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GrandMagnus

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Whilst a Space station is a cool idea (the main sticking point in my mind would be where did it come from? Was it abandoned from ancient times? Was it a gift from the Ad Mech? Was it stolen from the Ad Mech? They aren't all that common if I recall, so a reason for the Chapter to have one would make it easier to accept), if you pursue the fleet based idea, perhaps the whole Chapter moves in lots of vessels, many smaller than the others, following or clustering around the larger ones, like Remora fish.

Hmm, since I'm going with the abandoned hive cities on the world I don't think it would be too far fetched to say the space station dates back to the same time? I'm not talking about something like the phalanx used by the Imperial fists, since most of the chapter is in fleets I would say it's more like a docking station, a very well armed docking station.

Having a lot of vessels and having them moving between eachother as you said would also help with the chapter being very unorganized since it would be impossible to keep control of an entire company when they are all constantly moving around. That way the capital ships could be controled by a captain and one for the chapter master and the lesser ships by some sort of veteran, similar to a wolf guard battle leader.

A got a cool thought regarding the chaplains. Instead of wearing skull helmets I think giving them helmets similar to the one Lokhir Fellheart* has would be badass. One could say that if all their myths come from the ocean that a native species of squid-like creature is their symbol of death, it's black tentacles reaching out from the deep void of the ocean to swallow the souls of the dead. Which might annoy the ecclesiarchy a bit tongue.png It's also very Lovecraftian, which is great!

*http://www.games-workshop.com/resources/catalog/product/600x620/99060212086_LokhirFellheartNEW01.jpg

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Custom Chaplain helms would be cool happy.png My Sisters would have an issue of a Squid of Death/Doom for certain laugh.png However, the thought of the God-Emperor in his unknown aspect as a mutli-limbed aquatic killer appeals!

I figured that if you wanted a non-Codex Chapter, the idea of an unruly force of ships moving in a seemingly unordered pattern would be appropriate happy.png It would certainly throw off enemies familiar with conventional Marine tactics. That could be a sticking point when engaged in battle with other Chapters in campaigns and another inclination for being isolationists.

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Everywhere I look I just see more potential for Cthulhu! I need a Lovecraftian chapter in my life, and I'm counting on you to provide it, at least until I have the time to sit down before a Word document myself. And don't worry, Conn, I'll call them the Knights Mariner.

 

Though as to your chapter at the minute, I love the ideas going for it. What about a submarine fortress-monastery, called the Ark or something, endlessly plying the briny deeps, stirring ancient leviathans fron their slumber? Sort of like a Cold War sub in aesthetic but obviously on an appropriately ridiculous 40k scale?

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Everywhere I look I just see more potential for Cthulhu! I need a Lovecraftian chapter in my life, and I'm counting on you to provide it, at least until I have the time to sit down before a Word document myself. And don't worry, Conn, I'll call them the Knights Mariner.

 

Though as to your chapter at the minute, I love the ideas going for it. What about a submarine fortress-monastery, called the Ark or something, endlessly plying the briny deeps, stirring ancient leviathans fron their slumber? Sort of like a Cold War sub in aesthetic but obviously on an appropriately ridiculous 40k scale?

Lovecraft would be heresy. Not something loyalists would divulge into. The most eldritch chapter you're ever getting are guys like the Exorcists.

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Wow, this thread is only 6 hours old and is already spilling over to the next page! Someone has a good chapter! 

 

I am liking Nahmu for the Homeworld and especially the thought of being lunch for a big fish would definitely give me pause before jumping in those waters. Perhaps the inhabitants of the planet live on massive floating cities or perhaps they are submerged below the surface to avoid the massive waves. The people living there making their living fishing the waters for food for the Imperium. In orbit there would be a space station to take the harvested meat to other worlds to feed the soldiers of the Imperium or the elite rich who considers the flesh of a the giant fish a delicacy are willing to pay the fortune for a single transport to bring back just one big fish. 

 

The chapter being fleet based gets their recruits from the planet but they also protect that station in orbit as it is the only way to transport anything from the planet below (See below). In order to take down larger prey, the warriors of the chapter act like piranha and attack in a savage frenzy using their small and maneuverable craft to launch a quick attack and the move out of the way of a response. In this way, they take little nibbles out of the bigger prey until a weakness is exposed and then they attack that area in force. This can play into the White Scar background and their desire to move quickly and attack and fade. You can even tie this back into the water philosophy and pounding an opponent like waves on the shore. The water never leaves, it just pulls back enough to pound the shore again until it is nothing more than pulverised sand.

 

I forget which Black Library novel had it but one novel had a tether in space. The planet would deliver food to the space elevator and it would be taken up to orbit and loaded onto a transport. Nahmu may have a few tethers that date way back to the Dark Age of Technology and the knowledge to build a new one has been lost. The ability to repair and maintain them is fiercely guarded by the AdMech and only certain Magos are even allowed to view the data coils with the knowledge and even then it is because they will be assigned them as their duty. Their protection is considered paramount and would require the protection of a Marine Chapter. In return, the chapter is moved up the list in terms of requisitions for equipment and material. The chapter can have a fair number of AdMech stationed on their vessels to assist in repairs. 

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The good ideas have just been flowing in while I was sleeping, awesome!

 

Thørn, see the top post of the page, I pasted a link to that mini. It was the one I was thinking about for the chaplain helmets. If I recall correctly the DE corsairs have banner tops that resemble a sea serpent and a squid/kraken, right? Those would be handy for banner tops in the chapter.

 

Most chapters have a unique weapon in their inventory, right? Space wolves have frost blades, BA have blades encarmine, the gladius is common among Ultramarine succesors. So, how a about a spear for this chapter. It would make sense to say the natives of Nahmu have been fishing with harpoons and spears since they were kids and so those chosen as astartes favour power lances rather than swords for example.

 

 

Everywhere I look I just see more potential for Cthulhu! I need a Lovecraftian chapter in my life, and I'm counting on you to provide it, at least until I have the time to sit down before a Word document myself. And don't worry, Conn, I'll call them the Knights Mariner.

Though as to your chapter at the minute, I love the ideas going for it. What about a submarine fortress-monastery, called the Ark or something, endlessly plying the briny deeps, stirring ancient leviathans fron their slumber? Sort of like a Cold War sub in aesthetic but obviously on an appropriately ridiculous 40k scale?

Lovecraft would be heresy. Not something loyalists would divulge into. The most eldritch chapter you're ever getting are guys like the Exorcists.

 

Or perhabs the chapter doesn't know that one of the creatures in the depth of the waters is in fact some eldritch creature of the warp that has been chained millenia before the arrival of man on the world by some alien race. The creature slowly bringing it's touch to the native population. The astartes themselves have grown up with these myths and the legend of the Emperor of course and so may not think nothing off it but unknowingly they have certain rituals dedicated to this being. Just a thought.

 

Grand Master Belial, It's a good idea to have the chapter providing rare meat for the rest of the Imperium, it would give the world a purpose besides astartes recruitment and also make sure the world stays in contact with the rest of the Imperium. I had thought, as mentioned before, that the world would be covered in abandoned hive cities that were built during the dark age of technology as mining stations for the minerals on the sea floor, but when the minerals eventually ran out most of the population left. The ones that remained stayed away from the cities and were the ancestors of the current inhabitants.

 

I like your idea of the chapter using smaller and lighter vessels to escort one big one, like the small fish you will usually see following sharks and other sea creatures around and attacking from every angle with small to confuse and distract the enemy. When fighting on land they could use similar tactic, small groups of marines making hit and run tactics on the enemy killing their stretght bit by bit and eventually the marines woudl retreat, regroup and go in for the kill with all their force like a giant predator attacking a weak target or a wave crashing against a beach.

 

The relationship between the admech and the chapter would be a necessity to maintain such a large fleet, so consider that last paragraph noted.

 

I'll keep working on the description of the homeworld today and hopefully tonight I will have it done. If I don't finish it I will just post what I have.

 

Oh, and: Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

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To be honest the color scheme screams more Pre-Heresy Iron Warriors to me instead of Space Wolves. However, eagles are fairly common, and scarabs are obvoiusly deeply associated with the Thousand Sons. I say go with a cephalopod and run with it. Eight highly individualistic Great Companies that both have unifying leadership, but can act effectively on their own. The Chapter Specializes in ambushes, encircling their prey and crushing it with surrounded might.

@Volt - Also the Mantis Warriors.

 

Wow, this thread is only 6 hours old and is already spilling over to the next page! Someone has a good chapter! 

 

I am liking Nahmu for the Homeworld and especially the thought of being lunch for a big fish would definitely give me pause before jumping in those waters. Perhaps the inhabitants of the planet live on massive floating cities or perhaps they are submerged below the surface to avoid the massive waves. The people living there making their living fishing the waters for food for the Imperium. In orbit there would be a space station to take the harvested meat to other worlds to feed the soldiers of the Imperium or the elite rich who considers the flesh of a the giant fish a delicacy are willing to pay the fortune for a single transport to bring back just one big fish. 

 

The chapter being fleet based gets their recruits from the planet but they also protect that station in orbit as it is the only way to transport anything from the planet below (See below). In order to take down larger prey, the warriors of the chapter act like piranha and attack in a savage frenzy using their small and maneuverable craft to launch a quick attack and the move out of the way of a response. In this way, they take little nibbles out of the bigger prey until a weakness is exposed and then they attack that area in force. This can play into the White Scar background and their desire to move quickly and attack and fade. You can even tie this back into the water philosophy and pounding an opponent like waves on the shore. The water never leaves, it just pulls back enough to pound the shore again until it is nothing more than pulverised sand.

 

I forget which Black Library novel had it but one novel had a tether in space. The planet would deliver food to the space elevator and it would be taken up to orbit and loaded onto a transport. Nahmu may have a few tethers that date way back to the Dark Age of Technology and the knowledge to build a new one has been lost. The ability to repair and maintain them is fiercely guarded by the AdMech and only certain Magos are even allowed to view the data coils with the knowledge and even then it is because they will be assigned them as their duty. Their protection is considered paramount and would require the protection of a Marine Chapter. In return, the chapter is moved up the list in terms of requisitions for equipment and material. The chapter can have a fair number of AdMech stationed on their vessels to assist in repairs. 

@Grand Master Belial - I was thinking DAOT Space Elevators as I was reading through.

 

The good ideas have just been flowing in while I was sleeping, awesome!

 

Thørn, see the top post of the page, I pasted a link to that mini. It was the one I was thinking about for the chaplain helmets. If I recall correctly the DE corsairs have banner tops that resemble a sea serpent and a squid/kraken, right? Those would be handy for banner tops in the chapter.

 

Most chapters have a unique weapon in their inventory, right? Space wolves have frost blades, BA have blades encarmine, the gladius is common among Ultramarine succesors. So, how a about a spear for this chapter. It would make sense to say the natives of Nahmu have been fishing with harpoons and spears since they were kids and so those chosen as astartes favour power lances rather than swords for example.

 

 

Everywhere I look I just see more potential for Cthulhu! I need a Lovecraftian chapter in my life, and I'm counting on you to provide it, at least until I have the time to sit down before a Word document myself. And don't worry, Conn, I'll call them the Knights Mariner.

 

Though as to your chapter at the minute, I love the ideas going for it. What about a submarine fortress-monastery, called the Ark or something, endlessly plying the briny deeps, stirring ancient leviathans fron their slumber? Sort of like a Cold War sub in aesthetic but obviously on an appropriately ridiculous 40k scale?

Lovecraft would be heresy. Not something loyalists would divulge into. The most eldritch chapter you're ever getting are guys like the Exorcists.

 

Or perhabs the chapter doesn't know that one of the creatures in the depth of the waters is in fact some eldritch creature of the warp that has been chained millenia before the arrival of man on the world by some alien race. The creature slowly bringing it's touch to the native population. The astartes themselves have grown up with these myths and the legend of the Emperor of course and so may not think nothing off it but unknowingly they have certain rituals dedicated to this being. Just a thought.

 

Grand Master Belial, It's a good idea to have the chapter providing rare meat for the rest of the Imperium, it would give the world a purpose besides astartes recruitment and also make sure the world stays in contact with the rest of the Imperium. I had thought, as mentioned before, that the world would be covered in abandoned hive cities that were built during the dark age of technology as mining stations for the minerals on the sea floor, but when the minerals eventually ran out most of the population left. The ones that remained stayed away from the cities and were the ancestors of the current inhabitants.

 

I like your idea of the chapter using smaller and lighter vessels to escort one big one, like the small fish you will usually see following sharks and other sea creatures around and attacking from every angle with small to confuse and distract the enemy. When fighting on land they could use similar tactic, small groups of marines making hit and run tactics on the enemy killing their stretght bit by bit and eventually the marines woudl retreat, regroup and go in for the kill with all their force like a giant predator attacking a weak target or a wave crashing against a beach.

 

The relationship between the admech and the chapter would be a necessity to maintain such a large fleet, so consider that last paragraph noted.

 

I'll keep working on the description of the homeworld today and hopefully tonight I will have it done. If I don't finish it I will just post what I have.

 

Oh, and: Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

Cthulhu is believed to be imprisoned at the bottom of the Marianna's Trench. Terra's seas all boiled away ages ago...

 

Cthulhu must have wandered off somewhere else (Or banished somewhere else by The Emperor like he did to the Void Dragon?)

 

There are older and fouler things than orcs in the deep places of the world.

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Well, I was going to drop by and help out, but then this whole thread was made of win and I can't find anything to help with. laugh.png

The old colour scheme is nice, the new one is even nicer, the homeworld had me at "Oceanic Death World" (Although Oceanic Hive World also made me sit up), and the likening of hit and run tactics to the ebb, flow and fury of the sea is pure gold. biggrin.png

I'll definitely be keeping an eye on this Chapter. happy.png

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SoF, the Emperor fighting Cthulhu? Now I that would be a cool showdown biggrin.png

The Alpha legion upgrades from FW would look great on this chapter, not all of the upgrades, but some of them. The headhunters with their fanged helmets and scaly chest plates suit the fishy look of the chapter.

Okay, I have a bit of an overwiev of the world, still work in progress so pardon any grammatical mistakes and nonsense there might be here. Next I will be working on some better descriptions of the flora, fauna and inhabitants of the world:

Nuhma, meaning "Old Mother" in the sea peoples tongue, is an oceanic death world located in the Segmentum Tempestus, doted with small archipielagos separated by the endless blue of the sea. During the dark age of technology it was colonized by human explorers who built vast hive cities that delved deep into the dark oceans in hope of extracting the valuable resources on the sea bed. For reasons unknown the planet was mostly abandoned by the descendants of the original settlers sometime before the rise of the Imperium.

The vast hive cities that were left behind are now lie in ruins, battered by the force of the sea and house only the deadly oceanic creatures of the world. The planets inhabitants live in vast floating cities, constatly migrating across the waters of the world in search of resources.

The planets main export are the rare meats and edible aquatic plants of the oceans that the native humans gather. The meat is sold to Imperial trading post who then ship it to the space station in orbit and then distributed to Imperial trading vessels.

Your thought?

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Also, the risk of your Marines looking like Space Wolves - there are a few that sport grey msn-wink.gif The main problem with Space Wolves is that they are covered with pelts etc. A little restraint and there'd be no problem with perhaps the leaders having them as it'd mark them out as such smile.png Perhaps instead of pelts, scaly skin cloaks? But that would depend on how good you are with greenstuff

One further thought on this idea...with a little care and some sanding paper you could smooth the fir out and make it look like shark skin or something.

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Also, the risk of your Marines looking like Space Wolves - there are a few that sport grey msn-wink.gif The main problem with Space Wolves is that they are covered with pelts etc. A little restraint and there'd be no problem with perhaps the leaders having them as it'd mark them out as such smile.png Perhaps instead of pelts, scaly skin cloaks? But that would depend on how good you are with greenstuff

One further thought on this idea...with a little care and some sanding paper you could smooth the fir out and make it look like shark skin or something.

Yep, I will be doing that, I had considered it. But I don't want to overdo it too much with the skins.

I have worked a bit on the chapter organization. Again the same as before, probably lots of grammatical errors and a bit of nonsense. Tell me what you think:

To the outsider the organization of the Leviathans would seems like a madhouse, an unruly group of barbarians that follow no logical patterns. The chapter has no formal companies and highly disregard the tenets of the Codex Astartes, instead prefering their own tradition known as the 'Way of the Water'.

In fact the chapter is organized into warfleets, each comprised of one capital ship commanded by a (…) and surrounded by a group of smaller ships, like pilot fish surrounding a shark. However each of the smaller ships can detach and attach itself to another fleet at will depending on the needs of the chapter. As such the chapters fleets are constatly changing in size, making sure enemy never knows for sure just how many astartes they will encounter.

The same patterns goes for the chapters astartes. The chapter isn't organized in squads, but rather in crews, each crew varying in size and speciality and are permanently attached to their vessel. This creates a strong bond between the crewmembers of a ship but does force a certain level of mistrust towards outsiders, even other from their own chapter. When in battle, the crews form into squads of various sizes, lead by a skilled veteran, which again serves to confuse the oponent.

Remind me to name the first chaplain after you Olis for the "Way of the Water" idea :D

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To the outsider the organization of the Leviathans would seems like a madhouse, an unruly group of barbarians that follow no logical patterns. The chapter has no formal companies and highly disregard the tenets of the Codex Astartes, instead prefering their own tradition known as the 'Way of the Water'.

In fact the chapter is organized into warfleets, each comprised of one capital ship commanded by a (…) and surrounded by a group of smaller ships, like pilot fish surrounding a shark. However each of the smaller ships can detach and attach itself to another fleet at will depending on the needs of the chapter. As such the chapters fleets are constatly changing in size, making sure enemy never knows for sure just how many astartes they will encounter.

The same patterns goes for the chapters astartes. The chapter isn't organized in squads, but rather in crews, each crew varying in size and speciality and are permanently attached to their vessel. This creates a strong bond between the crewmembers of a ship but does force a certain level of mistrust towards outsiders, even other from their own chapter. When in battle, the crews form into squads of various sizes, lead by a skilled veteran, which again serves to confuse the oponent.

It occurs to me that it could be better to use the LACAL book as opposed to a 'modern' codex to represent organisation amongst this Chapter. I sorta kinda did the same thing with my Untaken as a part of the Liber Cluster project. Perhaps giving the article a once over may inspire you further. ;)

Remind me to name the first chaplain after you Olis for the "Way of the Water" idea biggrin.png

What can I say? I feel honoured. :tu:

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To the outsider the organization of the Leviathans would seems like a madhouse, an unruly group of barbarians that follow no logical patterns. The chapter has no formal companies and highly disregard the tenets of the Codex Astartes, instead prefering their own tradition known as the 'Way of the Water'.

In fact the chapter is organized into warfleets, each comprised of one capital ship commanded by a (…) and surrounded by a group of smaller ships, like pilot fish surrounding a shark. However each of the smaller ships can detach and attach itself to another fleet at will depending on the needs of the chapter. As such the chapters fleets are constatly changing in size, making sure enemy never knows for sure just how many astartes they will encounter.

The same patterns goes for the chapters astartes. The chapter isn't organized in squads, but rather in crews, each crew varying in size and speciality and are permanently attached to their vessel. This creates a strong bond between the crewmembers of a ship but does force a certain level of mistrust towards outsiders, even other from their own chapter. When in battle, the crews form into squads of various sizes, lead by a skilled veteran, which again serves to confuse the oponent.

It occurs to me that it could be better to use the LACAL book as opposed to a 'modern' codex to represent organisation amongst this Chapter. I sorta kinda did the same thing with my Untaken as a part of the Liber Cluster project. Perhaps giving the article a once over may inspire you further. msn-wink.gif

Pardon my ignorance, but what is the LACAL book?

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To the outsider the organization of the Leviathans would seems like a madhouse, an unruly group of barbarians that follow no logical patterns. The chapter has no formal companies and highly disregard the tenets of the Codex Astartes, instead prefering their own tradition known as the 'Way of the Water'.

In fact the chapter is organized into warfleets, each comprised of one capital ship commanded by a (…) and surrounded by a group of smaller ships, like pilot fish surrounding a shark. However each of the smaller ships can detach and attach itself to another fleet at will depending on the needs of the chapter. As such the chapters fleets are constatly changing in size, making sure enemy never knows for sure just how many astartes they will encounter.

The same patterns goes for the chapters astartes. The chapter isn't organized in squads, but rather in crews, each crew varying in size and speciality and are permanently attached to their vessel. This creates a strong bond between the crewmembers of a ship but does force a certain level of mistrust towards outsiders, even other from their own chapter. When in battle, the crews form into squads of various sizes, lead by a skilled veteran, which again serves to confuse the oponent.

It occurs to me that it could be better to use the LACAL book as opposed to a 'modern' codex to represent organisation amongst this Chapter. I sorta kinda did the same thing with my Untaken as a part of the Liber Cluster project. Perhaps giving the article a once over may inspire you further. msn-wink.gif

Pardon my ignorance, but what is the LACAL book?

My apologies, brother. I've been hanging around the Age of Darkness subforum far too much. ;)

I mean the Legiones Astartes Crusade Army List book.

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Ah, understood. I guess using the Legions Astartes rules could be very, very fun. Especially with 20 man units armed with chainswords biggrin.png Even better than space wolf rules actually.

I think if I use the HH strike force rules from HH: Book 3, I could well represent a small crew from a fleet, perfect for small 500 point matches.

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Okay, some thoughts on the ranks. I'm still considering using the space wolves codex, it seems to me it's then one that comes closes to my idea of how the chapter operates. The only elements that annoy me are things such as the wolf priest also being the chapters apothecaries. But I do like being able to have terminators leading infantry squads. Anyways, here are the ranks, I need some help picking a unique rank name for sergeants, chapter masters and librarians. Maybe also for chaplains, but I'm not sure.

 

RANKS.

 

- Chapter Master: The (…) is the overlord of the chapter and his word is law. He commands the chapters only battle-barge, the “Albatross”. This ship houses the chapters inner sanctum, its librarium and the chapters most advanced wargear and relics. The (…) is chosen by the chapters high chaplain from among the various warleaders. Wherever the (…) goes, devastation is sure to follow for his warfleet is usually the biggest.

 

- Warleaders: The Warleaders are the equivalent to a standard codex captain, they each command their own fleet which varies in size depending on the warleaders needs. The capital ship of a fleet will most often be a Vanguard strike cruiser due to being designed for ship-to-ship combat abilities and speed. The new warleaders are chosen by the (…) from among the chapters crew-masters. The Warleader is visibly distinguishable from the standard astartes by their golden helmets and the dorsal fin that crests their helmets.

 

- Crew-masters: Each ship in the Leviathans fleets are commanded by a crew-master, a veteran of countless engagements and a skilled navigater. Most crews are roughly 20 to 30 man strong depending on the ships size, with a few exceptions reaching about 50 astartes. It's these ships that move between the fleets wherever they are needed.

 

- Chaplains: Spread throughout the fleets are the chaplains. Much like their codex counter parts they wear black armour and tedn to the astartes faith. However, unlike their codex compliant brothers they do not wear the tradition skull masks, instead their helmets have been shaped in the image of a Void Stalker, the giant squid like creatures that inhabit the deepest reaches of their homeworlds oceans. These creatures are considered the messengers of death in their worlds culture and as such have become the sigil of the reclusiam. This tradition have caused much friction between the chapter and the Imperial ecclesiarchy as well as the most fanatic of space marine chapters. The High Chaplain always sails with the (chapter master) onboard the 'Albatross'.

 

- Librarians: Like the chaplains, the librarians of the chapter is spread throughout the chapters war-fleets. They formations is very standard, following the dictates of the codex astartes, wearing blue power armour to set them apart from their brethren. However, the chapter boasts a very small librarium, since the people of their homeworld spawn a very small number of spykers.

- Sergeants: Unlike in codex compliant chapters, the sergeants of the Leviathans are not designated to a single squad, but rather to a formation. Each crew normally has an assault, tactical and devastator sergeant that choses which marines he will need for the objective at hand. These sergeants have freedom to chose whatever wargear they need and some of them are awarded with Tactical Dreadnought Armour for acts of valour on the battlefield, so it's not unusual to see a group of devastators led by a terminator with an assault cannon or an assault squad spearheaded by a terminator.

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- Perhabs maybe even White Scars succesors. I would fit with the tribal behaviour, perhabs the first recruits of the chapter were trained by veterans of the WS and after they left the recruits adapted their own culture to the chapter.

RARGH! Why can't Ultramarine/Imperial Fists successors not be tribal? Why must people conform to meaningless stereotypes? furious.gif

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- Perhabs maybe even White Scars succesors. I would fit with the tribal behaviour, perhabs the first recruits of the chapter were trained by veterans of the WS and after they left the recruits adapted their own culture to the chapter.

RARGH! Why can't Ultramarine/Imperial Fists successors not be tribal? Why must people conform to meaningless stereotypes? furious.gif

Well, I was initially thinking about Imperial Fists, if that makes you feel better tongue.png

BTW, I was testing out a few things on the B&C painter, because while I still like the original scheme it felt a bit too much like carcharodons, why with the grey armour and fish theme. So I came up with this:

spacemarine.jpg

Thoughts? I still like original, although this one has a bit of a sea green touch and maybe I should use another colour for the pauldrons.

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- Perhabs maybe even White Scars succesors. I would fit with the tribal behaviour, perhabs the first recruits of the chapter were trained by veterans of the WS and after they left the recruits adapted their own culture to the chapter.

RARGH! Why can't Ultramarine/Imperial Fists successors not be tribal? Why must people conform to meaningless stereotypes? furious.gif

Well, I was initially thinking about Imperial Fists, if that makes you feel better tongue.png

BTW, I was testing out a few things on the B&C painter, because while I still like the original scheme it felt a bit too much like carcharodons, why with the grey armour and fish theme. So I came up with this:

spacemarine.jpg

Thoughts? I still like original, although this one has a bit of a sea green touch and maybe I should use another colour for the pauldrons.

What about mixing the two ? teal/sea green for the most part but the lagoon blue for pauldrons ?

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