Skaorn Posted August 21, 2017 Share Posted August 21, 2017 Maybe give the Celestines storm shields and the option to go range or cc, then they can kind of serve as heavy assault. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4863312 Share on other sites More sharing options...
Eddie Orlock Posted August 21, 2017 Share Posted August 21, 2017 Maybe give the Celestines ....Praesidii Protectiva. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4863313 Share on other sites More sharing options...
Skaorn Posted August 21, 2017 Share Posted August 21, 2017 Maybe give the Celestines ....Praesidii Protectiva. Google has failed my on this one. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4863320 Share on other sites More sharing options...
Servant of Dante Posted August 21, 2017 Share Posted August 21, 2017 (edited) Maybe give the Celestines ....Praesidii Protectiva. Google has failed my on this one. The Praesidium Protectiva is basically the Sisters' storm shield. We had them in 2E (where they only worked in cc but deflected hits back on 6s) and 3E (where they were identical to storm shileds) then lost them. Edited August 21, 2017 by Servant of Dante Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4863325 Share on other sites More sharing options...
Skaorn Posted August 21, 2017 Share Posted August 21, 2017 Ah, thank you. In the name of simplicity I'd go with storm shield just to keep everyone on the same page. They wouldn't be terminators but at least there would be more distinction between the base troops and the veteran troops than there usually is. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4863376 Share on other sites More sharing options...
Servant of Dante Posted August 21, 2017 Share Posted August 21, 2017 I mean since every unit has individual names for their special rules now, no reason to not call them Praesidium Protectivas. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4863393 Share on other sites More sharing options...
Atrus Posted August 21, 2017 Author Share Posted August 21, 2017 And be suitably rediculously ornamented because if you got it, flaunt it. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4863409 Share on other sites More sharing options...
Eddie Orlock Posted August 21, 2017 Share Posted August 21, 2017 I, of course, did you no favours by attempting a pluralised conjugation and betting on my pseudo-latin skills. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4863455 Share on other sites More sharing options...
Daimhin Posted August 21, 2017 Share Posted August 21, 2017 Sisters of Battle should not have a flyer. That is the purview of the Imperial Navy. If they must have air support, it should come from the Navy and not some bizzare kind of internal air force. No and no again. It's bad enough that the Space Marines get their own fighters other than the Thunderhawk (he says, owning a Stormtalon). I do like the Excommunicator though! A lot! :D I don't entirely disagree but it is expressly stated they make use of Avengers as air support. I would like to see a rule something like, in a Battalion or Brigade, your army may include 1 Avenger Strike Fighter seconded from the Imperial Navy. This model gains the <Order> keyword. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4863495 Share on other sites More sharing options...
dracpanzer Posted August 21, 2017 Share Posted August 21, 2017 I like the idea of storm shield Celestians without any form of tactical dreadnought armor, that just kills the idea for me. Squad has same stats and squad size of the current Celestians. Beyond their grenades and pistols, give them storm shields and chainswords. Chainsword can be exchanged for a weapon from the melee weapon or ranged weapon lists. Give the unit a chance to generate an Act of Faith on a 3+ each turn that can only be used on themselves. Currently the models are an easy conversion from a Retributor model, could be equipped with special weapons to be shooty or given melee weapons to be choppy. The self contained AoF would give them a lot of versatility (outside of a transport) and really allow you to spec them out how you want and allow them to be good at it. Properly costed, they would be a great unit. Give us that and then they just need to fix the cost of the hand flamer. If GW wants it to be half the hits and weaker than a flamer they shouldn't be almost the same price. A pair of hand flamers for 4-6 points for Seraphim might make them worth the points. Leave them at D3 hits with an additional point of strength and they still wouldn't be worth what they cost now. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4863670 Share on other sites More sharing options...
hunterkiler86 Posted August 21, 2017 Share Posted August 21, 2017 it would be nice to give celestians more than one power weapon per squad. the Imperial Agents codex gave the Command squad that option, it would be nice to have it again. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4863832 Share on other sites More sharing options...
Servant of Dante Posted August 21, 2017 Share Posted August 21, 2017 (edited) Actually the command squad could all take Melee weapons in the e-codex too Edited August 21, 2017 by Servant of Dante Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4863892 Share on other sites More sharing options...
dracpanzer Posted August 21, 2017 Share Posted August 21, 2017 Extremely nice to have them at the current point costs. The IA dex moved the command squad to the elites section, enjoyed running several all kitted with condemnors while it lasted. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4864113 Share on other sites More sharing options...
ERJAK Posted August 23, 2017 Share Posted August 23, 2017 I like the idea of storm shield Celestians without any form of tactical dreadnought armor, that just kills the idea for me. Squad has same stats and squad size of the current Celestians. Beyond their grenades and pistols, give them storm shields and chainswords. Chainsword can be exchanged for a weapon from the melee weapon or ranged weapon lists. Give the unit a chance to generate an Act of Faith on a 3+ each turn that can only be used on themselves. Currently the models are an easy conversion from a Retributor model, could be equipped with special weapons to be shooty or given melee weapons to be choppy. The self contained AoF would give them a lot of versatility (outside of a transport) and really allow you to spec them out how you want and allow them to be good at it. Properly costed, they would be a great unit. Give us that and then they just need to fix the cost of the hand flamer. If GW wants it to be half the hits and weaker than a flamer they shouldn't be almost the same price. A pair of hand flamers for 4-6 points for Seraphim might make them worth the points. Leave them at D3 hits with an additional point of strength and they still wouldn't be worth what they cost now. So...just crusaders but better than? Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4865795 Share on other sites More sharing options...
A.T. Posted August 23, 2017 Share Posted August 23, 2017 So...just crusaders but better than? An alternative would be the praesidium protectiva - similar to the repulsor grid of the Kastelan robots, bounce and cc hits back on a save roll of 6. Adds that extra spice to a bodyguard unit. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4865842 Share on other sites More sharing options...
Neoslate Posted August 23, 2017 Share Posted August 23, 2017 Read through this entire thread earlier today and while I'm pretty new to the game in general I really liked the following ideas: Power Spears. I would like to see that spear concept in action tbh. Maybe on a charge it gets x2 strength and -2AP in exchange for Seraphim losing 1 bolt Pistol and the ability to carry special pistols The Vulcan Bolt Cannon(?) on a rhino/medium tank sounds cool as heck! Celestians carrying these old reflecting shields in exchange for ranged weaps sounds neat as well! I wouldn't mind a repurposed HQ in the way of the Mistress since she is her own character/elite slot. Maybe with +1 to SoF for Repentia. But just another HQ option or 2 would be nice in general. Thems just my thoughts anyway. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4866312 Share on other sites More sharing options...
Servant of Dante Posted August 23, 2017 Share Posted August 23, 2017 I'd definately like one or two more HQ choices that aren't special characters. Preferably something suitable for a generic Sisters list (like a Palatine or something). Gen.Steiner 1 Back to top Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4866364 Share on other sites More sharing options...
Skaorn Posted August 23, 2017 Share Posted August 23, 2017 I was thinking giving the celestines shields regardless of if they were melee or ranged. They could be like those 30k marines with shields, still able to fire their bolters. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4866511 Share on other sites More sharing options...
dracpanzer Posted August 23, 2017 Share Posted August 23, 2017 (edited) I like the idea of storm shield Celestians without any form of tactical dreadnought armor, that just kills the idea for me. Squad has same stats and squad size of the current Celestians. Beyond their grenades and pistols, give them storm shields and chainswords. Chainsword can be exchanged for a weapon from the melee weapon or ranged weapon lists. Give the unit a chance to generate an Act of Faith on a 3+ each turn that can only be used on themselves. Currently the models are an easy conversion from a Retributor model, could be equipped with special weapons to be shooty or given melee weapons to be choppy. The self contained AoF would give them a lot of versatility (outside of a transport) and really allow you to spec them out how you want and allow them to be good at it. Properly costed, they would be a great unit. Give us that and then they just need to fix the cost of the hand flamer. If GW wants it to be half the hits and weaker than a flamer they shouldn't be almost the same price. A pair of hand flamers for 4-6 points for Seraphim might make them worth the points. Leave them at D3 hits with an additional point of strength and they still wouldn't be worth what they cost now. So...just crusaders but better than?Considering that they would be able to take ranged weapons with the shields, or take melee weapons if you really wanted them too. And got the chance to generate their own AoF and bodyguard, they would be, IMO, quite different from Crusaders. Allowing you to customize such a unit to suit your tastes would take the one stinker unit in the dex and make it worthwhile assuming it isn't overcosted. Certainly not a niche I see being filled by crusaders, but I guess if you do, we just need maelstrom cards and no dex. Because everything else in the index is fine by me, and a dex will probably only make it worse. Edited August 23, 2017 by dracpanzer Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4866536 Share on other sites More sharing options...
Servant of Dante Posted August 23, 2017 Share Posted August 23, 2017 But if Celestians can get power sword and storm shield on the whole unit, there really wouldn't be a reason to use Crusaders, since that's their whole shtick. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4866565 Share on other sites More sharing options...
Eddie Orlock Posted August 23, 2017 Share Posted August 23, 2017 It may also be a case where units with functionally identical profiles and armaments play very differently based on radically divergent special rules representing different combat doctrines. If crusaders had a rule that required them to launch assaults where possible and always end ever move opportunity closer to an enemy they'd for a different role than celestians that had some kind of 'shield-wall' mechanic that let them strike first when charged? Or we give crusaders some 'ever-seeking-blade' rule that allows them to fall back from combat and still charge whereas we might give the celestians some variant of pseudo-flying, or even permission to violate the 'always closes with the enemy' constraint during combat consolidation? Justify that by saying they can't body-guard the canoness if they let themselves get trapped in a melee. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4866567 Share on other sites More sharing options...
Servant of Dante Posted August 23, 2017 Share Posted August 23, 2017 It would need to be an upside for the Crusaders, giving them a downside (restricting how you move them) with no upside to counteract it wouldn't encourage anyone to play them over sword and shield Celestians Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4866589 Share on other sites More sharing options...
Atrus Posted August 24, 2017 Author Share Posted August 24, 2017 I do like the Celestuabs with guns and ss/pp. Makes me think of riot police and honestly makes more sense to me than having mellee and shield and running into combat. Ranged and shield combo is scary sounding. 5 girls squad of 3 melta and shield in the open suddenly isnt so vulnerable. I would genuinely be scared to go up against such a force. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4866622 Share on other sites More sharing options...
Neoslate Posted August 24, 2017 Share Posted August 24, 2017 I do like the Celestuabs with guns and ss/pp. Makes me think of riot police and honestly makes more sense to me than having mellee and shield and running into combat. Ranged and shield combo is scary sounding. 5 girls squad of 3 melta and shield in the open suddenly isnt so vulnerable. I would genuinely be scared to go up against such a force. I feel like they would have to be limited in the gun choices in that case. Kinda like in CoD. Maybe Hand Flamers, Inferno Pistols and Bolt Pistols. Like those would still be good for tankiness but would trade off range for potency. Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4866631 Share on other sites More sharing options...
Eddie Orlock Posted August 24, 2017 Share Posted August 24, 2017 I do like the Celestuabs with guns and ss/pp. Makes me think of riot police and honestly makes more sense to me than having mellee and shield and running into combat. Ranged and shield combo is scary sounding. 5 girls squad of 3 melta and shield in the open suddenly isnt so vulnerable. I would genuinely be scared to go up against such a force.Oh, there's a thing. They could grant cover to other sisters that are within 1" and behind them? Fits with the whole 'body-guard' schtick. "Shelter behind us, Ma'am". It would need to be an upside for the Crusaders, giving them a downside (restricting how you move them) with no upside to counteract it wouldn't encourage anyone to play them over sword and shield CelestiansThrowing in a bonus rule isn't hard. Re-rolls to hit when charging? Just make them cheaper? Link to comment https://bolterandchainsword.com/topic/336974-codex-wishes/page/14/#findComment-4866646 Share on other sites More sharing options...
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