Valerian Posted June 12, 2023 Share Posted June 12, 2023 (edited) https://www.warhammer-community.com/wp-content/uploads/2023/06/u61I5H9K5r9oNsXZ.pdf Edited June 12, 2023 by Valerian Link to comment Share on other sites More sharing options...
Valerian Posted June 12, 2023 Author Share Posted June 12, 2023 Grimnar’s High King of Fenris ability is pretty sweet. And we get get access to the 3 standard types of Terminators in addition to Wolf Guard Terminators, which was unexpected to me. Link to comment Share on other sites More sharing options...
Wraithwing Posted June 12, 2023 Share Posted June 12, 2023 Riddled with errors so far. Also, if not an error, they've gutted Wulfen and TWC :( gaurdian31 and Apokalypsi 2 Back to top Link to comment Share on other sites More sharing options...
Guest Triszin Posted June 12, 2023 Share Posted June 12, 2023 absolutely terrible. the strats are 50% weaker unless you have activated the saga the rules on the units are bad, WULFEN ARE TRASH. thunderwolves are terrible. holy crap. i havent felt this way in a bit. Link to comment Share on other sites More sharing options...
Starlight_Wolf Posted June 12, 2023 Share Posted June 12, 2023 I get the feeling we've been well and truly dunked on? Is there any positives so far we can see? (Potential Errors not withstanding) Link to comment Share on other sites More sharing options...
lonewolf81 Posted June 12, 2023 Share Posted June 12, 2023 (edited) Yep all special units are super trash... You can play them for fluff games but it seems we became gladious light blue generic marines. Edited June 12, 2023 by lonewolf81 Link to comment Share on other sites More sharing options...
Valerian Posted June 12, 2023 Author Share Posted June 12, 2023 Ragnar looks good. Advance and Charge for his unit, and when he charges he gets 10 Attacks, with Exploding 6s, with a Strength 8, AP3, D2 Frostfang. QuarterPounder, Prot and Karhedron 1 2 Back to top Link to comment Share on other sites More sharing options...
Starlight_Wolf Posted June 12, 2023 Share Posted June 12, 2023 Well that's dented my limited enthusiasm for 10th... Was hoping the Detachment rules would mean we'd have something to balance the requirement to earn our rules, but guessing by what I'm hearing that's not the case :/ Will have to wait a few hours before I can read the index properly, but if it is as bad as is being said I'd love to know what the justification was or see the balance slate that comes out after a few months once everything shakes out Link to comment Share on other sites More sharing options...
Guest Triszin Posted June 12, 2023 Share Posted June 12, 2023 only good things? stormwolf: can disembark and charge - so long as vehicle didnt move yet Storm fang - helfrost finally has a fun rule thats it. Link to comment Share on other sites More sharing options...
Karhedron Posted June 12, 2023 Share Posted June 12, 2023 2 minutes ago, Valerian said: Ragnar looks good. Advance and Charge for his unit, and when he charges he gets 10 Attacks, with Exploding 6s, with a Strength 8, AP3, D2 Frostfang. And he can lead both Firstborn and Primaris units which is pretty nifty. Valerian and Prot 2 Back to top Link to comment Share on other sites More sharing options...
Valerian Posted June 12, 2023 Author Share Posted June 12, 2023 Why do Wolf Scouts have just 1 Wound? Starlight_Wolf and TiguriusX 1 1 Back to top Link to comment Share on other sites More sharing options...
Wolfpriest Arik Bloodmaw Posted June 12, 2023 Share Posted June 12, 2023 So no Wolf Priests or Rune Priests, probably generic Chaplains and Libs, no BloodClaw bikers, and many units really got shafted! Link to comment Share on other sites More sharing options...
Marshall Bretton Posted June 12, 2023 Share Posted June 12, 2023 I just don't get this, why have they got rid of all the weapon types for wulfen? And they don't have thunder hammers either, just a "wulfen hammer" Thundercav at least get heirloom weapons across the board and can be led by grimnar which could be interesting. Looking at the templars index as they are my other force we have been screwed. Questioning alot of this though as the BT sword brethren no longer have twin lightning claws but we do? Looks like quite alot of errors to me Starlight_Wolf 1 Back to top Link to comment Share on other sites More sharing options...
Wolf Guard Dan Posted June 12, 2023 Share Posted June 12, 2023 I was excited and happy for Val that Ragnar can indeed join blade guard. And then I kept reading and it went downhill very quickly, and very badly. Put it down at the Wulfen Data slate. Guess I have to keep reading to see what they did to TWC. Considering cancelling my pre order for the leviathan box. Did it through eBay retailer so I don’t even know if I can. Starlight_Wolf and Valerian 2 Back to top Link to comment Share on other sites More sharing options...
Wraithwing Posted June 12, 2023 Share Posted June 12, 2023 I'm working on an Ultramarines army at the moment, and so glad I am, as I will be taking a break from the Wolves initially I think until they get these datasheets sorted out. Link to comment Share on other sites More sharing options...
tetsuhau Posted June 12, 2023 Share Posted June 12, 2023 Anyone see no WG with jump packs? Just skyclaws? Or did I miss something? Link to comment Share on other sites More sharing options...
Marshall Bretton Posted June 12, 2023 Share Posted June 12, 2023 Looks like if I play I'll be using my old terminator lists again. At least they look half decent and retained the weapon customisation options, even if storm shields are meh now. I had been planning a new wold lord model at some point in power armour and debating the load out, this confirms he'll have a sword and shield so he can go in with BGV Link to comment Share on other sites More sharing options...
Filius Posted June 12, 2023 Share Posted June 12, 2023 Do I read restriction correctly and we just got handed a few units from the Vanilla Marines Index, like the new Apothecary Biologis, Veterans with Jump Packs and all kinds of Fliers? I'm not sure, which units we already got with our last Codex Supplement … Link to comment Share on other sites More sharing options...
TiguriusX Posted June 12, 2023 Share Posted June 12, 2023 Murderfang is insane but there is no way to deliver and protect him also...BA dreads have the same rule and aren't limited to 1 epic character Ragnar is good Bjorn is good Wulfen dreads are baaaaarely ok The FNP and blizzard shield may keep them alive to reach melee with their ax (never use claws they lost RR to wound) There are some GIMMICK combos if you do SW detachment but IMO it is not worth it 1 CP for auto passing majesty gives us a ton of OC....that includes the nerfed cyberwolf who dropped down to OC 0 regaining OC 1 Not worth it IMO though Gladius viking marines...no more wolfy wolf wolf I am going to start 10th by skewing high T with 3xVindicators + LS and kamikaze some dreads Bjorn + murderfang + wulfen dreadnoughts Maybe the vindicators draw enough fire for me to cross the kill zone Link to comment Share on other sites More sharing options...
Guest Triszin Posted June 12, 2023 Share Posted June 12, 2023 Until faq'd. D1 weapons targeting someone with this do nothing Link to comment Share on other sites More sharing options...
TiguriusX Posted June 12, 2023 Share Posted June 12, 2023 Just now, Triszin said: Until faq'd. D1 weapons targeting someone with this do nothing Until they make an FAQ this makes you immune to D1 weapons Starlight_Wolf and Valerian 2 Back to top Link to comment Share on other sites More sharing options...
Valerian Posted June 12, 2023 Author Share Posted June 12, 2023 Anybody spot restrictions from taking any units? Apothecaries or Sternguard? Link to comment Share on other sites More sharing options...
TiguriusX Posted June 12, 2023 Share Posted June 12, 2023 Just now, Valerian said: Anybody spot restrictions from taking any units? Apothecaries or Sternguard? Valerian and Filius 2 Back to top Link to comment Share on other sites More sharing options...
Starlight_Wolf Posted June 12, 2023 Share Posted June 12, 2023 (edited) 41 minutes ago, tetsuhau said: Anyone see no WG with jump packs? Just skyclaws? Or did I miss something? Didn't see them either, WGPL/JP is in, but no WG pack JP option that I saw, though I did very quickly skim over it. Can't understand why they kept the Blood claw JP unit (Skyclaws), but did away with the Bike unit (Swiftclaws) as we still have the option to have a Character on bike to lead them? Though as already stated GW seems to have done a hatchet job on some of the indexes so maybe we may see some positive changes in future Edited June 12, 2023 by Starlight_Wolf Poor spelling :P Link to comment Share on other sites More sharing options...
Guest Triszin Posted June 12, 2023 Share Posted June 12, 2023 Just now, Valerian said: Anybody spot restrictions from taking any units? Apothecaries or Sternguard? It's at the top Link to comment Share on other sites More sharing options...
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