Jump to content

simison

Recommended Posts

Since I'm waiting on Skal for a bit of info, I figured I'd finally set up this thread and start generating ideas for Pyrrhicle's corrupted replacement, keep a log of Vth legion achievements, and generally help me keep my thoughts separate between the Vth & IInd incarnations of the Wardens. Probably write some stories here too.

gallery_79144_12271_4887.jpg

The Halcyon Wardens

Numeration: The Vth Legion

Primogenitor: Alexandros Darshan VonSalim

Cognomen (Prior): Storm Riders

Observed Strategic Tendencies: Liberation and Defensive Operations, Attritional Warfare, Enforced Pacification, Psyker Operations, Co-ordinated Mass-theatre Warfare, Armoured Support Operations

Noteworthy Domains: The Delos System, Terra (Tertiary), the Balov System, and twenty-six systems under Protectorate status

Allegiance: Fidelitas Totalis

"To be granted a Governorship is always a high honor, but what that entails differs depending on whom came before. To become a governor of a planet brought into Compliance by the Grave Stalkers means inheriting an obedient but terrified and disgruntled population who would love nothing more than to lash out against you but are kept in check by their own terror. To govern a planet conquered by the Eagle Warriors carries its own risk as the population will forever belong to the Imperium, but at the price of whispered superstitions and a strange adaption of the Imperial Creed. Finally, to be a governor of a planet liberated by the Halcyon Wardens requires you to forget their previous disobedience and treat them with the utmost respect as citizens of the Imperium. Do this and you will be rewarded with a peaceful and prosperous reign for the Wardens have already done the hard work."

Archai Luka Jovinius

Planetary Governor of Izanki

Legion Tactics

Crusade Army List Appendix: The Halcyon Wardens

Legiones Astartes (Halcyon Wardens)

  • Paragons of Discipline: Models with the Legiones Astartes (Halcyon Warden) special rule, if caught by a Sweeping Advance, are not destroyed but remain locked in combat instead.
  • Burden of the Warmaster's Own: Units with this special rule may not voluntarily Go To Ground. Furthermore, in any mission where secondary objectives are being used, and a Halcyon Warden army is your army's primary detachment, the opposing force gains +1 Victory Point if the Halcyon Warden army has suffered more units destroyed than the opposing force.

The Space Marines of the Emperor's Legions are genetically engineered, psycho-indoctrinated warriors with superhuman abilities and minds and souls tempered for war. In addition each legion has its own idiosyncrasies and character - a product of their gene-seed and unique warrior culture.

[New legion description]

[Warmaster quote]

Guardian-Pattern Storm Shield

The first prototype of its kind was invented by the Shield-Lord himself in conjunction with his vision for his legion to form a living wall between the Imperium and its enemies. Its design incorporated a powerful field generator to protect its wielder from the most powerful of weapons. Furthermore, it became a mark of status within the Halcyon Wardens to be able to receive a storm shield, denoting a symbol of excellence. During the Insurrection, this piece of wargear would allow Halcyon Wardens to weather devastating Traitor attacks before striking back.

This wargear may be taken by Legiones Astartes (Halcyon Wardens) models in Terminator armour or by independent characters and dreadnoughts and must be shown on the model. A Guardian-Pattern Storm Shield provides a 5+ invulnerable save or increases an existing invulnerable save by +1 (to a maximum of 3+). The model may not claim an additional attack for a second weapon in close combat, if they also have this wargear, or use any weapon with the Two-handed special rule. This option costs +10 points per model for an independent character not in Terminator armour, and for any model in Terminator armour; it may be exchanged for their combi-bolter for +5 points. Dreadnoughts may replace one arm for one using a storm shield for +15 points.

Irvin Ruel

Irvin Ruel 190 points

Lord Commander of the First Chapter, Reaper of Terra

WS BS S T W I A LD Sv

Irvin Ruel 7 5 4 4 3 5 4 10 2+

Unit Composition

  • 1 (Unique)

Unit Type

  • Jump Infantry (Character)

Wargear

  • Artificer Armor
  • Iron Halo
  • Frag & Krak Grenades
  • Jump Pack
  • Reaper Claws

Special Rules

  • Legiones Astartes (Halcyon Wardens)
  • Independent Character
  • Master of the Legion
  • Warlord (If Irvin Ruel is your army's Warlord, he has the Child of Terra trait, rather than rolling randomly)

Reaper Claws

These artificer-wrought tools of death originally belonged to the Chieftain Tilvius of the Mikro Clan, one of the last of the techno-barbarian clans to be exterminated during the Unification Wars. With these relics, the chieftain was able to slay many space marines before meeting his end at the end of, then known as, Lieutenant Ruel. Ruel took the claws as his own and would quickly learn to be as deadly as their previous owner. The Unification Wars ended not much later and soon after that, the alliance with Mars was signed. The day that alliance was formed was the same day that Ruel was promoted to Company Captain. To honor the new Captain, Lieutenant Commander Vernhart took advantage of the new alliance and was able to have Ruel's lightning claws upgraded. When they were returned to Ruel, not only was prior damage fixed, the claws featured Volkite Chargers attached. These Chargers fired an unusually bright ray that was capable of blinding opponents. Irvin Ruel has wielded them alone ever since.

The Reaper Claws have two profiles: one represents the lightning claws, and the second represents the built-in Volkite Chargers.

Range S AP Type

Reaper Claws - User 3 Melee, Shred, Specialist Weapon, Master-Crafted

15'' 6 5 Assault 2, Blind, Deflagrate

Warlord: Child of Terra

Irvin Ruel and any unit he joins with the Legiones Astartes special rule may re-roll any failed rolls of 1 to wound in close combat.

HQ

There are few members of the II Legion who can match the vaunted reputation as Irvin Ruel for he alone can rightfully claim to being among the first space marines of the II Legion. Inducted into the legions on Terra itself, Ruel began his service as a Sergeant after having shown aptitude for command in training. Ruel fought and survived the Unification Wars and the Great Crusade, gradually climbing all the way to the rank of Chapter Master of the II Legion.

Despite the prestige of his post and the arrival of Alexandros, Ruel has always embodied the II Legion in its earliest incarnation when it was known as the first legion dedicated to close combat tactics. As such, Ruel favors heading straight into the thick of combat with a squad of assault troops. With his Reaper Claws, he has torn through enemy champions and formations with his infamous charges.

The Primarch's Rules

Alexandros the Warmaster 500 points

Alexandros Darshan VonSalim, The Voice of Terra, Shield-Lord of the Halcyon Wardens

[Fluff]

WS BS S T W I A LD Sv

Alexandros 7 5 6 6 6 6 5 10 2+

Unit Composition

  • 1 (Unique)

Unit Type

  • Infantry (Character)

Wargear

  • The Lorica Praeses
  • The Aegis
  • Spear of Terra
  • Ultimatum
  • Frag grenades

Special Rules

  • Primarch (Independent Character, Eternal Warrior, Fear, Adamantium Will, Fleet, Fearless, It Will Not Die, Master of the Legion)
  • Sire of the Halcyon Wardens
  • Psyker Level 4
  • Foresight
  • An Eye for Defense
  • Very Bulky

Special Rules

Sire of the Halcyon Wardens

Whether protecting an Imperium world from attack or exterminating a hostile xeno race, the Lord of the Wardens always directs the battle with special attention to minimizing his casualties, be they Space Marine, Imperial Army, or Mechanicum. As such, he places himself in the most dangerous zone of the battlefield leading his Myrmidon to protect his lines.

All units in both primary and allied detachments may use Alexandros' leadership value in lieu of their own for Morale and Pinning tests if Alexandros is in play. Additionally, Alexandros is able to watch over the units closest to them and forewarn them of danger, granting a 6+ Invulnerable save or a +1 to an existing Invulnerable save that can't improve beyond a 3+ save to all units within 12 inches of Alexandros with the exception of any Model with the Pariah special rule.

Upon his ascension to the mantle of Warmaster, Alexandros carries an authority second only to the Emperor. Veteran Tactical Squads may be taken as Troop choices in an army if Alexandros is the Warlord.

Foresight

Before the enemy commander knows that there will be a battle, the Seer already knows where and when it will be. As such, Alexandros may choose two Warlord traits from the Strategic table.

An Eye for Defense

Alexandros is a master of the defensive. But where some might see timidity in defense, Alexandros excles in using his gift offensively. His superlative knowledge of the defensive arts allows him to pinpoint weakness in the posture and combat style of his foes.

While fighting in a challenge and on each round of continuous combat after the first, Alexandros forces opponents to re-roll successful invulnerable saves. This effect is reset upon entering into a new challenge.

Psyker

Alexandros always knows the Precognition and Warp Blast psychic power. He may also generate two more powers from the Divination and Telepathy disciplines.

Warp Blast - Warp Charge 1

While the focusing crystals within the armour serve to enhance Alexandros' range, they can be re-purposed to serve as a conduit for raw warp energy, which Alexandros channels into a sphere of destruction surrounding him.

Warp Blast is a nova power with the following profile:

R S AP Type

Warp Blast 9'' 5 4 Pining

Lorica Praeses

[Fluff]

This armor provides a 2+ armor save, adds +1 to Perils of the Warp chart, and adds an additional 6 inches to the range of any of the powers he has generated. Additionally, the Lorica Praeses grants Alexandros the Warp Blast power, which is unaffected by the range increase.

The Aegis

With mirroring convictions to protect humanity, Alexandros and Daer'dd would prove to be fast friends and learned a great deal from each other. After their first campaign together, Daer'dd gave his 'little brother' one of the finest plasma blasters in existence. Not only did he accepted this gift, Alexandros asked that Daer'dd guide him in creating his own gift. Daer'dd assented and the Aegis was the result. The shield combined a power shield and grav generator to protect its owner from harm.

The shield combined a power shield and grav generator to protect its owner from harm. The Aegis provides a 4+ Invulnerable Save and every enemy model in close combat with Alexandros and his unit have their attacks reduced by 1, to a minimum of 1. Due to its size, Alexandros may never claim an additional attack from being armed with two close combat weapons.

Spear of Terra

[Fluff]

Range S AP Type

Spear of Terra - +2/+1 1 Melee, Force, Lance, Master-Crafted

Ultimatum

To celebrate their new brotherhood, Daer'dd, the master smith, crafted this elegant weapon for Alexandros' use. This plasma blaster contains an expertly balanced power system, preventing any kind of overheating and does not have the Gets Hot! special rule.

Wiki Link: http://botl.wikia.com/wiki/Halcyon_Wardens

Edited by simison
Link to comment
Share on other sites

So, thinking about Pyrrhicle's backstabber, I'm divided between him being the second-highest ranking Myrmidon/Shield Order or being an assault marine/jetbike commander. 

 

Either way, I want him to have a proud personality, resentful of Pyrrhicle's success even though he's a half-breed, but still a very capable commander. But, like so many other marines, Chaos eventually gets their claws into him. By the time he debuts in book 4, he's insane and incredibly dangerous. 

Link to comment
Share on other sites

Since Irvin has the assault marine hero covered, and I've decided to save the jetbike hero for the Warriors of Peace, the backstabber (I need to come up with a name, a play on Ephialtes?) is going to be the #2 among the Myrmidons. It'll give him more weight when he convinces a portion of the Myrmidon and the Order of the Shield to side with Icarion. 

 

So, we have a veteran shield master who becomes corrupted by Chaos. I think having him be ensnared by Khorne would work with a large dose of delicious irony. 

Link to comment
Share on other sites

  • 2 weeks later...

Irvin activated his jump pack before the 'Yonics rained the spot with a deluge of stubber rounds, mixed in with a few high-caliber rounds. Sergeant Buwhler led him and his brothers with several Norscan units eagerly giving chase. At the apex of their jump, Irvin peered over the entire battlefield. Somewhere in the center of the cacophony of war stood King Artorus and his elite guard, defying the Emperor to the end even as the II Legion tore at his army. 

 

Hitting the ground with a thud, the assault marines about-faced and opened fire on their pursuing foes, red beams through a few of the mortal warriors. In a mere minute, they'd be surrounded by over three dozen warriors. As advanced as their power armor was, it didn't provide immunity from all blows. Irvin listened as his sergeant's voice reached over the vox. "Enemy units are in position, we're clear."

 

Two seconds pass before the marines' enhanced hearing picked up the distant thunder of artillery. The Norscan barbarians snap fired as they charged towards them. A stub round ricocheted off of Irvin's helmet, coming close to piercing his unprotected cheek. The barbarian shooter didn't have a second chance. Eruptions of fire and shrapnel slaughtered the lightly armored skirmishers. The marines waited forty seconds for the barrage to take its course. When it finished, only a few warriors were still on their feet, bloodied and bruised.

 

They ran.

 

Sergeant Buwhler revved his chainsword. "After them, marines! No survivors!" 

Link to comment
Share on other sites

  • 1 month later...

I've decided on the name Malis, which is a play on Ephialtes, believe it or not. Since his rules won't show up until the last book, that allows me to make plenty of changes to represent his fall to Khorne.

 

A quick check, Raktra, you have the Khornate legion, are there any particular traits I should avoid to avoid clone units?

Link to comment
Share on other sites

  • 4 weeks later...

The Diplomat, or Alexandros Goes Walkabout

 

Tarugtai Yesugei watched the stranger walk across the steppe and tried to decide what he felt. No man of Chogoris had ever looked like that, nor worn his beard in such a way. Nor had any simply walked into the domains of the clans before, bearing no weapon. Then again, looking at the stranger and feeling the aura he projected, only a fool would think him unarmed.

 

It had been a month since strange lights had been sighted over the plains, and the hunting parties had ceased to torment Yesugei's people. Conjecture had been rife, and the zagyin arda had been tasked with determining the cause. Many had suggested yaksha; they knew well the havoc that one could wreak.

 

Once, Yesugei had seen a young Khan, distraught at the murder of his family by a flatland nobleman, undertake a terrible ritual, entwining his essence with a blood yaksha that he might exact vengeance. Even now, he shudsered at the memory. The wise sipped at the cup; that man had drained the dregs and more. He became a whirlwind of horns, hooves and talons which had ripped through the nobleman's household before carving a bloody path into the steppes, driven only to kill. Yesugei and other zagyin arda were sent in pursuit. At great cost they had burned the creature- from existence, leaving a circle of bare earth where, nearly forty summers later, nothing grew.

 

The giant with the red hair crouched at the edge of this circle now, frowning. Perhaps he recognised the touch of them aether here. Then he stood and walked on. Yesugei quietly urged his horse ahead, out of sight, before loosing his body of light. Now, gliding over the grass, he could take a real look at this strange presence whilst remaining-

 

“Do you take me for a yaksha?” Yesugei hadn't expected that. The stranger's eyes locked with those of his astral form, amusement writ large on his face. His Korchin was strangely inflected, but word perfect. When no reply was forthcoming he carried on, striding confidently in the direction of Yesugei's physical form. “Come now, is it so strange for a man to desire conversation after two days alone on the Altak?”

 

+Not half as strange as a man alone on the Altak, weaponless but unafraid.+ The other's mind certainly did not feel like any yaksha, aether-touched though it was. There was something very human about it, and something else. Over his long life Yesugei had served seven khans and counselled four of them. He knew men of great wit, purpose and vigour, but they paled beside this stranger.

 

“I have not found anything on this world that would trouble me inordinately, and in any case I have no desire to wield a blade here. Before we go any further,” he added as he crested the hill and Yesugei slipped back into his own body, “my name is Alexandros Darshan VonSalim. Yours?”

 

“Targutai Yesugei.”

 

Szu Yesugei, it’s a pleasure and an honour. Now, I will come clean- the sights and sounds you will no doubt have noticed are the arrival of my people in the plains. We arrived there as conquerors- I come to you as an emissary.”

 

“Whose emissary?”

 

Alexandros smiled ruefully as he stepped forward to look him in the eye. “We name him Emperor but, after the silk-clad lumps of suet we found in those palaces, I rather wish we had chosen a different word. If you'll permit my indulgence, Khagan fits him much better.” Yesugei gave him a hard stare. “You doubt me? Then perhaps I should bring a couple of the Qo emperors to your kuraltai. Your old khagans managed to, what kill one or two each, tear down a few palaces? Well, my lord, my father has not even set foot on this planet, and one way or another, every ruler in the other quarters has bent the knee to him. The strongest of those who resisted held out for an hour against myself and a thousand warriors. I do not exaggerate, and let me be quite clear: this is a small campaign for us.”

 

“You conquer the Qo nations and call it a small undertaking?” Yesugei searched the giant’s aura, and found nothing to suggest falsehood. The physical evidence didn't invite much argument either.

 

“Your legends speak of how men once strode among the stars, and then fell to the dirt. For over a hundred years now, my father has led armies of billions to reclaim them. Forces larger than you can imagine stand beneath his banner. The khans of a thousand words have bowed to his might and vision. We hunt the aliens that hound our kind across the cosmos. And on that note, I've seen to it that no man from the flatlands will ever make bloodsport of your people again.”

 

He stood taller now, and his aura burned almost unbearably. Yesugei wondered how he would look with a blade in hand. Probably more formidable than any man on the Altak. “The Khans will wish to hear this first hand, and see some proof for your claims.”

 

“Then call the kuraltai for tomorrow and look west an hour before dawn. Then you will understand what we offer, and you will not doubt our might.”

Edited by bluntblade
Link to comment
Share on other sites

Alexandros the Warmaster                                                    500 points


Alexandros Darshan VonSalim, The Voice of Terra, Shield-Lord of the Halcyon Wardens


 


[Fluff]


                       


                                     WS     BS     S      T     W      I      A     LD     Sv


Alexandros                      7        5      6      6     6       6      5     10      2+


 


Unit Composition


  • 1 (Unique)

Unit Type


  • Infantry (Character)

 


Wargear


  • The Lorica Praeses
  • The Aegis
  • Spear of Terra
  • Ultimatum
  • Frag grenades

Special Rules


  • Primarch (Independent Character, Eternal Warrior, Fear, Adamantium Will, Fleet, Fearless, It Will Not Die, Master of the Legion)
  • Sire of the Halcyon Wardens
  • Psyker Level 4
  • Foresight
  • An Eye for Defense
  • Very Bulky

Special Rules


 


Sire of the Halcyon Wardens


Whether protecting an Imperium world from attack or exterminating a hostile xeno race, the Lord of the Wardens always directs the battle with special attention to minimizing his casualties, be they Space Marine, Imperial Army, or Mechanicum. As such, he places himself in the most dangerous zone of the battlefield leading his Myrmidon to protect his lines.


 


All units in both primary and allied detachments may use Alexandros' leadership value in lieu of their own for Morale and Pinning tests if Alexandros is in play. Additionally, Alexandros is able to watch over the units closest to them and forewarn them of danger, granting a 6+ Invulnerable save or a +1 to an existing Invulnerable save that can't improve beyond a 3+ save to all units within 12 inches of Alexandros with the exception of any Model with the Pariah special rule. 


 


Upon his ascension to the mantle of Warmaster, Alexandros carries an authority second only to the Emperor. Veteran Tactical Squads may be taken as Troop choices in an army if Alexandros is the Warlord. 


 


Foresight


Before the enemy commander knows that there will be a battle, the Seer already knows where and when it will be. As such, Alexandros may choose two Warlord traits from the Strategic table.


 


An Eye for Defense


Alexandros is a master of the defensive. But where some might see timidity in defense, Alexandros excles in using his gift offensively. His superlative knowledge of the defensive arts allows him to pinpoint weakness in the posture and combat style of his foes.


 


While fighting in a challenge and on each round of continuous combat after the first, Alexandros forces opponents to re-roll successful invulnerable saves. This effect is reset upon entering into a new challenge. 


 


Psyker 


Alexandros always knows the Precognition and Warp Blast psychic power. He may also generate two more powers from the Divination and Telepathy disciplines.


 


Warp Blast - Warp Charge 1


While the focusing crystals within the armour serve to enhance Alexandros' range, they can be re-purposed to serve as a conduit for raw warp energy, which Alexandros channels into a sphere of destruction surrounding him. 


 


Warp Blast is a nova power with the following profile:


 


                       R     S      AP     Type  


Warp Blast        9''    5       4       Pining


 


Lorica Praeses


[Fluff]


 


This armor provides a 2+ armor save, adds +1 to Perils of the Warp chart, and adds an additional 6 inches to the range of any of the powers he has generated. Additionally, the Lorica Praeses grants Alexandros the Warp Blast power, which is unaffected by the range increase.


 


 


The Aegis


With mirroring convictions to protect humanity, Alexandros and Daer'dd would prove to be fast friends and learned a great deal from each other. After their first campaign together, Daer'dd gave his 'little brother' one of the finest plasma blasters in existence. Not only did he accepted this gift, Alexandros asked that Daer'dd guide him in creating his own gift. Daer'dd assented and the Aegis was the result. The shield combined a power shield and grav generator to protect its owner from harm.


 


The shield combined a power shield and grav generator to protect its owner from harm. The Aegis provides a 4+ Invulnerable Save and every enemy model in close combat with Alexandros and his unit have their attacks reduced by 1, to a minimum of 1. Due to its size, Alexandros may never claim an additional attack from being armed with two close combat weapons.


 


Spear of Terra


[Fluff]


 


                        Range      S          AP                        Type


Spear of Terra       -         +2/+1     1              Melee, Force, Lance, Master-Crafted


 


Ultimatum


To celebrate their new brotherhood, Daer'dd, the master smith, crafted this elegant weapon for Alexandros' use. This plasma blaster contains an expertly balanced power system, preventing any kind of overheating and does not have the Gets Hot! special rule.


 

 

[Figured I'd post the profile here before it became buried in the Rules thread. I've rewritten the Eye of the Defense rule for clarity (borrowed heavily from the wording of Guilliman's Strategy rule. All that's left is to add fluff.] 

Link to comment
Share on other sites

I'm still impressed with Alexandros.

 

Still a highly lethal character, and his 2+/3++ rerollable is incredible; while his Spear of Terra? Oh baby.

 

It is a shame, I enjoyed his original Eye for Defense that allowed him to refight.

 

His attack value might be a little high, considering he was a diplomat, and there were considered better fighters. And the S+2 when he already has force already seems a bit unnecessary. I understand why but with it being more of a heavy 'Hoplite' as opposed to a Lance charge.

 

The sotry with Yesugei though? Incredible. I love these little throwbacks to the characters in the Canonverse.

Link to comment
Share on other sites

Pyrrhicles is going to get the Sejanus role in the Downfall of Koloss. I'll dig in the main HW thread, but are there any major things I need to know about him?

 

Quick question, what was the Downfall of Koloss, I'm drawing a blank.

Link to comment
Share on other sites

Quick question, what was the Downfall of Koloss, I'm drawing a blank.

The AI campaign with Icarion and the Emperor. I need to add some kills for the machines, so if you have any fondly remembered Astartes who are dead by the Insurrection, I can pop them in here.

Edited by bluntblade
Link to comment
Share on other sites

Pyrrhicles is a Delian, the only one who's served directly beneath Alexandros before and after Alex's discovery. He has dedicated his life to serving Alex and being a living reflection of Alex's ideals. It is that single-minded faith that is keeping him in the Great Crusade after decades of war. Since he's a human-astartes hybrid, his body is glacially weakening from the strain. He is well aware of his weaknesses and hides them as best as he can with a service record filled with honors. As a close student of Alex, he has gained some insights into being a charismatic individual, which is why he doubles as Alex's Equerry.

Link to comment
Share on other sites

  • 3 weeks later...

Do you have names for any of Alex's bodyguards?

 

If you mean group titles, the Myrmidon usually fulfill that role in addition to their usual duties. If you mean individual names, nope.

Link to comment
Share on other sites

A moment of hesitation held him for a moment. It was true, the war did indeed grow desperate as Icarion continued to expand his counterfeit Imperium, which had led to many sacrifices. But this was a line etched by the Emperor's own hand. What would the price be for this decision? A reprimand? Banishment? Execution? More importantly, would it matter? Every day, a new report of his forces retreating before the Stormlord's overwhelming might as his brother had now called upon the foulest beings from the Warp to augment his armies. 

 

He took a deep breath, a gesture in symbolism more so than biology. Alone, in his private quarters, he reached for a small, crystal ball. It had come from the Interex at his request, who's leaders had not only agreed with his choice but encouraged him to not delay. He cupped it in his giant hand and closed his eyes. 

 

His physical shell remained as his thoughts sped through the void. Already, he detected the other, the one he reached for. The other soul waited patiently for him as their thoughts neared one another. Although neither were physically there, they each took the form of their usual selves, the other soul bedecked in symbols older than humanity itself. 

 

The connection established, the other 'nodded' towards him. "Warmaster Alexandros Darshan VonSalim. You risk much to speak with me."

 

"Much is at risk should Icarion prevail, Eldrad," Alex replied, his tone neutral. 

 

The Eldar 'glanced' toward the stars. "More than you know, child of Terra." His attention focused on Alexandros. "Let us begin."

Link to comment
Share on other sites

Hectarion does not approve of this action

 

I on the ther hand do, as it expands where we can take our characters andcthe Imperium as well as highlighting how, by this stage in the war, the loyalists have hit rock bottom

Good to hear. We've had a couple of requests to do something with the xenos, and it hit me that Eldrad's priority would still be to stop Chaos, while Alex has always been used a liberal interpretation of the anti-xeno creed.

Link to comment
Share on other sites

Gwal would approve this step ( if he wasn't fighting insanity thanks to Travier, I bet je sees even cegorach in his coma)

 

And while the loyalists side with xenos the traitors could use this to show the nobility of their treason as they keep the human race save from xenos influence. Might work on some imperial worlds. Would be cool to have a scene where diplomats of both factions try to get a system or planet join them.

Edited by MikhalLeNoir
Link to comment
Share on other sites

  • 1 month later...

250,000 reduced to 150,000 by post-Siege of Terra.

 

Breaks down into 15 Cohorts.

 

Need 15 'Legates'/Warden heroes of the Insurrection.

 

Shields/Psykers/Tanks/Diplomats/Arête masters

 

If Irvin survives, he will command the Warden Cohort permanently assigned to defend Terra.

 

New blood will defend Delos. Status of Delos during Insurrection?

 

German-sounding name for future Tank Cohort. He'll be elsewhere during Siege of Terra, preserving life. Debut during Insurrection famous tank battle?

 

Other Cohort commander, use the Warden in the Crimson Lion-Raktra piece? If so, emphasis on cunning/self-sufficient.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.