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As Steel says, Vaidan selected the Oath to the Emperor as the squad's oath. See P.229 for the oath and P.222 onward for the abilities. 

 

EDIT: Don't forget the abilities afforded to you by fate points - not least the option to automatically gain 1D10 wounds...

Edited by Commissar Molotov

Bolt Pistol + Knife, both eat a -10 to hit on BS/WS respectively as you have ambidextrous but lack two weapon fighting ranged / melee.

Can I do that and attack with both weapons in the same turn or only one? I get the feeling I might be better off with the knife so I can parry its next attack - unless I get lucky with dice rolls and ran the bolt pistol into its gob "Eat this!"

 

@CM: Oh sweet I'll definitely need a Fate Point of healing here before this Genestealer eats my head :P 

Edited by Reyner

 

Bolt Pistol + Knife, both eat a -10 to hit on BS/WS respectively as you have ambidextrous but lack two weapon fighting ranged / melee.

Can I do that and attack with both weapons in the same turn or only one? I get the feeling I might be better off with the knife so I can parry its next attack - unless I get lucky with dice rolls and ran the bolt pistol into its gob "Eat this!"

 

@CM: Oh sweet I'll definitely need a Fate Point of healing here before this Genestealer eats my head :tongue.:

 

 

You can "called shot" into melee and as they are different attacks you could:

  1. Half Action Called shot: Head with Bolt Pistol, which then fires once.  You're at -20 I think to hit this way, but it goes into the head,
  2. Then Standard Attack with knife, spend a Fate Point to invoke Killing Strike and the Stealer can't dodge, OR
  3. Multiple attacks like Steel says at -10 to hit per attack, one with knife, and bolt pistol shot, can still do Killing Strike with both but you use two Fate Points
  4. Spend Fate to heal

I strongly recommend that we all start looking at invoking Demeanours here.  That will, at Mol's discretion give us a Fate Point if roleplayed well.  We can do either Personal or Chapter demeanours, but not both.

 

I am about to get punked by Stealer 5.  If Vaidan or Sabaan (preferably Sabaan) calls Squad Action: Regroup, everyone gets a Free Full move.  This will allow me to bug out 10 metres and get Cadence into Point Blank with the Stealer attacking him.  I will try and grease that Stealer with an FAB.  Regroup moves the whole squad immediately, which means it's out of turn movement.

 

Stealer 5 will then have to try and charge, which, thankfully, the brave Lord Vortis will block, as a charge has to be in a straight line.  Poor lord vortis.  This will leave Sabaan with a half-action, which he can then use with Killing Strike too.  The Stealer either eats his damage, or eats my damage.

 

If Sabaan kills the Stealer, I will call Fire for Effect.  This allows any of us to use Reactions as Standard attacks.  I can then pull Sonnet and blast a round into Stealer B.  Solastion then has a couple of choices.  He can either:

  1. Charge Stealer B
  2. Move to point blank and shoot Stealer attacking Vaidan
  3. Move to point blank, semi-auto Stealer B, then use Reaction to shoot Vaidans' Stealer
  4. If Vaidan kills his Stealer, Solastion is free to combine any

Stealer 4 is still stunned and far enough away for us to engage later.  Nine is now outside Support Range and has chased down the governor, so he's out of the scrap for now.

 

Thoughts?

 

MR.

Mazer, just reading up on your strategies: Killing Strike on P.121 states that you can spend a fate point when taking All-Out Attack actions (which is a full action.) Is that not the case? 

Mazer, just reading up on your strategies: Killing Strike on P.121 states that you can spend a fate point when taking All-Out Attack actions (which is a full action.) Is that not the case? 

 

Gah!  I'm away from Books ATM, so was off the top of my head, but yes, Mol you are correct.

 

So, Reyner would have to do either mulitple attacks with knife and pistol OR all-out attack with knife and then fate and then ram knife into head, but he loses his dodge, mind you he's already had that, so All-Out attack may not even be viable, would need a GM ruling there.

 

The Regroup action would indeed entail a single free strike against anyone who moved out of the way, it only prevents Overwatch and Suppressing fire, but I am certain it also says "may make a move up to twice AG bonus" meaning anyone in combat can stay there.  However, since you can heal with fate at any time, you could heal up, then use regroup, then attack with pistol at point blank as a called shot to the head...but the Stealer then has the dodge....

 

It's getting complicated.

 

MR.

 

EDIT: Am now with books and can confirm that Regroup is a full action and that it says "allow" not may, so up to you there GM.

Edited by Mazer Rackham

 

Bolt Pistol + Knife, both eat a -10 to hit on BS/WS respectively as you have ambidextrous but lack two weapon fighting ranged / melee.

Can I do that and attack with both weapons in the same turn or only one? I get the feeling I might be better off with the knife so I can parry its next attack - unless I get lucky with dice rolls and ran the bolt pistol into its gob "Eat this!"

 

@CM: Oh sweet I'll definitely need a Fate Point of healing here before this Genestealer eats my head :tongue.:

 

 

 

Taking a quick look at Vaidan's sheet, I would do the following:

 

Free action: Drop Boltgun

Free action: Spend fate to recover wounds

Free action: quick draw Bolt Pistol

Free action: draw combat knife

Half action: standard melee attack with Bolt Pistol (you BS 43 is slightly higher than you WS 42)

 

 

I would use the knife for parry purposes as your WS is higher than you dodge (base AGI of 39 vs WS of 42)...

 

Damage wise:

 

Bolt Pistol is 1d10+9 Pen 4

Combat Knife is 1d10+STR (in this case +10, 4X2 from STR+Unnatural STRx2+2 from PA) Pen 2

 

In the end how ever, if you want to strike with both weapons, the math would look something like this:

 

BS 43 -20 Two weapon fighting +10 Ambidextrous; target number 34

WS 42 - 20 two weapon fighting +10 Ambidextrous; target number 32

As an aside Steel, if Reyner goes into his own Novamarine squad mode he can get the penalty for called shots halved to -10 and if someone helps him to fight in combat then he gets +10 for outnumbering and +210 again for his SQM.  The Squad Mode is a free action, costs 2 cohesion.  We can actually take it on as well by a -20 Command Test.  Might be useful for us.

So,

 

Free action heal

Free action holster Bolter - don't drop it!

Free action pull BP&CCW

Half action stab and try and burn the dodge/parry normal WS +10/20 if he has help

Half Action Called shot, gun in gob, BS 43 - 10 = 33

 

Thoughts?

 

Alternatively...krak grenade? :D

 

Think we're just going to have get charged and chew up the attacks.

 

MR.

Not a bad thought MR, but due to ranges you guys are in, dropping the Boltgun should be fine, everything should be with in optimal range of the Bolt Pistol. The Boltgun can be recovered after combat, as I'm not sure that holstering the weapon would be a free action... in the end it is up to Reyner what he will do, all we can do is offer suggestions.

Not a bad thought MR, but due to ranges you guys are in, dropping the Boltgun should be fine, everything should be with in optimal range of the Bolt Pistol. The Boltgun can be recovered after combat, as I'm not sure that holstering the weapon would be a free action... in the end it is up to Reyner what he will do, all we can do is offer suggestions.

 

Glad I get the seal of Steel's approval :wink:

 

Pulling or holstering a basic weapon is free for us (quickdraw+Astartes shenanigans) - everyone can put their bolter away neatly, but I have to drop Cadence :sad.:

 

It's a hard life.  BTW, unless I am mistaken, both Vaidan and Sabaan have used their dodge....

 

@ Slips - I love your post - it's so...passive aggressive :biggrin.:

 

MR.

Edited by Mazer Rackham

Sort of MR, you sort of have to drop Cadence... she is still strapped to you by the feed belt... Then again, you could just hold her by one hand and use the bolt pistol in the other... I mean I know Heavy Bolters have some weight, but I'm sure it's well with in the range Akkad could hold with one hand...:whistling: 

 

Then use the quick draw to draw/holster the bolt pistol between attacks with the heavy bolter...

Sort of MR, you sort of have to drop Cadence... she is still strapped to you by the feed belt... Then again, you could just hold her by one hand and use the bolt pistol in the other... I mean I know Heavy Bolters have some weight, but I'm sure it's well with in the range Akkad could hold with one hand...:whistling:

 

Then use the quick draw to draw/holster the bolt pistol between attacks with the heavy bolter...

 

Oh I plan to (and have done in the past) - but if I want BP and CCW, she has to drop.  Akkad is pretty strong.

 

Steel, if Reyner delayed his action, costing a half action until Solation joins him, he'll be at WS +20 for his other half attack, putting him at 62.  Then he can called shot Knife to head for -10, for a total WS of 52 and Slips will have +10 WS to hit for outnumbering as well...

 

MR.

 

Sort of MR, you sort of have to drop Cadence... she is still strapped to you by the feed belt... Then again, you could just hold her by one hand and use the bolt pistol in the other... I mean I know Heavy Bolters have some weight, but I'm sure it's well with in the range Akkad could hold with one hand...:whistling:

 

Then use the quick draw to draw/holster the bolt pistol between attacks with the heavy bolter...

 

Oh I plan to (and have done in the past) - but if I want BP and CCW, she has to drop.  Akkad is pretty strong.

 

Steel, if Reyner delayed his action, costing a half action until Solation joins him, he'll be at WS +20 for his other half attack, putting him at 62.  Then he can called shot Knife to head for -10, for a total WS of 52 and Slips will have +10 WS to hit for outnumbering as well...

 

MR.

 

 

 

Now we're talking!

 

Though I'd be inclined in that case to forgo the called shot all together and go with eating the -10 from using two weapons to plant both blade and bolt round into it.

 

Now we're talking!

 

Though I'd be inclined in that case to forgo the called shot all together and go with eating the -10 from using two weapons to plant both blade and bolt round into it.

 

 

He can't - multiple attack is a full action.  It's delay for half, then either: a half-swipe at 62 or a called swipe at 52 in the head after Slips burns off the parry/dodge

OR

He Half stabs at 42 - 10 = 32 and half sticks his gun in the gob at 43 -10 = 33

OR

All-out attack, spend Fate, Killing strike at 42

 

All the healing is free.

 

Reyner - like Steel says, it's your call man.  I think we've done you options to death...!

 

MR.

Edited by Mazer Rackham

I think MR is right, delay then just swipe or shoot, it gives you your highest probability of landing an attack...

 

MR You're right, I was thinking down the line, (way down the line) when Assault Marines get Preternatural Speed, something I often put lower in their tree than rank 8 (or I let them take it as an elite advance around rank 4-ish) when I a the game... it's just too important a skill to them to keep locked away for so long...

So I thought I'd just stand there and be charged.

 

WARNING: Mature content.

 

I was thinking of Last Stand to be honest, followed by "Ruuun, gooooo, get to the Chimera....!"

 

MR.

I'll go for a delay then stab :) I'll try to invoke Void Wanderer equate the delay action to luring the enemy in

 

So:

Free action enter Novamarine squad mode

Free action holster bolter

Free action draw combat blade

Half action delay enemy (guessing some form of shoulder slam?) so Solastion can get in to help

Half action standard stab (insert Hicks quote "eat this!")

Fate point to heal

Edited by Reyner

I'll go for a delay then stab :smile.: I'll try to invoke Void Wanderer equate the delay action to luring the enemy in

 

So:

Free action enter Novamarine squad mode

Free action holster bolter

Free action draw combat blade

Half action delay enemy (guessing some form of shoulder slam?) so Solastion can get in to help

Half action standard stab (insert Hicks quote "eat this!")

Fate point to heal

 

 

Kind of, you are not delaying the 'Nid, so much as you are delaying your action.

What Steel means is - "that's it lad, give 'em the cold steel."

 

;)

 

Slips will be on tap any second - let him provoke the dodges and parries and then you do the toothpick ;)

 

MR.

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