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7 minutes ago, Sgt.Sangha said:

Well here is my 2 cents and my speculation on the space marine half and what we can possibly see in the future for 11th edition. Keep in mind I am basing this on rumors from around the web, what GW has shown so far and things they have done in the past.

 

Based on the intercessor squad shown for the Armageddon box set, I I believe one of two things will happen. These push fits will only be in this box set and any starter sets with no changes what soever to the current intercessor kit, which I think is unlikely. The rumor of tactical intercessors is more likely and my reasoning is this. The current kit has bits on the sprue for bolter upgrades that make less sense now. We no longer need all those extra bolter bits to make one of three unique bolter rifles that impact how the squad functions. So a new kit that removes that will free up space which can be for more unique bits and war gear. It would make sense to do this because the left over bits on the old kit are far to many, and would be waste of plastic. They cant even really be used in a bits box or a kit bash. 

The same can be said for the melta eradicators. if you take out all those old bits for the various versions of the melta rifles including the powerpack cables for one of the unique variants, you might be able to fit in the heavy bolter bits instead. Thus giving you a kit of eradicators that can be built as either. 

The same with vanguard vets. I believe the new multipart kit will have more options with regards to pistols and such. The push fit kit has a plasma pistol shown, and it is not on the Sgt model. 

The data cards they are releasing will allow you to use the push fit models as they are but once the new codex drops they will have shown off the new multipart models, and have new updated data cards for 11th that reflect their new war gear. This will allow them to consolidate the data cards as well.  

If this happens then maybe the data card for the current intercessors and the possible new tactical intercessors becomes combined as one card for 11th with possible war gear options. Then maybe they can take a rhino transport, or have combat squads ability and lose sticky objectives. 

 

 

 

 

That seems extremely unlikely to me at this point. If there were to be new "tactical intercessors" with new options, then absolutely those would be in the Armageddon box, even though with a fixed loadout. The biggest drawback of the Armageddon box is that it has intercessors that everyone already has enough, so if they planned to update the options they would definitely put some of them in this box to make it more enticing.  

13 minutes ago, Crimson Longinus said:

 

That seems extremely unlikely to me at this point. If there were to be new "tactical intercessors" with new options, then absolutely those would be in the Armageddon box, even though with a fixed loadout. The biggest drawback of the Armageddon box is that it has intercessors that everyone already has enough, so if they planned to update the options they would definitely put some of them in this box to make it more enticing.  

Maybe, maybe not. If you remember before the Codex launched for 8th edition the initial Intercessor datasheet didn't feature any of the multi-part kit options or the auxiliary grenade launcher. Considering that Orks were confirmed to be getting some of their combi-weapon style profiles back there might or might not be extra options for other factions present in the future. I don't really have a horse in this rules race because I already performed weapon swaps on every Intercessor I had in my collection. It's just an interesting thing to think about. 

18 minutes ago, MoriyaSchism said:

Maybe, maybe not. If you remember before the Codex launched for 8th edition the initial Intercessor datasheet didn't feature any of the multi-part kit options or the auxiliary grenade launcher. 

 

Yes, but then no one had any intercessors at all, so it all was new anyway. 

This all is well and good, but my question is "Will this be a FOMO release snapped up by the eBay scalpers before any of us can purchase one?" Because the last couple were, and if this follows suit, I don't care how cool or bland the minis are, since I won't be able to get one anyway.

2 hours ago, Karhedron said:

 

 I think that we don't have a sword and shield Captain, the last one was with Indomitus and was mixed in with other units. This one is standalone meaning that he will probably get a separate release as well as featuring in the inevitable 11th edition Hatchette partnership magazine. 

 

The Indomitus guy was actually minted the same way - sharing a sprue with the Necron Overlord but in a way that they could be split and sold separately. He COULD have been made available as a separate purchase early on, but they kept him unnecessarily rare for several years.

 

You can get him on his own on the webstore now, but I wouldn't be surprised if he's discontinued sooner rather than later:

Captain with Relic Shield

1 hour ago, phoenix01 said:

This all is well and good, but my question is "Will this be a FOMO release snapped up by the eBay scalpers before any of us can purchase one?" Because the last couple were, and if this follows suit, I don't care how cool or bland the minis are, since I won't be able to get one anyway.

 

I mean indomitus and Leviathan were available for a looooong time in several waves. Can't imagine that won't be the case for this.

On 5/1/2026 at 5:39 PM, nodnol88 said:

See I kinda hope we get a new multi-part Eradicator squad that replaces the current one, but has Melta, Heavy Bolter and then a few more options. It’s about time they did something Neo-Vulkite, and whatever else too. Have their special rule change depending on their load out. 
 

On all the models in general..they’re fine. The captain is cool, and so are the rest of the characters,  but not enough where I feel an obligation to pick them up due to FOMO. Indomitus and Leviathan both had character sprues that made it enticing; I don’t feel the same draw here. 
 

Pick of the bunch is the Landspeeder to be honest because I think it’s a good update. With the options in the box that may be the individual release sprue. 
 

My biggest thing with this box is that the most versatile of the units, the Intercessors and Vanguard Vets, are both units that will benefit greatly from being multi-part and somewhat customizable, something that directly juxtaposes their inclusion as push fit mono-pose models. 

 

I think I’m going to skip this and wait for the individual releases. 

Oh god no, not a different special rule for each load out on one datasheet. Talk about bloat

Like I said before, I hope bolter eradicators are separate datasheet from the melta ones. They have completely different roles, so there is no need for one to limit the number of the other. And unless wargear points are coming back, with same cost one loadout will inevitably end up being better and there is never a reason to field the another. 

Marines already had heavy intercessors with heavy bolters did marines really need an entire new unit that look exactly same just with all heavy bolters instead 

Likewise with the old landspeeder coming back yes it's cool but didn't they remove them specifically because they were already becoming bloated with those primaris speeders 

Make Loyalist marines even more bloated whilst they'll likely remove even more xenos and chaos units like they love to do each edition 

 

7 hours ago, Crimson Longinus said:

I hope intercessors have good rules in the new edition... They are the basic battleline of the army, but GW has struggled to make them relevant. I wish they could be viable without frankly absurd "fires twice" type buffs. I'd actually like to field a lot of them, but that has rarely been terribly viable. I think the new cover rules benefit them somewhat. 

 

Intercessors are actually pretty incredible as a unit - Eldar pay 100pts for 10 T3 4+ save wounds and 20 shots at 18". 10 gants are 60 but get 10 shots at 18 with a 5+.

 

At 85 pts (less than the guardians) 5 intercessors get 10 T4 3+ save wounds, 20 assault/heavy shots *and* sticky objectives on top. 

1 hour ago, SvenIronhand said:

As opposed to multiple datasheets for each loadout?

I didn’t say that, did I?

 

32 minutes ago, Plaguecaster said:

Marines already had heavy intercessors with heavy bolters did marines really need an entire new unit that look exactly same just with all heavy bolters instead 

Likewise with the old landspeeder coming back yes it's cool but didn't they remove them specifically because they were already becoming bloated with those primaris speeders 

Make Loyalist marines even more bloated whilst they'll likely remove even more xenos and chaos units like they love to do each edition 

 

One is a defensive unit, the other is offensive. Their roles differ quite a bit.

9 hours ago, Evil Eye said:

The gunshields are cool and I do appreciate they don't have the weird bull-bar up front (which makes very little sense on the models that have it, as it seems to be inspired by the folded over stocks you saw on some early-war SMGs...but it isn't a stock and it doesn't fold).

If you don't minding me being a lore nerd for a minute, the bars are barrel offsets for close-quarters situations. Because bolt shells are two-stage projectiles (a small traditional gunpowder charge to clear the barrel followed by the self-propulsion charge), if they were pressed directly against a target the rocket motor wouldn't be able to fire and prime the shell for detonation. The bars give enough clearance from the barrel that this wouldn't be an issue (in theory).

 

For the overall design of the models, they're good starter units but are definitely lacking some of the oomph you would expect from an individual release in some aspects. The Captain is the best of the characters in my eyes, although the Librarian is a great update to the old model and the Ancient feels a lot more "combat banner" than the old model. The Chaplain and VV are fine, but neither are standout. I like the new loadout option for the Eradicators and look forward to converting some up for my Fist successors!

 

The speeder is the model I'm most conflicted on. It's neat seeing the classic model revived and refreshed, but a lot of the design elements just feel a bit off to me. The front end is the area I have the most misgivings about. The placement of the vents and sensors feels very odd compared to the Storm Speeders and other tanks, the armored rims on the front "arms" feel slapped on instead of a continuous part of the chassis, and the cutout for the hull gun has something I can't really put my finger on but feels a bit weird. I do like the look of the weapons and engines though, and the side intakes common to Primaris vehicles suit the speedy vibes of it really well.

 

On the whole, I'll give it a solid 7/10 for everything here. Not chomping at the bit to pick everything up but it all could easily have a place in most collections.

7 hours ago, Xenith said:

Intercessors are actually pretty incredible as a unit - Eldar pay 100pts for 10 T3 4+ save wounds and 20 shots at 18". 10 gants are 60 but get 10 shots at 18 with a 5+.

 

At 85 pts (less than the guardians) 5 intercessors get 10 T4 3+ save wounds, 20 assault/heavy shots *and* sticky objectives on top. 

 

Valid points although to some extent, that is an indictment of bad Eldar Battleline units are. Being better than Guardians is not exactly a hight bar.

15 hours ago, Karhedron said:

 

 I think that we don't have a sword and shield Captain, the last one was with Indomitus and was mixed in with other units. This one is standalone meaning that he will probably get a separate release as well as featuring in the inevitable 11th edition Hatchette partnership magazine. 

 

The previous one was also standalone and can be ordered direct from GW online.

 

I imagine the new Captain will replace him?

I feel GW need to consolidate some of the characters, especially some of the Phobos Lieutenants.

 

Speaking of standalone - the new Intercessors also have their own sprue. It's possible they replace the existing standalone kit. The Infernus squad kit that came with Leviathan became an individual release.

 

The Speeder will definitely have an individual release. The kit even has weapon and basing options, so it's pretty complete already.

 

I also think that Van Vets will lose the shield option. If they had 3 wounds and could fly and the unit could be run squads of 10 with damage 2 weapons, they would just be the best combat options and would eclipse all others.

 

I like the idea of trading some durability for speed, and it also makes units like the Sanguinary Guard that much more special.

Edited by Orange Knight
2 hours ago, Karhedron said:

 

Valid points although to some extent, that is an indictment of bad Eldar Battleline units are. Being better than Guardians is not exactly a hight bar.

It's never 1:1 comparison though, if marines were lacking anti-infantry and objective sitters, their relative use would go up. Those are factors irrelevant to guardians.

11 minutes ago, siegfriedfr said:

I mean all those miniatures are cool, but it really feels that they have ran out of design space for the Marines.

 

I do actually think this is an issue, although it's not a bad one.

 

Imo, they can clean up and round out the Marine range this edition with the retirement of some units and the release of Vanguard Vets and new Outriders/Jet Bikes, and then focus on fleshing out the individual chapters throughout the edition instead of making more and more chapter agnostic units.

 

How awesome would it be if all chapters get more unique heroes and units?

 

 

Edited by Orange Knight
57 minutes ago, siegfriedfr said:

I mean all those miniatures are cool, but it really feels that they have ran out of design space for the Marines.

 

Does this mean we have to worry about Secundius Marines coming with 12th edition? :eek:

6 minutes ago, Karhedron said:

 

Does this mean we have to worry about Secundius Marines coming with 12th edition? :eek:

Nah; they'll still be Primaris but they'll go back to oldscale/power squat posing and be on 25mm bases. :biggrin:

Only if there was a range of human soldiers that used to have a huge range different looks:ermm:

 

The designers could go wild with new models:ermm:

 

But I guess we need more slightly different marines instead:facepalm::laugh:

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