Ioldanach Posted February 14, 2019 Share Posted February 14, 2019 View File Aeldari Corsairs in Kill Team (Homegrown Rules) (KT 2018) Homegrown rules for playing the anhrathe (aeldari/eldar corsairs) in Warhammer 40,000: Kill Team (includes commanders and elites) The file can be discussed here. Submitter Ioldanach Submitted 02/14/19 Category Kill Team Link to comment https://bolterandchainsword.com/topic/353888-aeldari-corsairs-in-kill-team-homegrown-rules-kt-2018-downloads/ Share on other sites More sharing options...
Ioldanach Posted September 29, 2019 Author Share Posted September 29, 2019 I've updated this file. As a result of the Elites expansion, the following changes were made: Re-organized to show commanders first (following example of the adeptus custodes) Re-introduced ghostwalkers as an elites choice Added corsair malevolents as an elites choice Added coterie specializations (sub-faction rules) I've also added a back page with some example corsair fleet color schemes. And now all anhrathe have the option to take corsair jet packs, though they only grant +2" movement and the FLY and JET PACK keywords. You can see the new version at the link above. Link to comment https://bolterandchainsword.com/topic/353888-aeldari-corsairs-in-kill-team-homegrown-rules-kt-2018-downloads/#findComment-5398526 Share on other sites More sharing options...
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