Joe Posted January 19 Share Posted January 19 First LVO reveal up. We all knew this one was coming. TrawlingCleaner, Ming the Merciless, tinpact and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/ Share on other sites More sharing options...
Scribe Posted January 19 Share Posted January 19 Hmm. They lost something coming from the metals, for me. Toxichobbit, Tyriks, Orion and 2 others 1 4 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016774 Share on other sites More sharing options...
Naryn Posted January 19 Share Posted January 19 Every face looks like they just smelled a fart. Other than that, looks great to me. I can barely tell the difference from the metals on some of them. Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016783 Share on other sites More sharing options...
andes Posted January 19 Share Posted January 19 Look like a nice evolution from the metal/finecast version. The leader model with the Cloaker shield thingamabob is really creepy... love it. Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016813 Share on other sites More sharing options...
Ming the Merciless Posted January 19 Share Posted January 19 Awesome, taken a small step towards an anime look with the fx and gained a 3rd dimension over the (flat) metal/finecast sculpts. Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016847 Share on other sites More sharing options...
Doctor Perils Posted January 19 Share Posted January 19 1 hour ago, Scribe said: Hmm. They lost something coming from the metals, for me. I actually agree, but can't put my finger on what it is. Perhaps the hair hiding the faces? Could also simply be the paint job? I like the addition of the swords and especially the klaive, but also feel it would have been more appropriate to have more knives. I do like that there are some more feminine bodies in there. The shadow effect does _not_ work on the bottom right guy for me - and I actually liked the warcry shadow guys. Did they say any of the others were specialists of some form? Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016851 Share on other sites More sharing options...
Fire Golem Posted January 19 Share Posted January 19 I’ve not liked that shadow effect any time they’ve tried it. Zoatibix and Toxichobbit 2 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016854 Share on other sites More sharing options...
Captain Coolpants Posted January 19 Share Posted January 19 I hate the hair and that fire stuff. Otherwise, they okay. A meh for me. Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016855 Share on other sites More sharing options...
Grotsmasha Posted January 19 Share Posted January 19 Having recently completed a commission for 10 of these in Finecast, I'd never wish that one anyone. They've really nailed the aesthetic of the old ones with these new ones, they look like they would sit right beside those old models and not look out of place at all. MithrilForge and sitnam 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016868 Share on other sites More sharing options...
Orion Posted January 19 Share Posted January 19 Not really a fan of the new cloth sculpts. Fire Golem and Sarges 2 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016869 Share on other sites More sharing options...
Fire Golem Posted January 19 Share Posted January 19 Definitely lost something. I can’t put my finger on it really but I was expecting to love these and they’ve left me pretty cold. Doctor Perils, MithrilForge and Tyriks 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016875 Share on other sites More sharing options...
Alby the Slayer Posted January 19 Share Posted January 19 (edited) 21 minutes ago, Orion said: Not really a fan of the new cloth sculpts. I guess they increase hair volume/mass on the models to maybe create a more spooky-oriental ghost/shadow effect. Faces are more hidden now in all the models. They are less muscular, they have more lean bodies. They change the flames effects and the tattoos, weapons and gowns are pretty much the same. I need some time to understand/look better the new models but at the moment they are not something great nor bad. Surely some other, more grim colour scheme could change greatly the general effect of these model. Shadow effect is a miss for me and not really well integrated with the rest of models. P.S. sadly the piece of terrain looks another generic, we-already-seen-it-a-million-times model. Could we please have something different with a little of originality? For Emperor's sake, just use the awesome artwork we saw for KT as reference! Some windows of a corridor/gallery of a space ship, rooms with battle damage/alien signs/demonic mutations? new stairs like necromunda? Something like zone mortalis? The possibilities are endless. Edited January 19 by Alby the Slayer Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016878 Share on other sites More sharing options...
Fire Golem Posted January 19 Share Posted January 19 4 minutes ago, Alby the Slayer said: P.S. sadly the piece of terrain looks another generic, we-already-seen-it-a-million-times model. Could we please have something different with a little of originality? For Emperor's sake, just use the awesome artwork we saw for KT as reference! Some windows of a corridor/gallery of a space ship, rooms with battle damage/alien signs/demonic mutations? new stairs like necromunda? Something like zone mortalis? The possibilities are endless. Looking at the last couple of Warcry scenery bits the Kill Team stuff is pretty laughable. Alby the Slayer, Kastor Krieg, Halandaar and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016883 Share on other sites More sharing options...
Zoatibix Posted January 19 Share Posted January 19 A nice update, although I’m not a fan of the smoke effects. Those might come off once I have the models in hand to look at. Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016891 Share on other sites More sharing options...
TrawlingCleaner Posted January 19 Share Posted January 19 Oh man, they've absolutely nailed these! I'm so hyped to get my mits on them. I can't see the issues with the cloth personally, they look literally identical to me MithrilForge and Halandaar 2 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016893 Share on other sites More sharing options...
mecanojavi99 Posted January 19 Share Posted January 19 I like them but I cannot say that I'm excited because there isn't anything particularly new or different to be excited about. Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016896 Share on other sites More sharing options...
irlLordy Posted January 19 Share Posted January 19 Hmm, nothing obvious jumping out as a KT specific specialist here, so will be interesting to see how the rules designers approach this. I was initially very down on the Blades of Khaine team (another obviously designed for 40k, not KT model release), but I thought the rules for the aspect techniques was a great way to get around having no specialists - just have any model have a specialist ability for a turning point. We'll see if mandrakes get something similar, or some other cool alternative. Aramis K 1 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016901 Share on other sites More sharing options...
Halandaar Posted January 19 Share Posted January 19 I'm happy enough with these; I think it's one of those where they had a fairly narrow path to tread in terms of what they could add without really changing the feel of the unit, and I think they got it pretty much right. Agree on the shadow effect though; don't think it works here at all, despite the fact that I actually liked it on the Warcry Khainites. 1 hour ago, Fire Golem said: Looking at the last couple of Warcry scenery bits the Kill Team stuff is pretty laughable. The new Warcry box is an auto-buy for me just for the massive frog head! sitnam and Fire Golem 2 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016910 Share on other sites More sharing options...
TheMawr Posted January 19 Share Posted January 19 I do think they could have added plenty for kill team variant while the original unit was still as it is now... if it was made specifically for kill team. While they dont photograph them often the made for kill team kill teams have relatively normal unit builds as well. They are just much more volumous sprues. This one seems to be 2x 5man kit made for 40k ( like aspect warriors ) with an added upgrade sprue, wich does limit the options especially with the big shadow thing ( and I think the reason its not such a flawless fit might be because its designed around the body.) I think those are the options that come from the small size upgrade sprue, and wont appear double in the kit. Those might also represent the operatives, Head with bones in hair. <--- maybe just aesthic, maybe some juju operative Big two handed blade. <--- Obviously the bruiser Bodyparts necklace + more crafted blade, maybe the head too. <--- ? leader ? Two handed magic spell effect, blade on backside. <--- likely a more far ranged operative ? Big shadowspell effect, more shard like dagger. apologist 1 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016917 Share on other sites More sharing options...
Blindhamster Posted January 19 Share Posted January 19 9 minutes ago, TheMawr said: Big shadowspell effect, more shard like dagger. This is the leader based on the article Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016922 Share on other sites More sharing options...
irlLordy Posted January 19 Share Posted January 19 Ah from chatting on discord, it does seem like a few specialists were mentioned - night fiend (leader) - shadeweaver (bat wing esqe guy) - flaying sword (big sword guy?) Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016927 Share on other sites More sharing options...
Halandaar Posted January 19 Share Posted January 19 It's definitely a 2x 5-man kits with each base model having a couple of different build options (which has the bonus of meaning the weird shadow-arm is optional). There's only 5 body shapes here: Don't think there's necessarily an upgrade sprue there, the models are small enough by themselves that the optional builds would comfortably fit on the base kit. LameBeard, tinpact, LSM and 1 other 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016928 Share on other sites More sharing options...
ZeroWolf Posted January 19 Share Posted January 19 I quite like the look of them, not sure if I'd ever commit to buying them but i think they're neat. Certainly wouldn't say no to painting them. Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016934 Share on other sites More sharing options...
Aramis K Posted January 19 Share Posted January 19 Look good, but the curse of chunky ropes strikes again. It's probably to take contrast better and won't notice on tabletop, but a few minis lately have had these arm thick ropes. skylerboodie 1 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016935 Share on other sites More sharing options...
TheMawr Posted January 19 Share Posted January 19 13 minutes ago, Halandaar said: It's definitely a 2x 5-man kits with each base model having a couple of different build options (which has the bonus of meaning the weird shadow-arm is optional). There's only 5 body shapes here: Don't think there's necessarily an upgrade sprue there, the models are small enough by themselves that the optional builds would comfortably fit on the base kit. Eldar 5man kits are 3 smaller sprues ( half the size of 5 man marine kits 3 / sometimes 2 sprues ), and these have volumous hair that covers the upper body on all sides. The basic options likely take as much space as the howling banshees do, wich is a efficient full kit. while howling banshees have the dynamic poses that take some extra space, these have more massive skirts. but apart from that I mostly doubt it because if it was made for kill team it likely wasnt a 2x5. Also remember even some of the other dedicated kill teams used the KT sized upgrade sprues for some reason ( at this moment I can only think of krieg, traitor guard and the novitates.) I think there are even more that do than those that dont. ( there Im only 100% certain of the corsairs, the kroot and the arbites ) 36 minutes ago, Blindhamster said: This is the leader based on the article The article doesnt say the shadeweaver is their commander, but that the shadeweaver has command over the shadows... more a sorcerer kind of thing ( like all eldar weavers that are not a vehicle ) rather than a leader. Blindhamster and Doctor Perils 2 Back to top Link to comment https://bolterandchainsword.com/topic/382131-mandrakes-kill-team/#findComment-6016936 Share on other sites More sharing options...
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