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Chosen have never had a dedicated box so sadly looks like they want them to be close combat specialists.

 

Edit: actually looks like there's at least two of each I think on the sprue for ranged weapons?

Edited by Hathor42

 

 

Chosen isn't the worst it could have been, but another half sprue with more options would've been ideal.

Are there pictures of the sorues allready? I am dying to get a glimpse. XD

 

Edit: Found them in the news thread.

They could have put fewer chain swords in we can get those from the csm sprues en masse. XD

 

 

 

So we don't have to bounce back and forth between threads:

 

 

EO-Chosen.jpg

 

EO-Chosen-2.jpg

 

EO1b.jpg

 

EO1.png

 

I see 2 combis, 2 bolters, 2 chainaxes, one of each power option, dual claws and a whole bunch of chanswords you can put on the belt for them. And this is just for five guys.

 

It's the size of the Bladeguard Veterans kit, with more options and all. Not the worst, but perhaps a bit of a victim of GW optimizing sprue size too much now that they're better at packing them, whereas they should've erred to two full sprues rather than one and a half.

 

Am I missing something? I see two full sprues for the Chosen (standard for an infantry box) and one half-sprue for the Warpsmith.

 

Edit to clarify: the two Chosen sprues are presented in this box as one big sprue, which is normal for a battle box, whereas in a normal infantry box the big sprue would be snapped into two "standard" sprues.

 

For one, I like the Chosen box. It is a shame that you can't just take a squad armed with identical weapons, though - while I personally prefer more "ragtag" loadouts, I can absolutely see the appeal in unified squads.

 

I'll 100% be picking up this kit, even just for some CSM champion kitbashing opportunities.

 

I thought I saw a sprue and a half for the kit for whatever reason, so I was just being dumb.

It looks like there's enough helmeted heads for all 5 which is good for me as I do not like the unarmored heads.

That is a good catch. I think the unhelmed heads in the preview look kinda bad, but love the helms.

Edited by Khornestar

I'll be honest here, I can see why they would spice up possessed in the CSM codex if this is how they're going to do the chosen kit. This kit tweaks me the same way the terminator kit tweaks me. I paid money for a kit that I can't even run the base load out for? Or even worse, you're saying I have to run a chimeric unit because you didn't put enough weapons in it?

 

It looks useful for champion/hq loadouts but not much else. Big flop for me but I know it will still sell.

 

with -1 to wound the most intresting break point is at t8. Lascannons wound on 4+ over charged plasma on 5+ and everything below it on 6+. It's a good bonus but will it make land raiders viable :P

 

No core on LR, dreams of it not sucking dashed. XD

 

 

Edit:

 

For what it’s worth, it doesn’t look like the chosen kit comes with a single thunder hammer. Such a bummer. How many years did it take for CSM to get the option to take it? Now the only kit to have one for certain is the warpsmith.

 

We have seen the picture of a hand holding a thunder hammer, but it would appear for certain to not be from the chosen kit.

 

Not sure if this warrants viewing every single rumor in this thread with suspicion, but Emperor’s Children will not be hitting on 2’s with hammers if they can’t take hammers.

 

The final option is that the amateur YouTube presenter with very little knowledge of what he’s unboxing could have accidentally skipped showing the sprue, but it doesn’t seem like that’s what happened.

Good since the TH part was from 4chan.

 

It looks like there's enough helmeted heads for all 5 which is good for me as I do not like the unarmored heads.

That is a good catch. I think the unhelmed heads in the preview look kinda bad, but love the helms.

 

The bare heads look worse than the heads on these guys... 

black_legion_possessed_marines.gif

There are some major caveats, but if the rumors are true I have some thoughts:

 

1. For close combat, Warp Talons will be the superior melee unit. If we want to compare other elite units, possessed are likely to be better. Probably terminators as well, due to having 2 fists and a chainfist per box. For lower strength loadouts terminators and chosen are similar enough.

 

2. For shooting, terminators will maybe be the superior unit. Chosen will likely not have the option to take combi-bolters any more, since there isn’t a single one in the kit, from the looks of it. For combi-melta/plasma/flamerlol, chosen can at least double up, so perhaps because of that they’ll edge out terminators. But for bolt weaponry, terminators win.

 

3. Terminators and possessed have better defense, warp talons and raptors better movement, terminators and raptors the option to deep strike.

 

4. There could be so many other factors, points cost among them, special rules etc.

There are some major caveats, but if the rumors are true I have some thoughts:

 

1. For close combat, Warp Talons will be the superior melee unit. If we want to compare other elite units, possessed are likely to be better. Probably terminators as well, due to having 2 fists and a chainfist per box. For lower strength loadouts terminators and chosen are similar enough.

 

2. For shooting, terminators will maybe be the superior unit. Chosen will likely not have the option to take combi-bolters any more, since there isn’t a single one in the kit, from the looks of it. For combi-melta/plasma/flamerlol, chosen can at least double up, so perhaps because of that they’ll edge out terminators. But for bolt weaponry, terminators win.

 

3. Terminators and possessed have better defense, warp talons and raptors better movement, terminators and raptors the option to deep strike.

 

4. There could be so many other factors, points cost among them, special rules etc.

 

 

From what that sprue shows, there's at least one Combi-weapon, styled similar to the new loyalist ones where the bolter section is on the bottom, and the special weapon is on the top.

 

Spoilered for size:

CzQV6Ko.jpg
Edited by Sukrai

Is there any information you can get for the Warpsmith and his weapon options? Specifically if he can take a Baleflamer (which some people think he can based on his new model)?

Not so far. Which weapon makes you think baleflamer will be an option?

 

Traditionally, he has a melta and flamer built in to his mechatendrils.

 

If I were a betting man I’d say thunder hammer is the only new option for warpsmiths.

Edited by Khornestar

 

 

The bare heads look worse than the heads on these guys... 

 

 

black_legion_possessed_marines.gif

 

 

The heads on these guys look good period. Still have them in my collection.

 

I still have the one with the big red hair and the guy waving the axe in the air, love them. :D 

Honestly I’m trying to hold back my disappointment in this kit now that it’s revealed. Man they did those old Vanguard kits so well I could use them in three different squads. Now this? This reminds me of BT Sword Brethren…. Great looking models, horrible options. 
 

without more info on the actual rules, I’d have to say this puts the Chosen in the “shooty” category for me. As a BL player this means they’ll have short range rapid fire and/or assault weapons, often firing at the closest units for +1 to hit. However assault will have to come from elsewhere. This kit appears too lethargic for a juicy assault load out and it’s easier for me to kitbash combiweapons. 

With this set of options I can't imagine they're gonna be good at anything, not even as generalists (no combi-bolters, not even enough chainswords for the whole unit unless I'm missing one). Oh man, not a single heavy weapon, either. It is rather disappointing, but we get what we get. :sad.: I don't mean to say the kit doesn't look super cool, and isn't filled with lots of fun bits to spread throughout the army, if nothing else.

 

Maybe the set of potential buffs they can choose from the "build a warband" rules will really make them shine?

 

I thought for sure this was going to be the kit that finally gives us combi-bolters for units other than terminators. 

 

Or, again, it won't be tied to the kit, the way random units here and there in other armies aren't. Or the melee weapons are free to build with options beyond the kit, as someone brought up recently re: Blightlords.

Edited by Khornestar
Assuming they can still all take CCWs regardless of gun option, I'm happy enough. Chainswords are improved enough, and Chosen gave a high enough native attack stat, that even if I equip them for gunnery they'll still be able to deliver some melee pain as well. The "lack" of chainswords doesn't bother me either; if you've ever built a box of Warp Talons, then you have spare new-style chainswords.

With this set of options I can't imagine they're gonna be good at anything, not even as generalists (no combi-bolters, not even enough chainswords for the whole unit unless I'm missing one). Oh man, not a single heavy weapon, either. It is rather disappointing, but we get what we get. :sad.: I don't mean to say the kit doesn't look super cool, and isn't filled with lots of fun bits to spread throughout the army, if nothing else.

 

Maybe the set of potential buffs they can choose from the "build a warband" rules will really make them shine?

 

I thought for sure this was going to be the kit that finally gives us combi-bolters for units other than terminators.

 

Or, again, it won't be tied to the kit, the way random units here and there in other armies aren't. Or the melee weapons are free, as someone brought up recently re: Blightlords.

It might be worth evaluating in tandem with the base CSM box if these are meant to be the melee side of the upgrade similar to the Havocks being the heavy weapon side.

I think you’re right and that it’s for sure worth comparing the two, but to me it seems chosen still pack a fair bit of shooting even if it isn’t what it used to be.

 

So maybe They’re still a hybrid unit, just now totally lacking the ability to specialize. Aside from the special upgrade they can pick, which is significant and pretty cool conceptually. There are usually some stand out options.

 

There are for sure chainswords aplenty out there to fully kit out the unit, so it’s a minor thing to be missing.

Edited by Khornestar

I’m assuming at this point that we will have multiple options even though the kit is barren for bits. I cant tell you how hard it was for me to get a full squad of chaincannons or Termies with axes. At this point I am going to use my extra combo bits from my three terminator boxes and hopefully have a relevant squad. 
 

with the rules shown for Black Legion I feel it would be the best fit. Possessed seem like they will likely assume my assault role or my Termies. Or even my troops. We have an extra wound now and we’re unique from loyalist marines in that we hopefully keep that chain sword option on the CSM. 
 

I do agree though the Raptor box set which predates GWs current design philosophy has a lot of great stuff… I think I made multiple melta and plasma guys from it as well as a nice fist bit. 

This kit looks awesome to me and I really don't think that this "only armed in what the box has" thing is legit. That kind of rule seems ridiculous and far too limiting. There are plenty of other kits out there to mix and matxh with. Personally, I'm looking forward to this new kit and the potential it holds.

If nothing else, I think GW's adamant refusal to give chaos thunder hammers (or shields!) is hilarious. At any rate, even if they can't take any fancy loadouts, depending on how good the Chosen rules turn out, I can still see them being used as a versatile "normal guys, but better" unit while Warp Talons/Possessed/Terminators take on other targets.

For now I'm going to remain cautiously hopeful that we will still be able to arm chosen in a manner we currently are able to. 

 

The havoc and chaos marines kits have been designed to work together and a previous rumour has noted in this thread that havocs will still be allowed to use any combination of heavy weapons currently available to them. If anything, this chosen kit plugs some gaps in what power armoured heretic astartes currently have available in their respective equipment lists. For example, well designed combi weapons. As for the apparent lack of chainswords, the basic chaos marine kit has ten, I think, so we're not exactly lacking.

 

I'd even go as far to say that I'm dubious that chaos terminators will have the same artificial restrictions that blight lords do. The main reason for this opinion is the fact there are more combi weapons in total for chaos terminators than their Death Guard counterparts.

 

One thing I am very concerned about is the chaos lord equipment options and this is based on the way Codex Death Guard present the option for the daemon prince. One model has wings and the Nurgle specific model was a plague spewer and the options are now mutually exclusive. On top of this the options for the DG chaos lord in terminator armour are limited to the official kit and can't take options outside of this. 

 

This does indicate that my chaos lord with thunder hammer and jump pack will be made "illegal" since the only official chaos lord with thunder hammer doesn't have a jump pack. At this stage I just want the codex in my hands and read the rules. 

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