redshadow Posted May 29, 2017 Share Posted May 29, 2017 is there a link to the normal stuff like tacticals and assault squads Link to comment Share on other sites More sharing options...
Charlo Posted May 29, 2017 Author Share Posted May 29, 2017 is there a link to the normal stuff like tacticals and assault squads I bet we've lost meltacide. Now you say that. Link to comment Share on other sites More sharing options...
Red-beard Posted May 29, 2017 Share Posted May 29, 2017 (edited) I'm disappointed that each codex appears to only be getting three psychic powers in their discipline. Less options is not a good thing. Why not fill out a full table of at least six powers for each codex? Sanguinary priests being able to heal characters is interesting, but I miss FNP. Am I missing something, or are furioso dreadnoughts no longer more hardy than regular dreadnoughts? Our assault marines look to be identical to SM assault marines. Meh. Edited May 29, 2017 by Red-beard Link to comment Share on other sites More sharing options...
Sans Mercy Posted May 29, 2017 Share Posted May 29, 2017 got a 4++ that we can just pick on our psychic school, not bad vahouth 1 Back to top Link to comment Share on other sites More sharing options...
Red-beard Posted May 29, 2017 Share Posted May 29, 2017 Yeah....and everyone is going to pick the same one or two powers every game. Sounds pretty boring to me. Link to comment Share on other sites More sharing options...
Valerian Posted May 29, 2017 Share Posted May 29, 2017 I'm disappointed that each codex appears to only be getting three psychic powers in their discipline. Less options is not a good thing. Why not fill out a full table of at least six powers for each codex? That might come later when the actual Codexes drop, vice the temporary lists in these Indexes. Link to comment Share on other sites More sharing options...
Red-beard Posted May 29, 2017 Share Posted May 29, 2017 My unerstanding is that there are no codexes. Did I miss something? Link to comment Share on other sites More sharing options...
Valerian Posted May 29, 2017 Share Posted May 29, 2017 Turns out Cataphractii and Tartaros aren't available to us. Studio head Designer straight up lied to me. Maybe he was already thinking about the Codex for the Blood Angels that is already under development? My unerstanding is that there are no codexes. Did I miss something? Yes. All of the factions will get their codexes, eventually. Link to comment Share on other sites More sharing options...
Morticon Posted May 29, 2017 Share Posted May 29, 2017 Baal Preds look to be pretty hot with the 12 shot AC. Razors I assume will be too. Looks like a looooot of flavour has been stripped -but looks to be the way it will go with everything until the official dexs release. I'm happy for now. FYI, Charlo- from the way the armies are built, it appears you can fit anything with similar keywords into your army - they just wont get the keyword bonuses. Link to comment Share on other sites More sharing options...
redshadow Posted May 29, 2017 Share Posted May 29, 2017 (edited) predator annihilator 202pts 10 devastator marines 235pts w/4 lascannons/cherub +razorback 100pts w/twin-link assault cannon vindicator 160pts 5 marines 98pts w/Heavy flamer/combi-flamer/power axe +razorback 100pts w/twin-link assault cannon 5 marines 106pts w/melta gun/combi-melta/power axe +drop pod 108pts w/deathwind launcher 5 marines 106pts w/melta gun/combi-melta/power axe +drop pod 108pts w/deathwind launcher Sanguinary priest 69pts w/jump pack dante 215pts sanguinor 170pts that leaves 326pts for the jump pack on the priest and the jump packed body guard for dante, sanguinor and the priest hide the jump star behind the tanks as they sweep forward shooting everything backed up by the devastators, the pods drop to help soften heavy targets then the jump command squad and characters mop up.... hopefully lol Edited May 29, 2017 by redshadow Link to comment Share on other sites More sharing options...
Charlo Posted May 29, 2017 Author Share Posted May 29, 2017 Baal Preds look to be pretty hot with the 12 shot AC. Razors I assume will be too. Looks like a looooot of flavour has been stripped -but looks to be the way it will go with everything until the official dexs release. I'm happy for now. FYI, Charlo- from the way the armies are built, it appears you can fit anything with similar keywords into your army - they just wont get the keyword bonuses. Aye, you can - but then you will lose access to certain things. Tbh I think everything will be sorted in the codexes, these are just to get everyone playing asap. NTaW 1 Back to top Link to comment Share on other sites More sharing options...
Dont-Be-Haten Posted May 29, 2017 Share Posted May 29, 2017 Looks like we lost our death company chaplains also. That is seriously a bummer. Looks like Hazriel is going to stay demoted... Link to comment Share on other sites More sharing options...
Sans Mercy Posted May 29, 2017 Share Posted May 29, 2017 Dc dreads get the Black Rage, swank. Link to comment Share on other sites More sharing options...
redshadow Posted May 29, 2017 Share Posted May 29, 2017 we still don't know about our stratagems Link to comment Share on other sites More sharing options...
NTaW Posted May 29, 2017 Share Posted May 29, 2017 I, for one, welcome the new changes. A lot of things are pretty mind blowing and a lot of things are a little confusing but it's important to remember that even with all the leaks we don't have the full picture or a true BA specific ruleset; as Charlo pointed out these Index books are just to get people going right away. Sanguinary Guard are lookin' mighty fine in this edition. Sans Mercy and Silverson 2 Back to top Link to comment Share on other sites More sharing options...
Sans Mercy Posted May 29, 2017 Share Posted May 29, 2017 So do we know if the "Fly' keyword gives a penalty to enemy shooting? Because its paired together with 'Jumpack'. Link to comment Share on other sites More sharing options...
Silverson Posted May 29, 2017 Share Posted May 29, 2017 A quick thing I having a brain fail moment is how the points work. Are we paying ppm: Sanguinary guard (bare bones) 22 points Angelus boltgun 9 points Encarmine sword 13 points So we are paying 44 points per model with out death masks or upgraded weapons? Link to comment Share on other sites More sharing options...
appiah4 Posted May 29, 2017 Share Posted May 29, 2017 Well.. I'm kind of glad I no longer give two :cusss about rules, I can just paint whatever looks cool and not worry about what happens every time an edition changes, then a codex get revised, then gets immediately pooped on by the next codex. Life is easier this way folks, just stop playing :) Link to comment Share on other sites More sharing options...
vahouth Posted May 29, 2017 Share Posted May 29, 2017 Looks like we lost our death company chaplains also. That is seriously a bummer. Looks like Hazriel is going to stay demoted... We do have Chaplains. Link to comment Share on other sites More sharing options...
Dont-Be-Haten Posted May 29, 2017 Share Posted May 29, 2017 Looks like we lost our death company chaplains also. That is seriously a bummer. Looks like Hazriel is going to stay demoted... We do have Chaplains. Regular chaps yes. Where are the death company chaps At? I didn't see/find them. Link to comment Share on other sites More sharing options...
vahouth Posted May 29, 2017 Share Posted May 29, 2017 Looks like we lost our death company chaplains also. That is seriously a bummer. Looks like Hazriel is going to stay demoted...We do have Chaplains. Regular chaps yes. Where are the death company chaps At? I didn't see/find them. Apparently we don't need them. Besides, DC Chaps are new distinctions to the Chaplain order. We never had them a couple of editions back. Link to comment Share on other sites More sharing options...
Blindhamster Posted May 29, 2017 Share Posted May 29, 2017 A quick thing I having a brain fail moment is how the points work. Are we paying ppm: Sanguinary guard (bare bones) 22 points Angelus boltgun 9 points Encarmine sword 13 points So we are paying 44 points per model with out death masks or upgraded weapons? That's exactly right. vahouth 1 Back to top Link to comment Share on other sites More sharing options...
Jolemai Posted May 29, 2017 Share Posted May 29, 2017 Ouch. Link to comment Share on other sites More sharing options...
Blindhamster Posted May 29, 2017 Share Posted May 29, 2017 (edited) I believe the sanguinary guard are genuinely better now than they were tbh, their guns are actually useful vs MEQ now. They have 2+ saves which means not much forces them to not have a save, the death mask is actually quite brutal if you're close to multiple units taking battle shock tests, the rerolls to hit when near warlord is great and the swords are (finally) not rubbish either! Oh and they have two wounds as well. Plus the sanguinary guard ancient is cool - leader of the sanguinary guard now actually has rules ;) Edited May 29, 2017 by Blindhamster vahouth 1 Back to top Link to comment Share on other sites More sharing options...
NTaW Posted May 29, 2017 Share Posted May 29, 2017 The Ancient seems to be the only one who has access to the Chapter Banner. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now