Evil Eye Posted Monday at 08:09 PM Share Posted Monday at 08:09 PM 10 minutes ago, Doghouse said: I bought a couple of Predators purely based on the rumours. I don't regret buying them but seriously had to put on the rose tinted glasses to pretend it came anywhere near to as nice a kit as the Heresy one! To be absolutely honest and fair the HH vehicles are lovely kits, I've built a Deimos Rhino and Land Raider Proteus, and I'm very much looking forwards to building the Whirlwind I've got in the stash. That said I actually don't much like the look of the Deimos Vindicator; it's OK but it doesn't hold a candle to the Phobos version with the big ol' siege shield and offset demolisher cannon. I never had a problem with the Phobos Rhino derived kits in all honesty and I feel like it had aged incredibly well (the Land Raider, however...). At the very least a Razorback is a very easy conversion from a Rhino. Dark Shepherd 1 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183887 Share on other sites More sharing options...
irlLordy Posted Monday at 08:24 PM Share Posted Monday at 08:24 PM 28 minutes ago, defl0 said: Couple thoughts: - no lightning claws? - I hope phobos get considerably better bolters as well. - RIP suppressors. They never even got a kit Phobos guns are going to S5 too, and will likely have some weapon abilities to go with them. Infiltrator datasheet was shown off in the video. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183892 Share on other sites More sharing options...
Mmmmm Napalm Posted Monday at 08:36 PM Share Posted Monday at 08:36 PM (edited) I'm seeing a lot of people say "I'm done with 40k" in response to the end of tac squads. I'm quite saddened, but rather than giving in I feel bolstered and more motivated to put time into making guys with classic options and probably just use older rulesets, possibly with tweaks like 2W marines and such. I will not abandon classic 40k. I will continue it in my own small way. Many will jump ship for HH, but all I think that will accomplish is the acceleration of 40k's decline. I will fight against the dying of the light. Edited Monday at 08:37 PM by Mmmmm Napalm Silas7, phandaal and MoriyaSchism 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183893 Share on other sites More sharing options...
No Foes Remain Posted Monday at 08:42 PM Share Posted Monday at 08:42 PM Little confused over the 'Legends' and 'Legendary Proxies', does that mean the units that become 'Legendary Proxies' won't get rules in the 'Legends' PDF or will they but you can run them as such units if you wanted? Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183894 Share on other sites More sharing options...
Tastyfish Posted Monday at 08:46 PM Share Posted Monday at 08:46 PM (edited) 4 minutes ago, No Foes Remain said: Little confused over the 'Legends' and 'Legendary Proxies', does that mean the units that become 'Legendary Proxies' won't get rules in the 'Legends' PDF or will they but you can run them as such units if you wanted? Yes to the first one. Tactical squads (if you want to use the old models) will just use the rules for intercessors (the grenade launcher is more powerful than the old missile launcher ever was) and aren't going to be in the app. Predators are going to get updated rules/points and will appear in the app but won't be tournament legal and won't probably be adjusted again. Or at least until a new model comes out based on the rumoured new rhino kit. Edited Monday at 08:48 PM by Tastyfish No Foes Remain 1 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183896 Share on other sites More sharing options...
ThaneOfTas Posted Monday at 08:47 PM Share Posted Monday at 08:47 PM Unsurprising but sad to see the rest of the Rhino chassis kits go, especially the Vindicator, as it's probably the one that I think is the best looking compared to the Diemos version. Same with the Tactical and Devastators, not surprising at all, still disappointing. As for the new kits, Intercessors are definitely disappointing, I was holding out hope that the multipart kit would actually be interesting, unfortunately it apparently is just more of the bare minimum from the launch box. As for the Vanvets, at least they didn't lose all of their weapon options along with their drip? Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183897 Share on other sites More sharing options...
MoriyaSchism Posted Monday at 08:53 PM Share Posted Monday at 08:53 PM 8 minutes ago, No Foes Remain said: Little confused over the 'Legends' and 'Legendary Proxies', does that mean the units that become 'Legendary Proxies' won't get rules in the 'Legends' PDF or will they but you can run them as such units if you wanted? Yes, it means they aren't getting a legends entry at all. Legendary Proxies are nonsense from the start of 10th Edition, when they decided that the FW resin characters don't even deserve to have legends rules so they made this chart that said "Tyberios the Red Wake <-> Terminator Captain" and then once enough time had passed they quietly deleted that .pdf file. No Foes Remain 1 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183900 Share on other sites More sharing options...
No Foes Remain Posted Monday at 08:54 PM Share Posted Monday at 08:54 PM 5 minutes ago, Tastyfish said: Yes to the first one. Tactical squads (if you want to use the old models) will just use the rules for intercessors (the grenade launcher is more powerful than the old missile launcher ever was) and aren't going to be in the app. Predators are going to get updated rules/points and will appear in the app but won't be tournament legal and won't probably be adjusted again. Or at least until a new model comes out based on the rumoured new rhino kit. Well bollocks. I guess there goes my planned DA successor chapter then, I had hopped that Tacticals and Devastators would get legends rules like the assault marines did but I suppose hope is the first step on the road to disappointment... Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183901 Share on other sites More sharing options...
Crimson Longinus Posted Monday at 08:54 PM Share Posted Monday at 08:54 PM (edited) 1 hour ago, Captain Idaho said: Huh, I remember more than a few people arguing so forthrightly that Firstborn are not being replaced and GW aren't replacing my financially expensive collection that I dedicated my finite time painting. I guess I was completely overreacting. It has been clear from the moment the image of the first primaris leaked that the old style marines would be done for. It actually took longer than I expected. I think it is pretty rude not to even give them legends rules though. And same with the suppressors. They look nothing like inceptors. Edited Monday at 08:56 PM by Crimson Longinus Kallas, Captain Idaho, stretch_135 and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183902 Share on other sites More sharing options...
redmapa Posted Monday at 08:54 PM Share Posted Monday at 08:54 PM Im just going to use legends on my pick up games this edition, screw it! Weirdly Castraferrum dreads are not mentioned, so they are still a thing? I hope they are, its just too iconic to die. Dark Shepherd and phandaal 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183903 Share on other sites More sharing options...
Marshal Reinhard Posted Monday at 08:57 PM Share Posted Monday at 08:57 PM It took 9 years. Every argument was made. Every counter was made. Hard to accurately gauge the most prevailing opinions without hard data. Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183906 Share on other sites More sharing options...
Mogger351 Posted Monday at 08:59 PM Share Posted Monday at 08:59 PM 4 minutes ago, redmapa said: Im just going to use legends on my pick up games this edition, screw it! Weirdly Castraferrum dreads are not mentioned, so they are still a thing? I hope they are, its just too iconic to die. There's talk of a new ven dread, which would replace the boxnaut mini without legendsing the unit maybe. Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183907 Share on other sites More sharing options...
Crimson Longinus Posted Monday at 09:07 PM Share Posted Monday at 09:07 PM 6 minutes ago, Mogger351 said: There's talk of a new ven dread, which would replace the boxnaut mini without legendsing the unit maybe. But that will obviously be a redemptor variant, so it would be weird for a lot smaller castaferrum to be a proxy for it. Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183909 Share on other sites More sharing options...
Rhavien Posted Monday at 09:08 PM Share Posted Monday at 09:08 PM 1 hour ago, Tawnis said: I'd originally put this in one of the other threads about this topic, but this seems to be where everyone is discussing it at the moment. There is another thing to consider. They said that the old Tactical Squads will now be "Legendary Proxies" and can count as Intercessor Squads... however, the old Tacticals had a variety of special weapons they could equip. Is this hinting that in the new codex, Intercessor Squads will get some of the weapon customization options that the old Tacticals had? The pic on Warcom only said what they were showing was "some of the weapon profiles" Well, you have your special and heavy weapon in a ten man tac squad. You get two grenade launchers in a ten man intercessor squad and the sarge gets his cc and pistol options. Sounds kinda fine? Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183910 Share on other sites More sharing options...
Indy Techwisp Posted Monday at 09:08 PM Share Posted Monday at 09:08 PM (edited) I find it somewhat disappointing that people are acting like GW have ordered their execution for getting rid of the Firstborn Marines like they haven't been Playable for 9 YEARS after they would have otherwise been replaced. ETA: Consider that there are people playing 40k now who weren't even out of Preschool when Primaris first rolled in. They're not "new" Marines anymore, they're old enough to start getting refreshes of their own and all this time they've been sharing a codex with kits that in any other army they would've replaced on launch. Edited Monday at 09:20 PM by Firedrake Cordova divad8, roryokane, Casual Heresy and 7 others 1 8 1 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183911 Share on other sites More sharing options...
NothingHere Posted Monday at 09:23 PM Share Posted Monday at 09:23 PM 9 minutes ago, Indy Techwisp said: they're old enough to start getting refreshes of their own I hope this happens. I don't care how it is done or how bad it is. They need to keep shafting people's marine armies till people start to understand how anti consumer it is, and why it shouldn't even happen, we have all sorts of other armies to show that it is totally possible to just be normal and update things properly, but Marine players seem to just gleefully smile and nod when they get their armies deleted and replaced entirely and the ones not happy about it get laughed out of the room. MoriyaSchism, Brother Christopher, ThaneOfTas and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183914 Share on other sites More sharing options...
Blindhamster Posted Monday at 09:25 PM Share Posted Monday at 09:25 PM 1 minute ago, NothingHere said: I hope this happens. I don't care how it is done or how bad it is. They need to keep shafting people's marine armies till people start to understand how anti consumer it is, and why it shouldn't even happen, we have all sorts of other armies to show that it is totally possible to just be normal and update things properly, but Marine players seem to just gleefully smile and nod when they get their armies deleted and replaced entirely and the ones not happy about it get laughed out of the room. I think you misunderstand refresh. they're literally getting a refresh now, replacement intercessors etc. Much like tactical marines used to get every couple of editions. Indy Techwisp, Dalmyth, Rhavien and 1 other 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183915 Share on other sites More sharing options...
Jukkiz Posted Monday at 09:30 PM Share Posted Monday at 09:30 PM 35 minutes ago, redmapa said: Im just going to use legends on my pick up games this edition, screw it! Weirdly Castraferrum dreads are not mentioned, so they are still a thing? I hope they are, its just too iconic to die. Just gotta wait that GW culls venerable dread and/or makes another upgrade sprue to redemeptor, now that it doesn´t "burn out" the pilot anymore Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183917 Share on other sites More sharing options...
NothingHere Posted Monday at 09:36 PM Share Posted Monday at 09:36 PM 7 minutes ago, Blindhamster said: I think you misunderstand refresh. they're literally getting a refresh now, replacement intercessors etc. Much like tactical marines used to get every couple of editions. I know what he meant by refresh. I just don't care how he put it. I want them to to keep removing and replacing things till people finally stop just taking it and actually suggest GW stop being anti consumer atleast a little. I know it won't happen, cause i have seen what makes other marine players cheer but one can dream people have some sort of standard and adhere to it. Brother Christopher, Dalmyth, Casual Heresy and 3 others 2 4 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183918 Share on other sites More sharing options...
Indy Techwisp Posted Monday at 09:40 PM Share Posted Monday at 09:40 PM 2 minutes ago, NothingHere said: I know what he meant by refresh. I know what I mean by refresh and Blindhamster is correct. They are literally refreshing the Intercessors kit this edition, in the same way they're refreshing the Boyz kit this edition as well. Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183919 Share on other sites More sharing options...
lansalt Posted Monday at 09:47 PM Share Posted Monday at 09:47 PM 32 minutes ago, Rhavien said: Well, you have your special and heavy weapon in a ten man tac squad. You get two grenade launchers in a ten man intercessor squad and the sarge gets his cc and pistol options. Sounds kinda fine? Until they can carry a heavy and a special weapon, Intercessors will never be fine as a tactical squad replacement. Devastators could be replaced by several of the heavy weapons units, but the flip flopping between tacticus and gravis marines is nonsense. And the lack of a proper missile launcher is an obvious failure (No, desolators do not count) Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183922 Share on other sites More sharing options...
No Foes Remain Posted Monday at 09:53 PM Share Posted Monday at 09:53 PM It's both annoying and kind of stupid that GW have placed all the other old firstborn marines into Legends, including Assault Marines, but haven't with Tacticals or Devastators which I would have thought would be fairly simple unless they don't want people using them for whatever stupid reason? roryokane and ThaneOfTas 2 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183923 Share on other sites More sharing options...
Inquisitor_Lensoven Posted Monday at 09:55 PM Share Posted Monday at 09:55 PM So what’s happening to terminators and gravis units in terms of T? mel_danes and LSM 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183924 Share on other sites More sharing options...
Marshal Loss Posted Monday at 09:59 PM Share Posted Monday at 09:59 PM I'm a big fan of the idea of marine armies getting smaller and more elite, but 11th is already feeling like GW are going to inevitably go way too far with stat/codex creep. Guess time will tell. But it's good to see they've learned from the farce that was CSM's nearly 20 month wait for their second wound back in 9th. roryokane, Dr_Ruminahui, Dark Legionnare and 4 others 7 Back to top Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183926 Share on other sites More sharing options...
Robbienw Posted Monday at 10:00 PM Share Posted Monday at 10:00 PM 52 minutes ago, Crimson Longinus said: But that will obviously be a redemptor variant, so it would be weird for a lot smaller castaferrum to be a proxy for it. Will it though? You know they can rescale the castaferrum if they want. Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/6/#findComment-6183928 Share on other sites More sharing options...
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