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53rd Army Group


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Depends what you need your CCS to do, as ever. Unfortunately they're not in a great place as four Guardsmen are not difficult to remove. You can use them as special weapon delivery methods via Chimera, but as I'm old school I prefer them to fit the command theme (I take a banner model even if he's just a grunt with a lasgun in game - appearances are important :P ).

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@Harrowmaster: The raumjagers and grognards from Wargames Atlantic are the same height as cadians and other GW human sized models, but the proportions are closer to the ones of more recent models like Blackstone Fortress Traitor Guard, rather than Cadians (slightly slimer arms and legs, but nothing significant).
On the comparison with your Anvil model, they look similar, but I don't think they will be an exact match, so I guess it depends on how close you would want them to look.

 

Picture for scale (Cadian body on the left)

1055711-.jpg

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Depends what you need your CCS to do, as ever. Unfortunately they're not in a great place as four Guardsmen are not difficult to remove. You can use them as special weapon delivery methods via Chimera, but as I'm old school I prefer them to fit the command theme (I take a banner model even if he's just a grunt with a lasgun in game - appearances are important :tongue.: ).

Banner is a must, plasma is good but I think it may be better suited to the more frontline units, if I'm going for mobile support, maybe grenade launchers? 

 

 

@Harrowmaster: The raumjagers and grognards from Wargames Atlantic are the same height as cadians and other GW human sized models, but the proportions are closer to the ones of more recent models like Blackstone Fortress Traitor Guard, rather than Cadians (slightly slimer arms and legs, but nothing significant).

On the comparison with your Anvil model, they look similar, but I don't think they will be an exact match, so I guess it depends on how close you would want them to look.

 

Picture for scale (Cadian body on the left)

1055711-.jpg

 

Thanks for that Greenscorpion, they should be okay proportions wise, I don't mind a mixed look the only things is I'm unsure how well the two looks would go together 

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I like grenade launchers, versatile and pretty capable. I'm not so sure after the recent changes however as I've not looked at them in detail. On a BS3+ platform you want to be getting the most out of it.

Yeah, I haven't kept up with 9th fully cause I can't play but at least hitting on 3s makes Kraks a bit better and the blast rules help frags

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  • 1 year later...

Very brief update, just posting some pics of models I did up a while ago and never got around to adding to the thread. 

 

Regimental command squad for the Cadian 1st (sans lascannon)

Regimental command Min

 
And two pictures of the colonel by himself:

Reicher 1

Reicher 2

 

I built the CCS using Anvil's custom squad builder (man I love that thing) and then a good helping of their weapon accessories, lascannon is the standard HWT one with a gunner built from the same parts as the CCS and a spotter on a separate base

 

Colonel Reicher uses the command rod (counts as power maul) and coat from the scion box with a spare bolter I had lying around pinned in place of the dagger that goes with the coat. The head is from Anvil's trench officer head sprue and the legs and torso are the same as the CCS. 

 

In case anyone is interested I used the light armour torsos, dress uniform legs, fatigue arms and beret veteran heads with gasmasks. 

 

Edit: Apologies for the poor photography, I can never seem to get the hang of it :sweat:

Edited by Harrowmaster
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  • 6 months later...

Long time no post but I have a brief update, just got a Krieg infantry squad to reinforce the 479th: 

 

large.325451086_20221021_1210081.jpg.bc8b588f5b571e3fc1d07e033e2a22d7.jpg

 

It's a great kit, heads having to go on specific bodies feels weird but the result is pretty good (more pics to follow). 

 

My one complaint is that there's only one copy of part 73 meaning I can't build a bolter and a meltagun or plasma gun. 

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Krieg infantry squad has been completed: 

 

large.1400216175_20221023_1519281.jpg.00c05b0c89ea1855326211b99ac6b097.jpg

 

It's a really nice kit, the details put the current cadians to shame and all the extra bits really let you go to town on customisation. 

 

Edit: Spelling

Edited by Harrowmaster
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Bit of work done today for the 12th. 

 

Enginseer has been fully stripped of about 50 layers so will be re-primed when the weather allows: 

Spoiler

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Also began to strip the Shadowsword:

 

Spoiler

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I built this one about 13 years ago so the paint is atrocious and it's not put together properly. I probably need to take it apart and reassemble it (at least partially) which will be fun because I used plastic glue on it. 

 

Edit: I forgot to add that this will be stripper over several days due to a combination of a really pungent "paint stripper" and the fact it's plastic so I don't want to damage it beyond all repair. 

Edited by Harrowmaster
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  • 3 weeks later...

Bit of an update, Krieg infantry squad has been successfully primed (apologies as usual for my poor photography). 

 

Spoiler

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I'll probably save these for the barracks event on the 26th given that Cadia Stands won't ship until the 25th. 

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  • 3 weeks later...

The new codex and boxset have given me a few ideas. 

 

Spoiler

I picked this Imperial Siege Mortar up from Kromlech to use as a medusa carriage for my Imperial Militia. I'm now considering assigning it to the 479th, partially because the militia are in limbo and partially because it doesn't really fit the Survivors of a Dark Age aesthetic (I've teched up the russ tanks for example and my thunderbolt is based on the corvus blackstar). 

 

large.20221207_205339.jpg.23a9ca73476d42c346d376dd77de6c7d.jpg

Korpsman for scale.

 

A few other ideas I've also had: 

  • Converting the field ordnance batteries to Krieg. I have some torsos and heads from Anvil which I may try and use on the gunner legs so that the seated crew member matches the others. If I do this the remaining crew will be sourced from the plastic krieg kit and I'll find somewhere else for the cadians. 
  • Using a bombast field gun to kitbash a griffon mortar carrier. I know it's not quite the same size as the old one (barrel isn't as wide) but the stats are also better and it looks to be a fairly straightforward conversion, and the parts will soon be readily accessible. 
  • Picking up a mortian superheavy tank to act as a Macharius for either the 479th or the 12th, probably the latter. Right now I'm thinking of using it as a macharius vulkan. Does anyone have any experience with mortian? (I'm fairly certain the superheavy is macharius sized while the medium is somewhere around the dorn (but it is the basis for his transports and artillery), and the mortian battle tank is the russ.  
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More progress (though I'm getting through a fair bit I never remember to take many photos): 

 

large.20221211_171248.jpg.9c2609715895b548f26ff8bfb9f8a32c.jpg

 

This is going to be the CCS for the 1st's "B" Company (the veteran company), the Lt. Col at the front will be used as a castellan most of the time she's on the table, unless I take Col Reicher himself or maybe the General. 

Edit: Castellan not commandant

Edited by Harrowmaster
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Background incoming (some of this is a repost FYI): 

 

Army group numerical designation: 53

Officer Commanding: General Matthias Fischer

Commissariat supervision: Lord Commissars Bane and Helgen.

Operational Strength: Less than 1%

 

Composite Units:

  • Cadian 1st Infantry Regiment "The Sentinels"
  • Cadian 223rd Artillery Regiment
  • Cadian 12th Armoured Regiment
  • Armageddon 119th Steel Legion 
  • Varosian 187th Reconnaissance Regiment "The Stalkers" (Composed of remaining elements of Varosian battlegroup 53-19)
  • Krieg 479th Assault Regiment

 The 53rd Army Group was originally formed in order to combat a rising Ork threat around the border of Segmentum Tempestus and Ultima Segmentum. Throughout the campaign heavy losses were sustained due to poor intelligence and the unwillingness of local officials to provide attaches with knowledge of the terrain. Despite this the greenskin menace was contained, however due to uprisings against the Imperium and a resupply delay the 53rd remained in its original AO during the Fall of Cadia.

 

Spoiler

Regimental fact file.

 

Home-World: Cadia.

Numerical Designation: 1.

Regimental Type: Line infantry.

Moniker: "The Sentinels".

Officer Commanding: Colonel James Reicher.

Strength: Unknown.

Peculiarities: Dedicated veteran company. Dedicated Kasrkin company ("Na Fianna").

 

Regimental Summary: 

 

The Cadian 1st Regiment has been raised and annihilated countless of times as is common with most Imperial Guard regiments. It is notable for having taken part in the defence of Cadia in each of the Black Crusades, with the exception of the 13th. The regiment has in its possession the standards flown during each of those heroic actions. Other notable encounters include the destruction of Waaagh Blacktoof as part of the 53rd Army Group and the Liberation of Angelis (M.33).

 

The regimental commander, Colonel Reicher rose through the ranks from his original position as a junior officer. He is widely regarded as the one reason for the 1st regiment surviving the near total annihilation of the 53rd at the hands of aforementioned Waaagh. During this encounter he is credited with killing the Warboss himself (albeit through the liberal application of the regiment's heavy weapons).   


 

Spoiler

Regimental fact file.

 

Home-World: Cadia.

Numerical Designation: 12.
Regimental Type: Armoured. 

Moniker: "The Steel Fist".

Officer Commanding: Colonel Jakob Stern.
Strength: Unknown. 
Peculiarities: Above average deployment of Macharius variant tanks. Administratum note: This is due to a Departmento Munitorum error which despatched the tanks to the front line instead of a reserve storehouse, now too late to rectify, the offending scribe has been removed. 

Regimental Summary:

The current Cadian 12th Armoured Regiment is unusual due to the fact that the previous holder of the designation had not yet been annihilated, leading to the same designation being used twice. This bureaucratic nightmare was graciously ended when the Iron Warriors attempted to break through the Cadian Gate, and the elder regiment was martyred in its defence. 

Acting as the mailed fist of the 53rd, the 12th is well practiced in mass armoured assaults; designed to utterly crush the enemy lines. During the fight against Waaagh Blacktoof the super-heavy companies of the regiment proved instrumental in tackling the gargants and squiggoths of the Orks. Indeed Warboss Blacktoof was nearly killed when the shadowsword "Iron Will" destroyed the squiggoth he was riding on.  

 

Spoiler

Regimental fact file. 

Home-World: Krieg. 

Numerical Designation: 479.

Regimental Type: Siege Assault. 

Moniker: "The Gravediggers".

Officer Commanding: Marshall Markus Veers. 

Strength: Unknown. 

 

Regimental Summary: 

Originally raised to bring the Emperor's justice to the heretics on Vraks, but due to the vagaries of the warp and internal supply issues, the Krieg 479th Siege Assault Regiment was ready for action much too late. Assigned to the 53rd army group as much needed siege specialists (both defensive and offensive), they Korpsmen have proved instrumental in winning several key victories. In one notable engagement, gorgon and crassus transports were used to approach heavily defended Tau tidewalls. When close enough, the transports lowered their ramps directly onto the xenos fortifications (or in some cases simply drove over them), disgorging their fanatical occupants into the midst of the enemy. 

While the Cadian 223rd operates mobile and long range artillery support for the 53rd, the 479th brings (in true Krieg tradition) closer ranged and crewed guns. Rarely are these split up and used to support other elements, they work most efficiently when their firepower can be concentrated on a single point; before a bayonet charge. 
 

 

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  • 4 weeks later...

And a Krieg infantry squad is finished: 

 

Spoiler

large.20230108_213305.jpg.f3fd9a5799a148f2faa81464ae6aa3b3.jpg

 

I'm, pretty happy that I managed to get them done, I was worried that I'd mess up the first painting event I did on the board. 

 

I've also managed to procure some advisors recently: 

 

Spoiler

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I've kitbashed a MoO and OoF from spare parts before and I've been using the old sanctioned psykers as atropaths and primaris psykers (only have 3). I also plan on making an MoO for my Krieg from parts in the infantry squad box. But these guys are going to be the high level advisers to complement the general (who I'll use the castellan mini for), I only need to figure out a suitably ornate command squad for them to go in now.....

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  • 1 month later...

Bit of progress painting the Steel Legion: 

 

Spoiler

large.20230219_211655.jpg.8484382484239e185834c96a617ba0af.jpg

 

This guy is actually the only official Steel Legion mini I own. I had intended to use him as a platoon commander with a resin one from Anvil being the senior officer, but the new codex made a bolter and powerfist loadout on senior officers illegal so they'll need to switch roles. 

 

I had also intended to include a special weapons squad or two but seeing as they don't have rules at the moment I may substitute in a pair of heavy weapons squads (Anvil do javelin missile launchers and over the shoulder lascannons).  

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