I said that right?), or even Gwal (as it is most like his helms) who would give that to the Abyssii; who could call it an 'Abyss' pattern helm.

 

As for what it would do, Gwals idea of 'unmasking' could become a literal thing; it involves some scifi voodoo lead thing which sheathes the bearer in some impediment which affects how the pariah works.

 

I don't think that the Pariah has ever been fleshed out how it 'works'; but my headcanon has the warp as a reservoir of 'things'. Those with access to the warp can draw on that power and let loose that power, allowing them to magic. Everyone can sense the warp in a subconcious manner, basically the effect of their soul residing there, which is what allows non psykers to randomly sprout magic, and also be affected by it, while those who a Pariahs are just a black hole in the void. They have no soul, or are missing a part of it, which explains how they are difficult to affect with it, and throwing warp magic at them is like pouring water in the bath.

 

Those with more of their soul missing as a result of the pariah gene or the mutations to their soul as a result of their geneseed (natural pariahs being highly sort after, and something that the legions have come to metaphorical blows with the Assassinorum Clades with, who also lose many of their most promising youngsters to the Sisters of Silence) are essentially wider plug holes until it becomes a stage where they are effectively a tunnel.

 

People feel unease around some of the most powerful (those with less of a soul) due to the feeling that their soul is being pulled from the warp. In return, possession is when the soulspace is shared with a natural denizen of the warp; the stronger the Daemon, the greater power it can control, but those who are of greater will can protect their soul subconciously. Hence, Morro voluntarily sharing his soul with a Greater daemon, but being able to control the possession as he exerts the will over it.

 

A psyk out grenade is essentially a temporary unleashing of a soulless kept trapped due to arcane wardings, dragging the souls of those most sensitive to the warp, and causing them actual damage.

 

This is where the armour comes in. In game terms, no effect, but in fluff, it is a plug. It is a sheathe which can close off the void from the black hole of their soul, and allows them to interact with other indivividuals without unease, but in battle, the 'blast doors' opening and letting the warp flood into where their soulspace should be, which has an effect on the target depending on their pariah ability and level.

 

If anyone has read Sergei Lukyanenko's Night Watch Hexology, the Second Novella of 'Twilight Watch' explains how I see pariahs; referencing temperatures; normal humans habe an aberage temperature within a few degrees of one another and this is what affects the environment; those who affect the warp are those with an ever increasing temperature, high temp, the more warp they can unleash. Those with temperatures below average draw in the 'warmth'. Rather than being able to use power, as the 'Others' can (in Lukyanenko's setting), these people affect the livong environmemt.

Edited by Hesh Kadesh
Link to comment
Share on other sites

I don't think that we should create an entitely new armour mark(aside from legion specific ones) but I do think we should alter the mark VI to better suit our legions(like adding studs on the armour to indicate where extra plate has been added to make it more compatible with void actions, as rhe void oriented legions can't keep using mkIII forever)
Link to comment
Share on other sites

@Hesh: Man, yoh always write so much, that I feel bad if I quote it all.

 

But you described exactly how the masks of the wardens function. But I think the Helm alone is only a tool. The pariahs in my idea have to focus on the mask, similar how the comheadair focus on the empiric manipulator. Cause they concentrate on the mask, they control their pariahness flooding out and affect other people.

 

And yes, I read the NightWatch. Cool books and your connection makes sense.

I took something else in account, the Wheel of time has those people who were cut of from the source. There is a hole in them a need which can't be satisfied. You can try to out power of the source into it and it just vanishes in an endless void.

The individuals who were cut off die realtively fast, only if tge have something to focus on in life, they survive. There comes the focus idea.

You have other creatures like the Gholam who suck your source powers up too. Matching also our pariahs.

 

By the way, did you have time to think on battle meditations? ;) I absolutly second this concept

Edited by MikhalLeNoir
Link to comment
Share on other sites

I don't think that we should create an entitely new armour mark(aside from legion specific ones) but I do think we should alter the mark VI to better suit our legions(like adding studs on the armour to indicate where extra plate has been added to make it more compatible with void actions, as rhe void oriented legions can't keep using mkIII forever)

A Mark VI pattern is entirely the opposite though. It is a stealthy armour. Considering our resident Stealth expert the Jackal is testing it a reinforced Mark VI doesn't make sense as a boarding specialist.

 

As a suit of armour for a boarding specialist, I don't know why Mark III doesn't suit, honestly, and that is given a legion which actively participates more than many others in boarding actions, perhaps second to the Void Eagles, possibly (the Drowned being hostile environment specialists).

 

While it would be nice, the mkIII worked for the entirety of the Original legions. Why would it not work for us? We can include a seNtence about how the mkV was designed with a view of becoming a specialist suit of boarding armour, but at the outset of the Insurrection the resources could not be dedicated into perfecting the armour, and it was often given cursory modifications that allowed it to interface with earlier marks that allowed for easy battle repairs; either mkV pieces used to replace existing armour, or older pieces used to complete a MkV suit.

 

At the end of the Insurrection, the original designation of the armour was swiftly forgotten and replaced with the catch all term referencing the often jury rigfed suits of armour that mixed and matched all suits of armour, and there were, if any, few remaining intact suits of mkV, and it got the name Insurrection pattern.

 

The mark VI was a smaller, dedicated research branch of the mkV project, and unbeknownst to the taskmasters, work continued on this armour in secret; deceloped as part of a project to create interchangeable modular suits of armour that would allow the legions the ability to customize their armour as they saw fit to the task, the designation of 'Corvus' armour was the first and only one created of this project, and was undergoing field trials with the Stygian jackals and select other deployments kept secret at the outbreak of the Insurrection. Although intended to be a modular frame work, no other suits or modules outside of corvus were created; given its limited release it was only upon the study of dead Astartes in this armour was it given the posthumous and erroneous title of MkVI, and given the name of [X], although some still hold true to its factory designation of Corvus.

 

This allows us to #tbt to Corvus, but still have the new designation of Jackal?

 

Mikhal, not taken a big look at them yet. Can tonight if you want? Batteries' dying at the mo and I need a new charger, stuck on the train typing on a phone lol

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.