Mazer Rackham Posted February 12 Author Share Posted February 12 GM: No Cohesion Challenge is required if you join now. All Ranges are Short (+10) Machine God 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/10/#findComment-6156646 Share on other sites More sharing options...
Machine God Posted February 12 Share Posted February 12 (edited) Enkush How do you do, I See you've met my Faithful handyman Whilst another Bolter Assault had been called for, he worked out the angles. Quickly he sheathed his combat blade and threw a Frag Grenade. (Free Action) Enter Bolter Assault(Free Action) Sheath Combat Blade and draw Frag Grenade.(Half Action) Standard Attack: Throw Frag Grenade Vs Sluggas 6BS47 = 47. Resullt: 32, Pass 1DoSFrag Grenade 2D10+2 Pen: 0Hit #1: 1+8+2 = 11Hit #2: 10+7+2 = 19Hit #3: 1+9+2 = 12Hit #4: 2+2+2 = 6X Hit: 8+3+2 = 13 Edited February 14 by Machine God Bolter Assault Necronaut 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/10/#findComment-6156651 Share on other sites More sharing options...
Mazer Rackham Posted February 12 Author Share Posted February 12 GM: Depends on the target and how close you get. Some of them will likely be within 15m. You're posting OOC query in the IC, mate. Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/10/#findComment-6156655 Share on other sites More sharing options...
Lord_Ikka Posted February 13 Share Posted February 13 (edited) Kurkov With the Rhino charging at his back, it was time to move. He flipped a frag grenade at a group of greenskins further in the building. Spoiler Bolter Assault Actions Move - 10m N to get out of the way of the vehicle Action - Throw Frag Grenade at Mob 3 Target - 47 + 20 (size?) Roll - 42 Result = Pass, 2 DoS. Hits - 1 + 4 (Blast) + 1 (Explosive) = 6 Dam Hit 1: 2 + 2 + 2 = 6 Dam Hit 2: 5 + 8 + 2 = 15 Dam Hit 3: 9 + 1 + 2 = 12 Dam Hit 4: 5 + 10 + 2 = 17 Dam Hit 5: 7 + 10 + 2 = 19 Dam Hit 6: 2 + 4 + 2 = 8 All damage at Pen 0 Edited February 13 by Lord_Ikka Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/10/#findComment-6156676 Share on other sites More sharing options...
Mazer Rackham Posted February 14 Author Share Posted February 14 Kur Dawa: BA, move 15m, hook up with Admech, Grenade at Sluggas 6. D100: Hit (just...) Dam: 11, 11, 09, 17, 10 Mag Dam: 3 Admech: SAB D100: 94, Nope. GM: Bolter Assault Continues. @grailkeeper do you wish to join Bolter Assault (a charge move plus a grenade, or a bolter shot), or are you staying in your jam-jar? Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/10/#findComment-6156820 Share on other sites More sharing options...
grailkeeper Posted February 16 Share Posted February 16 (edited) Nolites primed a grenade in his seat. If the entry of the rhino hadnt attracted enought attention then this will. He went to lob it out the hatch above. For a brief second the machine spirit in the tank flickered up the word "NO". Perhaps it would be a bad idea to risk dropping it in the cabin. He exposed himself to fire by quickly popping out through the hatch and hurling the grenade into a mob of orks. When he jumped back in there was no sign of the warning message. Perhaps it was the fuel gauges reading 90%. Perhaps it was something else. Edited February 16 by grailkeeper Machine God, Necronaut and Mazer Rackham 3 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/10/#findComment-6157108 Share on other sites More sharing options...
Mazer Rackham Posted February 16 Author Share Posted February 16 Nolites: Bolter Assault grenade, Mob 2 Does enough Damage to inflict max Mag Dam (5) GM: IIRC, Bolter Assault is now completed. Ork Mek: The Mad Mekaniak roars, and hurls himself at the cover Uldyssian shelters behind, smashing it out of the way and into the Salamander, trying to send the latter reeling. Full Action: Charge Hits Cover: Str D100 PASS, 4 DoS Uldyssian is hit by the cover, not the attack. Opposed Str to keep position [ ] Nolites. Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/10/#findComment-6157147 Share on other sites More sharing options...
A.T. Posted February 16 Share Posted February 16 (edited) Uldyssian Uldyssian braced against the charging ork, his mass against the fury of the greenskin seemed little contest but the weight of the cogitator banks proved another matter as the impact pulled on bolts and cables showering the salamander with debris from the reinforced ceiling. No threat to his warplate but an opening the ork might exploit. Strength 85, unnatural x2Roll: 68 - pass and one extra DoS, +2 more due to unnatural strength - fail due to DoS bonuses always losing ties Placeholder as if Feat of Strength can be used reactively it changes the outcome ... EDIT - it can't, checked the FAQ :p Edited February 16 by A.T. Trokair, Machine God and Mazer Rackham 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/10/#findComment-6157155 Share on other sites More sharing options...
grailkeeper Posted February 26 Share Posted February 26 Time to get the rear in Gear. Nolites swang up to the Stormbolter and racked the slides. Get your *bang* inside the *bang* Tank. It wasn't comms distortion that stole his words this time. Spoiler Attack Roll: 93. Well maybe the bullets might entertain the orks into stopping what they're doing, as they fly by miles away. Machine God and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/10/#findComment-6158606 Share on other sites More sharing options...
Mazer Rackham Posted February 26 Author Share Posted February 26 Nolites: GM OOC: That number is actually one Hit, by my rough calcs. I'll allocate 2 x Mag Dam. GM: Unfortunately I have completely lost the plot with where we are, so I'm going to cut the Structured Time short. The Orks, having reached breaking point across several mobs, begin to retreat. The Chimera the Orks have looted, fires up, and shooting wildly at the walls and doorsill, manage to smash their way free of the facility, followed by mobs of Orks in rapid retreat. They head into the desert to Throne only knows where. The Orks on the gantry run to the end of the flimsy metal gangway and bundle into the Comptroller room, shooting and hacking at anything in a frenzy to get away. In this hurry, they plough a stray shot into a power converter, which blows the wall out, taking the Orks and the rampaging Mek with it, to leave Uldyssian coated in guts, dust and component fragments of the cogitators around him. + STRUCTURED TIME ENDS + + NARRATIVE TIME BEGINS + Machine God, Necronaut and Trokair 1 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/10/#findComment-6158610 Share on other sites More sharing options...
Trokair Posted March 3 Share Posted March 3 Placeholder - becouse I had a scene in mind for Kur-Dawa interacting with the AdMech that I haven't had time to write yet. Machine God and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/10/#findComment-6159275 Share on other sites More sharing options...
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