Jump to content

Heresy PDF Updates


Recommended Posts

38 minutes ago, Marshal Rohr said:

Very odd about the apothecaries in command squad because the new sprue will actually come with apothecary bits. 

That's speculation unless you know something we don't?...

 

A command squad is minimum 3 dudes including a banner. No apothecary guarantee at all.

Link to comment
Share on other sites

1 minute ago, 01RTB01 said:

That's speculation unless you know something we don't?...

 

A command squad is minimum 3 dudes including a banner. No apothecary guarantee at all.

 

Maybe they're thinking of the LI Command Squads which I think do have an apothecary?

Link to comment
Share on other sites

The rumor about the new kit is that is coming with apothecary parts, because the squad can be built as a chosen command squad or several consuls/specialists. It’s just a rumor, but it lines up with what they scaled down for LI. 

Edited by Marshal Rohr
Link to comment
Share on other sites

2 hours ago, 01RTB01 said:

Rylanor has had his WS bumped to 6, attacks to 4 and Ld to 10 alongside a points increase by 10. He was already overcosted at 205 lol. The WS and attack boost probably means he's now worth running. Thankful mine is painted now.

 

Nope, he was 250 before! A big decrease for him. He might finally see play now, he really has the better of enemy dreads, especially if he charges for the sweet +1 initiative step.

 

Also of note is the confirmation of the RAW for Moritats: they can join units that don't have Bitter Duty. This is the natural interpretation of the rules this edition, but due to the wording being a bit convoluted I've seen a lot of people reverting to what they thought was RAI based on last edition. 

Link to comment
Share on other sites

I'm not a rules encyclopedia, but this seems like a decent set of changes and clarifications. Glad to see some sensible points deductions and allowing certain characters to fulfil required slots for Rites of War. THat Bitter Duty clarification is quote tasty as well.

 

Didn't think the Fulmentarus was *too* bad until I saw that the Peritatch Targeter is now a wargear item that is replaced if you take a close combat weapon...

 

3kwlw7euja5a1.jpg.0ff8d5d7bc25fa0d18ce921c5d67b72b.jpg

Link to comment
Share on other sites

Nice to see Attack Bikes aren't absolute ass like they were before... makes me kinda hope the inevitable Spatha bikes in plastic will have an actual Attack Bike model with them. (Yes, I'm reaching, we have no proof Legacies units will get the plastic treatment yet, but a man can hope)

Link to comment
Share on other sites

Just now, Xirix said:

Nice to see Attack Bikes aren't absolute ass like they were before... makes me kinda hope the inevitable Spatha bikes in plastic will have an actual Attack Bike model with them. (Yes, I'm reaching, we have no proof Legacies units will get the plastic treatment yet, but a man can hope)

 

I mean I'm sort of assuming the rewritten Caestus profile means that might at least be put back into production. But again, wishful thinking.

Link to comment
Share on other sites

Though LH:EC is still a waste of the paper it's printed on, the Legiones Hereticus rules actually function now, and it's great to see a wave of FAQs before the end of the year. I sure hope they intend to make more substantive changes whenever they are inevitably reprinted in the future.

Link to comment
Share on other sites

Hot take: I always disliked Fulmentarus since day one when they were introduced in book 6. It never felt right that a cheap copy is better than the original and their iteration in 2ed was straight up broken so a nerf was long due. Now they are just good shooting terminators without any close combat output which kind of makes more sense this way. Instead of having basically the same unit as the Iron Warriors but better they have kind of a different niche. 

 

2 hours ago, Xirix said:

Nice to see Attack Bikes aren't absolute ass like they were before... 

Oh, I didn't saw that.

Link to comment
Share on other sites

3 hours ago, Lord Marshal said:

I guess we can count on a lot of Fulmentarus being painted black soon.

If you were one of those guys that spammed Fulmentarus then you deserved this and should have seen it coming. lol

 

Now if only they could give the Custodes a go over with the same sensibility they might turn into a faction people actually don't mind playing against. 

3 hours ago, 01RTB01 said:

That's speculation unless you know something we don't?...

 

A command squad is minimum 3 dudes including a banner. No apothecary guarantee at all.

It's rumoured but not yet confirmed.

Link to comment
Share on other sites

3 hours ago, Xirix said:

Nice to see Attack Bikes aren't absolute ass like they were before... makes me kinda hope the inevitable Spatha bikes in plastic will have an actual Attack Bike model with them. (Yes, I'm reaching, we have no proof Legacies units will get the plastic treatment yet, but a man can hope)

I can't imagine legacies getting the plastic treatment until everything else is done though it is not impossible (basically planned) and I actually kinda figure the mk4 boxnoughts will come back eventually. 

Link to comment
Share on other sites

53 minutes ago, Gorgoff said:

Hot take: I always disliked Fulmentarus since day one when they were introduced in book 6. It never felt right that a cheap copy is better than the original and their iteration in 2ed was straight up broken so a nerf was long due. Now they are just good shooting terminators without any close combat output which kind of makes more sense this way. Instead of having basically the same unit as the Iron Warriors but better they have kind of a different niche. 

 

I mean yeah, the lore has always seemed off to me as well. Feels like they came about as there was a need for an Ultramarine terminator unit, but Suzerains already filled the 'close combat and bodyguard elite' role.

 

IMO the lack of even a power weapon is a bit much. Other than that, its a fair nerf.

Link to comment
Share on other sites

They felt like there wasn’t an easy way to give Ultramarines a special unit after they did shield guys so they grabbed one from Collected Visions and one to be a proto-Codex option. In reality just spamming shield guys is rad and people love it. 

Link to comment
Share on other sites

4 hours ago, Stitch5000 said:

Plasma profiles are great at putting wounds on Contemptors. The numbers involved hint that plasma weapons were written with efficiency against Contemptors in mind. 

 

That might be true, however Fulmentarus have worse weapons than plasma guns as they lack rapid fire. 

Link to comment
Share on other sites

Typical. My Fulmentarus have been butchered.

 

I actually agree with either one of the adjustments, but not both simultaneously. 

 

Part of me is regretting my investment into the Horus Heresy. Not only is my local scene a lot quieter than it initially appeared it would be, but GW is too aggressive in their adjustments of units, especially ones which has a substantial financial cost to even represent on the tabletops. 

Link to comment
Share on other sites

Fulmentarus were a bit much but this feels like it went a bit too far. They should at least have some power weapons. 
 

Other than that though, the rest seems sensible enough. The best bit of it is simply the existence of an updated errata/faq. Even one a year will be better than what we used to get.

Edited by MARK0SIAN
Link to comment
Share on other sites

48 minutes ago, milddead said:

Alpha Legion players are more upset about Fulmentarus than Ultramarine players apparently.

 

They should be! By taking them so many times, they blew their cover and called down the nerf bat! If they were really sneaky, they would have only done it a few times. Or claimed another unit was completely broken. Such an easy misdirect and they didn't even try it. For shame, really...

Link to comment
Share on other sites

5 hours ago, Brother Kraskor said:

 

Nope, he was 250 before! A big decrease for him. He might finally see play now, he really has the better of enemy dreads, especially if he charges for the sweet +1 initiative step.

 

Also of note is the confirmation of the RAW for Moritats: they can join units that don't have Bitter Duty. This is the natural interpretation of the rules this edition, but due to the wording being a bit convoluted I've seen a lot of people reverting to what they thought was RAI based on last edition. 

Oooh nice, I didn't realise he was that much. I thought he was about 205. Dopey me. 

 

Definitely means I can run him alongside Saul now :D

Link to comment
Share on other sites

So, Mechanicum now, officially can't ally with a knight house or a titan legion... seems legit. 

All the non-marine (in the sense of they aren't actual marine vehicles, so a legion baneblade, although legion, isn't a marine vehicle perse) are all still atrocious, so people are better off just using a Falchion or Fellblade with "insert best super-heavy benefiting LA rule here" legion rules to proxy any of their non-marine super heavies?

We waited what feels like a year for what, at absolute best, is a very bare-bare minimum... and at worst, an after thought to act like heresy is supported properly to make people feel like LI will get updated and looked after. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.