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I understand that opinion with the current rules, but I'm hopeful they (GW) are able to balance those stronger things with the new rules.

FWIW I often used Elites with my group but Commanders was too much.

I'm obviously on the road to disappointment with all the hope I have atm.

:D

Basic Custodes are pretty much Commanders, so either they should be treated the same as others or be excluded IMHO.

I'd like to see Cassius etc being allowed for, but it depends on how the more granular system rolls.

Edited by Interrogator Stobz

I'm also hoping that Commanders and Elites are no longer part of this new version. I think it's far more interesting when it's just small specialised squads of regular grunts.

 

Steve

Me as a CSM player (EC) strongly disagree.

For me having to choose between csm and cultists is pretty boring.

Having the flavors of the cult troops and posessed definitely brings in more variety. Terminators as well but I Don't necessarily need those.Even though it was nice having something more durable on the table.

Especially when the CSM loadout is only based on the csm box which does not contain all the options.

 

Same goes for other armies I think. Sisters only having flaggelants and BSS is also kind of boring. In my opinion.

Edited by Maschinenpriester

Not familiar with all factions but I do understand some are going to have very few options if Elites are left out. I think they will get around that by releasing more themed Kill Teams like those included in the new box to make it more interesting.

 

Steve

I think the “real” teams for a faction will be released over time and gradually replace whatever’s in the compendium. Similar to 8th edition 40k.

 

Doesn’t mean there will be more choice at all, in fact probably less, but designed to be balanced in the game, which is way more important IMO.

 

Can always make the models look however we want, but function and rules actually being a consideration is actually happening.

I think the “real” teams for a faction will be released over time and gradually replace whatever’s in the compendium. Similar to 8th edition 40k.

 

Doesn’t mean there will be more choice at all, in fact probably less, but designed to be balanced in the game, which is way more important IMO.

 

Can always make the models look however we want, but function and rules actually being a consideration is actually happening.

I absolutely agree. I definitely prefer fewer choices for better balance. I used to play noise Marines counts as flamer csm as a result of the lack of NM.

 

Looking at the choices SM seem to be getting and the lack of points I am not quite sure how easy all of this is going to be balanced - Especially the teams internally. But I guess we will see on Saturday.

The core rules so far look good to me.

So I'm suddenly interested in this because some people in my local are getting into it.

 

Is the rulebook going to feature all the unit rules or is that a seperate tome? Obviously I have lots of units I can use from various armies I have painted already.

Interesting tidbit in today's article about stealth and line of sight in the new edition :

 

stay tuned to Warhammer Community this week as we take a look into the future of Kill Team and find out how the game will be expanding in the coming months.

https://www.warhammer-community.com/2021/08/11/sneaking-and-spotting-are-just-as-important-as-shooting-and-stabbing-in-the-new-kill-team/

 

I wonder if we get 'Octarius' like supplements with 'proper' Kill Teams for each faction - that seems to have been suggested by WarCom, and by people who've had early access to review the game. If that is the case, I'm really looking forward to seeing the models for each faction! :)

Edited by firestorm40k

So I'm suddenly interested in this because some people in my local are getting into it.

 

Is the rulebook going to feature all the unit rules or is that a seperate tome? Obviously I have lots of units I can use from various armies I have painted already.

There are no unit rules in the rulebook.

 

The Kommados and Krieg rules are in the Octarius campaign book in the box.

 

Other units will be in the Compendium sold separately.

Interesting tidbit in today's article about stealth and line of sight in the new edition :

 

 

stay tuned to Warhammer Community this week as we take a look into the future of Kill Team and find out how the game will be expanding in the coming months.

https://www.warhammer-community.com/2021/08/11/sneaking-and-spotting-are-just-as-important-as-shooting-and-stabbing-in-the-new-kill-team/

 

I wonder if we get 'Octarius' like supplements with 'proper' Kill Teams for each faction - that seems to have been suggested by WarCom, and by people who've had early access to review the game. If that is the case, I'm really looking forward to seeing the models for each faction! :)

Yeah I suspect we will see a glut of campaign books with bespoke kill teams in them.

Interestingly, the Forge World Krieg range has had another lick of paint in an updated (cleaner) green scheme and... Horus Heresy labelling?

 

What's notable is, most Krieg models had that new 'zoomed in collage' except the basic Infantry Squads, which does suggest the FW stuff isn't going anywhere.

 

99590105042_DKKCommandSquadFeature.jpg

 

99850105232_DKKEngineersFeature.jpg

 

99550105033_DKHeavyStubberTeamFeature.jp

I want the elites content to be added again. For me, Kill Team is about heavily customized dudes, not just grunts. It's a game played at a scale where your dudes equipment and specialty matters much more than the large scale battles of 40k. Without the elites additions, many factions are going to be rather bare-bones, I feel.

I want the elites content to be added again. For me, Kill Team is about heavily customized dudes, not just grunts. It's a game played at a scale where your dudes equipment and specialty matters much more than the large scale battles of 40k. Without the elites additions, many factions are going to be rather bare-bones, I feel.

I agree

You don't send to missions of intelligence, sabotage, assassination the fresh recruits with the new clean uniforms

You send the gritty veterans of dozen battles

You don't think the various things they've showed so far provide variety? They're definitely not all grunts. Lots of specializations, special rules, gear, etc. It seems pretty diverse IMO. And plenty elite, though it depends on the faction/team for sure.

I want the elites content to be added again. For me, Kill Team is about heavily customized dudes, not just grunts. It's a game played at a scale where your dudes equipment and specialty matters much more than the large scale battles of 40k. Without the elites additions, many factions are going to be rather bare-bones, I feel.

 

I think we're going to get that, but it's going to come via a gradual feed of 'new' Kill-Teams in the same vein as Veterans and Kommandos, rather than existing 40k models (well, Kommandos already existed but you know what I mean). The Compendium teams being so bland and featureless compared to the other two strongly points to it. 

 

I want the elites content to be added again. For me, Kill Team is about heavily customized dudes, not just grunts. It's a game played at a scale where your dudes equipment and specialty matters much more than the large scale battles of 40k. Without the elites additions, many factions are going to be rather bare-bones, I feel.

 

I think we're going to get that, but it's going to come via a gradual feed of 'new' Kill-Teams in the same vein as Veterans and Kommandos, rather than existing 40k models (well, Kommandos already existed but you know what I mean). The Compendium teams being so bland and featureless compared to the other two strongly points to it. 

 

Yes

I think we will see new KT dedicated boxes we could use also in regular 40K

Things like veteran primaris team, DW primaris veterans, eldar rangers, and so on

Yep big same, though they do seem keen to keep the compendium stuff absurdly secret its certainly giving me the impression thats all index level get you by lists with minimal gear and no specialists and the lists like Krieg and Kommandos are the more exciting full kits future.

 

I want the elites content to be added again. For me, Kill Team is about heavily customized dudes, not just grunts. It's a game played at a scale where your dudes equipment and specialty matters much more than the large scale battles of 40k. Without the elites additions, many factions are going to be rather bare-bones, I feel.

 

I think we're going to get that, but it's going to come via a gradual feed of 'new' Kill-Teams in the same vein as Veterans and Kommandos, rather than existing 40k models (well, Kommandos already existed but you know what I mean). The Compendium teams being so bland and featureless compared to the other two strongly points to it. 

 

I certainly hope so

Has anyone seen a comparison of the new plastic Krieg models compared to the Forge World resin models? Is there a big difference in size?

 

I hope some of the discontinued Krieg stuff gets brought back.

Comparison photo by Jaxom from an earlier octarius thread.

 

0IJ48g9l.png

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