taikishi Posted August 14, 2019 Share Posted August 14, 2019 Dreamed last night that I got to talk to someone at GW with sway and told them point blank that the biggest things Sisters players wanted were: 1. new units 2. solid rules, even if it means delaying the release to get them 3. for BSB to be delayed until just before the Codex comes out because a number of us were starting to get fatigued with the trickle In the dream, this person hinted at a new tank for Sisters but wouldn't say what it was. Doubt it means anything, but would be fun if it did. :3 Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5366740 Share on other sites More sharing options...
Dominoris Posted August 14, 2019 Share Posted August 14, 2019 (edited) @Slasher956 There used to be Zealots along with Arbites (who had Necromunda gangs) and IST in the Sisters of Battle codex. Edited August 14, 2019 by Dominoris Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5366741 Share on other sites More sharing options...
Slasher956 Posted August 14, 2019 Share Posted August 14, 2019 @Slasher956 There used to be Zealots along with Arbites (who had Necromunda gangs) and IST in the Sisters of Battle codex. werent the arbites in the WH codex? some entry as stormtroopers with a little not saying use the entry for either :p (I had several squads of Kaserkin STs painted up Inquistoral ones.... sold 'em off about 6th Ed) Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5366766 Share on other sites More sharing options...
A.T. Posted August 14, 2019 Share Posted August 14, 2019 werent the arbites in the WH codex? some entry as stormtroopers with a little not saying use the entry for either Arbites were a weapon swap in the WH version of stormtroopers. Redeptionist zealots were in the chapter approved codex in 3rd (and also as generic zealots in a website article IIRC), while frateris were in the 2nd edition book. The WH codex did have cardinals and cheap rabble, but only as adversities. Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5366810 Share on other sites More sharing options...
Slasher956 Posted August 14, 2019 Share Posted August 14, 2019 Redeptionist zealots were in the chapter approved codex in 3rd (and also as generic zealots in a website article IIRC), Chapter approved codex? must of missed that one... the ones I know of are: 2nd Ed - codex 3rd ED - Sister codex 5th ED - WD codex (didnt get as wasnt playing 40K) 6th ED - Digital codex (didnt get as wasnt playing 40K) 8th ED - Index Imp 2 & CA2018 (Beta) Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5366825 Share on other sites More sharing options...
taikishi Posted August 14, 2019 Share Posted August 14, 2019 There was a Chapter Approved article for Sisters and, IIRC, Necrons in 3E. It's the one that has the deodorant bottle hover tank for showing off vehicle design rules. Came out a good bit before Witch Hunters did Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5366888 Share on other sites More sharing options...
Slasher956 Posted August 14, 2019 Share Posted August 14, 2019 Ah the first ca of 3rd Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5366938 Share on other sites More sharing options...
ValourousHeart Posted August 14, 2019 Share Posted August 14, 2019 Redeptionist zealots were in the chapter approved codex in 3rd (and also as generic zealots in a website article IIRC), Chapter approved codex? must of missed that one... the ones I know of are: 2nd Ed - codex 3rd ED - Sister codex 5th ED - WD codex (didnt get as wasnt playing 40K) 6th ED - Digital codex (didnt get as wasnt playing 40K) 8th ED - Index Imp 2 & CA2018 (Beta) The Chapter approved codex with the Redemptionist was released early in 3rd edition. That book watered down the effect of Faith, allowed us to build lists that could pull off several effects every turn, and introduced the idea of our characters becoming martyrs and allowing us more acts of faith. I believe my list at the time could pull off about 27 acts of faith in a game, assuming my units lived long enough, or more to the point didn't die all at once. Deamon Hunters and Witch Hunters came out toward the end of the codex run in 3rd edition. Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5366951 Share on other sites More sharing options...
A.T. Posted August 14, 2019 Share Posted August 14, 2019 In addition to the codex itself (CA2002) there were a number of characters, the original repentia, and the hereticus strikeforce in citadel journal 49. The repressor would appear later in IA2, with witch hunter era rules. Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5366954 Share on other sites More sharing options...
taikishi Posted August 14, 2019 Share Posted August 14, 2019 Would be nice if Penitent Engines were even remotely as useful as the Invictus seems it's going to be. Concealed positions; 10" move; access to CT, Shock Assault, and Doctrines; +1T; +1 save; +6W; guns including +4" of range on its effectively twin heavy flamer; can get into combat two turns earlier than a Penitent Engine; only 30 points more expensive. My hope is GW understands this and does something to help the Penitent Engine be something to fear when it's on the table. My expectation is that PEs will be as useful when our codex comes out as they are now. Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5367027 Share on other sites More sharing options...
Slasher956 Posted August 14, 2019 Share Posted August 14, 2019 Yeah I think your right..gws thinking that the models will sell them self’s rather than the rules selling them like they do with the new models in the other faction lines....:( Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5367095 Share on other sites More sharing options...
robofish7591 Posted August 14, 2019 Share Posted August 14, 2019 With the amount of negative feedback they received from the beta, it is possible that they turn us up to 11 like with the new marine rules. I doubt that we will see many (if any!) stat changes, but marines did get extra wounds for gravis armored models so it is a possibility. Faith, stratagems, and other special rules tied to models (like the litanies that chaplains got) will be what makes or breaks us, in my opinion anyway. I think it will come down to if our new codex was written before or after the new space marine codex. Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5367157 Share on other sites More sharing options...
ERJAK Posted August 15, 2019 Author Share Posted August 15, 2019 With the amount of negative feedback they received from the beta, it is possible that they turn us up to 11 like with the new marine rules. I doubt that we will see many (if any!) stat changes, but marines did get extra wounds for gravis armored models so it is a possibility. Faith, stratagems, and other special rules tied to models (like the litanies that chaplains got) will be what makes or breaks us, in my opinion anyway. I think it will come down to if our new codex was written before or after the new space marine codex. It pretty much has to be after. For an august release they'd have had May at the latest to get it to the printers. Considering they also had to do all of the splat books and everything I would be sueprised if the marine core book wasn't done around the same time the feedback wondow closed. That said, just because they made a really good codex before doesn't mean the NEXT one will be really great. CWE and DG were awesome, Necrons and Dark Angels...not so much. Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5367199 Share on other sites More sharing options...
robofish7591 Posted August 15, 2019 Share Posted August 15, 2019 That is true, but to me, this release feels like a 7th edition Necron kind of thing where afterward everyone got their own "decurion" formations and stuff. And like you said, just because they made good codices, doesn't mean the next one will be *cough* codex imperial agents *cough* Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5367212 Share on other sites More sharing options...
Beams Posted August 15, 2019 Share Posted August 15, 2019 Would be nice if Penitent Engines were even remotely as useful as the Invictus seems it's going to be. Concealed positions; 10" move; access to CT, Shock Assault, and Doctrines; +1T; +1 save; +6W; guns including +4" of range on its effectively twin heavy flamer; can get into combat two turns earlier than a Penitent Engine; only 30 points more expensive. My hope is GW understands this and does something to help the Penitent Engine be something to fear when it's on the table. My expectation is that PEs will be as useful when our codex comes out as they are now. Yeah. I love Penitent engines, and they Are dead killy, but they don't ever seen to survive enuff to get in. The 5+ feel no pain is nice, but a 1p" movement or a "move towards someone when you got shot" strat would make them feel like less of a waste Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5367459 Share on other sites More sharing options...
taikishi Posted August 15, 2019 Share Posted August 15, 2019 I forgot they had FNP I don't know if this would be to powerful, but I think being able to advance and fire their heavy flamers (and maybe a range increase) would help. Or, maybe even the ability to move up to their movement speed toward the closest enemy unit before the first battle round starts. At least, then, they'd be making most charges T2 with an occasional T1 shock charge if the opponent was too aggressive with a unit. Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5367529 Share on other sites More sharing options...
Slasher956 Posted August 15, 2019 Share Posted August 15, 2019 (edited) Alter "desperate for redemption" to allow charges after running (so it affects arcoflagelents as well) &/or to include a vanguard move new rule to keep the attack twice. +1" Mov edit - "redemption is all" - this unit treats heavy flamers as assault weapons after it has advanced, and as pistol D6 if there are any enemy units in 1" Edited August 15, 2019 by Slasher956 Beams and taikishi 2 Back to top Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5367530 Share on other sites More sharing options...
dracpanzer Posted August 15, 2019 Share Posted August 15, 2019 Any chance we can just get the new SM litanies of hate to replace our AoF? Hard not to think the Sisters dex is going to be nothing but fail in comparison to the new Marine stuff. Hope is the road to what? Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5367611 Share on other sites More sharing options...
Atrus Posted August 15, 2019 Share Posted August 15, 2019 Well I do miss the old witchhunters days of Pengines and arcos having 6+d6" as their base movement. This was before the days of advance/running iirc so it was super good. Allowing these units to shoot and charge after advancing wouldn't be out of the norm. But I think now we're starting to go almost into new dex wishlisting. Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5367859 Share on other sites More sharing options...
ERJAK Posted August 15, 2019 Author Share Posted August 15, 2019 That is true, but to me, this release feels like a 7th edition Necron kind of thing where afterward everyone got their own "decurion" formations and stuff. And like you said, just because they made good codices, doesn't mean the next one will be *cough* codex imperial agents *cough* Don't you put that evil on me ricky-bobby. robofish7591 1 Back to top Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5367879 Share on other sites More sharing options...
ERJAK Posted August 15, 2019 Author Share Posted August 15, 2019 I forgot they had FNP I don't know if this would be to powerful, but I think being able to advance and fire their heavy flamers (and maybe a range increase) would help. Or, maybe even the ability to move up to their movement speed toward the closest enemy unit before the first battle round starts. At least, then, they'd be making most charges T2 with an occasional T1 shock charge if the opponent was too aggressive with a unit. Every flamer in the SoB book should be converted to immoflamer variants (assault, 12" range) come up with whatever naming convention you want but being able to advance and fire with all of them (and 4" of extra range) would go a long way to making flamers viable. Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5367881 Share on other sites More sharing options...
EmperorGTank Posted August 16, 2019 Share Posted August 16, 2019 I fully agree that should be the case though a buddy in one of my 40k gaming groups did mention how this would semi drastically affect charges to some degree. We discussed it a bit and compromised that honestly even 10" range assault for everything else while keeping immoflamers 12" would probably be more likely if they were to buff our flamers. Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5368059 Share on other sites More sharing options...
Slasher956 Posted August 16, 2019 Share Posted August 16, 2019 Well I do miss the old witchhunters days of Pengines and arcos having 6+d6" as their base movement. This was before the days of advance/running iirc so it was super good. Allowing these units to shoot and charge after advancing wouldn't be out of the norm. But I think now we're starting to go almost into new dex wishlisting. Given the complete lack of anything resembling new rules surely discussing any rules other than the beta rules is wishlisting / pure speculation OR reminiscing Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5368106 Share on other sites More sharing options...
ATPete Posted August 16, 2019 Share Posted August 16, 2019 I hope they don't introduce too many new rules. You need to buy new things for Marines, whereas sisters have been chugging along with the same units for about 16 years now. Great long term investment. That said if they don't produce a plastic Repressor they must be mad. It works so well with a short range shooting army, everyone already wants to use them and there's not even a model kit at the moment. Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5368264 Share on other sites More sharing options...
Montford Posted August 16, 2019 Share Posted August 16, 2019 Considering everything I've seen spoiled for the SM books, I really hope the guys writing those were cross-talking with the ones writing the new Sister's Codex. They certainly should have been; I think that GW has been better about that this edition than they have been before. We'll see in a few months. Link to comment https://bolterandchainsword.com/topic/356166-bsb-speculation/page/9/#findComment-5368358 Share on other sites More sharing options...
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