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I want a Black Templar specific Primaris thing. Doesnt matter if its an character or a unit. 

 

If I could create one it would be a company veteran guard with access to storm shields and each melee weapon.

Given that  Primaris marines can pilot "regular  marine" vehicles

 

(page 18, Space Marine  Codex)

 

"Squads  within Battle Companies may be broken down and deployed across a variety of roles  should it be required; for example,, were six battle brothers to take the field as Aggressors, the remaining four warriors of their squad might find roles piloting Invictor Warsuits, driving the strike forces Rhino APCs and the like."

 

I would suggest that anything using the Rhino chassis, and arguably many more vehicles as well, can have "Primaris pilots" with no actual changes needed.

 

That suggests an "all-Primaris" Chapter can have Land Raiders, Vindicators, Hunters, Stalkers, Stormhawks, Stormravens, Stormtalons. 

 

 

 

Given that all chapters need Techmarines to function - maybe they could simply state that Techmarine armour is roomy enough to fit a Primaris marine in, and give all Techmarines (including those manning Thunderfire cannons) access to the Primaris keyword?

 

 

As  to vehicles and transportation, something like  "Primaris can go in Rhinos and Razorbacks, and Land Raiders  but all take up 2 spaces each - and only Land Raiders and Stormravens can transport Gravis Primaris" would make life a lot easier. Razorbacks could transport 3 man units (Eliminators), Rhinos could transport 5 man Regular Primaris units,  Land Raider Redeemers can transport 6 man Gravis Primaris units, and so forth. A Gravis Primaris is comparable in bulk to a Terminator, after all.

 

This sort of thing maximises the amount of use "all-Primaris" players can get out of the old kits.

Given that  Primaris marines can pilot "regular  marine" vehicles

 

(page 18, Space Marine  Codex)

 

"Squads  within Battle Companies may be broken down and deployed across a variety of roles  should it be required; for example,, were six battle brothers to take the field as Aggressors, the remaining four warriors of their squad might find roles piloting Invictor Warsuits, driving the strike forces Rhino APCs and the like."

 

I would suggest that anything using the Rhino chassis, and arguably many more vehicles as well, can have "Primaris pilots" with no actual changes needed.

 

That suggests an "all-Primaris" Chapter can have Land Raiders, Vindicators, Hunters, Stalkers, Stormhawks, Stormravens, Stormtalons. 

 

 

 

Given that all chapters need Techmarines to function - maybe they could simply state that Techmarine armour is roomy enough to fit a Primaris marine in, and give all Techmarines (including those manning Thunderfire cannons) access to the Primaris keyword?

 

 

As  to vehicles and transportation, something like  "Primaris can go in Rhinos and Razorbacks, and Land Raiders  but all take up 2 spaces each - and only Land Raiders and Stormravens can transport Gravis Primaris" would make life a lot easier. Razorbacks could transport 3 man units (Eliminators), Rhinos could transport 5 man Regular Primaris units,  Land Raider Redeemers can transport 6 man Gravis Primaris units, and so forth. A Gravis Primaris is comparable in bulk to a Terminator, after all.

 

This sort of thing maximises the amount of use "all-Primaris" players can get out of the old kits.

 

Logical but unlikely unfortunately. We are in process of a range refresh so they won't give us a reason to stick with the old stuff I fear.

The one I dont get though is the drop pod. It is designed to drop from orbit, it doesnt need antongrav or weapons. I cant work out why primaris are not allowed to use it. I might use hellblasters again if I could put them in a pod.

All this talk of sword-and-board for breachers, but I don't think anyone was ambitious enough. Imagine, if you will, a breacher squad deploys in the confines of a space hulk. They line up their shields like the legions  of old and then bring to bear their short, stabbing weapons. But no normal weapons are these for the mighty Primaris! They are armed with the genius of Cawl's long years of study of Guilliman's original panoply of war in preparation of making the Armour of Fate. They are each armed with an... Incandor-class exothermic gladius. Yes, a melta weapon in the shape of sword (that wacky Cawl, he's at it again)! Perfect for cutting through bulkheads and armour alike!

 

Chainswords for an assault unit with a grav-pack? Bah, real Primaris assault units use their fists or at least fist-mounted weapons! Cestus-pattern large-bore shotgun gauntlets are just the ticket! Nail that three point superhero landing while unloading an explosive round which sets the ground shaking! Punch-shoot heretics and xenos in their ugly faces!

 

Oh, the IXth Legion successors are complaining? Fine, unveil the mighty Chain-Skates! Based on similar technology to Chapter Master Shrikes unfoldable boot claws, these chainweapons affix to the bottom of a MkX boot so you can use them to shred anyone you land on or kick! Use them on tough ground or the hulls of starships to zip around with the grace of a Valhallan ice capadist!

 

All joking aside, there's so many directions additional Primaris units could take beyond the traditional Astartes weapons which could help differentiate them.

=][= Let's keep the discussion on what we want to see in a future Primaris release, not not whether Ferrios was intended as a generic Techmarine, the background material, Chapter Organisation or whether Primaris drive Rhinos. =][=
What I'd like to see, is stuff that fills niches that are currently filled by "vanilla Marines". The "All-Primaris" armies of the Ultima Founding, need to be viable, and easy for new players to construct. Edited by Captain Idaho
Removal of unnecessary content

All this talk of sword-and-board for breachers, but I don't think anyone was ambitious enough.

 

The main reason people aren't being "ambitious" in talking about the Breachers' weapons is because we're just looking at the actual artwork of a Primaris "Breacher" in the Iron Hands supplement and figuring that if GW's Primaris design strategy continues along its path to date, there may not even be any main weapons options aside from chainswords for the squad. Thus being "ambitious" in speculating on their potential weapons would be an exercise in futility. UNLESS you just don't think that artwork was intended to actually represent an upcoming unit, in which case it would have been a strange choice to include as they've pretty consistently presented actual loadouts for actual units ever since the Primaris launch.

Edited by Lord Nord

How about just allowing the Cpt. or Lt. access to a Boltstorm or Firestorm gauntlet? Maybe the Assault Bolter or Plasma Exterminator?

 

 

 

Example: Inceptor Captain with Firestorm Gauntlet and a Plasma Exterminator.

Edited by Dracos

Primaris techmarine

 

More options for officers. "Excuse me sergeant, you have been promoted to lieutenant. Please hand in your thunder hammer and your rifle and take this inferior sword":facepalm:

 

Use of oldmarine vehicles

 

More AP on combat knives

 

Riever lieutenant getting grav chutes and grapnel launchers. (More weapon options would be nice too)

 

Omnis/jump pack gravis characters. With better melee weapons.

 

Instead of the veteran intercessors stratagem, a veterans stratagem that gives a non veteran/terminator/character unit +1A/L and the veteran keyword. Possibly also more weapon options. Why can't veterans wear aggressor armour? 

 

Dedicated jump pack melee unit that looks vaguely stealthy. Ideally with options for twin LC and TH/SS. 

 

Decent anti tank unit with damage 3+D3 weaponry at long range.

 

All the squads that start at 3 models to be able to go up to 5/10 unit size.

 

 

All this talk of sword-and-board for breachers, but I don't think anyone was ambitious enough.

The main reason people aren't being "ambitious" in talking about the Breachers' weapons is because we're just looking at the actual artwork of a Primaris "Breacher" in the Iron Hands supplement and figuring that if GW's Primaris design strategy continues along its path to date, there may not even be any main weapons options aside from chainswords for the squad. Thus being "ambitious" in speculating on their potential weapons would be an exercise in futility. UNLESS you just don't think that artwork was intended to actually represent an upcoming unit, in which case it would have been a strange choice to include as they've pretty consistently presented actual loadouts for actual units ever since the Primaris launch.

After being reasonable and rational in the past umpteen “Primaris, what’s next/what do you want?” topics, I decided to have some fun with it.

 

More relevant, and the most ignored piece of information when people try to intuit what’s next for the Primaris line is that design comes before rules. It’s not about what the Primaris need to work as a solo codex or to fulfill an overlapping role with pre-existing units. It’s what sounds cool. GW’s “design philosophy” for what new Primaris units have is whatever pops out of Jes Goodwin’s head. The rules team is just along for the ride. The Suppressors are a perfect example. They were conceived and designed around this image of Marines descending from the sky, blasting away with big guns and bouncing around to get the best line of sight. What are the guns and what do they do? Is the unit fast attack or heavy support? Those were the cart after the horse.

 

However, yes, I think the Iron Hands art is just that. If anything it looks more like a Sergeant with a chain sword and combat shield. The shield doesn’t look broad enough compared to Heresy breachers and a chain sword (a slashing weapon no less) of that length would terrible for fighting in a shield wall. Regardless, after the Rise of the Primarch art debacle, I wouldn’t trust any GW publication’s art to be a good predictor of what should be.

That said, Primaris Biker Captain and box of 3 Primaris Bikers will do just fine :)

Minor addition:

Make it a Primaris Biker HQ kit, with bits for a Captain/Chaplain/Techmarine/Librarius

 

_______________

 

Also, thanks to bluntblade, I now want a Primaris Unit with some kind of Blitz-Gun.

Think Shotgun with Lightning Shots. Or maybe something Volkite-ish.

And then give them some form of Breacher Shield.

I am really curious to see if they'll dive back down the "character on bike" rabbit hole. As tempted as I might be to think "nah," they did make a point of retaining the firstborn Captain on Bike model in the recent Codex.

 

Personally, I'd be happy to see as many bike-riding Primaris characters as they want to give us, but I suspect if they do go that route, it will play out over a few years. I don't think we'll see a bike version of every character drop alongside the Primaris Bike Squad - and this year could be especially tricky if they are indeed planning to go the full "Outrider / Assault / Fast Attack" theme, since they'd be trying to build out the command elements for the jumpy dudes at the same time.

 

So who knows - maybe a "Primaris Captain on Bike" model in the box set, but then no version of that in the ensuing multipart wave? Instead we'd get an MPK Omnis-Pattern Captain and wouldn't actually see a separate Captain on Bike release for a couple years, as has been the case with the Gravis Captain.

 

Also, I'm wondering what people think the likelihood of a Primaris Attack Bike is? I'm still leaning slightly in favor of it happening (assuming those low-res "standard" Primaris bikes aren't actually two-seaters as some people insist). However, if it's not a multi-build from the standard Primaris Bike Squad kit, I think it might not happen until next year when it would be just as at home with the "Devastator" wave (IF that's what they're planning).

I'm sure I've said it already, probably in this very thread, but I find it baffling there's no Primaris Techmarine yet.

 

And I KNOW I've said it in this very thread - it's not baffling at all. They didn't need to add to the character deluge in the first wave with a Primaris Techmarine when the Redemptor and Repulsor could just as easily be repaired by a Firstborn Techmarine. And it would have been completely out of place last year with the sneaky Phobos guys.

 

Personally, I'm thinking we get a Primaris Champion this year with the Assault guys and a Techmarine next year wtih the Devastator wave.

I'm sure I've said it already, probably in this very thread, but I find it baffling there's no Primaris Techmarine yet.

The Feiros? Model is a primaris techmarine no? 

 

I just made a headswap with the techmarine head from the repulsor + cleared his shoulderpad with the chapter icon. The only downside is that a normal techmarine does not have the option to take a HB. That said I noticed that my apothecary has some additional bits left after construction, bits that kinda look techmarine like (at least the drill) so you could fiddle a bit with those to replace the HB and call it a day. (I didn't bother replacing the HB cuz it looks cool and im not planning to go to tournaments anyway so WYSIWYG does not apply in my friend group. (as long as they have a general idea what represents what)

 

I'm sure I've said it already, probably in this very thread, but I find it baffling there's no Primaris Techmarine yet.

 

The Feiros? Model is a primaris techmarine no?

IH unique iron father, would like to claim he doesnt count as he isn't generic. Will likely cave and convert him sooner or later. Would like a proper one with official rules though.

I'm sure I've said it already, probably in this very thread, but I find it baffling there's no Primaris Techmarine yet.

I think we all have been (almost all). There are enough Primaris vehicles and Dreadnoughts it should have been available to non-Iron Hand players also.

 

 

PS: Biker Captain is just wish listing. I fully expect a dual purpose kit for Primaris Bikers. Biker version of Inceptors? Can’t stress how much I hope for single seaters though. Nothing about riding tandem says badass. Says domesticated. Lol.

Edited by Dracos

How do you make the bikers different from the inceptors without replacing them though?

 

Normal bikes add 1T and give you a storm bolter.... Inceptors are already +1T and have two heavy bolters that have assault. Or two plasma cannons with assault.

Anything, as long as it isn't another Bolter variant or a plasma. At that point Inceptors are already better.

 

If they are just Bolter bikers similar to the existing classic models I'll be very disappointed. They need to be distinctive in their function.

Edited by Ishagu

They'd be cheaper because no Fly keyword but would be a better to see twin las-talons, melts lance, or the oft mentioned Volkite .... 

 

Honestly not into a melee biker. Not that I wouldn't want to find a place for them in mt play style at the right cost  ....  but for any of you who have actually rode bikes very much, I hope you'll back me up that it's a lousy platform to want to fight hand to hand with. I think a melee Inceptor unit would be much more effective but again Fly keyword cost us extra points we need to be saving in a Primaris army.

 

We've seen the pic just show us the darn bikers for real. I'm good either way just give us an honest sword and board for Impulsors and I'll buy those too.

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