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=][= A 'Deathwatch' Roleplaying Game =][=

 

 THE SPECTRE OF ULLANOR

 

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+ Character/Data Thread +

 

'How could you possibly fathom the depth of outrage, the silent scream of the very granite beneath our feet?

Men forget - mankind has struggled to eclipse all witness with time, denial, and distance.

But this world is old...it remembers what it once was, and evermore is it stained with our bloody suppression.'

 

- Astropath Gaius Terchian, Adept Quartus, Hades Hive, shortly before destruction by orbital Rok-strike.

 

 

Setting:

 

The Third War for Armageddon rages. Beset on all sides by the Ork fleet, their numberless troops, their brutish atrocities and callous war-make, the Imperial Defenders are hard pressed to rebuff the onslaught of an age. Not even during the previous Orkicide, are times so desperate. Imperial Guard march to war in Brigades of stoic millions, the Faithful Adepta Sororitas and mighty Legions of the Collegio Titanicus stalk the rubble-strewn, corpse-haunted wastelands the Xenos wretches have brought, giving battle in the name of humanity, of survival, even of spite.

 

Victory is not assured, even though the legendary warriors of the Astartes plunge through the rank muck and foetid air of the embattled planet, Bolters barking, they too are almost detritus, spilled by the terrible conflict. In the depths of Hive Acheron, treachery brews - and although the Emperor has seen fir to deploy Colonel Schaeffer and his last chancers to cull the villainous turncoats, other poisons steal into the well.

 

In the jungles, and the deserts, the war grows hot, bloody. Attrition of the secretive forces employed by the Inquisition steady abrades the careful scalpel-like strokes, but Ghazkhull and top chieftains are no so easily murdered. Blunt force is brought to bear against the threats - with hammer blow strikes from Space Marine Squads across the embroiled sectors...

 

 

Dramatis Personnae 'The Emperor's Angels of Death':

 

[Placeholder]

 

Campaign Rules (May be changed, not exhaustive):

 

Spoiler

As per OOC thread:

  1. The GM can, will, may, may not, change, alter, ignore or otherwise manipulate: rules, dice rolls, lore, settings, profiles etc all in the interests of expediency and good gameplay.
  2. Only Armageddon Chapters
    1. No homebrew or Marines who simply have no lore being there.
  3. No Relictors
  4. No Blackshields
    1. However, 1 x Player (with GM work) may buy the 'Return to Duty' deed, which will make the Marine a DW Veteran. This then opens up the full gamut of DW stuff only for that Player.
    2. This Player cannot be a Libby.
  5. No Tyrannic War Vets
  6. No Tom Cruise
  7. No Mortal/Human, or Xenos Player Characters
  8. 1 x Libby character max, highly GM/Player engineered (i.e: I will work with you)
    1. No other restrictions on Specialty
  9. No Deathwatch training (all RF will require Tests)
  10. Spec Ammo restrictions
    1. Ammo comes from a limited pool of types I randomly roll, can be taken by whoever, no need to Req
  11. Ammo = Rule of 3.
  12. Start Play as Rank 1
    1. Start with 1500xp
  13. Start play with 20 Renown (Respected)
  14. All Marines get 3 Fate Points (you don't roll, it's 3). If gear or deeds alter this, or add to it, that's fine.
  15. All starting weapons are Standard Marine gear, no shot selector, extra flamer damage, etc.
    1. Deathwatch gear may be Req for Sig Wargear
    2. Deathwatch gear will be available to obtain/req at plotpoints.
    3. Chapter Trappings are unaffected.
  16. I will not autopilot your character. I will tuck them away, safe, but they will get a 'trapdoor' moment and will be removed from Play.

 

Squad Modes:

 

Normal. Codex, Chapter etc. Cohesion Mechanics work as normal.

 

XP and Rewards:

 

Limited. If the game goes to extra chapters, we do it, if not.

Edited by Mazer Rackham
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