Pacific81 Posted November 23, 2023 Share Posted November 23, 2023 I find it quite interesting that the new game has added so much granular detail in some areas (special rules, weapon loadouts etc) but then they stripped the Titan hit location charts out from Space Marine 2nd. Always found that part of the game tremendous fun, as you had a good risk/reward mechanic going for exposed area and also a reward for flanking titans, getting to that exposed rear shot. So bringing back in what is effectively just an HP bar goes counter to the rest of the development of the game. Hopefully they didn't not do it just because of the need to include the up/down and left/right dice in the pack! tinpact, Petitioner's City and Noserenda 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004922 Share on other sites More sharing options...
Pacific81 Posted November 23, 2023 Share Posted November 23, 2023 These are the ones for the Reaver Titan from the previous game, for anyone not familiar with it. In practice it meant you had a real variation in the durability of Titans. I think everyone that played has that game where all of the weapons were blown off, knee joints fused, and the thing just wouldn't go down. Or in the next game a lucky shot hit the reactor which then took out half a company of marines that were stood too close nearby.. Redcomet, tinpact, Dark Shepherd and 2 others 1 4 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004926 Share on other sites More sharing options...
LameBeard Posted November 23, 2023 Share Posted November 23, 2023 30 minutes ago, Pacific81 said: I find it quite interesting that the new game has added so much granular detail in some areas (special rules, weapon loadouts etc) but then they stripped the Titan hit location charts out from Space Marine 2nd. Always found that part of the game tremendous fun, as you had a good risk/reward mechanic going for exposed area and also a reward for flanking titans, getting to that exposed rear shot. So bringing back in what is effectively just an HP bar goes counter to the rest of the development of the game. Hopefully they didn't not do it just because of the need to include the up/down and left/right dice in the pack! In a way this gives me hope: by keeping away from the design space of Adeptus Titanicus, it should let that game continue on life support? DuskRaider, Xanthous, Captain Idaho and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004930 Share on other sites More sharing options...
Dark Shepherd Posted November 23, 2023 Share Posted November 23, 2023 (edited) 9 hours ago, Marshal Rohr said: Time to invest in Aircraft until the Titan Hunting Tanks come out Thats one way to sell shadowswords :) On Titan damage tables, getting behind them at least means they cant shoot back, so theres some utility in outflanking/infiltrating/devastator drop pods Edited November 23, 2023 by Dark Shepherd LameBeard 1 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004931 Share on other sites More sharing options...
Petitioner's City Posted November 23, 2023 Share Posted November 23, 2023 (edited) 11 minutes ago, LameBeard said: In a way this gives me hope: by keeping away from the design space of Adeptus Titanicus, it should let that game continue on life support? Well we know it is carrying on on "life support" as titans and knights have their command terminals included in the box. For example, the Warlord: Quote This model can be used in games of Legions Imperialis, as well as games of Adeptus Titanicus using the included Adeptus Titanicus Command Terminal. Questoris Knights: Quote These models can be used in games of Legions Imperialis, as well as games of Adeptus Titanicus using the included Adeptus Titanicus Command Terminal. And so on! Different weapons have included weapon cards, and so on. Seems like they are doing everything right to keep AT functioning, especially as the cards and rules are all available too. Edited November 23, 2023 by Petitioner's City Dezron, LameBeard, Oxydo and 1 other 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004935 Share on other sites More sharing options...
Pacific81 Posted November 23, 2023 Share Posted November 23, 2023 25 minutes ago, LameBeard said: In a way this gives me hope: by keeping away from the design space of Adeptus Titanicus, it should let that game continue on life support? Ah I hadn't considered that, that could certainly explain why they didn't use the hit charts. Although, that's an immediate and simple house-rule for me as far as I'm concerned :) LameBeard 1 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004938 Share on other sites More sharing options...
Redcomet Posted November 23, 2023 Share Posted November 23, 2023 Man that Reaver hot location table hit me with nostalgia. Loved those things Pacific81 1 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004940 Share on other sites More sharing options...
SkimaskMohawk Posted November 23, 2023 Share Posted November 23, 2023 (edited) Got some more pics, including weapons stats and stuff for marines (kinda sour the 4 Preds i have have autos with a pretty junky looking profile but there's also a predator lascannon in the rules): Edited November 23, 2023 by SkimaskMohawk vadersson, Raziel-TX, Burni and 1 other 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004947 Share on other sites More sharing options...
Matrindur Posted November 23, 2023 Author Share Posted November 23, 2023 (edited) 1 hour ago, Dark Shepherd said: On Titan damage tables, getting behind them at least means they cant shoot back, so theres some utility in outflanking/infiltrating/devastator drop pods 2 hours ago, Pacific81 said: Always found that part of the game tremendous fun, as you had a good risk/reward mechanic going for exposed area and also a reward for flanking titans, getting to that exposed rear shot. So bringing back in what is effectively just an HP bar goes counter to the rest of the development of the game. Hopefully they didn't not do it just because of the need to include the up/down and left/right dice in the pack! Also while its not even close to a full chart like those there is at least a rule for rear armour in LI: Quote If you shoot at a Vehicle/Knight/Titan from their rear arc improve your AP by 1. This takes place after other modifiers so a Light AT weapon which would normally be reduced to 0 gets back up to -1 this way. (This does not help hitting void shields which are immune to AP0 weapons as the AP isn't improved when firing at void shields) Edited November 23, 2023 by Matrindur Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004949 Share on other sites More sharing options...
Valkyrion Posted November 23, 2023 Share Posted November 23, 2023 Close combat is bugging me out again. The biggest chainsword in the game, the desolator, rolls 3D6+18, but can only do 3 wounds, and then only to the biggest stuff? So it can't one shot Kratos? Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004961 Share on other sites More sharing options...
Haranin Posted November 23, 2023 Share Posted November 23, 2023 41 minutes ago, Valkyrion said: Close combat is bugging me out again. The biggest chainsword in the game, the desolator, rolls 3D6+18, but can only do 3 wounds, and then only to the biggest stuff? So it can't one shot Kratos? Warmaster is an anti titan titan. Take a pike for killing boar. Now hunt mice with it. MithrilForge and tzeentch9 2 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004972 Share on other sites More sharing options...
Nagashsnee Posted November 23, 2023 Share Posted November 23, 2023 1 minute ago, Haranin said: Warmaster is an anti titan titan. Take a pike for killing boar. Now hunt mice with it. That a bad example, a good one would using a RPG to hunt mice. Overkill? Yes ! Effective? Also yes. If it can kill a knight it can kill a kratos. tzeentch9 and MithrilForge 2 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004978 Share on other sites More sharing options...
BolterZorro Posted November 23, 2023 Share Posted November 23, 2023 20 minutes ago, Nagashsnee said: That a bad example, a good one would using a RPG to hunt mice. Overkill? Yes ! Effective? Also yes. If it can kill a knight it can kill a kratos. Not necessarily. You have to take into account all the variables in the equation. Like the pike is an example. But take into account that the chainsword is on a super big guy which is slow compared to the (relative) agile tank which is on the ground etc... The game disigner made a choice, that's it. Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004989 Share on other sites More sharing options...
Valkyrion Posted November 23, 2023 Share Posted November 23, 2023 I understand the mouse and boar analogy, but you can use a pike to kill a mouse. You can't use a desolator chainsword to kill a kratos. Whether it should be attacking it in the first place is one thing, but once it wants to then it should be able to and it can't. Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6004991 Share on other sites More sharing options...
Black Cohort Posted November 23, 2023 Share Posted November 23, 2023 I foresee that having a bunch of very similar weapon, like 17 different lascannon variations, is going to be source of confusion and delay. Pacific81 1 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6005007 Share on other sites More sharing options...
DuskRaider Posted November 23, 2023 Share Posted November 23, 2023 4 hours ago, LameBeard said: In a way this gives me hope: by keeping away from the design space of Adeptus Titanicus, it should let that game continue on life support? By the Gods I hope so. Legions Imperialis seems like a lot of fun, but Titanicus is amazing. I would hate to see it die off in favor of LI. LameBeard and Noserenda 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6005009 Share on other sites More sharing options...
BolterZorro Posted November 23, 2023 Share Posted November 23, 2023 Zero LI article since (preorder) launch? Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6005010 Share on other sites More sharing options...
Matcap86 Posted November 23, 2023 Share Posted November 23, 2023 5 minutes ago, BolterZorro said: Zero LI article since (preorder) launch? Oh comeon, we probably have had all the articles they had lined up until 2025 shown. Give them (and regular sized HH) a break. vadersson, MithrilForge, VanDutch and 1 other 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6005016 Share on other sites More sharing options...
Black Cohort Posted November 23, 2023 Share Posted November 23, 2023 36 minutes ago, BolterZorro said: Zero LI article since (preorder) launch? Didn't we get the Dracosian article after the pre-order? Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6005028 Share on other sites More sharing options...
BolterZorro Posted November 23, 2023 Share Posted November 23, 2023 12 minutes ago, Black Cohort said: Didn't we get the Dracosian article after the pre-order? Nope, it was last week HH thursday. 43 minutes ago, matcap86 said: Oh comeon, we probably have had all the articles they had lined up until 2025 shown. Give them (and regular sized HH) a break. I know, but as always when you preorder things, you are impatient. And 2 weeks....it is so long. (just kidding, waited 20 years) Matcap86 1 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6005035 Share on other sites More sharing options...
LameBeard Posted November 23, 2023 Share Posted November 23, 2023 6 hours ago, Petitioner's City said: Well we know it is carrying on on "life support" as titans and knights have their command terminals included in the box. For example, the Warlord: Questoris Knights: And so on! Different weapons have included weapon cards, and so on. Seems like they are doing everything right to keep AT functioning, especially as the cards and rules are all available too. Yeah I just worry about being on borrowed time. Most GW games don’t last 3 years on one rule set, and I think this is a good one. I’m so close to being able to field a proper maniple, not just having mini-games! DuskRaider and Petitioner's City 2 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6005057 Share on other sites More sharing options...
SgtSharp Posted November 23, 2023 Share Posted November 23, 2023 3 hours ago, Valkyrion said: I understand the mouse and boar analogy, but you can use a pike to kill a mouse. You can't use a desolator chainsword to kill a kratos. Whether it should be attacking it in the first place is one thing, but once it wants to then it should be able to and it can't. in old full scale 40k, titan melee weapons could only be used against large targets because it physically couldn't reach down and hit smaller ones, or if it did bend over it would render itself too vunerable and it would probably take so long the intended target would just move away, carapace weapons were simularly limited as to what they could target close up. you try and damage something you can only reach with the very end of a knife, you can do it, but not very well Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6005071 Share on other sites More sharing options...
Captain Idaho Posted November 23, 2023 Share Posted November 23, 2023 It's just game balance guys. A single lascannon shouldn't kill a squad of Marines either but hey ho. MithrilForge, Petitioner's City and Pacific81 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6005077 Share on other sites More sharing options...
Pacific81 Posted November 23, 2023 Share Posted November 23, 2023 1 hour ago, Captain Idaho said: It's just game balance guys. A single lascannon shouldn't kill a squad of Marines either but hey ho. It's some sort of gold-level reward if you pull it off, a shot that goes through all five marines just as they are standing perfectly in a line Captain Idaho, Noserenda and DuskRaider 3 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6005086 Share on other sites More sharing options...
SkimaskMohawk Posted November 23, 2023 Share Posted November 23, 2023 So apparently the warp missile is a bit bonkers and kinda removes larger titans as a viability. The warp rule allegedly gives you as many attacks as the target has wounds and pierces void shields. It then hits on a 2+, is -3 to saves and...engine killer 3. So a warmaster with 7 wounds is getting hit 6 times, failing 3 saves and suffering 9 wounds. Kinda unfortunate if true. MegaVolt87 1 Back to top Link to comment https://bolterandchainsword.com/topic/379382-legions-imperialis/page/103/#findComment-6005118 Share on other sites More sharing options...
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