Pandemicus Posted May 28, 2016 Share Posted May 28, 2016 Hey folks- I have been playing Ad Mech for several months now. I find that the army is usually very tough for most of my opponents to handle. Win or lose, it will generally be a close game. However, I have two regular opponents that tend to play the same way- they take Gladius forces- bringing a TON of Razorbacks (free) with Las/Plas. They also take either Centurions or Devastator squads, with Terminators for support. I have found that this type of list is seemingly unbeatable. They keep their distance, firing Las and slicing through my men and machines. Frequently my Mech forces have been pummeled so badly by this shooting that by the time its my second turn I don't have enough on the field to destroy that many Razorbacks. This is not a complaining post. I would like some advice from my fellow Tech-Priests. How do you deal with Gladius forces that are heavy on the free Razorback firepower? Are there certain units that I should take more of? Less of? I have units for Skitarii, Cult Mechanicus, and an Imperial Knight... Any suggestions, hints, or strategies would help me immensely. Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/ Share on other sites More sharing options...
Dawnstrider Posted May 29, 2016 Share Posted May 29, 2016 I would try something like this: Tech Priest 140 ~ Eradication Ray ~ Uncreator Gauntlet ~Conversion Field Destroyers (5) x3 825 Vanguard (5) x4 340 ~ Arc Rifle x2 Vanguard (10) 190 ~ Plasma Caliver x3 ~ Warlord Alpha Onager Dunecrawler (3) 345 ~ Neutron Laser 1845 The idea being that the Onager unit will look dangerous enough to draw a lot of fire but the invulnerable save will absorb quite a bit. The priest should be nearby for the Gauntlet heals. Meanwhile, the Vanguard units can lurch forward and target the vehicles. The Lascannons will be wasted on these units since they will have to kill three men before getting to the Arc Rifles. It is likely the Lascannons will target the Dunecrawlers. If not, they will target the destroyers. Use the +3 and +2 BS Canticle to ensure the Dunecrawlers do not scatter and hit the Centurions / Devastators as the priority target. Not matter which target your opponent chooses, every other unit in the army except the Priest can be a threat to the Razorbacks. The Destroyers and Dunecrawlers should be able to help with the Terminators. If you put the Priest in the unit with the Warlord and keep it relatively hidden, it will be the perfect Terminator killer. Keep it close to the Dunecrawlers to heal them and because the Terminators will be coming for them so you prey can come to you. Thats all I got without considering Allies. Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4407204 Share on other sites More sharing options...
Pandemicus Posted May 29, 2016 Author Share Posted May 29, 2016 Thanks Dawnstrider. I would rather not use allies, as I want to do this with just Ad Mech. I'll have to get a couple more destroyers and Vanguard to do this list but that isn't a problem. How would you view the difference between Arc Rifles and the Transuranic Arquebus? Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4407369 Share on other sites More sharing options...
HackedDuck Posted May 29, 2016 Share Posted May 29, 2016 IMO arc rifles are more reliable vehicle killers but arquebuses have their place as well Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4407377 Share on other sites More sharing options...
Dawnstrider Posted May 29, 2016 Share Posted May 29, 2016 I frequently use Arquebus' in my armies. I put two of them in with 5 rangers and camp backfield objectives with them. I do it that way because that is what those rangers will be doing anyhow so now they can still be a threat while doing so. In this case, I would stick with the Arc rifles since they will be more reliable. If you wanted to use some, I would put them in a unit and deploy them within LoS of the devastators. I like them mostly because they have such a long range that I can deploy them so far away my opponent can not get to them but at the same time, they have to try to avoid the threat. Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4407488 Share on other sites More sharing options...
Akrim Posted June 8, 2016 Share Posted June 8, 2016 If he's running the Battle Co I would go War Convocation, the only way to even the board with free pts is to get your own free points. Arc Breachers can definitely bring the nasty on vehicles (Holy Requisitioner perhaps?). Ruststalkers have haywire grenades (unless you're playing faq draft rules). Failing that a Void Shield Generator might be good. Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4414843 Share on other sites More sharing options...
Pandemicus Posted June 12, 2016 Author Share Posted June 12, 2016 Thanks for the replies. I don't have a Void Shield Generator, and I am only a few Skitarii units away from being able to do the War Convocation. Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4417960 Share on other sites More sharing options...
misterkho Posted June 20, 2016 Share Posted June 20, 2016 At what point level are you playing? I can't emphasize enough how good dragoons/ironstriders are..especially in your case. Use the iron strider formation: outflank on turn 1 ( you can't charge but you can block his movement denying him board control and you're breathing breathing room for your other units to get in closer with arc rifles and the ruststalker with their haywire grenades) The iron strider can pepper his side armor with autocannon shots (or lascannon if you want to be sure of penetrating hits) Of course you can spam on kataphrons and grav and haywire as well. but the iron strider formation would be the uppercut punch those speshmarines would not expect... Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4424218 Share on other sites More sharing options...
Akrim Posted June 20, 2016 Share Posted June 20, 2016 I'll second that, even though I'm currently building the formation, I've found Dragoons and Striders to be quite awesome. Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4424375 Share on other sites More sharing options...
Pandemicus Posted June 28, 2016 Author Share Posted June 28, 2016 Thanks for the ideas everyone. I have just finished my squad of Infiltrators, so I could now do the big formation with all the free upgrades (if my opponent can get free tanks he can't complain about this. Right?) We normally play at anywhere between 1800-2200 points. We haven't played in a month but now that summer is here I know we will fight once more. My Ad Mech has been fairly strong against most opponents (not winning but certainly making them work for it). I just couldn't seem to figure out the whole Gladius thing. The tanks are free, and he just pays for the las/plas upgrades for the Razorbacks... Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4431196 Share on other sites More sharing options...
gmaleron Posted June 29, 2016 Share Posted June 29, 2016 He is playing Space Marines, he has no right to complain at all in any way shape or form especially if he's running the Gladius. Even then what you want, it's your army and you're putting your time and money into the models. Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4431395 Share on other sites More sharing options...
Pandemicus Posted June 29, 2016 Author Share Posted June 29, 2016 True enough gmaleron. I have read that some people refuse to play against the big Ad Mech plus Knight formation. I never want to be "that guy"... Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4431568 Share on other sites More sharing options...
gmaleron Posted June 30, 2016 Share Posted June 30, 2016 If he is bringing the Gladius he is the one being that guy technically, and even then it all comes down to attitude. If people are scared to play against that don't bother playing them they're not worth your time Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4432181 Share on other sites More sharing options...
Dread0 Posted June 30, 2016 Share Posted June 30, 2016 Best way I find to survive first turn shooting is by running a War Con. Include 3 x Dragoons and activate the Shoudspslam Canticle first turn. Then Scout, Move and Run your Dragoons to block LOS to your key units. Thanks to the Canticle and their innate cover save they get 2+ cover and because they are blocking LOS and your opponent is shooting through a unit everything behind gets 2+ cover too. This allows you to move your units up the board and then you should be able to charge second turn. This does require getting first turn but there are ways you can help that; with a Calldius Assassin (re-roll initiative steal) or the Strategic Genuis Warlord trait. Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4432366 Share on other sites More sharing options...
Pandemicus Posted June 30, 2016 Author Share Posted June 30, 2016 Wow- thanks Dred0. I didn't even think of that- I forgot that the Canticles apply to ALL Ad Mech units in the formation, and not just the Cult Mechanicus. Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4432721 Share on other sites More sharing options...
Dread0 Posted July 1, 2016 Share Posted July 1, 2016 No worries Brother. Knowledge is Power after all! Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4433062 Share on other sites More sharing options...
Pandemicus Posted July 2, 2016 Author Share Posted July 2, 2016 01010100 01101000 01100001 01101110 01101011 00100000 01111001 01101111 01110101 00100000 01100110 01101111 01110010 00100000 01110100 01101000 01100101 00100000 01110111 01101001 01110011 01100100 01101111 01101101 Link to comment https://bolterandchainsword.com/topic/322806-vs-gladius-force/#findComment-4433613 Share on other sites More sharing options...
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