Ulrik_Ironfist Posted September 19, 2017 Share Posted September 19, 2017 Here's some images of Wehrmacht Soldiers on the Eastern Front in winter: Also, no trench/great coats. So, while the imagery is cool, to have your guys wearing ushankas and greatcoats, it's not necessarily the only way that your dudes would be fighting in harsh tundra environments. If my memory serves me correct, they would have benefited greatly from some great coats lol. They would have benefited from some proper preparation and Der Fuehrer staying out of military planning. That's good for friendly play where it is possible to just say something like 'today these dudes are DKoK'. Tournaments i visit have strict rule of WYSIWYG: you want a unit – bring the models with the wargear you want. So cadians cosplaying DKok is a no-go. And i bet there won't be any CHARACTER with special rules for player-made regiments. Very smart move to sell models to people who have an army already. I'll admit that I'm always coming at these things from a casual play standpoint, because that's all I play. I hate tournaments. You're right about the characters, and the models. I agree that variety in sculpts makes the game more visually interesting, as well as having different rules associated with them. However, I'm coming at this from the same angle that GW seems to be emphasizing so there's that. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890086 Share on other sites More sharing options...
Tyr13 Posted September 19, 2017 Share Posted September 19, 2017 Hm, I was wondering, what units do you think GW will cut out of the codex? With the SM codex, they actually invalidated a reasonable amount of my units (las/plas razorback, MoF on bike with conversion beamer, some of my other HQs...) because they didnt have any models... which seems to imply that rough riders may be phased out as well, no? I cant really think of other units this might apply to, but losing rough riders seems like a rough deal after they got usable for the first time in years... (and Im saying that as someone who never had any...) Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890141 Share on other sites More sharing options...
duz_ Posted September 19, 2017 Share Posted September 19, 2017 Seeing as Kell is dead and Creed is stuck in a pokeball I can't see them hanging around I'm curious about Strakken and Yarrick, given the time line as progressed ~110 years will they still be alive? I also wouldnt be surprised if RR's do disappear too... :( Although I would much prefer they got a new kit like the Kreiger ones! :D Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890147 Share on other sites More sharing options...
PliskinAJ Posted September 19, 2017 Share Posted September 19, 2017 Since nearly all guardsmen can be made from the command or standard infantry box I think your right about rough riders being on the chopping block unless they get a new model. They will keep the DKOK ones since they make them. If this happens we need to have something else for FA. One thing that would be cool to have again is the veteran patrol that was in the old Catachan book in the FA slot. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890150 Share on other sites More sharing options...
CoffeeGrunt Posted September 19, 2017 Share Posted September 19, 2017 Yeah I can only think of Rough Riders going. Potentially Veterans as well, though they're theoretically covered by the Infantry boxes. Obviously I would prefer GW give us new models rather than taking conversion opportunities from us. Was starting to warm to the idea of converting a load of mad Amazonian warriors riding horses to assist my Guard. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890178 Share on other sites More sharing options...
Henimann Posted September 19, 2017 Share Posted September 19, 2017 I don't think that Rough Riders will be going anywhere. They got a good bit of attention in the army showcase on the Community site, unlike some of the other discontinued units from the SM/CSM codexes. At the same time, though, I don't see them releasing new models for them at the time of the codex release, there seems to be too much on their plates from a production perspective at this time. Perhaps next year? Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890207 Share on other sites More sharing options...
Ulrik_Ironfist Posted September 19, 2017 Share Posted September 19, 2017 I hope that Rough Riders won't be going anywhere, but I can definitely see them going. But, maybe, in a surprising turn GW might be playing their cards close to the vest and we'll be seeing some new AM models come out of the woodwork. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890283 Share on other sites More sharing options...
Halfpint100 Posted September 19, 2017 Share Posted September 19, 2017 I would buy at least 2 units of rough riders if they got a kit. They fit my fast and aggressive playstyle Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890397 Share on other sites More sharing options...
Beams Posted September 19, 2017 Share Posted September 19, 2017 Even if they fall out of the codex, can't you just use them from the index? duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890400 Share on other sites More sharing options...
Halfpint100 Posted September 19, 2017 Share Posted September 19, 2017 Even if they fall out of the codex, can't you just use them from the index? Yes, you could. I just want the kit. I haven't seen a way that I like doing, that uses 100% GW bits in case I end up using that at warhammer world. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890405 Share on other sites More sharing options...
Withershadow Posted September 19, 2017 Share Posted September 19, 2017 Seeing as Kell is dead and Creed is stuck in a pokeball I can't see them hanging around I'm curious about Strakken and Yarrick, given the time line as progressed ~110 years will they still be alive? I also wouldnt be surprised if RR's do disappear too... Although I would much prefer they got a new kit like the Kreiger ones! I've said it before, and I'll say it again. Yarrick is immortal. Because the Orks think he is. CoffeeGrunt, Captain_Krash, FallenSoldiers and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890414 Share on other sites More sharing options...
Vel'Cona Posted September 19, 2017 Share Posted September 19, 2017 I doubt GW will remove any units with reproducible kits. RR are just about the only unit that has the possibility of going away, though they'll always exist in the Index and/or FW (just like Kor'Sarro/Moondrakken et al) so it's not a huge deal. If anything, I can see the new codex making some stinkers shine, primarily with a plethora of new Strategems. Hellhound variants and Sentinels in particular will probably get a nice bump :) Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890528 Share on other sites More sharing options...
NatBrannigan Posted September 20, 2017 Share Posted September 20, 2017 (edited) Some of the models that disappeared from the SM codex were odd... No kits true but so easy to make from existing GW kits. From existing Marine kits in fact! There are loads of potential mount models that GW sell. Horses, Dinosaurs, Stags, Griffon thingies... just pair them with some Guard torsos, arms and heads and you have Rough Riders! I don't know why GW would remove them because they "have no model"... Anywho, they've survived numerous culls before now and they're forever in the index so hopefully they'll stay. Love that Yarrick stays because Orks. I can just imagine him ripping Ork heads off grumbling about how he's STILL fighting. "Damn Orks... Should have retired decades ago... Too old for this "... Edited September 20, 2017 by WarriorFish Swear dodge removed Halfpint100 and CoffeeGrunt 2 Back to top Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890963 Share on other sites More sharing options...
Halfpint100 Posted September 20, 2017 Share Posted September 20, 2017 (edited) Love that Yarrick stays because Orks. I can just imagine him ripping Ork heads off grumbling about how he's STILL fighting. "Damn Orks... Should have retired decades ago... Too old for this "... I want someone to make a comic strip of this! Edited September 20, 2017 by WarriorFish Quoted swear dodge removed Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4890991 Share on other sites More sharing options...
Vel'Cona Posted September 20, 2017 Share Posted September 20, 2017 I feel that Unique Characters are generally safe because of the "persistent timeline" of 40k. Not all battles played need to be in the "current" 40k universe; even if a character has died (Kell) or dissappeared (Yarrick, Creed) it can always be rationalized that we're playing a game from a previous battle. Alternatively, the character could be a more recent "version" that was inspired by the original character to do great things (which is why I don't mind well-converted "counts-as" for Unique Characters). Even "Squatted" Characters like Marbo can pop up in another form, such as Shadow War or perhaps the upcoming Necromunda! Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4891142 Share on other sites More sharing options...
Tyr13 Posted September 20, 2017 Share Posted September 20, 2017 I feel that Unique Characters are generally safe because of the "persistent timeline" of 40k. Not all battles played need to be in the "current" 40k universe; even if a character has died (Kell) or dissappeared (Yarrick, Creed) it can always be rationalized that we're playing a game from a previous battle. Alternatively, the character could be a more recent "version" that was inspired by the original character to do great things (which is why I don't mind well-converted "counts-as" for Unique Characters). Even "Squatted" Characters like Marbo can pop up in another form, such as Shadow War or perhaps the upcoming Necromunda! ... with the caveat that they have to have a model thats available for them. As our dark eldar-playing friends have seen, a character without an official model is almost guaranteed to go, even in the Index... and even characters like Vect that *do* have a model (or had it, anyway) arent completely safe... Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4891181 Share on other sites More sharing options...
Withershadow Posted September 20, 2017 Share Posted September 20, 2017 Marbo would be OP in Necromunda. He could tear through entire underhives solo. :P Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4891182 Share on other sites More sharing options...
Guardsman Bob Posted September 20, 2017 Share Posted September 20, 2017 I feel that Unique Characters are generally safe because of the "persistent timeline" of 40k. Not all battles played need to be in the "current" 40k universe; even if a character has died (Kell) or dissappeared (Yarrick, Creed) it can always be rationalized that we're playing a game from a previous battle. Alternatively, the character could be a more recent "version" that was inspired by the original character to do great things (which is why I don't mind well-converted "counts-as" for Unique Characters). Even "Squatted" Characters like Marbo can pop up in another form, such as Shadow War or perhaps the upcoming Necromunda! ... with the caveat that they have to have a model thats available for them. As our dark eldar-playing friends have seen, a character without an official model is almost guaranteed to go, even in the Index... and even characters like Vect that *do* have a model (or had it, anyway) arent completely safe... I miss my Lord Solar Marcarious and Last Chancers even more. Guard are pretty suspeptable to models going away, no other army has this level of turn over. Yarrick is like the one exception, he's even had two sculpts at this point. duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4891496 Share on other sites More sharing options...
duz_ Posted September 20, 2017 Share Posted September 20, 2017 Id love to see some love for the last chancers! I always wanted a set when I played back in 3rd but never got one before I stopped playing. Now I can afford them they have no rules. :( Halfpint100 and Ulrik_Ironfist 2 Back to top Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4891530 Share on other sites More sharing options...
BassWave Posted September 21, 2017 Share Posted September 21, 2017 After seeing the admech rules, I'm willing to bet catachans/tanith get a -1 to hit when targeted outside 12 inches and an infiltrate strategem. That combo of rules seems to be applied to all sneaky armies so far. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4891862 Share on other sites More sharing options...
Halfpint100 Posted September 21, 2017 Share Posted September 21, 2017 I imagine catachan could get some bonus to cover saves. Potentially a warlord trait allowing infiltrate Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4891870 Share on other sites More sharing options...
duz_ Posted September 21, 2017 Share Posted September 21, 2017 The big question is do Catachans end up with 6+ Tshrit saves! ;) CoffeeGrunt 1 Back to top Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4891896 Share on other sites More sharing options...
Ulrik_Ironfist Posted September 21, 2017 Share Posted September 21, 2017 The big question is do Catachans end up with 6+ Tshrit saves! But do they get T4 S4 in response? It might not be as powerful, but fluff basically says that Catachans are mini space marines... Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4891940 Share on other sites More sharing options...
Shamansky Posted September 21, 2017 Share Posted September 21, 2017 I imagine catachan could get some bonus to cover saves. Potentially a warlord trait allowing infiltrate But in forest terrain. Let's not forget that they're jungle fighters Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4891955 Share on other sites More sharing options...
CoffeeGrunt Posted September 21, 2017 Share Posted September 21, 2017 The big question is do Catachans end up with 6+ Tshrit saves! But do they get T4 S4 in response? It might not be as powerful, but fluff basically says that Catachans are mini space marines... Might as well just proxy Orks at that point. :P Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/7/#findComment-4892019 Share on other sites More sharing options...
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